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moosekickedmysisterstoof
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January 23, 2011 11:40 AM PST
As the father of a lapine son, I love the rabbit origin. I was a little surprised you went with Str instead of Dex though.Also, I have a few possible ideas for new origins but I'm not entirely sure how to go about making them:Hemokinetic: Blood contr
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Oraibi
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January 23, 2011 3:30 PM PST
I did Str for rabbits because (a) hoops in Gamma World are clearly strength based, and (b) Gamma World rabbits in general seem to be big strong things instead of little agile things.
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FoigOfWar
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January 23, 2011 8:32 PM PST
Between the 42 origins that have been published, the wonderful selecting here, and a few I've come up with on my own, we've been rolling on a d% chart for origins. I figured I should share a few. Tell me what you think!BAD MOFO Some men are all tal
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Chandrak
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January 24, 2011 3:00 AM PST
err your origin sheets ;P
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Chandrak
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January 24, 2011 3:04 AM PST
I like the Hemokinetic idea. I was also thinking about a Blue Mage type origin. Might post those tonight, I'm feeling creative :). . . and it looks like we might have enough for a new pdf too, shortly. Nice! With this next one, I'll make a big alphab
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Chandrak
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January 24, 2011 3:42 AM PST
HemokineticYou are an artist. Blood is your medium, the body your canvas.Mutant Type: Cha; Dark; +2 to dark overcharge.Natural Healer (Level 1): Gain a +2 to Science and Nature checks.Hardy Constitution (Level 1): Gain a +2 bonus to Fortitude.Biofeed
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Chandrak
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January 24, 2011 4:07 AM PST
Blue Mage (Aka Power Thief)You are an Adept in the art of mimicry. You can copy and steal the powers of your foe and use them against you enemies. You know their minds and weaknesses, and use them to fullest effect.Mutant Type: Int; Dark; +2 to dark
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FoigOfWar
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January 24, 2011 7:00 AM PST
I have 100 origins I use, and I just included them as regular options on mine- I figured that was closest to mathematically the same I could come up with. However, if you're always rolling origins in blocks of 20, then you could come up with a "spec
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ChaoticGood
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January 24, 2011 6:51 PM PST
I like Hemokinetic a lot, but it occurs to me that it ought to be a Bio origin.
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Chandrak
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January 24, 2011 7:48 PM PST
I thought about that, but typically Bio origins are like mutations of your body, like wings, tentacles, etc, or species origins, which something that uses Psionics or Magic to control a substance generally never fall under. I originally was gonna jus
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CrimsonLyre
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January 25, 2011 11:32 AM PST
As a balance nut, I'll offer a couple suggestions to some of your builds that stand out, Chandrak. The squidling novice power should be dex+2+level vs. AC or else it's the most inaccurate novice power in Gamma World. Angelic and Goatfolk have the sam
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Chandrak
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January 25, 2011 3:06 PM PST
You raise some excelent points, sir. I can't believe I never thought about the fact that almost all vs AC attacks are weapons and should have prof bonus to balance em out. And that if they dont, it needs a small bonus worked in. (I also notice that i
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Jubjubbird
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January 26, 2011 3:58 AM PST
Just a quick question, arent we up for the next compilation pdf yet?
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Chandrak
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January 26, 2011 11:31 AM PST
I skimmed back through the last several pages since I updated the uncompiled listing - I didnt do an exact count, but looks like we're ready. Might be short 1 or two, but hey i can always whip up an origin or two - i think theres some suggestions flo
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Chandrak
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January 26, 2011 12:10 PM PST
Displacer: 1. Each origin should only have one critical hit option, choosable at both level 2 and 6.2. Helping hand needs to be clearer - if you can just wield an extra weapon, thats fine. If it lets you make an extra attack each round, that needs to
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Chandrak
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January 31, 2011 9:15 PM PST
First post has been updated with new info again. I seem to be having some cache issues or something, namely that I cant edit, preview, edit, preview, post. . . and then edit some more - it gets confused when i try to edit again after posting. I will
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Chandrak
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January 31, 2011 9:22 PM PST
Oh, and also. . . anyone know how to change the title of a thread? Is it even possible on these forums?
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Chandrak
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January 31, 2011 9:49 PM PST
Here's a few origin ideas that came to me while I was working on updates. It came to me that 3.5e templates are great sources of inspiration for things like mutations, so I went through a list I had. Feel free to take a shot at any I haven't posted y
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Chandrak
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January 31, 2011 10:51 PM PST
Wow, I don't know how I totally missed this when counting back through origins. I completely missed your Gearhead one as well. (And Protector is new as well). Good work on all of them. If you don't mind my including those two as well. . . well then w
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Chandrak
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February 1, 2011 12:21 AM PST
Heh wow ok... so I made Tauric from scratch, only to discover that its powers were almost identical to the Hoofed origin. Tauric is pretty generic though, and could be used for just about any kind of creature, not just Centuars, and not just hoofed c
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GlimmTheGnome
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February 1, 2011 5:35 PM PST
Wow, I don't know how I totally missed this when counting back through origins. I completely missed your Gearhead one as well. (And Protector is new as well). Good work on all of them. If you don't mind my including those two as well. . . well then w
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GlimmTheGnome
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February 4, 2011 1:39 PM PST
I posted my Ravager origin today. It's a take on what a barbarian-type character would look like in Gamma World. You can download the pdf from my site: glimmthegnome.wordpress.com/2011/02/04/a...Please let me know what you think.
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Oraibi
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February 5, 2011 12:53 AM PST
Following up on my idea from my housemate earlier tonight, here's the Animated origin:Download the Animated origin here!
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Billdownawell
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February 5, 2011 2:21 AM PST
Amazing!
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Chandrak
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February 5, 2011 1:38 PM PST
Hahaha, that's fantastic. The anvil is is pretty strong, but not overly so. I love it :)
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Crank99
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February 6, 2011 6:46 PM PST
Awesome Origin. I will be using this in my games.
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ChaoticGood
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February 6, 2011 10:05 PM PST
Glimm,I've been pretty impressed with your non-mutant origins. I've more or less decided to use your archtypes as a sub-list for pure humans. Not quite sure how to implement it during character creation yet, but I'll post a chart when I figure it out
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Oraibi
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February 8, 2011 1:28 AM PST
Here's a new origin that uses the vocation rules from Legion of Gold. Or maybe I just liked typing "Expert Expert" for the expert power.EXPERTYou're the best there is at what you do.Other people have luck. You have skill. Or rather, skills – mo
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Oraibi
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February 8, 2011 1:31 AM PST
I fixed a mistake (attacking vs. Reflex in the at-will, was supposed to be against AC) in the Animated origin; download a fixed copy of the PDF from here:boldpueblo.com/downloads/gammaworld/GW-o...
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GlimmTheGnome
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February 9, 2011 6:15 PM PST
I'm glad you're enjoying them and looking forward to hearing how they work out for you.
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dodonna27
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February 10, 2011 10:07 AM PST
Here's my first attempt at a custom origin. Critiques welcomed!The inspiration here was the number of brilliant mathematicians we have in my hometown; I wanted to create something akin to the boy on "No Ordinary Family" who sees everything in terms o
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dodonna27
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February 11, 2011 9:36 AM PST
I should point out that I am not myself a Mathemagician, and I don't know how the math works on these powers. I just made my best guesses based on what's in the rulebooks. I'd really appreciate comments or criticisms. I'm dabbling in creating origina
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Cazra
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February 11, 2011 3:25 PM PST
"Division by Zero" or "Subtract head from shoulders" would be fun names for math powers.
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Jubjubbird
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February 14, 2011 12:38 PM PST
No new pdf compilation yet?
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Chandrak
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February 14, 2011 3:12 PM PST
Its being worked on, I promise :)I've been really busy with RL stuff lately - two family members had to have major surgury for various reasons, and I've been picking up the slack at home. Also, I PMed a few people who offered to help out with reforma
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dodonna27
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February 15, 2011 8:32 AM PST
Here's a slightly revised version of my Mathemagic origin, now in handy .pdf form. (I imitated Oraibi's format, as I like that particular presentation.)Download the Mathemagic origin
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Jubjubbird
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February 15, 2011 8:56 AM PST
Oh sorry I'll wait patiently... :-D
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Alana_Bloodwright
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February 15, 2011 6:56 PM PST
Is it just me or is the Serpentine origin missing from PDF 2?
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ChaoticGood
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February 17, 2011 9:19 PM PST
Only a week later than promised, but here they are: SIX new origins, based on the classes available in the "low-tech" MMORPG, Kingdom of Loathing!Note: Text in quotes is actual text from the game and copyright Asymmetric Publications, LLC."The Seal C
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Cazra
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February 17, 2011 11:18 PM PST
LIKE.Some comments:-The Seal Clubber's Thrust-smack power seems weak compared to just making two melee basic attacks with Doublefisted skullsmashing. Perhaps add some sort of muscle-related side-effect?-Does the speed penalty for Tao of the terrapin
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ChaoticGood
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February 18, 2011 9:50 PM PST
Seal-Clubber: The main idea there is that you get the +1 melee reach, and double damage if you go with a two-handed weapon. I agree that it is a little on the weak side, though.Turtle Tamer: No. The speed penalty applies even you aren't wearing armor
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ChaoticGood
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February 22, 2011 5:39 PM PST
This was on the second page, and I'd really like to get some feedback, so my apologies all around, but...:bump:
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Tony_Vargas
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February 24, 2011 10:32 AM PST
It might be under a different name - I changed the name several times after initially writing it...
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Chandrak
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February 25, 2011 12:58 AM PST
Umm, wow. I cant believe nobody ever noticed that. Serpentine is indeed missing. There's 20 origins in the pdf, but one if Extraterrestrial, which was included as an optional variant. I guess when counting up to make sure I did them all, I didnt even
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Kelvor_Ravenstar
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March 1, 2011 2:11 PM PST
For those with plenty of experience making these origins, have any of you figured out guidelines for what a standard level of power is for each ability level?I'm working on about 9 new origins for my game, and I'm having trouble figuring out how far
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Tony_Vargas
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March 2, 2011 5:55 PM PST
I kinda do it by feel. Gamma World isn't as balanced as 4e, it errs on the side of mayhem. But you get a general idea of what's what by becoming familiar with the existing origins.For at-wills, they should be noticeably better than D&D at-wills, fo
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Chandrak
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March 4, 2011 6:49 AM PST
Minor News update: Finally mostly over the flu, but sick enough to not have any responsibilities yet, so taking today to work on the compilation. :) The first 2 compilations have been gone over/typed up, Serpentine is added, and I'm now finally worki
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FlashbackJon
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March 4, 2011 7:46 AM PST
Effin' nice. Oh, KoL, how I loved you. :)
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Jubjubbird
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March 4, 2011 3:43 PM PST
Great Chandrak! :D
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Chandrak
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March 4, 2011 5:49 PM PST
Another minor update: finished up most of the origins that aren't in the class group today; We're apparently short a few from 20 since we never heard back on balance changes from the person who posted Displacer / Lepidoptoid / Etc - I've got 17 so fa
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dodonna27
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March 4, 2011 9:28 PM PST
There's also the "Mathemagic" origin that I posted a couple of weeks ago (see page 24 of this thread, or go to http://thiel-a-vision.com/downloads/gw-origin-mathemagic.pdf).
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Jubjubbird
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March 5, 2011 12:05 PM PST
Can't we edit those few ourselves if the outhor doesn't?
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Oraibi
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March 6, 2011 12:55 AM PST
Did you get my Expert origin? (It's more in like with the "skilled" / "profession" origins, mind you.)All of mine are here: boldpueblo.com/dazed/tag/origins/I keep threatening a Muppet origin but I probably won't do that one after all. :)I've got a c
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Tony_Vargas
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March 6, 2011 2:04 AM PST
"Shadoweaver"
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Shadoweaver You don't control light, exactly. You don't control or generate darkness, exactly. But the interplay of light and darkness - shadow - that's your plaything. As long as you're not in total darkness or circumra
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dodonna27
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March 6, 2011 7:09 PM PST
Sorry to hear that; the content you've put out so far has all been wonderful!
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ChaoticGood
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March 6, 2011 9:45 PM PST
Oraibi, I would be very happy if Hasbro/WotC sold you the rights to Gamma World whole cloth.Just sayin'.
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Oraibi
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March 7, 2011 2:34 AM PST
I'm unemployed and broke. I have no ability to be "sold" much of anything.
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Tony_Vargas
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March 7, 2011 5:41 PM PST
OK, here goes: PDF1:Goatfolk: No, you're not a devil or a satyr, you're just an antropomorphised mutated goat. Sometimes, though, it's more fun to let others jump to conclusions.Illusionist: You channel dark energy into light and shadow to for
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Kelvor_Ravenstar
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March 8, 2011 12:39 PM PST
I'm using Gamma World for a Superheroes game, and to round out the Origins and make it more 4-color I've added a few origins to my tables. This gives me three sets for 20 Origins. In addition to the ones below, I'm using Animated, Expert, Blue Mage,
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Chandrak
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March 10, 2011 5:48 AM PST
@ dodonna - I havent forgotten Mathemagician :) I'm just on the fence whether or not I should put it with regular origins, or the non-mutation origins. I'm open to persuasion one way or the other though!@ jubjubird - Sure, I dont see why we can't do
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Tony_Vargas
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March 10, 2011 11:18 AM PST
Gamma World as a supers game is a whole'nuther thing. Those origins are pretty cool, though, I especially like the Tick-inspired nigh-invulnerable. ;)Chandrak: Yeah, just because a lot of novice powers are over- or under-powered doesn't mean I don'
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Chandrak
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March 12, 2011 9:16 PM PST
Here's my take on Lepidoptoid. I took the Mothra-like route because I thought it was funny ;PLepidoptoidYou have antennae, possibly bristle-like hair or soft fur, and a huge pair of bright, multicolored butterfly wings. You know Mothra? Yeah, its lik
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Chandrak
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March 12, 2011 10:10 PM PST
Ok, so its not finished yet - I'm still working on the Class Origins - but heres whats done so far, so people can stop PMing me asking when the next set of 20 is finally done ;PAs a note, I didnt include Mathemagic, I decided to put that in with clas
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Jubjubbird
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March 13, 2011 8:46 AM PDT
@ChandrakThe link doesnt work for me. It says what I'm looking for doesnt exist.
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Chandrak
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March 14, 2011 7:00 AM PDT
Ok try the following one - apparently for some reason googledocs doesnt like me using the defaut listed one on the pdf's page, i have to actually click the 'share' button. . . which does the same thing. Who knows.tinyurl.com/4946nff
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Tony_Vargas
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March 14, 2011 1:04 PM PDT
Hey, you added an extra 'w' to Shadoweaver. That was part of the whole schtick with that origin...
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Chandrak
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March 14, 2011 1:07 PM PDT
Really? I thought I got em all so there wasnt an extra. I noticed you left one out of every power name. I'll check and correct my text so when i release the full update, itll be correct.Edit: Oh haha, yep, in the tables, I see it. Fixed on my text.
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Tony_Vargas
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March 14, 2011 1:27 PM PDT
Thanks. :) I don't know shadowhat made me think that shadowas a good idea, but I'm sticking shadowith it. Also, I updated my flavor text post, above.
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Jubjubbird
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March 14, 2011 1:43 PM PDT
That one works :)Very nice work so far. I saw some flavor texts missing, but I take it you are aware of that.I have an idea for another Origin. I think it doesnt exist yet, I'm not sure.____________________________Bansidh. (Banshee)You are the doom s
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Chandrak
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March 14, 2011 1:43 PM PDT
Nice. Updated those too :)Tauric did turn out pretty much the same as Hoofed. Initially, Hoofed just represented having hooves - not neccesarily being quadrupedal. So I made Tauric, which represent any kind of Quadrupedal creature + humanoid torso. T
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Tony_Vargas
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March 14, 2011 1:55 PM PDT
Really? I was wondering that when I read 'Hoofed' to do flavor text, and the 'back kick' power really said 'quadruped' to me, because, y'know, bipeds don't have hind legs, exactly. Of course, if Hoofed were bipdal, they'd be a lot like goatfolk. I
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Tony_Vargas
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March 14, 2011 2:03 PM PDT
www.neomonsterisland.com/daikaijuacadamy...
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Jubjubbird
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March 14, 2011 2:55 PM PDT
I'll try and see how far i get in working the banshee as a good origin :DAnd I will definitly use that flavor text! :D
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Chandrak
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March 15, 2011 8:16 AM PDT
Hahaha, that comic is so wierd. I check it out occassionally, and some of the artwork pieces are pretty good. But yeah, that pic is about right
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Chandrak
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March 15, 2011 8:22 AM PDT
Some good ideas here. Definitely like the sound of the novice power, and certainly makes sense to have the expert power as it is - though if you want to go with D&D type, its usually called "Wail of the Banshee" I think. Though Scream works too :) I
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Jubjubbird
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March 15, 2011 1:22 PM PDT
This is what I have so far.BansheeLet our enemies despair, for the Banshee howls their doom!You are an omen of death and a messenger from the other world. Maybe you are what's left of an ancient deity or immortal blood runs through your veins. You ha
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Chandrak
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March 15, 2011 6:06 PM PDT
Ok, so I was a tad off on the quote; played some DOW2 today, and its actually 'Let our enemies forgo all hope, for the Banshee howls thier doom'. So I had it almost correct.Traits section looks perfect, good job there.Banshee's Call could be interest
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Tony_Vargas
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March 15, 2011 6:17 PM PDT
Utilities can set up attacks, but they don't usually include attacks.You might want to have 'Wraith' just give phasing & insubstantial (assuming they're even in Gamma World) for a turn.
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Jubjubbird
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March 17, 2011 11:48 AM PDT
Right I made The Banshee Origin the way I think works.Here is a link to it: PDF Any comments to it are welcome.
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Jubjubbird
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March 22, 2011 3:01 AM PDT
I see there is no Ninja Origin yet... thats my next project.
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Chandrak
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March 23, 2011 10:10 AM PDT
I think it looks good now :) Immobilize is not a particularly strong condition, so the fact that the utility can inflict it is not so big of a deal. Doesn't seem too powerful to me. Overall, I think it'll work pretty well, beyond a few typos which do
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Chandrak
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March 23, 2011 11:31 AM PDT
I've got a half-day to myself today, and I'm working on the Class Origins now. Hopefully I can make it pretty far in before I have stuff I need to do.@Tony_Vargas: Thanks again for that file you sent me. Since you basically use the same format as I d
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Chandrak
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March 23, 2011 11:37 AM PDT
@Tony Vargas: Hmm, Ok a few things I noticed while im going through your class origins. Check back on this post periodically - I'll just list things and then take items off as theyre addressed. Easier than filling up the thread with posts (if it com
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Jubjubbird
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March 23, 2011 12:15 PM PDT
Thank you :)And sorry for the typo's. English is not my native language and allthough I like to think I'm not that bad I do make mistakes.... then again... maybe I make just as many in my native language :P
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Tony_Vargas
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March 26, 2011 1:22 AM PDT
As far as fitting origins to one page, I just change the font sizes. :shrug:Stalker (Level 1): When you have surprise or win initiative you gain combat advantage against any enemy that has not yet acted in the encounter. Like the Wind (Level 4 or 8,
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GlimmTheGnome
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April 11, 2011 7:57 AM PDT
I've posted another archetype origin designed to go along with the vehicle rules for Gamma World - the Road Warrior. Let me know what you think.glimmthegnome.wordpress.com/2011/04/11/a...
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Matt_Sheridan
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May 2, 2011 9:09 PM PDT
I've been on a bit of an origin-designing kick, lately--specifically bio origins--and I'd love to contribute and hear any criticism or suggestions you folks can offer."Armored"
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ArmoredArmored TraitsMutant Type: Constitution; Bio; +2 to bi
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GlimmTheGnome
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May 20, 2011 4:50 PM PDT
I posted an updated pdf version of the Scientist origin based on the one written and posted by Paulos. Let us know what you think of the updated version.glimmsworkshop.com/2011/05/20/archetype-...
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GlimmTheGnome
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June 13, 2011 10:07 PM PDT
If anyone is interested, I've uploaded a Word document with the styles that I've used for my custom origins. glimmsworkshop.com/2011/06/13/origin-and...
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battlemaster95
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June 17, 2011 3:49 PM PDT
tis is rally good, though the utility block is structured like an attack power. also the radiation trifoild are replaced by + sighns. thought you might want to know.
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GlimmTheGnome
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June 20, 2011 9:41 PM PDT
Thanks, the utility block being structured as an attack was an accident on my part, but it should still be enough to serve as a basis for the formatting. To get a radiation symbol rather than the "+", you'd just need to find a font with the symbol in
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battlemaster95
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June 22, 2011 7:39 AM PDT
the radiation symbol is included in MS word. you have to open the insert symbol menu. it should be there somewhere.
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battlemaster95
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June 22, 2011 8:43 AM PDT
a single origin, made for fun. +5 xp if you know where its from.Spoiler: ..."if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1]
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battlemaster95
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June 23, 2011 8:08 AM PDT
a link for the PDF virsion of the Deadman origin: LINK
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battlemaster95
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August 18, 2011 4:36 PM PDT
here are a set of twenty origins. i think i went a bit on the damage heavy side so please P.E.A.C.H. if you want to.www.4shared.com/document/y4f1F33S/gamma_...
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tbok1992
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December 17, 2011 9:01 PM PST
Hey, does anybody think that a Fist of the North Star/Riki-Oh/Dragonball inspired Martial Artist Origin (using psychic powers to enhance said Martial arts) would be a good idea? Because I think I might wanna make one.
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The_Ubbergeek
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December 17, 2011 9:03 PM PST
Being such an ubernerd, *I* would surely pull that one day...
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Atombomb
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January 20, 2012 8:50 AM PST
I am so excited I came across this forum!I am getting readyt o start my own Gamma World Campaign and find this information extremely valuable!
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Chandrak
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January 24, 2012 2:31 PM PST
Glad you like it :) The pdf is a bit outdated, as I havent worked on it for some time due to not having a current D&D group (sadly , it went the way of all groups. .. peoples jobs got in the way awhile). But theres been quite a few posts of content h
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DanteFaustus
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February 14, 2012 2:23 AM PST
Hey Chandrak, some folks have posted some good Ideas for origins that seem like they should make it into the next Pdf (vol 4). Battlemaster has some good ideas as well as the guy (i cant remember his name right now who did spiked, armored, centaur, q