Community

 
Jump Menu:
Post Reply
Page 2 of 3  •  Prev 1 2 3 Next
Switch to Forum Live View D&D Errata - Official D&D Updates
3 years ago  ::  Oct 06, 2010 - 3:14AM #11
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,504
I was expecting to see Duelist Prowess finally getting the Weapon Keyword, but alas, it hasn't yet.
Glad to see the Cunning Sneak Feature finally being on par with the last Stealth Updates.


Yan
Montréal, Canada
Quick Reply
Cancel
3 years ago  ::  Oct 06, 2010 - 11:19AM #12
Severion1
Date Joined: Feb 17, 2010
Posts: 334

Oct 5, 2010 -- 9:53PM, Guest2105081220 wrote:

how should i apply the updates? tape or write them in the book?



Some people print them out in a separate binder. That works pretty well and keeps your books intact .

Quick Reply
Cancel
3 years ago  ::  Oct 06, 2010 - 12:31PM #13
sawbladex
Date Joined: Apr 15, 2005
Posts: 259
no errata to wildshape?
Quick Reply
Cancel
3 years ago  ::  Oct 06, 2010 - 1:13PM #14
Tichrimo
Date Joined: Feb 5, 2006
Posts: 2,151
I won't be holding my breath for any rules updates --especially to class  mechanics-- outside of Essentials material for the foreseeable future.  I suspect we'll first see a wildshape fix in an update document similar to the one they released before the first Essentials book (i.e. the doc that contained the Sneak Attack change and all the new miss/effect lines for wizard powers). 

Quick Reply
Cancel
3 years ago  ::  Oct 07, 2010 - 7:25AM #15
Andrelai
Date Joined: Nov 14, 2008
Posts: 1,565

Oct 5, 2010 -- 12:16PM, Khorax wrote:

This is purely in response to what appears to be a greed-driven business model designed in an attempt to sell a product line.


Dude, until you accept that the entire point of running a business is to sell products and make money, you are going to lead a frustrated, miserable existence.

If your position is that the official rules don't matter, or that house rules can fix everything, please don't bother posting in forums about the official rules.  To do so is a waste of everyone's time.
Quick Reply
Cancel
3 years ago  ::  Oct 07, 2010 - 8:53AM #16
CoolieNinja
Date Joined: Sep 20, 2009
Posts: 151

Oct 7, 2010 -- 7:25AM, Andrelai wrote:

Oct 5, 2010 -- 12:16PM, Khorax wrote:

This is purely in response to what appears to be a greed-driven business model designed in an attempt to sell a product line.


Dude, until you accept that the entire point of running a business is to sell products and make money, you are going to lead a frustrated, miserable existence.


Aren't most business model greed-driven? More accurately, all successful business models would be profit-driven right? Though I remember reading that focusing on profits versus value lead to many business failures.

Quick Reply
Cancel
3 years ago  ::  Oct 07, 2010 - 9:00AM #17
mellored
Date Joined: Jul 8, 2008
Posts: 19,451

Oct 7, 2010 -- 8:53AM, CoolieNinja wrote:

Oct 7, 2010 -- 7:25AM, Andrelai wrote:

Oct 5, 2010 -- 12:16PM, Khorax wrote:

This is purely in response to what appears to be a greed-driven business model designed in an attempt to sell a product line.


Dude, until you accept that the entire point of running a business is to sell products and make money, you are going to lead a frustrated, miserable existence.


Aren't most business model greed-driven? More accurately, all successful business models would be profit-driven right? Though I remember reading that focusing on profits versus value lead to many business failures.


Focusing on short term profits can lead to long term failure.

guides Show
my builds Show

F-111 Interdictor Long (200+ squares) distance ally teleporter.  With some warlord stuff.  Broken in a plot way, not a power way.
Thought Switch   Higher level build that grants upto 14 attacks on turn 1.  If your allies play along, it's broken.
Elven Critters Crit op with crit generation.  5 of these will end anything.  Broken.
King Fisher Does an excellent job at keeping an enemy disabled in a few ways.  Strong.
Boominator Fun catch-22 booming blade build with either strong or completely broken damage depending on your reading.
Very Distracting Warlock Lot's of dazing and major penalties to hit.  Overpowered.
Pocket Protector Pixie Stealth Knight. Maximizing the defender's aura by being in an ally's/enemy's square.
Yakuza NinjIntimiAdin: Perma-stealth Striker that offers a little protection for ally's, and can intimidate bloodied enemies. Very Strong.
Chargeburgler with cheese Ranged attacks at the end of a charge along with perma-stealth. Solid, could be overpowered if tweaked.
Void Defender Defends giving a penalty to hit anyone but him, then removing himself from play. Can get somewhat broken in epic.
Scry and Die Attacking from around corners, while staying hidden. Moderate to broken, depending on the situation.
Skimisher Fly in, attack, and fly away. Also prevents enemies from coming close. Moderate to Broken depending on the enemy, but shouldn't make the game un-fun, as the rest of your team is at risk, and you have enough weaknesses.
Indestructible Simply won't die, even if you sleep though combat.
Sir Robin (Bravely Charge Away) He automatically slows and pushes an enemy (5 squares), while charging away. Hard to rate it's power level, since it's terrain dependent.
Death's Gatekeeper A fun twist on a healic, making your party "unkillable". Overpowered to Broken, but shouldn't actually make the game un-fun, just TPK proof.
Death's Gatekeeper mk2, (Stealth Edition) Make your party "unkillable", and you hidden, while doing solid damage. Stronger then the above, but also easier for a DM to shut down. Broken, until your DM get's enough of it.
Domination and Death Dominate everything then kill them quickly. Only works @ 30, but is broken multiple ways.
Battlemind Mc Prone-Daze Protecting your allies by keeping enemies away. Quite powerful.
The Retaliator Getting hit deals more damage to the enemy then you receive yourself, and you can take plenty of hits. Heavy item dependency, Broken.
Dead Kobold Transit Teleports 98 squares a turn, and can bring someone along for the ride. Not fully built, so i can't judge the power
Psilent Guardian Protect your allies, while being invisible. Overpowered, possibly broken
Unnamed Avenger|Runepriest/Hammer of Vengance Do lot's of damage while boosting your teams. Strong to slightly overpowered.
Charedent BarrageA charging ardent. Fine in a normal team, overpowered if there are 2 together, and easily broken in teams of 5.
Super Knight A tough, sticky, high damage knight. Strong.
Super Duper Knight Basically the same as super knight, only far more broken.
Mora, the unkillable avenger Solid damage, while being neigh indestuctable. Overpowered, but not broken.
Swordburst Maximus At-Will Close Burst 3 that slide and prones.  Protects allies with off actions. Strong, possibly over powered with the right party.
Quick Reply
Cancel
3 years ago  ::  Oct 07, 2010 - 9:24AM #18
TheyCallMeTomuReborn
Date Joined: Mar 5, 2009
Posts: 2,727
Also remember that, organiz-wait a second, this is a rules Q and A thread. Move it to General Discussion.
Quick Reply
Cancel
3 years ago  ::  Oct 07, 2010 - 9:28AM #19
Inarai
Date Joined: Jul 23, 2008
Posts: 1,021

Oct 7, 2010 -- 7:25AM, Andrelai wrote:

Oct 5, 2010 -- 12:16PM, Khorax wrote:

This is purely in response to what appears to be a greed-driven business model designed in an attempt to sell a product line.


Dude, until you accept that the entire point of running a business is to sell products and make money, you are going to lead a frustrated, miserable existence.




More on-point: Aren't most of those updates available online anyways, even if not fully compiled into the larger update docs just yet?  Remember seeing a PDF from WotC that covered, say, the flex stats and things like that, right around the release of the book that contained those changes.

Quick Reply
Cancel
3 years ago  ::  Oct 07, 2010 - 11:21AM #20
sawbladex
Date Joined: Apr 15, 2005
Posts: 259
It seems that the druid is a class in the HotFK so hopefully, that will mean that wild shape gets reworded and patched through the existing builds.
Quick Reply
Cancel
Page 2 of 3  •  Prev 1 2 3 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing