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3 years ago ::
Oct 19, 2010 - 1:31PM
#71
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Date Joined:
Sep 26, 2001
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There are alternate character generation methods that would allow for a primary-Engineered Human. So, yeah, if you use the random method, EHs are always secondary, and never get that bonus. But, if you use an alternate choose-your-primary method, they could be primary and the bonus would aply.
Love 4e? Concerned about its future? Join the Old Guard of 4e"You want The Tooth? You can't handle The Tooth!" - Dahlver-Nar. "If magic is unrestrained in the campaign, D&D quickly degenerates into a weird wizard show where players get bored quickly" - E. Gary Gygax
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3 years ago ::
Oct 19, 2010 - 1:51PM
#72
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Date Joined:
Jun 16, 2008
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OK: Shrinky Dinks are done. they're not 100% square (the sides are wavy) but they're workable. Nice, thick, the colors are good.
A few notes: Shrinky Dinks are supposed to reduce to 1/3 their size and their thickness should increase by 9x. The thickness works well, definately.
The size is another issue. I scaled my originals at 3 inches per side to reduce to 1 inch per side. the actual dimensions when shrunk are 1.25 inches wide by 1.125 inches tall (1 1/4" x 1 1/8").
It's not perfect and if I wanted to sand them down, I would. But the long and the short of it? Nice, durable plastic tokens aren't bad at all. I can get 6 tokens out of 1 8x10 Shrinky Dink sheet (yes, you run it through an inkjet printer). @ 6 sheets per pack, that's 36 medium-sized tokens for 11$.
I'd say that's worth it for custom tokens when you need them. You can even make them with graphics chosen by your players for custom PC tokens. Not too shabby.
If you want perfect, print your tokens on a full-page label and stick it to a sheet of chipboard (cardboard like you can find on the back of pads of paper) and cut them yourself.
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3 years ago ::
Oct 19, 2010 - 1:52PM
#73
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Date Joined:
Jun 16, 2008
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There are alternate character generation methods that would allow for a primary-Engineered Human. So, yeah, if you use the random method, EHs are always secondary, and never get that bonus. But, if you use an alternate choose-your-primary method, they could be primary and the bonus would aply.
You could also make an Engineered Human origin the primary origin since it's supposed to override looks and junk to make your character look more like an ancient...I might just do this for my games, though I'm still thinking about it.
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3 years ago ::
Oct 19, 2010 - 2:53PM
#74
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- Dragon Slayer
- If only he would apply himself
- Dammit Jim, this is Star Trek, not D&D!
Date Joined:
Jan 31, 2006
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Sorry, for scaling I meant rules for adjusting the challenge level for 4 players or 6 players vs the default of 5. Sometimes an adventure will suggest adding or removing a creature of the encounter level. I really need to read the adventure... anyway, if there are scaling rules it looks as if you have the space to add any extras that might be needed.
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3 years ago ::
Oct 19, 2010 - 3:00PM
#75
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Date Joined:
Apr 17, 2008
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I created some standies for this game day (instead of miniatures). The file can be downloaded from docs.google.com/fileview?id=0BwSEGjOnxAb....
Kerry
Any chance you can number them? I really like having numbers on monsters especially if they look alike.
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3 years ago ::
Oct 19, 2010 - 3:05PM
#76
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Date Joined:
Apr 17, 2008
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Sorry, for scaling I meant rules for adjusting the challenge level for 4 players or 6 players vs the default of 5. Sometimes an adventure will suggest adding or removing a creature of the encounter level. I really need to read the adventure... anyway, if there are scaling rules it looks as if you have the space to add any extras that might be needed.
There aren't any scaling rules in the module, but it's not hard to take out one monster if you need to, or add an extra one in. So yeah a few extra would be nice but eh just print another sheet, IMO.
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3 years ago ::
Oct 19, 2010 - 3:46PM
#77
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Date Joined:
Jun 16, 2008
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The three lasers are in the final encounter in the Beta Chamber room. They're quite prominent on the included map.
Now that I look at the map, I see you're right. That makes things easier 
On to finishing up the last few tokens I need.
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3 years ago ::
Oct 19, 2010 - 3:52PM
#78
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Date Joined:
Sep 15, 2005
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There aren't any scaling rules in the module, but it's not hard to take out one monster if you need to, or add an extra one in. So yeah a few extra would be nice but eh just print another sheet, IMO.
For some creatures, it wouldn't even be necessary to print another sheet. All encounter standies are listed independently of each other so you actually have more standies than you technically need for any creature that appears in more than one encounter. Then again, if you want to smash them, burn them, or crumble them up and throw them at the player who killed them (not that I advocate this act of violence in any way ), you'll need to print more sheets...
Kerry
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3 years ago ::
Oct 20, 2010 - 6:59AM
#79
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Date Joined:
Sep 15, 2005
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Any chance you can number them? I really like having numbers on monsters especially if they look alike.
No! Never! Over my dead body! Well... maybe this one time. (I've added an extra critter to each encounter for scaling the adventure as well.)
docs.google.com/fileview?id=0BwSEGjOnxAb...
Kerry
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3 years ago ::
Oct 20, 2010 - 7:09AM
#80
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Date Joined:
Apr 17, 2008
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Yay, these are awesome! Thanks, Kerry!
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