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Switch to Forum Live View November 16th Release for Web-based Character Builder - Discussion
2 years ago  ::  Nov 29, 2010 - 10:27AM #2091
Jharii
Date Joined: May 3, 2008
Posts: 6,136

Nov 29, 2010 -- 10:13AM, x3nth10n wrote:

Agreed.  I don't own many apple products for this exact reason as well.  Don't have an iPhone, a Mac computer, etc.  I have some special reasons for the iPad, but I am certainly not without gripes >_>

Also, I love your sig XD 


LOL, thank you. 

Yeah, Apple has always been the proverbial bull in a china shop.  If you want to use their products (which for the most part are good quality), you have to do it their way.  That type of mentality does not really adhere to offering convenience to the consumer.

Kind of reminds you of a certain OGL vs. GSL. 

Reflavoring: the change of flavor without changing any mechanical part of the game, no matter how small, in order to fit the mechanics to an otherwise unsupported concept.
Retexturing: the change of flavor (with at most minor mechanical adaptations) in order to effortlessly create support for a concept without inventing anything new.
Houseruling: the change, either minor or major, of the mechanics in order to better reflect a certain aspect of the game, including adapting the rules to fit an otherwise unsupported concept.
Homebrewing: the complete invention of something new that fits within the system in order to reflect an unsupported concept.

Default module =/= Core mechanic.
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2 years ago  ::  Nov 30, 2010 - 5:21PM #2092
lokiare
Date Joined: Nov 3, 2008
Posts: 14,566

Nov 28, 2010 -- 10:27PM, Jharii wrote:

Nov 28, 2010 -- 8:58PM, lokiare wrote:

Nov 19, 2010 -- 10:06AM, Jharii wrote:

The problem with the CB has nothing to do with Silverlight.




Except that silverlight only works on Mac and Windowz...


That's not a problem, that's a limitation.  Most certainly you understand the difference, being in development yourself.





for the developers that's a "limitation" for the customers (well a lot of vocal customers on these forums) that's a "problem"...

Look here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. I'm looking for players for a 4E fantasy grounds game.Swallowed Lich's Implement, help please.
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2 years ago  ::  Dec 03, 2010 - 7:51PM #2093
zerotwo
Date Joined: Dec 5, 2008
Posts: 52
Well.

Rewrote this a couple of times, worried about getting a suspension or a ban or something.  I will settle on this:

I was considering buying a D&DI subscription, now I definitely will not.  I find this decision disappointing and insulting.  I promise not to purchase any web content from WOTC in future.  Not like you care, really, I'm only one guy. 
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2 years ago  ::  Dec 15, 2010 - 12:32PM #2094
Orion_Rising
Date Joined: Feb 8, 2010
Posts: 3
zerotwo, I'm with you.  The way I see it, this was a way to make sure people carry a constant subscription rather than renewing one month a year to download updates.  That's not a problem from the business end of things, as far as I can see.

HOWEVER, even the 12 month subscription is, in my opinion, grossly overpriced, especially since few of the promised tools are any more than that, just promises.  The tools that do exist are glitchy and often difficult to use.  The old CB did work well, but was not nearly enough to justify the monthly fee.  That's why I was one of those people who renewed one month a year.  As with you, zerotwo, I will no no longer be doing even that.

This is another in the seemingly growing laundry list of things that are causing me to lose my love for WotC and 4e...and believe me, I am not a casual hater.  I was one of the only ones in my gaming groups to eagerly await the launch of 4e, and I worked hard to get my groups to adopt.  Now I feel like the tables have turned and I'm looking longingly back at 3.5 (or sideways at Pathfinder) and wondering what went wrong. 
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2 years ago  ::  Dec 15, 2010 - 4:47PM #2095
thaX
Date Joined: Mar 27, 2004
Posts: 3,708
I have said from the very beginning that this service is overpriced for what it is. Keep in mind, however, that Wizards is not gonna have it go down anytime soon. They still think that the Dragon/Dungeon mags are still worth a major portion of the price for this service.

It's worth just went down several notches with this colosal blunder, and the mags are not making up the difference.
Terms you should know...

Spoiler: Show

Kit Build - A class build that is self sustaining and has mechanical differences than the normal scale. Started in Essentials. Most are call their own terms, though the Base Class should be said in front of their own terms (Like Assassin/Executioner)

Power Points - A mechanic that was wedged into the PHB3 classes (with the exception of the Monk) from the previous editions. This time, they are used to augment At Wills to be Encounters, thus eliminating the need to choose powers past 4th level.

Mage Builds - Kit builds that are schools of magic for the Wizard. A call back to the previous editions powering up of the wizard. (Wizard/Necromancer, for example) Unlike the previous kit builds, Wizards simply lose their Scribe Rituals feature and most likely still can choose powers from any build, unlike the Kit Builds.

Parcel System - A treasure distribution method that keeps adventurers poor while forcing/advising the DM to get wish lists from players. The version 2.0 rolls for treasure instead of making a list, and is incomplete because of the lack of clarity about magic item rarity.


ha ha Show

Mar 31, 2011 -- 10:46AM, wrecan wrote:

They will Essentialize the Essentials classes, otherwise known as Essentials2.

The new sub-sub-classes will be:

    * Magician.  A subsubclass of Mage, the magician has two implements, wand and hat, one familiar (rabbit) and series of basic tricks.
    * Crook.  A subsubclass of Thief, the Crook can only use a shiv, which allows him to use his only power... Shank.
    * Angry Vicar, a subsubclass of warpriest, the angry vicar has two attacks -- Shame and Lecture.
    * Hitter.  A subsubclass of Slayer, the Hitter hits things.
    * Gatherer.  A subsubclass of Hunter, it doesn't actually do anything, but pick up the stuff other players might leave behind.

Future Essentials2 classes include the Security Guard (Sentinel2), the Hexknife (Hexblade2), the Webelos (Scout2), the Gallant (Cavalier2) and the Goofus (Knight2).

These will all be detailed in the box set called Heroes of the Futile Marketing.


(Though what they should really release tomorrow is the Essentialized version of the Witchalok!)


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2 years ago  ::  Dec 16, 2010 - 10:54AM #2096
DrNick
Date Joined: Oct 30, 2008
Posts: 2,353
I know as a consumer I shouldn't care about this but despite the fact that the articles may not appeal to you, they must cost quite a bit of money to produce.
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2 years ago  ::  Dec 16, 2010 - 4:45PM #2097
thaX
Date Joined: Mar 27, 2004
Posts: 3,708
It costs, but the price for the service, current price points and the supposed correct lower price, more than covers that cost. If the mags was more focused on supporting the books instead of having a lot of editorials or previews that would serve better being on the free side of the web site (and divorced from the Mags).


Dungeon need more than crawls, and truly the two mags need to be put together again. The only way to keep the split is to return them to the newstand.

No, cost of the mags is not a reason for the price of the service to be so high.
Terms you should know...

Spoiler: Show

Kit Build - A class build that is self sustaining and has mechanical differences than the normal scale. Started in Essentials. Most are call their own terms, though the Base Class should be said in front of their own terms (Like Assassin/Executioner)

Power Points - A mechanic that was wedged into the PHB3 classes (with the exception of the Monk) from the previous editions. This time, they are used to augment At Wills to be Encounters, thus eliminating the need to choose powers past 4th level.

Mage Builds - Kit builds that are schools of magic for the Wizard. A call back to the previous editions powering up of the wizard. (Wizard/Necromancer, for example) Unlike the previous kit builds, Wizards simply lose their Scribe Rituals feature and most likely still can choose powers from any build, unlike the Kit Builds.

Parcel System - A treasure distribution method that keeps adventurers poor while forcing/advising the DM to get wish lists from players. The version 2.0 rolls for treasure instead of making a list, and is incomplete because of the lack of clarity about magic item rarity.


ha ha Show

Mar 31, 2011 -- 10:46AM, wrecan wrote:

They will Essentialize the Essentials classes, otherwise known as Essentials2.

The new sub-sub-classes will be:

    * Magician.  A subsubclass of Mage, the magician has two implements, wand and hat, one familiar (rabbit) and series of basic tricks.
    * Crook.  A subsubclass of Thief, the Crook can only use a shiv, which allows him to use his only power... Shank.
    * Angry Vicar, a subsubclass of warpriest, the angry vicar has two attacks -- Shame and Lecture.
    * Hitter.  A subsubclass of Slayer, the Hitter hits things.
    * Gatherer.  A subsubclass of Hunter, it doesn't actually do anything, but pick up the stuff other players might leave behind.

Future Essentials2 classes include the Security Guard (Sentinel2), the Hexknife (Hexblade2), the Webelos (Scout2), the Gallant (Cavalier2) and the Goofus (Knight2).

These will all be detailed in the box set called Heroes of the Futile Marketing.


(Though what they should really release tomorrow is the Essentialized version of the Witchalok!)


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2 years ago  ::  Dec 20, 2010 - 4:50PM #2098
DrNick
Date Joined: Oct 30, 2008
Posts: 2,353
Do you know how much they cost? Where did you get this information?

Let me put it to you: A standard magazine cover price is between $5 and $10 and is also supported by ads. Online has less overhead for sure but it also doesn't get income from ads. It also has less content online but you get two mags with a DDI sub plus compendium usage plus the cb (which admittedly doesn't work too well atm).

I'd say it's a wash. I honestly don't think the price is super high. Once they get the VTT up (if it's included in the price of DDI) and the CB/AT are humming along again it will be a steal.
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2 years ago  ::  Dec 21, 2010 - 4:15AM #2099
Balesir
Date Joined: Aug 19, 2005
Posts: 1,179

Dec 20, 2010 -- 4:50PM, DrNick wrote:

Let me put it to you: A standard magazine cover price is between $5 and $10 and is also supported by ads. Online has less overhead for sure but it also doesn't get income from ads.


I think you got that the wrong way around; an online magazine likely has the same (or similar) overheads to a print magazine, but it has far lower production costs (approximately zero).  This is why selling at a lower price and aiming for higher volume is a rational strategy for online publications - any money you get is operating profit to set against overheads and the 'base price' for competitive baseline product is the marginal cost (i.e. nil).

=======
Balesir
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2 years ago  ::  Dec 21, 2010 - 8:33AM #2100
DrNick
Date Joined: Oct 30, 2008
Posts: 2,353

Well there you go. I apologize for misusing terms. I'm not in the publishing industry.

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