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3 years ago ::
Oct 24, 2010 - 1:40AM
#1
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Date Joined:
Sep 26, 2001
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Gamma World used to have a character choice where you would choose to be a 'mutated animal,' and choose a base stock (typically a specific species or even breed). In 7th, we have: Boxed Set: Cockroach Felinoid Hawkoid Rat Swarm Yeti Famine in Far-Go: Arachnoid Simian
So, incects, arcahnids, (presumably between the two you can handle any sort of arthropod), cats from house to big, birds, swarming critters, large furry critters, and apes.
That leaves quite a lot of animal types, some of which show up in...
Chandrak's Custom Origins Thread: Squidling Goatfolk Sharkoid Saurian Wolfen Amphibious
So, what sorts of mutated animals have you played in the past (or would like to play)? (Especially any that wouldn't fit into the existing origins.)
Love 4e? Concerned about its future? Join the Old Guard of 4e"You want The Tooth? You can't handle The Tooth!" - Dahlver-Nar. "If magic is unrestrained in the campaign, D&D quickly degenerates into a weird wizard show where players get bored quickly" - E. Gary Gygax
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3 years ago ::
Oct 24, 2010 - 2:01AM
#2
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Date Joined:
May 18, 2002
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Chandrak's Custom Origins Thread: Squidling Goatfolk Sharkoid Saurian Wolfen Amphibious
So, what sorts of mutated animals have you played in the past (or would like to play)? (Especially any that wouldn't fit into the existing origins.)
Is it strange that I'd almost prefer to see those named like, Cephaloid, Caproid, Canoid, etc?
Just to sort of fit the mold set by the others. Maybe it's just me though, hah. Then again, I also have very little experience with Gamma World outside of this box, so some may already carry names - In that case, I'd support keeping the names consistant, unless the origin is being made more general than the classic form.
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3 years ago ::
Oct 24, 2010 - 2:23AM
#3
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Date Joined:
Sep 26, 2001
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Nope, there's no classic GW naming convention or anything. In the past you were just a 'mutated animal' and picked a 'base stock.' So 'mutated bear,' 'mutated tapeworm,' 'mutated Jack Russel Terrier,' etc...
Come to think of it, Omega World had three distinct breeds of mutated animal: Clicky (insect), Fuzzy(furry? something like that) (mammal) and Scaly (reptile).
I do think Cephalapoid would be cool, though.
Love 4e? Concerned about its future? Join the Old Guard of 4e"You want The Tooth? You can't handle The Tooth!" - Dahlver-Nar. "If magic is unrestrained in the campaign, D&D quickly degenerates into a weird wizard show where players get bored quickly" - E. Gary Gygax
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3 years ago ::
Oct 24, 2010 - 11:29PM
#4
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Date Joined:
Jun 16, 2008
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Wolfen makes me think of Palladium Fantasy RPG...Canid would be a more fitting name if you're thinking about any type of canine-based humanoid.
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3 years ago ::
Oct 25, 2010 - 2:09AM
#5
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Date Joined:
Sep 26, 2001
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What? they ripped off the 1981 horror flick, too?
Love 4e? Concerned about its future? Join the Old Guard of 4e"You want The Tooth? You can't handle The Tooth!" - Dahlver-Nar. "If magic is unrestrained in the campaign, D&D quickly degenerates into a weird wizard show where players get bored quickly" - E. Gary Gygax
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3 years ago ::
Oct 25, 2010 - 3:46AM
#6
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Date Joined:
Apr 17, 2008
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One thing to remember is that you can be a mutated animal of nearly any kind for nearly any origin (except Engineered Human).
There's no reason you can't be a Telekinetic/Empath bear, or a Plant/Android octopus.
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