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Switch to Forum Live View Good Communication?
3 years ago  ::  Nov 04, 2010 - 8:56AM #91
Mand12
Date Joined: Jun 17, 2010
Posts: 17,045

Nov 4, 2010 -- 8:53AM, AsmodeusLore wrote:

Very good point, Mand.  Unfortunately, I sacrificed detail for simplicity in my post.  I figured that your point was well-known enough that I didn't need to include it.




Assumptions are dangerous

D&D Next = D&D:  Quantum Edition
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3 years ago  ::  Nov 04, 2010 - 8:57AM #92
nightwalker450
Date Joined: Jun 13, 2008
Posts: 2,031

Nov 4, 2010 -- 7:54AM, AsmodeusLore wrote:

Here is the cycle that I'm trying to get started...

1. WotC tells us about a change they are planning on.
2. Community responds with freakout or with approval.
3. Mudbunny, WolfStar, and I gather up community responses and deliver them to WotC.
4. WotC reacts. They proceed with plans that are met with approval, and change or drop plans that are not.
5. Repeat.




Here's how it will happen:
1. WotC tells us about a change they are planning on.
2. Community freaks out
3. VCs wade through topic after topic of flaming nerd rage
4. WotC reacts by shutting down a project that the community never knew the full details/technical aspects of, because they can't release that amount of information/aren't going to waste time developing a project to any extent before it gets ushered off for crucification by forums.  Or they go forward with it anyways, and people rage that they're not being listened to.
5. Repeat.

WotC is not your child, that needs your permission before it can buy/produce a new toy.  I think people are thinking they are entitled to way too much here.

I'd like it if WotC told us once they have the green light on a new project, or maybe even after they're a month or 2 underway of working on it.  That it will be put into development.  Keep us posted on progress, vague releases (no release should be said to be within the next 6 months, until you reach certainty).  Listen to various forums for ideas (through VCLs or in person if able), things that the players are looking for.  If they will work into the project work them in, if they won't let us know, and if you can why not.  That's all I expect, I don't expect WotC to play "Mother May I" with the flaming nerd rage of this forum.

There's an art to the communication, which didn't work for WotC at the beginning.  So they switched to communication by surprise.  I think they've got a good team going now (seriously, if Paolo is accurate that they've been working on it for 6 months that's an awesome turn around for what it looks like), so they should be able to go back to spoilers, screenshots, videos, as the program is growing.  As has been stated, if they had started laying the groundwork for this new character builder to be released 3-4 months ago, there would be a lot more sense of community involvement, and preparedness.  Saying in 2 weeks, your old program will no longer be available, and here's what we've got...  Surprise!  Well we've seen how that went.

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3 years ago  ::  Nov 04, 2010 - 8:58AM #93
BoroGamer
Date Joined: May 21, 2009
Posts: 249
I'd also add a point between 4 and 5 recommuncating what feedback has been taken on board, what hasn't and (honestly) why.
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3 years ago  ::  Nov 04, 2010 - 10:18AM #94
Artifact
  • Surprisingly Honest
Date Joined: Dec 8, 2003
Posts: 3,182

Nov 4, 2010 -- 8:57AM, nightwalker450 wrote:

I'd like it if WotC told us once they have the green light on a new project, or maybe even after they're a month or 2 underway of working on it.  That it will be put into development.  Keep us posted on progress, vague releases (no release should be said to be within the next 6 months, until you reach certainty).  Listen to various forums for ideas (through VCLs or in person if able), things that the players are looking for.  If they will work into the project work them in, if they won't let us know, and if you can why not.  That's all I expect, I don't expect WotC to play "Mother May I" with the flaming nerd rage of this forum.

There's an art to the communication, which didn't work for WotC at the beginning.  So they switched to communication by surprise.  I think they've got a good team going now (seriously, if Paolo is accurate that they've been working on it for 6 months that's an awesome turn around for what it looks like), so they should be able to go back to spoilers, screenshots, videos, as the program is growing.  As has been stated, if they had started laying the groundwork for this new character builder to be released 3-4 months ago, there would be a lot more sense of community involvement, and preparedness.  Saying in 2 weeks, your old program will no longer be available, and here's what we've got...  Surprise!  Well we've seen how that went.


Snipped a bit of this for brevity but I'd just like to +1 this post.

The quoted poster* says it much better I think.  Still, let me see if I can put my own thoughts into words.  I think we sometimes expect communication to be very formal, very strictly monitored by both sides.  I say keep it less formal but keep it ongoing.  We can't decide what WotC works on and what they don't, ultimately that's up to them.  Still, they can listen and talk to us along they way I think.  As the quoted poster says, try to avoid Surprises!

/\ Art

* I it was possible to see the screen name of the poster that's being quoted.  All I see is a series of numbers.  I only see the actual name after I hit submit.

/\ Art
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3 years ago  ::  Nov 04, 2010 - 10:33AM #95
whitebaron
Date Joined: Aug 13, 2007
Posts: 5,772
as for improved communications, this sounds a lot like a big step back again (after 2 or 3 days):

Nov 4, 2010 -- 10:29AM, WotC_Trevor wrote:


Also, all the conversations  from Wizards' end of things will be coming through me, so Paolo won't be  back to address this thread. 




looks like he just got booted/banned from using the forums. :-)

Here be dragons:

May 25, 2012 -- 10:10PM, Dranack wrote:

Sadly, I don't think this has anything to do with wanting Next to be a great game.
It has to do with wanting Next to determine who won the Edition War.
[...]
For those of us who just want D&D Next to be a good game, this is getting to be a real drag.


Nov 17, 2010 -- 1:05PM, Jharii wrote:

I think I figured it out.  This program is a character builder, not a character builder.  It teaches patience, empathy, and tolerance.  All most excellent character traits.

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3 years ago  ::  Nov 04, 2010 - 10:36AM #96
VaultDweller
Date Joined: Aug 3, 2009
Posts: 1,379

Nov 4, 2010 -- 8:57AM, nightwalker450 wrote:

WotC is not your child, that needs your permission before it can buy/produce a new toy.  I think people are thinking they are entitled to way too much here.



Nah.  On the contrary, these things are not indications that we demand too much from WotC, but rather indications that we are being incredibly generous with them.

This community of vocal "nerd ragers" is not a burden on WotC.  We are not an anchor around their neck.  We are a boon of immense value, the likes of which very few companies have the luxury.

Companies bend over backwards trying to get a glimmer of what their targets market want- and here WotC has a direct line to that information.  When fans come out in droves to post about what they like or don't like, they're not hurting WotC, they're doing WotC a huge favour.  They're providing a wealth of market analysis as a free service.  Many companies would kill to have such easy access to feedback from customers.

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3 years ago  ::  Nov 04, 2010 - 11:50AM #97
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,400

Nov 4, 2010 -- 7:54AM, AsmodeusLore wrote:

Here is the cycle that I'm trying to get started...

1. WotC tells us about a change they are planning on.
2. Community responds with freakout or with approval.
3. Mudbunny, WolfStar, and I gather up community responses and deliver them to WotC.
4. WotC reacts. They proceed with plans that are met with approval, and change or drop plans that are not.
5. Repeat.


Hurray!

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3 years ago  ::  Nov 04, 2010 - 11:52AM #98
AsmodeusLore
  • D&DI News Guide
Date Joined: Aug 24, 2005
Posts: 3,874

Nov 4, 2010 -- 10:33AM, whitebaron wrote:

as for improved communications, this sounds a lot like a big step back again (after 2 or 3 days):

Nov 4, 2010 -- 10:29AM, WotC_Trevor wrote:


Also, all the conversations  from Wizards' end of things will be coming through me, so Paolo won't be  back to address this thread. 




looks like he just got booted/banned from using the forums. :-)


Yea.  I'm not happy about that.  No further comment.

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3 years ago  ::  Nov 04, 2010 - 11:54AM #99
Veok
Date Joined: Jan 2, 2008
Posts: 2,481

Nov 4, 2010 -- 11:52AM, AsmodeusLore wrote:


 Yea.  I'm not happy about that.  No further comment.




Not happy with Wizards, the Forumgoers, or the situation in general?

If you look past the plot and the voice acting, Metroid: Other M was an okay game. Not a great game, but an adequate one.

Not using the Metroid item collect jingle though? That, was a mistake.
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3 years ago  ::  Nov 04, 2010 - 11:58AM #100
Festivus
Date Joined: Jul 28, 2005
Posts: 381
To be honest (and I commented on this before), he shouldn't be in direct touch with the public, it should be filtered.  Otherwise, which would you prefer, that he stay on the forums and reply to posts... or that he continue to work on the project?

I spotted MB's thread, and I am pretty sure my query is in there so I am just going to sit and watch. 
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