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3 years ago ::
Oct 10, 2010 - 12:20PM
#1
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Date Joined:
Jun 21, 2008
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The text for many of the origin Novice powers indicates they are Encounter powers rather than At-Will Powers. They're all colored as if they should be At-Will Powers. And it looks like ALL Origin Novice Powers are supposed to be At-Will.
Edit:
Okay....it looks like some of these actually should be Encounter powers...but there are still a few that are Encounter powers but seem like they should be At-Will.
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2 years ago ::
Dec 13, 2010 - 6:52PM
#2
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Date Joined:
Jun 16, 2008
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Revisit: After reading Famine In Far-Go, it seems that all Novice powers should be At-Will, all Utility and Expert powers should be Encounter.
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2 years ago ::
Jan 11, 2011 - 11:32PM
#3
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Date Joined:
Feb 11, 2006
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And that Nuke It from Orbit, the Alien origin's expert power, should be an Encounter power instead of a Daily. Since daily powers aren't defined anywhere, they're not technically a part of the Gamma World Roleplaying Game.
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