Community

 
Dungeons & Dra.. 4e Character Optim.. Kevin Costner, Prince of Thieves: How I intend...
Jump Menu:
Post Reply
Page 1 of 3  •  1 2 3 Next
Switch to Forum Live View Kevin Costner, Prince of Thieves: How I intend to steal the Wand of Orcus
3 years ago  ::  Sep 26, 2010 - 10:46AM #1
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260
42043ac0e93ccc1c5b091db3d4317fea.jpg?v=93522

Kevin Costner, Prince of Thieves 



Elf Hybrid Ranger-Seeker-MC Rogue/Sharpshooter/Thief of Legend

We are all victims.  I will seek justice.  Oh and I will steal the Wand of Orcus and give it to the poor.

Build Concept Show


To make the nastiest Ranged Basic Attack build possible with this build and serve as a controller.  I need to flesh everything out but this is the gist.  I am in a hurry so I will refine things later.


How I will steal the Wand of Orcus Show

Turn 1:

Sneak into the abyss with my passive stealth of 48 - wander around

Find Orcus

+38 Inititiative

Minor Action: Guiding Spirit - +5 to next ranged attack roll

Standard Action - Captivating Missle +43 vs Will - (roll 6 or higher, Elven accuracy/Dice of Auspicious Fortune in case I miss)

Dominate Orcus

Orcus... DROP... YOUR... WAND.  (Free Action)

Action Point

Impossible Theft: Teleport Orcus's wand to a safe house I have convenienlty set up in the Abyss.

Move/Minor Action - Ring of Retreat teleport to my safe house or Ring of Greater Invisibility

Waltz out Whistling - WoW (My clever acronym)

Even if I somehow die, I will steal my soul back and hock Orcus's wand to recoup my equipment.  After all it is priceless


No but seriously this build is designed to be a RBA granters best friend and rule the cosmos via Sptting Cobra Stance.  It would be very easy for me to turn this into one of my NOVA freak out builds but I am resisting the tempatation and  attempting a viable controller build.  Let me know.  This build will be seeing further optimization with all of your help.

Level 1 Snapshot Show

Robin Hood, level 1

Elf, Ranger|Seeker
Hybrid Ranger: Hybrid Ranger Fortitude
Seeker's Bond (Hybrid): Bloodbond (Hybrid)
Hybrid Seeker: Hybrid Seeker Will
Hybrid Talent: True Seeker's Bond


FINAL ABILITY SCORES


Str 10
Con 13
Dex 18
Int 11
Wis 18
Cha 8.


STARTING ABILITY SCORES


Str 10
Con 13
Dex 16
Int 11
Wis 16
Cha 8.


AC: 17
Fort: 12
Reflex: 14
Will: 15


HP: 25
Surges: 7
Surge Value: 6


TRAINED SKILLS


Nature +11
Perception +11
Stealth +8
Acrobatics +8

UNTRAINED SKILLS


Arcana, Bluff -1, Diplomacy -1, Dungeoneering +4, Endurance, Heal +4, History, Insight +4, Intimidate -1, Religion, Streetwise -1, Thievery +3, Athletics -1


FEATS

Level 1: Hybrid Talent


POWERS
Hybrid at-will 1: Grappling Spirits
Hybrid at-will 1: Twin Strike
Hybrid encounter 1: Possessing Spirits
Hybrid daily 1: Swarming Bats


ITEMS
Hide Armor, Longbow


Level 5 Snapshot Show


Robin Hood, level 5
Elf, Ranger|Seeker
Hybrid Ranger: Hybrid Ranger Fortitude
Seeker's Bond (Hybrid): Bloodbond


Hybrid Seeker Will


Hybrid Talent: Ranger Armor Proficiency


FINAL ABILITY SCORES


Str 10
Con 13
Dex 19
Int 11
Wis 19
Cha 8.


STARTING ABILITY SCORES


Str 10
Con 13
Dex 16
Int 11
Wis 16
Cha 8.


AC: 21
Fort: 15
Reflex: 17Will: 18


HP: 45
Surges: 7
Surge Value: 11


TRAINED SKILLS
Nature +13
Perception +13
Stealth +12
Acrobatics +10


UNTRAINED SKILLS
Arcana +2
Bluff +1
Diplomacy +1
Dungeoneering +6
Endurance +2
Heal +6
History +2
Insight +6
Intimidate +1
Religion +2
Streetwise +1
Thievery +5
Athletics +1


FEATS
Level 1: Hybrid Talent
Level 2: Improved Defenses
Level 4: Weapon Expertise (Bow)

POWERS
Hybrid at-will 1: Grappling Spirits
Hybrid at-will 1: Twin Strike
Hybrid encounter 1: Possessing Spirits
Hybrid daily 1: Swarming Bats
Hybrid utility 2: Invigorating Stride
Hybrid encounter 3: Disruptive Strike
Hybrid daily 5: Spitting-Cobra Stance


ITEMS
Magic Leather Armor +2 


Duelist's Bow Longbow +1


Amulet of Protection +1


Eagle Eye Goggles (heroic tier)


Boots of Stealth (heroic tier)



Level 11 Snapshot Show

Robin Hood, level 11

Elf, Ranger|Seeker, Sharpshooter
Hybrid Ranger: Hybrid Ranger Fortitude
Seeker's Bond (Hybrid): Bloodbond (Hybrid)
Hybrid Seeker: Hybrid Seeker Will
Hybrid Talent: True Seeker's Bond


FINAL ABILITY SCORES


Str 11
Con 14
Dex 21
Int 12
Wis 21
Cha 9.


STARTING ABILITY SCORES

Str 10
Con 13
Dex 16
Int 11
Wis 16
Cha 8.

AC: 25
Fort: 21
Reflex: 24
Will: 23
HP: 76
Surges: 8
Surge Value: 19

TRAINED SKILLS
Nature +17


Perception +17


Stealth +14


Acrobatics +14


Thievery +14


UNTRAINED SKILLS
Arcana +6, Bluff +4, Diplomacy +4, Dungeoneering +10, Endurance +6, Heal +10, History +6, Insight +10, Intimidate +4, Religion +6, Streetwise +4, Athletics +4


 FEATS
Level 1: Hybrid Talent
Level 2: Improved Defenses
Level 4: Weapon Expertise (Bow)
Level 6: Improved Initiative
Level 8: Sneak of Shadows
Level 10: Weapon Focus (Bow)
Level 11: Primal Eye


POWERS
Hybrid at-will 1: Grappling Spirits
Hybrid at-will 1: Twin Strike
Hybrid encounter 1: Possessing Spirits
Hybrid daily 1: Swarming Bats
Hybrid utility 2: Invigorating Stride
Hybrid encounter 3: Disruptive Strike
Hybrid daily 5: Spitting-Cobra Stance
Hybrid utility 6: Blurring Stride
Hybrid encounter 7: Biting Volley
Hybrid daily 9: Springback Shot
Hybrid utility 10: Feywild Jaunt

ITEMS
Eagle Eye Goggles (heroic tier)


Feytouched Drowmesh +3


Duelist's Bow Shortbow +2


Amulet of Elegy +2


Belt of Vim (heroic tier)


Bracers of Archery (heroic tier)


Boots of Quickness (heroic tier)


Sure Shot Gloves (heroic tier)


Level 21 Snapshot Show


Robin Hood, level 21
Elf, Ranger|Seeker, Sharpshooter, Thief of Legend
Hybrid Ranger: Hybrid Ranger Fortitude
Seeker's Bond (Hybrid): Bloodbond (Hybrid)
Hybrid Seeker: Hybrid Seeker Will
Hybrid Talent: True Seeker's Bond
Uncanny Prowess: Uncanny Prowess (Wisdom)


FINAL ABILITY SCORES

Str 12
Con 15
Dex 26
Int 13
Wis 26
Cha 10.

STARTING ABILITY SCORES


Str 10
Con 13
Dex 16
Int 11
Wis 16
Cha 8.


AC: 37
Fort: 30
Reflex: 34
Will: 33


HP: 127
Surges: 8
Surge Value: 31


TRAINED SKILLS


Nature +25
Perception +25
Stealth +27
Acrobatics +22
Thievery +22


UNTRAINED SKILLS


Arcana +11, Bluff +10, Diplomacy +10, Dungeoneering +18, Endurance +11, Heal +18, History +11, Insight +18, Intimidate +10, Religion +11, Streetwise +10, Athletics +10


FEATS
Level 1: Hybrid Talent
Level 2: Improved Defenses
Level 4: Weapon Expertise (Bow)
Level 6: Improved Initiative
Level 8: Sneak of Shadows
Level 10: Weapon Focus (Bow)
Level 11: Primal Eye
Level 12: Skill Focus (Stealth)
Level 14: Reserve Maneuver
Level 16: Secret Stride
Level 18: Shadow Soul
Level 20: Vistani Heritage
Level 21: Deft Aim


POWERS
Hybrid at-will 1: Grappling Spirits
Hybrid at-will 1: Twin Strike
Reserve Maneuver: Pinning Shot (Bye Bye Stab and Shoot)
Hybrid encounter 1: Possessing Spirits
Hybrid daily 1: Swarming Bats
Hybrid utility 2: Invigorating Stride
Hybrid encounter 3: Disruptive Strike
Hybrid daily 5: Spitting-Cobra Stance
Hybrid utility 6: Blurring Stride
Hybrid encounter 7: Biting Volley
Hybrid daily 9: Springback Shot
Hybrid utility 10: Feywild Jaunt
Hybrid encounter 13: Wind Spirits (replaces Possessing Spirits)
Hybrid daily 15: Fey Sinkhole (replaces Swarming Bats)
Hybrid utility 16: Sure Sight
Hybrid encounter 17: Pounding Barrage (replaces Disruptive Strike)
Hybrid daily 19: Captivating Missile (replaces Springback Shot)

ITEMS
Feytouched DrowMesh +5


Amulet of Elegy +4


Phasing Longbow +4


Eagle Eye Goggles (paragon tier)


Bracers of Archery (paragon tier)


Boots of Quickness (paragon tier)


Belt of Vim (paragon tier)


Gloves of Accuracy (paragon tier)


Dice of Auspicious Fortune (paragon tier)


Stone of Wind (paragon tier)



Level 30 Snapshot Show

Robin Hood, level 30
Elf, Seeker|Ranger, Sharpshooter, Thief of Legend
Seeker's Bond (Hybrid): Bloodbond (Hybrid)
Hybrid Seeker: Hybrid Seeker Will
Hybrid Ranger: Hybrid Ranger Fortitude
Hybrid Talent: True Seeker's Bond
Uncanny Prowess: Uncanny Prowess (Wisdom)


FINAL ABILITY SCORES
Str 12
Con 15
Dex 28
Int 13
Wis 28
Cha 10.


STARTING ABILITY SCORES
Str 10
Con 13
Dex 16
Int 11
Wis 16
Cha 8

AC: 44 (46 with Shadow Band)
Fort: 44 (46 with Shadow Band)
Reflex: 50 (53 with Shadow Band)
Will: 50 (52 with Shadow Band)
HP: 172
Surges: 8
Surge Value: 43


 


TRAINED SKILLS
Perception +31
Nature +31Stealth +38
Acrobatics +28
Thievery +28


UNTRAINED SKILLS
Arcana +16
Bluff +15
Diplomacy +15
Dungeoneering +24
Endurance +16
Heal +24
History +16
Insight +24
Intimidate +15
Religion +16
Streetwise +15
Athletics +15


FEATS
Level 1: Hybrid Talent
Level 2: Improved Defenses
Level 4: Weapon Expertise (Bow)
Level 6: Improved Initiative (retrained to Superior Initiative at Level 21)
Level 8: Sneak of Shadows
Level 10: Weapon Focus (Bow)
Level 11: Primal Eye
Level 12: Skill Focus (Stealth)
Level 14: Reserve Maneuver
Level 16: Secret Stride
Level 18: Shadow Soul
Level 20: Vistani Heritage
Level 21: Deft Aim
Level 22: Epic Fortitude
Level 24: Long Step
Level 26: Epic Will
Level 28: Epic Reflexes
Level 30: Untraceable


POWERS
Hybrid at-will 1: Grappling Spirits
Hybrid at-will 1: Nimble Strike

Reserve Maneuver: Pinning Shot (Bu Bye Stab and Shoot)
Hybrid encounter 1: Possessing Spirits
Hybrid daily 1: Swarming Bats
Hybrid utility 2: Invigorating Stride
Hybrid encounter 3: Disruptive Strike
Hybrid daily 5: Spitting-Cobra Stance
Hybrid utility 6: Blurring Stride
Hybrid encounter 7: Biting Volley
Hybrid daily 9: Springback Shot
Hybrid utility 10: Feywild Jaunt
Hybrid encounter 13: Wind Spirits (replaces Possessing Spirits)
Hybrid daily 15: Fey Sinkhole (replaces Swarming Bats)
Hybrid utility 16: Wary Shooter
Hybrid encounter 17: Pounding Barrage (replaces Biting Volley)
Hybrid daily 19: Captivating Missile (replaces Springback Shot)
Hybrid utility 22: Guiding Spirit
Hybrid encounter 23: Sinking Earth (replaces Disruptive Strike)
Hybrid encounter 27: Hail of Arrows (replaces Wind Spirits)
Hybrid daily 29: Five-Missile Dance (replaces Fey Sinkhole) -----I am loathe to drop the sinkhole.  By far the biscuit of the build.


ITEMS


Ring of Retreat (paragon tier)
Amulet of Elegy +6
Eagle Eye Goggles (epic tier)
Bracers of Archery (epic tier)
Feytouched Drowmesh +6
Phasing Longbow +6
Shadow Band (epic tier)
Greater Ring of Invisibility (epic tier)
Belt of Vim (epic tier)
Many-Fingered Gloves (paragon tier)
Ring of Guarded Will (epic tier)
Boots of Quickness (epic tier)
Dice of Auspicious Fortune (paragon tier)
Stone of Wind (paragon tier)

Quick Reply
Cancel
3 years ago  ::  Sep 26, 2010 - 10:46AM #2
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260

Ranged Basic Attacks



Spitting-Cobra Stance will allow this build to function more efficiently as a controller role.  When an enemy moves 1 square towards Kevin Costner (and who wouldn't it's Kevin Costner!) will trigger the movement/immediate reaction rule which will allow a basic attack or one of the following:

Grappling Spirits (at will) - target slowed and can't shift till the EONT - another words they aint gettin to me

Captivating Missle: Domination!

Sinking Earth: Restrained!


Level 30 Ranged Basic Attack Show

+38 vs AC/REF - 2d10+33
Quick Reply
Cancel
3 years ago  ::  Sep 26, 2010 - 10:46AM #3
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260

The ways Kevin Costner will control you.



Let's face it, Kevin Costner is a control freak. Show
 
"Contrary to popular opinion," Kevin Costner says with a laugh, "I don't try to control the world."


So that settles that. The conversation about the  actor-director's perceived sense of omnipotence was sparked by his  reputation as being a stickler - and maybe a bit of a control freak - on  films such as 1991's "Robin Hood, Prince of Thieves" and 1995's  "Waterworld" (both directed by Kevin Reynolds) and on his sophomore  directing job, 1997's "The Postman.



Ok so with that being established let's look how Kevin Costner plans to control throughout his career.


 


Level 1 Show


Grappling Spirits is your primary At Will you will be using for control.  Slow is excellent in Heroic.

Possessing Spirits - Your first controlling ENC power.  It relies on a succesful forced Melee attack via the target to an adjacent enemy, but the payoff is well worth it.  A double Daze at Lvl 1.

Swarming Bats - Area Burst 2 zone of Combat Advantage with a preliminary slide 1 for each enemy within the burst.  Assume the position!


Level 3 Show


Disruptive Strike - Basically prevent an attack to one of your allies per encounter.  They swing, you shoot the weapon, huge penalty to attack as an interrupt... sheer win.


Level 9 Show


Springback shot - Enemy moves adjacent to you, shift 2 squares, smack em and immobilize them (save ends).  Another superb interrupt.

Level 11 Show


Windspirits - An area burst 1 push/knock prone effect that is pretty much the farthest ranged in the game.


Level 15 Show


Fey Sinkhole - the most awesome control power in kevin Costner's repertoire.  Creature starts turn in zone takes 5 damage and is dazed until SONT.  If creature leaves zone before the end of it's turn you can teleport the creature back into the zone as a free action.  Win Win Win!


Level 17 Show


Entrapping Arrows - Burst 1 within 20. if the target leaves the burst before the start of your next turn you make an RBA free action that ends its movement if it hits.


Level 19 Show


Captivating Missle - Kevin Costner has captured our hearts and minds with such inspirational films as Waterworld and Tin Cup.  This power is no different.  A Save Ends dominate as a RBA.  Wow.


Level 23 Show


Sinking Earth - Restrained until end of next turn, adjacent creatures are slowed.  Kevin Costner likee.






Quick Reply
Cancel
3 years ago  ::  Sep 26, 2010 - 10:54AM #4
Halma2
Date Joined: Jun 3, 2008
Posts: 82
Just Curious why Ranger Armor prof.??  You already have leather and you are loosing out on Prime shot and Called shot later on in your life as a ranger for just +1 to AC with Hide armor, and you can still take Hide armor prof later on if you really need too.. The +2 to Fort could be useful later with the superior armors, i guess.


Other than that this is really cool.   I do hope they make some changes to the Seeker so that is becomes a more respected and usable Controller class.



Quick Reply
Cancel
3 years ago  ::  Sep 26, 2010 - 11:04AM #5
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260
Thanks man!  Ya I really have been going over the whole Hide armor choice for my Hybrid feat.  On the one hand you are correct that the main reason I originally intended Hide armor was for the +2 FORT, but as you can see by the build I neglected this and selected Elderhide.  Boo. 

I realize I am missing out on alot of damage potential, but the way I look at it is I don't really intend to be closer to the target than my allies, soooo....

I guess I just have been paranoid about defenses as of late, and I suppose that's a good thing!

Thanks again!

Oh and another BIG reason I went this way with the hybrid feat is I didn't want to spend the points in STR so I would have as a high a WIS and DEX as possible.
Quick Reply
Cancel
3 years ago  ::  Sep 26, 2010 - 11:24AM #6
Haplo81
Date Joined: Oct 22, 2007
Posts: 1,072
Ring of Retreat > Ring of Greater Invisibility.
Wishlist:
-Alternate ability bonuses for pre-PHB3 races
-Lots more superior implements or an official customization rule
-Monk multiclass feat that grants Unarmed Combatant
Quick Reply
Cancel
3 years ago  ::  Sep 26, 2010 - 11:38AM #7
Sagacious-Atom
Date Joined: Feb 18, 2009
Posts: 488
I am a fan of the new title. :D
Quick Reply
Cancel
3 years ago  ::  Sep 26, 2010 - 1:18PM #8
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260

Sep 26, 2010 -- 11:38AM, Sagacious-Atom wrote:

I am a fan of the new title. :D




hehe ya I didn't want to intrude on the New French guys robin hood.

I agree with the ring Haplo.  I will prob buy one specifically for Mission Orcus.  Thanks!

Quick Reply
Cancel
3 years ago  ::  Sep 27, 2010 - 9:55AM #9
obtusehobbit
Date Joined: Feb 3, 2006
Posts: 524
Looks good MC though I agree with Halma 2. I think there is a better hybrid talent option then to pick up hide armor. If you want hide armor for the Fort bonus with some switching around of stats you could easily pick it up in Paragon Tier and then take hybrid talent in something else I like the Full Bloodbond ability myself. The ability to shift as a minor action is a big boon to archer types.
Quick Reply
Cancel
3 years ago  ::  Sep 27, 2010 - 10:15AM #10
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260
ya the only thing Im really missing is the Bloodbond shifting.  Ok I'll mess with it some more.
Quick Reply
Cancel
Page 1 of 3  •  1 2 3 Next
Jump Menu:
 
Dungeons & Dra.. 4e Character Optim.. Kevin Costner, Prince of Thieves: How I intend...
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing