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3 years ago  ::  Nov 07, 2010 - 8:16AM #51
OpsKT
Date Joined: Sep 1, 2009
Posts: 777

Nov 7, 2010 -- 7:27AM, TDarien wrote:

That is a great idea.  They've been doing the same thing with the compendium from the beginning.  If you try to search the compendium while not logged in to DDI, you can browse the names of everything, but if you click on something to get the full text, it asks you to log in. 

If you use the CB while not logged in, you get no rules text, only the names of Class/Race/Path/Destiny features, feats, powers, magic items, and rituals.  You can still have it do the math for you, and you would not be able to save your character without having a subscription.


Actually, if you re-read my idea you will see that saving without a subscription is indeed allowed. The idea is that people that have a run of bad times can still use their characters with their books. They just can't use it in place of their books. So, for people that know they might have an on/off again subscription status, that would encourage them to stick to things in the books they (or at least, their gaming group) own.

The idea is to use the tools to either promote book sales (helping retailers) or to keep them subscribed if they use the tools in place of the books.

The free version would also give a reason for them to bring back the pre-printed power cards. Cause I liked those, and was sad to see we never got any more past Martial Power 1.

No one wins in the Edition Wars. The whole hobby loses.

Wizards did not lose me as a DDI subscriber with the Online CB, they lost me long before that. And I have let my Herald Level GM Status lapse after 8 years. Wizards lack of support and the Edition Wars Trolls that are poorly moderated just managed to take all the fun out of public events.
~~ KT
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3 years ago  ::  Nov 07, 2010 - 9:52AM #52
SewerDragon
Date Joined: Sep 20, 2009
Posts: 37
I haven't gotten an answer to this anywhere so far, but if it isn't already included, I want a Random Character Generation option (like the current builder provides).
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3 years ago  ::  Nov 08, 2010 - 4:53AM #53
Cailte
Date Joined: Aug 18, 2007
Posts: 8,276
Much as I love iPlay4E.com (and have donated to that ap) I would really like to see a tool for online play. That is something that lets me play my characters online, tracking hp, used powers, etc etc.

Add to that a dice roller, ideally with a permenant linkable record for PbP useage, in the same basic manner as iPlay4E and the wCB would be pretty much perfect for me.

The biggest problem I have with the oCB is that you cannot use it easily during play, if the wCB makes that possible I will be a happy subscriber.
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3 years ago  ::  Nov 08, 2010 - 9:00AM #54
mellored
Date Joined: Jul 8, 2008
Posts: 19,719
Reading over the forums, and taking an unscientific poll, it like this is the order they should be working on stuff.


1) Import/export
2) Basic Houserules (bonus feats, PP's without prereqs, custom feats/items, ect)
3) *Usable Character sheets (track HP, power usage, action points, ect).
4) Different styles of character sheets (original, customize boxes, ect).
5) Other (form integration, sharing between accounts, power card gradients, character generator, advanced houserules, ect).

*With a strong preference for an offline version.
guides Show
my builds Show

F-111 Interdictor Long (200+ squares) distance ally teleporter.  With some warlord stuff.  Broken in a plot way, not a power way.
Thought Switch   Higher level build that grants upto 14 attacks on turn 1.  If your allies play along, it's broken.
Elven Critters Crit op with crit generation.  5 of these will end anything.  Broken.
King Fisher Does an excellent job at keeping an enemy disabled in a few ways.  Strong.
Boominator Fun catch-22 booming blade build with either strong or completely broken damage depending on your reading.
Very Distracting Warlock Lot's of dazing and major penalties to hit.  Overpowered.
Pocket Protector Pixie Stealth Knight. Maximizing the defender's aura by being in an ally's/enemy's square.
Yakuza NinjIntimiAdin: Perma-stealth Striker that offers a little protection for ally's, and can intimidate bloodied enemies. Very Strong.
Chargeburgler with cheese Ranged attacks at the end of a charge along with perma-stealth. Solid, could be overpowered if tweaked.
Void Defender Defends giving a penalty to hit anyone but him, then removing himself from play. Can get somewhat broken in epic.
Scry and Die Attacking from around corners, while staying hidden. Moderate to broken, depending on the situation.
Skimisher Fly in, attack, and fly away. Also prevents enemies from coming close. Moderate to Broken depending on the enemy, but shouldn't make the game un-fun, as the rest of your team is at risk, and you have enough weaknesses.
Indestructible Simply won't die, even if you sleep though combat.
Sir Robin (Bravely Charge Away) He automatically slows and pushes an enemy (5 squares), while charging away. Hard to rate it's power level, since it's terrain dependent.
Death's Gatekeeper A fun twist on a healic, making your party "unkillable". Overpowered to Broken, but shouldn't actually make the game un-fun, just TPK proof.
Death's Gatekeeper mk2, (Stealth Edition) Make your party "unkillable", and you hidden, while doing solid damage. Stronger then the above, but also easier for a DM to shut down. Broken, until your DM get's enough of it.
Domination and Death Dominate everything then kill them quickly. Only works @ 30, but is broken multiple ways.
Battlemind Mc Prone-Daze Protecting your allies by keeping enemies away. Quite powerful.
The Retaliator Getting hit deals more damage to the enemy then you receive yourself, and you can take plenty of hits. Heavy item dependency, Broken.
Dead Kobold Transit Teleports 98 squares a turn, and can bring someone along for the ride. Not fully built, so i can't judge the power
Psilent Guardian Protect your allies, while being invisible. Overpowered, possibly broken
Unnamed Avenger|Runepriest/Hammer of Vengance Do lot's of damage while boosting your teams. Strong to slightly overpowered.
Charedent BarrageA charging ardent. Fine in a normal team, overpowered if there are 2 together, and easily broken in teams of 5.
Super Knight A tough, sticky, high damage knight. Strong.
Super Duper Knight Basically the same as super knight, only far more broken.
Mora, the unkillable avenger Solid damage, while being neigh indestuctable. Overpowered, but not broken.
Swordburst Maximus At-Will Close Burst 3 that slide and prones.  Protects allies with off actions. Strong, possibly over powered with the right party.
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3 years ago  ::  Nov 08, 2010 - 9:35AM #55
WolfStar76
  • Senior Volunteer Community Lead
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Date Joined: Aug 31, 2005
Posts: 5,322
After a busy weekend with little access to my computer - I'm updating the OP with a few new things.

Thanks for your patience, all. 
WolfStar76
Community Advocate (SVCL) for D&D Organized Play, Avalon Hill, and the DCI/WPN
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3 years ago  ::  Nov 08, 2010 - 9:55AM #56
Lezta
Date Joined: Jun 27, 2009
Posts: 34
I agree with the need for a strong houserule system. All RPGs thrive on usermade content and it seems really strange to me that, thus far, neither program has addressed that.

It could just be as simple as a few drop down menus for the things that add mechanical benifits - mostly that's just going to be simple +1s and such. The other conditions need only be typed text.

The Monster Builder was built for custom content, so the dev's can definately do it.
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3 years ago  ::  Nov 08, 2010 - 10:44AM #57
Artoomis
Date Joined: Jul 28, 2003
Posts: 1,755

Nov 5, 2010 -- 8:18AM, WolfStar76 wrote:

...
8) Offline Viewer
The Character Sheet Viewer in the classic builder allowed users to check/uncheck boxes to track power use, and had other "interactive" features that made it a great way to track your character at the table on small computing devices (netbooks, iPads, etc).  The new Character Builder's online-only feature will remove this option for many gamers who don't have wi-fi at their gaming table (be it in an FLGS, or in a basement where reception is poor, etc).

Users would appreciate an option to have a small Character Sheet Viewer for offline use that would simply read and interact with a created Character Sheet - without allowing any (permanent) edits to things like character stats/powers/equipment.

This way they can still take full advantage of the Builder at their gaming table...




This is a great idea.  It's relatively easy to implement, too.  The sheet could be exported so as to be browser-friendly (HTML or something).

This could potentially be the way to export/import, too.

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3 years ago  ::  Nov 08, 2010 - 11:03AM #58
kenjoon
Date Joined: Sep 13, 2007
Posts: 1,337

Nov 8, 2010 -- 10:44AM, Artoomis wrote:

Nov 5, 2010 -- 8:18AM, WolfStar76 wrote:

...
8) Offline Viewer
The Character Sheet Viewer in the classic builder allowed users to check/uncheck boxes to track power use, and had other "interactive" features that made it a great way to track your character at the table on small computing devices (netbooks, iPads, etc).  The new Character Builder's online-only feature will remove this option for many gamers who don't have wi-fi at their gaming table (be it in an FLGS, or in a basement where reception is poor, etc).

Users would appreciate an option to have a small Character Sheet Viewer for offline use that would simply read and interact with a created Character Sheet - without allowing any (permanent) edits to things like character stats/powers/equipment.

This way they can still take full advantage of the Builder at their gaming table...




This is a great idea.  It's relatively easy to implement, too.  The sheet could be exported so as to be browser-friendly (HTML or something).

This could potentially be the way to export/import, too.



Already suggested by me community.wizards.com/go/thread/view/758...

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3 years ago  ::  Nov 08, 2010 - 11:05AM #59
Artoomis
Date Joined: Jul 28, 2003
Posts: 1,755

Nov 8, 2010 -- 11:03AM, kenjoon wrote:

...
Already suggested by me community.wizards.com/go/thread/view/758...




 Sure, I was not meaning to steal your thunder, only to add my voice.

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3 years ago  ::  Nov 08, 2010 - 11:15AM #60
WolfStar76
  • Senior Volunteer Community Lead
  • Dragon Slayer
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Date Joined: Aug 31, 2005
Posts: 5,322

Nov 8, 2010 -- 11:03AM, kenjoon wrote:

Already suggested by me community.wizards.com/go/thread/view/758...




Many of the suggestions I listed didn't come from this thread, but were ideas I'd seen elsewhere - often multiple times.

Because of this, I didn't list any sources for a given idea (since so many were expressed so many times by so many people - it would only upset whomever didn't get original credit).  All the same, if you came up with an idea you see listed here, be proud - you contributed to this list whether you're credited or not.  

WolfStar76
Community Advocate (SVCL) for D&D Organized Play, Avalon Hill, and the DCI/WPN
LFR Community Manager
DDi Guide

Created by MyFitnessPal - Free Calorie Counter

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