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Switch to Forum Live View The Hall of Heroes: A Legendary Collective
3 years ago  ::  Sep 19, 2010 - 12:37PM #1
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260

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The Hall of Heroes


A Legendary Collective


Welcome friends to the Hall of Heroes!  Come close young ones and listen to the tales of those mighty adventurers who have come before us, may their deeds inspire a new generation of worthy successors.  Let this place serve to remind us all of their diligence, bravery, and sacrifice!


 What makes a great hero?


Here at the Char Op community we have seen builds come and go, from the mundane to the most awe inspiring.  The purpose of this thread is to serve as a collection of the great builds that have graced the pages of the Char Op boards.  In this endeavor we will seek to record the achievements of those who have painstakingly refined a concept from its gestation to a complete and optimized hero.


Obviously the sheer number of builds out there is staggering.  With that said how do we as a community decide which builds belong here?  Below are a few guidelines that should help us all in deciding those who tread these halls.


For a builds inclusion to be considered it must be complete.  Partial builds, builds with illegible convoluted formatting, and builds which have not undergone sufficent critique and refinement will not be accepted.


Flesh out your Build.  The build does not necessarily have to be broken down level by level; however, the build should contain snapshots of the characters progress thru its career.  The tried and true tier system of 1st, 11th, 21st, and 30th is recommended.


The build must be balanced and inherently playable.  This simply means that just because a hero is capable of delivering earth shattering damage or jacking a particular skill or defense through the roof does not mean that they are destined for greatness.  A true hero is well thought out, and should be a viable role in any adventuring party from 1st level to the 30th.  This simple guideline will hopefully prevent endless submissions of Glass Cannons and One Trick Ponies.


Be Original.  Plagiarism can be considered to be the highest form of flattery.  However, if a build is a blatant copy of a pre-existing archetype and differs in only the slightest of variations (ability scores, item selections, etc) then the build will most likely not be considered.


Be Legit.  The build must adhere to the standards of Char Op in regards to Errata, item purchasing, and any other factors decided by majority consensus.  Builds inherently dependent upon nerfed/errated material or deemed broken by the Char Op majority will not be admissible.


 With that said…


Who decides which builds make it in?


For submissions there will be a recommendation process which will hopefully include each avid member of the Char Op community.  Three votes in, three votes out.  If for any reason there is a discrepancy with a build that is included or not included herein, if the claim is valid, then the build will be included or removed as the case may be.


How will these builds be categorized?


To keep things simple all builds will be broken into the respective role which they best exemplify.  There will be no rating system, no color codes, and no relevance to which order the build is listed.



This list is by no means a definitive compilation.  There are inumerable builds that Char Op has to offer.  The builds herein are quality offerings in both their mechanical impact at the table, and the manner in which they are presented.   

These are builds that showcase Practical Optimization, and can be used as inspiration and frameworks for your own characters. 

Practical Optimization can be defined as simply optimizing a build for actual use at the table; 

from level 1 to level 30.
 
It is the paramount goal of this thread to provide a convenient resource for both veteran and fledgling Char Op's alike.

Special Thanks Show


AlphatheGreat for format ideas.
All Char Op posters for their superb works.
Members of the IRC community whose views have helped shape the nature of this thread.


 And without further ado!

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3 years ago  ::  Sep 19, 2010 - 12:37PM #2
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260

Defenders


Beowolf: Master of Grabs, Brawler Fighter/Kensei/Ceaseless Guardian - Lordduskblade
The Gist Show


Beowulf is the definitive grabber.  He knocks you prone and locks you up in a literally unbreakable grip of iron.  Be prepared to get drug around the battlefield and pummeled into oblivion should you cross him.  Beowulf has solid defenses, a huge fortitude, and a beefy allotment of HP’s ensuring he will be standing after the dust clears.


Darth Vader, Warlock|Swordmage/Avernian Knight/Sage of Ages – AlphatheGreat
The Gist Show


This is one of my favorite adaptions on the forums.  AlphatheGreat does a superb job in nailing down the flavor and science of recreating a figure of fantastic legend.  Combining defenderlock, swordmage debuffs, and a powerful Catch-22 between strong marking and lofty defenses, this build is a wonderful testimony to the thematic and mechanical elements that make 4e great.


Inexhaustable Dragon Sovereign, Paladin/Questing Knight/Legendary Sovereign – Litigation
The Gist Show


This character is nothing short of remarkable.  An incredible array of Divine Sanctioning powers, awesome punishment stacking, defensive counterstrikes, excellent survivability, and did I mention he’s a team player?  This guy is a joy to read up on and I bet even more fun to play with.  Good Stuff.


Gorgeous George: The Irresistible Defender,  Dwarven Warden/Breach Warden/Chosen of Moradin – MC-DrowBane
The Gist Show


George is a sticky sticky defender.  Employs a diverse strategy of zones, warden forms, slowing, and punishment via Crippling Crush and Breach Warden techniques, George is fully optimized to withstand almost anything you throw his way with ridiculous defenses and 5 second winds.


The Spartan, Fighter/Kensei/Ceaseless Guardian – obtusehobbit
The Gist Show

The Spartan is an exemplary Battlefield controller.  Employing pushing, sliding, and prone techniques, The Spartan makes it his duty to ensure he keeps the enemies from his allies.  OA attacks and CC attacks only serve to enforce this.  Combine that with an excellent stratagem of mobility and The Spartan makes certain he and the enemy are exactly where he wants them.  To top it off high HP’s and Defenses, along with self healing ability, puts this excellent melee controller top of the class.


Achilles, Battlemind Persistent Harrier/Son of Mercy/Reincarnate Champion - langeweile
The Gist Show


Let’s face it.  Battleminds get a pretty bad rap here on the Char Op boards.  Is it the funny little thing around their head?  Who knows, but one thing is for sure, this builds creator hasn’t let popular opinion stop him.  It can be argued that Achilles is more of a striker than a true defender given his awesome DPR, but I feel this build is a well thought out, damaging defender with a plethora of stratagems for almost any situation.


Mr. Smith, Warforged Fighter/Kensei/Ceaseless Guardian – Lordduskblade
The Gist Show

Another fantastic adoption build, tailored perfectly thematically and mechanically to reflect Agent Smith’s relentless in your face style.  Everything a defender build could ever ask for; mark punishment, high initiative, high defenses, great HP’s and surges, and lock downs make Mr. Smith a force to be reckoned with. 


Ioun Grey Stone Marker
, Half-Elf Fighter Battlemind/Daring Blade/Invincible Mind - Mommy_is_an_Orc
The Gist Show

A superb Catch 22 paradox lies at the heart of this build.  Daring Blade happens to be one of my favorite PP's and it is used to great effect here.  This is definitely an inventive and extremely effective build.  I would love to see it taken to level 30 (hint hint).


Thanatos, God of Death: Revenant Fighter/Dreadnought/Undying Warrior - Rathyr
The Gist Show

A party friendly, status shedding (party and self alike), self sufficient monstrosity.  This build screams "Go ahead, Mess with me... I DARE YOU!  It is wonderful to see a great party oriented build reach the light of day.  Most excellent friend.  Oh ya and good luck killing him.


Dr. No the Sigil Cartificer, Artificer|Swordmage/Sigil Carver/Ceaseless Guardian - Ytterbium_Dragon
The Gist Show

The Sigil Carver has one of the best multimarking punishments in the game: opportunity attacks against violators of your mark.  Don't let the "adjacent ally" requirements fool you, this is both one of the first Ultimate Defenders and one of the best.  I have posted the build here with the author's permission.  AlphatheGreat - Ultimate Defenders Ho!

This is on my top of my "Please flesh this build out
 for us!" list.  This build comes highly recomended and thus has made it's way here.


The Build Show

 Sigil Cartificer (aka Dr. No), level 30
Shadar-kai, Artificer|Swordmage/Sigil Carver/Ceaseless Guardian
Hybrid Talent: Swordmage Warding
 
FINAL ABILITY SCORES
Str 15, Con 24, Dex 15, Int 28, Wis 12, Cha 10
 
STARTING ABILITY SCORES
Str 13, Con 16, Dex 11, Int 16, Wis 10, Cha 8
 
AC: 49 Fort: 47 Reflex: 46 Will: 42, resist 5 all w/ 2 enemies marked
HP: 182 Surges: 15 Surge Value: 45
 
TRAINED SKILLS
Arcana, Endurance, Perception
 
FEATS
Free: Versatile Expertise (Heavy Blades, Light Blades)
Free: Melee Training (Intelligence)
Level 1: Hybrid Talent
Level 2: White Lotus Riposte
Level 4: Shield of Hestavar
Level 6: Mark of Warding
Level 8: Devious Jaunt
Level 10: Improved Initiative (retrained to Enhanced Resistive Formula at level 11)
Level 11: Psychic Lock
Level 12: Double Aegis (retrained to Total Aegis at level 21)
Level 14: Greater Swordmage Warding
Level 16: Greater Aegis of Shielding
Level 18: Improved Initiative (retrained to Superior Initiative at level 23)
Level 20: Improved Swordmage Warding (retrained to Swordmage Implement Expertise at level 22)
Level 21: Rapid Aegis Reaction
Level 22: Strength Through Challenge
Level 24: Triumphant Attack
Level 26: Epic Will
Level 28: Epic Fortitude
Level 30: Epic Reflex
 
POWERS
Hybrid at-will 1: Sword Burst
Hybrid at-will 1: Static Shock
Hybrid encounter 1: Scouring Weapon (retrained to Sword of Sigils at level 7)
Hybrid daily 1: Punishing Eye
Hybrid utility 2: Channeling Shield (retrained to Swift Mender at level 14)
Hybrid encounter 3: Transposing Lunge
Hybrid daily 5: Shielding Fire
Hybrid utility 6: Regeneration Infusion (retrained to Swordmage's Decree at level 10)
Hybrid encounter 7: Repulsion Strike
Hybrid daily 9: Radiant Sigil
Hybrid utility 10: Healing Figurine
Hybrid encounter 13: Hypnotic Swordplay (replaces Sword of Sigils)
Hybrid daily 15: Hunter's Pursuit (replaces Shielding Fire)
Hybrid utility 16: Iron-Hide Infusion
Hybrid encounter 17: none taken
Hybrid daily 19: Hellfire Sigil (replaces Radiant Sigil)
Hybrid utility 22: Oni's Gift
Hybrid encounter 23: Prismatic Strike (replaces Repulsion Strike)
Hybrid daily 25: Planar Shock (replaces Hunter's Pursuit)
Hybrid encounter 27: none taken
Hybrid daily 29: Astral Thunder Blade (replaces Planar Shock)
 
ITEMS
+6 Shared Valor Starleather Armor (2,125,000), +6 Githyanki Silver Longsword (2,625,000), Opal Ring of Remembrance (2,625,000), Siberys Shard of the Mage (epic, 425,000), Shadowfell Gloves (epic, 1,125,000),  Dice of Auspicious Fortune x2 (18,000), Diamond Cincture (paragon, 125,000), +6 Cloak of Distortion (2,625,000), Ring of Giants (17,000), Iron Armbands of Power (1,125,000), Eye of Awareness (425,000), Planestrider Boots (85,000)


The Anointed Knight - Half Elf Knight, Anointed Champion/Ceaseless Guardian - I33
The Gist Show

A recent fan favorite.  The Anointed knight specializes in neutering an enemies' ability to deal damage.  Slowing, Knocking prone, Dazing effects butter the biscuit.  Add the jelly in the form of Allied Defense boosts, save granting, and temporary hit points and you have yourself a fat and mean defending machine.


The Inescapeable Fisherman 2.0: Revenant Battlemind/Swordmage, Gladiator Champion, Destined Scion - SongNSilence
The Gist Show

forthcoming.

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3 years ago  ::  Sep 19, 2010 - 12:37PM #3
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260

Controllers


An Illusion of Hope, Deva, Invoker Wizard/Flame of Hope/Soul of the World - Mommy_was_an_Orc
The Gist Show


I am very happy to include this build.  What started as a cool concept has been lovingly crafted into this lean, mean, lock down machine.  Allies get buffs, baddies get neutered, Team Hero wins.


The Instinctive Summoner, Druid/Primal Summoner/Indomitable Champion - obtusehobbit
The Gist Show

Tough as nails for a controller with superb tactical options via Instinctive Summons.

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3 years ago  ::  Sep 19, 2010 - 12:37PM #4
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260

Leaders


Master of Puppets, a Lazylord/Bard, Tiefling Hybrid Bard – Warlord/Infernal Eye/War MasterDielzen

The Gist Show


Master of Puppets is a formidable character.  Pulling the strings of both enemy and ally, the Puppetmaster sets up the field of battle to his liking.  He moves allies around the battlefield and makes them attack his foes with just a casual flick of his wand.  Enemies?  Enemies have it much worse.  Enemies are pushed around by Master of Puppets if they're lucky, and if Master of Puppets desires it, he can make them attack their own allies, sowing chaos along the enemy line.

If that's not compelling enough, Master of Puppets also virtually ensures that his group will go first, provides a high level of healing, and can serve as the party's most skilled member.


Killswitch: A “We Win” button for your party, Hybrid Artificer – Warlord/Spell Commander/Planeshaper – Auspex7
The Gist Show


Initiative optimization, Battlefield positioning, a slew of THP’s, and a mind blowing amount of granted attacks place this exemplary build well ahead of the pack.  Marvelous.


Genasi Novalord, Genasi Tactical Presence Warlord/Battle Captain/Warmaster – Lordduskblade
The Gist Show


This build's goal is simple: hit 'em fast, hit 'em hard, and hit 'em until they stop moving. To accomplish that end, all resources have been geared around getting you and your allies in better positions, and then granting them attack bonuses and additional attacks so they can finish the enemy off cleanly and efficiently. That said, it's also capable of dealing with things if they don't go according to plan.  Alpha striking at its best.


Aeris, Shielding Pacifist Cleric, Kalashtar Cleric/Messenger of Peace/Saint - Nausicca
The Gist Show


No one can disregard the power of the healic, and no one does it better than this builds creator.  Note the build is further down in the healic guide, but I felt this was a noteworthy/mandatory inclusion.


Stormbringer, Warlord/Battlelord of Kord/Warmaster - Lordduskblade
The Gist Show


The goal of this build was to make a Warlord that could enable his party to perform offensive explosions, or novas, more efficiently. To that end, this build has two specialties: granting attacks and buffing attacks, which makes your allies exponentially more dangerous. Don’t think he’s all about his allies, though; some of these buffs can apply to him, and he is well-armored and deals solid damage; especially while charging (which also enables your allies). However, this build is not for the faint of heart; you take plenty of risks to get these abilities (I am of the opinion it's well worth the price).

The tactics differ somewhat from other Warlords; this build is made to be in the front-line, giving and taking damage. He uses his healing powers to keep himself and his allies on their feet while they relentlessly pound the front. Also look to buff your allies; you believe in conserving resources by not giving your opponents a chance to hit you back if you can avoid it. A lot of powers grant allies free attacks, so look to be adjacent or flanking with them to maximize potential damage. Every once in a while, you can cut loose and unleash the nova, at which point you show why you're the boss.


A Lazy, Lazy Clever Commander, Eladrin Tactical Presence Warlord Invoker/Battle Captain - Adslahnit
The Gist Show


There are builds that come along and change the way we look at Char Op.  This is one of them.  Original, inventive, and simply awesome.  This build concept to me defines what it means to be  selfless Leader.  The woman behind the curtain if you will.


Fuel: Human Ardent/Bard War Chanter/Indomitable Champion - Dielzen
The Gist Show

All the things a good leader does.  Fuel the party with THP's, sound healing, defensive bonuses, damage bonuses, save grantings, and sounding bad ass while doing it.  Give me Fuel me fire give me that which I desire!



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3 years ago  ::  Sep 19, 2010 - 12:38PM #5
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260

Strikers


 


Barbarian Bruiser, Barbarian/Kensei/Reincarnate Champion - Lordduskblade
The Gist Show


This build is the consummate charger.  Employing every dirty trick in the book, this guy is sure to obliterate anything in his path.  Check out the nifty Reincarnate Champion/Dragonborn/Gnoll trick!  Solid defenses and durability round out this superb build and make it a fine addition to kick off the Strikers section.  Obviously the people agree with 35k views!


The Most Annoying Rogue Ever – Optimized Halfling Rogue, Halfling Artful Dodger Rogue/Shadow Assassin, Demigod - Philip
The Gist Show

There is a very good reason this build has been viewed in excess of 30k.  Optimized for elusiveness, mobility, accuracy, and serious damage; this rogue is bar none one of the finest of the Char Op boards.  Well done!


The Time Bomb, Ranger/Adroit Explorer/Master of Moments – Lordduskblade
The Gist Show


Leave it to LDB to put together the first action Optimization build utilizing Master of Moments.  A solid and balanced build that can dish out terrifying damage; a personal inspiration to me.


Damage Inc. – An Exercise in Brutality, Ranger/Bloodfury Hunter/Eternal Seeker – MC-DrowBane
The Gist Show


Solid defenses, amazing Nova potential, playable at all levels.  King of the Encounter Epic Nova. 


Challenger, Githzerai Pursuit Avenger/Ardent Champion/Demigod – Auspex7
The Gist Show

Excellent DPR, Immediate Action attacks, Crits for days… what more could you ask for?  How about great defenses?  A wonderful build.


The Hurricane, Half-Orc Ranger MC Spiked Chain/Stormwarden/Demigod - Lordduskblade
Spoiler: Show


This build is mobile, dangerous, and excellent at conserving resources while dropping bombs on the unfortunate.  Oh AND he wields a spiked chain, how cool is that?  A classic (recently updated!) and important inclusion to the Hall of Heroes.


Trailblazer, Longtooth Shifter Ranger/Pathfinder/Demigod - Lordduskblade
The Gist Show

The goal of this build is to defy the "glass cannon" stereotype: in other words, make a Striker that can hit hard, yet is not that vulnerable. This build accomplishes that by taking the Pathfinder Paragon Path, which provides a strong source of durability in the form of a sizable batch of temporary hit points that are renewed every turn. Additionally, the build has all of the defenses a typical Ranger enjoys at its fingertips.


Mora the Unkillable Avenger, Revenant Avenger/Horizon Walker/Raven Consort - mellored
The Gist Show

Mora is the toughest striker, ever.  At high levels, she's able to heal every turn she needs to, without a surge, without outside help, and irrelevent of any other condition.  She either needs to take super massive damage in 1 turn, or have a major penalty to death saves inorder to die.

And she does all this while still being a strong striker.  She's got great mobility, high DPR, and high nova.  She also minors in defender.

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3 years ago  ::  Sep 19, 2010 - 1:00PM #6
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260

Hybrids and Multi Role Builds


BLITZ!: SorcLord Alpha Burst Build, Hybrid Warlord-Sorcerer/Adroit Explorer/Demigod – Auspex7
The Gist Show


The name of this one pretty much sums it up.  This is our first build in the Hybrid category as it is a fine mesh of various elements which contribute to it's title.


Ninja Team Leader: Kobold Rogue Warlord/Guildmaster Thief/Dispossed Champion - CriticalBastard
The Gist Show

He's a Kobold.  He's a Ninja.  He strikes, he leads, he rocks.


Buddy Jesus: Dwarf, Invoker|Warlock, Astral Ascendant, Demigod - Auspex7
The Gist Show

The most selfless build on the Char Op boards.  All he cares about is making you look good.  Somehow this build turns a warlock and a invoker into a pseudo leader mesiah type.  Amen!


Sainted Justice: Tiefling Warlord/Paladin, Hospitaler, Saint - Kerrus
The Gist Show

Forthcoming.


Battery: Circle of Destruction - Half orc Ranger/Warlord, Divine Oracle, Warmaster - MC-DrowBane
The Gist Show

Battery is intended to optimize your party for maximum Nova potential.  Not only does Battery pack one hell of a personal wallop, while he unleashes, he provides the party with the means to unleash as well via a massive amount of granted Standard Actions.  High defenses, amazing initiative, and solid leader potential round out the build.




The Classics Section – Builds of Yore


Peruse the Vaults Show



Orbizard, Wizard - MC Swordmage/Wizard of the Spiral Tower/Archmage - Lordduskblade

Hexhammer Gish, Dwarf Warlock/Iron Vanguard - Nifft

Arcane Slasher, Githyanki Sword Mage Warlock/Long Night Scion/Radiant One - AlphatheGreat

Gigantor, Ranger/Travelers Harlequin/Eternal Seeker - Damon_Tor

Arcane Feycharger, Eladrin Warlock Swordmage/Academy Master/Sage of Ages - SongNSilence

Lord of the Pits, Ranger/Pit Fighter/Demigod - Lordduskblade

The Inescapable Fisherman, Changeling Warlock Swordmage/Academy Master/Sage of Ages - SongNSilence

MC Hammer, Warforged Fighter/Kensei/Demigod - Titanium_Dragon

Swordburst Maximus, Shardmind Wizard Swordmage/Master of Flame/Sage of Ages - mellored

?pg=1">Dr. Mindbender, Warlock/Divine Oracle

Da Bleeder, Longtooth Shifter Beastmaster Ranger/Ruthless Punisher


 


Current Submitted Builds for Consideration


Peruse Show


Controllers:



Leaders:



Strikers:




Defenders:


Psilent Guardian: Battlemind/Evermeet Warlock/Destined Scion 
: mellored


Defender, set hammers to stun - gelatinous Octahedron



Hybrids:

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3 years ago  ::  Sep 19, 2010 - 1:04PM #7
Zylo_Drizzt
Date Joined: Mar 19, 2007
Posts: 456
well I had a builds that would have worked at lvl 16 (with a paragon path feature) but it is no longer possible cause of revised regeneration rules and healing rules. pretty much take any class, be a revenant, take shifter soul longtooth, take avenging haunt as pp, and at the begining of each turn you will have 4 hp no matter what as long as you concious (and you concious until you are negative half your bloodied value) and therefore never needed to make death savings throws at lvl 16. it only gets better at epic specially for warlord or beast master ranger with the epic features that allow you or others to stay alive no matter how dead they are (though they will still make death savings throws lol)

But sadly the builds no longer work but they are still very good I suppose
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3 years ago  ::  Sep 19, 2010 - 1:16PM #8
tylara67
  • Hero Artisan Gold Medalist
Date Joined: Jun 14, 2007
Posts: 819
Gnoob's Tank v3 didn't make the list?
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3 years ago  ::  Sep 19, 2010 - 2:50PM #9
MC-DrowBane
Date Joined: Aug 10, 2010
Posts: 1,260

Sep 19, 2010 -- 1:16PM, tylara67 wrote:

Gnoob's Tank v3 didn't make the list?




Our first submission!  Yes you are correct, this build would make a fine addition.  Any one second that motion?

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3 years ago  ::  Sep 19, 2010 - 3:16PM #10
Auspex7
Date Joined: Mar 31, 2008
Posts: 2,498
I'm blown away that you were able to assemble links to some of these builds so readily. There are things here that aren't on the front page often, or are only linked in collection threads, etc. Some could even be said to be kind of obscure...

Great job with the research, sir.

*edited to add:

things to dig up--

Dr. No, by Ytterbium Dragon
a CB summary of YD's 'Hobgoblin'

LDB's 'Stormwarden', which is probably one of the best known Striker builds here, if not the most known Striker build here.


Fantastic grab picking up Dielzen's "Puppetmaster". That build is way too good to have drawn as little recognition as it has.
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