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3 years ago ::
Oct 26, 2010 - 10:24AM
#31
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Date Joined:
Sep 26, 2001
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Short answer: Cost
Long answer: The project manager dropped the ball, just like they did with the box size, character sheets, and rule book.
I suspect the digest-size softbound rulebook is a broader directive, since D&D in general was going to that.
Love 4e? Concerned about its future? Join the Old Guard of 4e"You want The Tooth? You can't handle The Tooth!" - Dahlver-Nar. "If magic is unrestrained in the campaign, D&D quickly degenerates into a weird wizard show where players get bored quickly" - E. Gary Gygax
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3 years ago ::
Oct 26, 2010 - 3:43PM
#32
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Date Joined:
Sep 16, 2006
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Short answer: Cost
Long answer: The project manager dropped the ball, just like they did with the box size, character sheets, and rule book.
Game: Kudos for the most part. It's fun and a excellent gateway to 4e D&D as intended
Packaging: Less than optimal. In fact rather piss poor when you compare to other similar products.
I totally disagree. I mean, the card back thing is kinda stupid, they shoulda fixed that. But what was wrong with the sheets & rule book? I love the form factor on both, as well as the box. I thought I was going to get some floppy 8 1/2 x 11 rulebook. The digest-sized book was a pleasant surprise.
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3 years ago ::
Oct 26, 2010 - 4:16PM
#33
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I think the main issue is that you can't store ENGLISH standard paper (8 1/2x 11) in the extra space in the box. Once the USA embraces the A4 standard paper size this won't be as much of a problem :D. Short answer: Cost
Long answer: The project manager dropped the ball, just like they did with the box size, character sheets, and rule book.
Game: Kudos for the most part. It's fun and a excellent gateway to 4e D&D as intended
Packaging: Less than optimal. In fact rather piss poor when you compare to other similar products.
I totally disagree. I mean, the card back thing is kinda stupid, they shoulda fixed that. But what was wrong with the sheets & rule book? I love the form factor on both, as well as the box. I thought I was going to get some floppy 8 1/2 x 11 rulebook. The digest-sized book was a pleasant surprise.
"Remember, we are the music makers. We are the dreamer of the dreams." -Willy Wonka
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3 years ago ::
Oct 26, 2010 - 6:32PM
#34
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Date Joined:
Feb 11, 2006
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I think the main issue is that you can't store ENGLISH standard paper (8 1/2x 11) in the extra space in the box. Once the USA embraces the A4 standard paper size this won't be as much of a problem :D.
You know, I noticed that, and it is kind of a pain.
As far as the card protectors go, they're just a good idea in general. And I took others' suggestions and got green and orange sleeves. They look sweet.
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3 years ago ::
Oct 27, 2010 - 2:28AM
#35
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Date Joined:
Aug 31, 2010
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I think the main issue is that you can't store ENGLISH standard paper (8 1/2x 11) in the extra space in the box. Once the USA embraces the A4 standard paper size this won't be as much of a problem :D.
Umm, A4 paper is 8.26 by 11.7 inches. A shade narrower, but even LONGER.
A4 fits in the box even worse than US letter size paper.
What's your point?
AlexandraErin: If last season was any indication, I think Encounters is pretty much the elemental opposite of "organized" play!
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3 years ago ::
Oct 27, 2010 - 6:08AM
#36
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Date Joined:
Jun 16, 2008
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I think the main issue is that you can't store ENGLISH standard paper (8 1/2x 11) in the extra space in the box. Once the USA embraces the A4 standard paper size this won't be as much of a problem :D.
Umm, A4 paper is 8.26 by 11.7 inches. A shade narrower, but even LONGER.
A4 fits in the box even worse than US letter size paper.
What's your point?
Maybe they were able to fit the A4 in the box when put in sideways? heee
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3 years ago ::
Oct 27, 2010 - 12:49PM
#37
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But what was wrong with the sheets & rule book?
My issue with the sheets is there just isn't enough space to write all the power information, so the players have to scuffle over (likely) one book to verify what they can do.
The rule book though I do love: I wish the Essentials books took some lessons from it, as I find them to thick for comfort in digest scale and they have layouts that spread individual things over multiple pages to often.
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3 years ago ::
Oct 27, 2010 - 8:22PM
#38
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Date Joined:
Feb 23, 2009
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Penny sleeves (cheap, all clear ones) will work fine for one of the two decks. I bought a metallic purple set of sleeves for the other deck.
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3 years ago ::
Oct 27, 2010 - 9:03PM
#39
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Date Joined:
Jun 23, 2008
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My issue with the sheets is there just isn't enough space to write all the power information, so the players have to scuffle over (likely) one book to verify what they can do.
Pretty much sums up that pont. While I applaud the effort of a simplified, helpful character sheet, it's actual usefulness for play is less than ideal. A better choice would have been to provide a filled out sample of a real character sheet, and provide those rather than a few, fairly useless back to back half-sheets.
Rulebook: I don't like the layout. There is pleny of wasted space on pages. Personally, I think they made it smaller for two reasons;
1. To fit in the box 2. To mask how little information it actually contains.
I don't have an issue with less information per se, as this is a gateway product and the rules need to be somewhat lighter. However, I would have prefered a full size, but thinner rule blook. They could have then put in a full size, useful character sheet similar to that found in the back of the 4e PHB.
Box choice: They used a boardgame style rather than rpg style. Why? I figure because Castle Ravenloft and the upcoming Wrath of Ashardalon were packaged that way. It wouldn't surpise me if the PM for all three was the same. Everything about the packaging screams to me of someone more used to packaging a boardgame rather than a rpg. The oversight of the cardbacks makes more sense when looked at it ths way, at least to me. If GW was a boardgame, I wouldn't have such an issue with the packaging and contents, but it's not and I do.
Ok, rant over. Didn't mean to, but the more I thought about it, the more it irked me. Having spent nearly ten years working in the industry and knowing how game manufacturers operate and how certain decisions get made, I can be rather opinionated when it comes to design choices.
Anyhow, end of the day, mine is just one opinion in this sea we call the interweb. Besides, it doesn't mean the game is any less fun.
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3 years ago ::
Oct 28, 2010 - 8:05PM
#40
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Date Joined:
Sep 16, 2006
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2. To mask how little information it actually contains.
I don't know man, that's awfully conspiracy-theory-ish of you.
Anyway, why doesn't someone from WOTC come over and tell us? I'm not usually on any WOTC boards; do any of them comment in the forums?
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