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2 years ago ::
Mar 14, 2011 - 1:55PM
#271
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Date Joined:
Sep 26, 2001
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Nice. Updated those too 
Tauric did turn out pretty much the same as Hoofed. Initially, Hoofed just represented having hooves - not neccesarily being quadrupedal.
Really? I was wondering that when I read 'Hoofed' to do flavor text, and the 'back kick' power really said 'quadruped' to me, because, y'know, bipeds don't have hind legs, exactly. Of course, if Hoofed were bipdal, they'd be a lot like goatfolk.
I guess the overlap is inevitable with multiple contributors.
Love 4e? Concerned about its future? Join the Old Guard of 4e"You want The Tooth? You can't handle The Tooth!" - Dahlver-Nar. "If magic is unrestrained in the campaign, D&D quickly degenerates into a weird wizard show where players get bored quickly" - E. Gary Gygax
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2 years ago ::
Mar 14, 2011 - 2:03PM
#272
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Date Joined:
Sep 26, 2001
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Here's my take on Lepidoptoid. I took the Mothra-like route because I thought it was funny ;P
Lepidoptoid
You have antennae, possibly bristle-like hair or soft fur, and a huge pair of bright, multicolored butterfly wings. You know Mothra? Yeah, its like that.
www.neomonsterisland.com/daikaijuacadamy...
Love 4e? Concerned about its future? Join the Old Guard of 4e"You want The Tooth? You can't handle The Tooth!" - Dahlver-Nar. "If magic is unrestrained in the campaign, D&D quickly degenerates into a weird wizard show where players get bored quickly" - E. Gary Gygax
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2 years ago ::
Mar 14, 2011 - 2:55PM
#273
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Date Joined:
Oct 29, 2010
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Edit: Cool, and no, nobody's done a Banshee one yet. Theres a Siren, but thats different. Flavor text ought to be "Let our enemies despair, for the Banshee howls their doom!" from Dawn of War ;P (j/k)
I'll try and see how far i get in working the banshee as a good origin :D
And I will definitly use that flavor text! :D
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2 years ago ::
Mar 15, 2011 - 8:16AM
#274
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Date Joined:
Aug 14, 2005
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www.neomonsterisland.com/daikaijuacadamy...
Hahaha, that comic is so wierd. I check it out occassionally, and some of the artwork pieces are pretty good. But yeah, that pic is about right 
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2 years ago ::
Mar 15, 2011 - 8:22AM
#275
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Date Joined:
Aug 14, 2005
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That one works  ____________________________ Bansidh. (Banshee) You are the doom sayer of the dead, maybe you stayed behind after the fall of man or maybe you are an ancient goddess claiming those whose time has come.
Mark of Death Your time is up! You mark a target who's time has come. (minusses on attack rolls and skill checks + damage?)
Ethereal flutter How do you defeat something that is not there? Basically a teleporting effect in which the Banshee fades out moves to another spot her speed and fades in.
Scream of the Banshee For whom the bell toles. The Banshee's scream effects everyone in a burst area damaging them and striking them with utter terror. ______________________
Some good ideas here. Definitely like the sound of the novice power, and certainly makes sense to have the expert power as it is - though if you want to go with D&D type, its usually called "Wail of the Banshee" I think. Though Scream works too I would suggest something other than Ethereal Flutter for the At-Will, simply because the sort of battlefield movement utilities are getting really common. A fair number of the compilation origins have them, and some of the official ones too. You could do some sort of nasty debuff (with a nod to Warcraft 3 maybe), or maybe add some sort of attack/debuff effect to the Ethereal flutter to spice it up, like maybe a short teleport + burst effect.
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2 years ago ::
Mar 15, 2011 - 1:22PM
#276
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Date Joined:
Oct 29, 2010
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This is what I have so far.
Banshee Let our enemies despair, for the Banshee howls their doom! You are an omen of death and a messenger from the other world. Maybe you are what's left of an ancient deity or immortal blood runs through your veins. You have trouble getting friends and people liking meeting you, something to do with the death omen maybe? Appearance: Your appearance is both beautiful and unsettling. You complexion is pale and your eyes are reddish as if you've been crying. Mutant type: Charisma; Psy; +2 to Psy overcharge. Skill bonus (Level 1): Gain a +4 bonus to Stealth checks. The end is neigh(Level 1): You can detect which enemies and allies are bloodied and which are near death. All you need is to be able to see them. Hoover (Level 1):Not exactly flying but you can hover your speed over any surface (including water) Not of this world(Level 1): Gain damage reduction 10 necrotic. Banshee critical: When you score a critical hit the attack deals 1d10 extra damage and the target is weakened until then end of your next turn. Banshee's call (Banshee Novice) "For whom the bell tolls" You mark a target who's time has come. (minuses on attack rolls and skill checks + damage?) Wraith of The Banshee (Banshee Utility) "flavor text" The Banshee becomes incorporeal and moves her speed then becomes corporeal again. Obstacles have no effect on this move as long as you don't end up inside one. Any creatures in the path of the movement are attacked by The Banshee as she moves through them. (Weakening them or stun?) Wail of the Banshee (Banshee Expert) "flavor text" The Banshee's scream effects everyone in a burst area damaging them and striking them with utter terror.
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2 years ago ::
Mar 15, 2011 - 6:06PM
#277
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Date Joined:
Aug 14, 2005
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Banshee
Ok, so I was a tad off on the quote; played some DOW2 today, and its actually 'Let our enemies forgo all hope, for the Banshee howls thier doom'. So I had it almost correct. Traits section looks perfect, good job there. Banshee's Call could be interesting, if maybe you turned it into a nasty debuff with only like modifier + lvl damage or something, and gave it some hefty riders, like -2 to attack and defenses or something like that. Wraith (is that supposed to be Wrath?) should be good, though I dont think it should be an automatic weaken or stun. Maybe have them make a save or be weakened for a turn.
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2 years ago ::
Mar 15, 2011 - 6:17PM
#278
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Date Joined:
Sep 26, 2001
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Utilities can set up attacks, but they don't usually include attacks.
You might want to have 'Wraith' just give phasing & insubstantial (assuming they're even in Gamma World) for a turn.
Love 4e? Concerned about its future? Join the Old Guard of 4e"You want The Tooth? You can't handle The Tooth!" - Dahlver-Nar. "If magic is unrestrained in the campaign, D&D quickly degenerates into a weird wizard show where players get bored quickly" - E. Gary Gygax
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2 years ago ::
Mar 17, 2011 - 11:48AM
#279
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Date Joined:
Oct 29, 2010
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Right I made The Banshee Origin the way I think works. Here is a link to it: PDF Any comments to it are welcome.
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2 years ago ::
Mar 22, 2011 - 3:01AM
#280
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Date Joined:
Oct 29, 2010
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I see there is no Ninja Origin yet... thats my next project.
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