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Switch to Forum Live View Shifting into Polearm Gamble
3 years ago  ::  Sep 22, 2010 - 5:08PM #171
Charybdis
Date Joined: May 29, 2007
Posts: 389

Sep 22, 2010 -- 4:41PM, Plaguescarred wrote:


Enter means leaving a square to enter another. Cool. It will Trigger an OA for any instance of movement leaving a square to enter another. Except those that specifically prohibit the Trigger of OAs. They'll be exempted.
Voila !



I agree (after some heated discussion in previous posts.

A side-query that someone has yet to answer for me though.

Besides the movement modes that are OA-Immune (Forced movement, Shifting, Teleporting)

What other movement modes DO trigger OA's?

As far as I can see, it's just the basic movement mode of the creature (Walk/Climb/Swim/Fly ) that will trigger OAs for Polearm Gamble

People keep implying that there are other movements that will trigger PG, but I can't for the life of me work out what they are. Any hints from anyone here?

(NOTE: I'm deliberately staying out of the WMS debate. Don't know, it, don't use it, don't have an educated opinion on it)

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3 years ago  ::  Sep 22, 2010 - 5:18PM #172
Nihilus666
Date Joined: Jun 11, 2010
Posts: 69
There's also Crawl, i suppose? Seems like all of 'em.
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3 years ago  ::  Sep 22, 2010 - 5:39PM #173
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,981
Movements that will Trigger an OA are:

Crawl
Run
Walk
Climb
Fly
Swim
Jump

Movement that will not Trigger an OA are:

Shift
Teleport
Forced Movement (Pull,Push,Slide)
Fall

Anything else i missed ?
Yan
Montréal, Canada
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3 years ago  ::  Sep 22, 2010 - 5:49PM #174
Severion1
Date Joined: Feb 17, 2010
Posts: 334

Sep 22, 2010 -- 5:39PM, Plaguescarred wrote:

Movements that will Trigger an OA are:

Crawl
Run
Walk
Climb
Fly
Swim
Jump

Movement that will not Trigger an OA are:

Shift
Teleport
Forced Movement (Pull,Push,Slide)
Fall

Anything else i missed ?


Skipping
Dancing
Cartwheeling
Catapulting
Oozing
Sumersaulting
Hopping
Twirling
Cavorting
Handspringing
Lipskidding
Breakdancing
Krumping
....

I think that's it

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3 years ago  ::  Sep 22, 2010 - 6:04PM #175
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,981
There's 90% of your list that i don't even know what it means ...LOL (I am not english native)

Wait,
Breakdancing will only Trigger an OA if it makes you leave a square to enter another. Standing Up does not Trigger one. Laughing

But i would let a PC get away with Breakdancing as a Shift if he'd do a Moonwalk.
Yan
Montréal, Canada
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3 years ago  ::  Sep 23, 2010 - 10:34AM #176
Papagiorgio
Date Joined: Sep 14, 2007
Posts: 36

Sep 22, 2010 -- 11:36AM, ChaosMage wrote:

Sep 22, 2010 -- 11:26AM, Papagiorgio wrote:

Shifting prevents OA from moving. The OA from polearm gamble isn't triggered/provoked/etc. from moving. It's triggered when an enemy enters an adjacent square. The attack would only need to be melee 1, because the creature is already adjacent to the character when the attack is made. It's not in the process of moving adjacent to you, it's already there. So shifting would provoke from PG, and it would not save the 1st level rogue from feeling the wrath of the prismatic wall. All my opinion btw. As a DM polearm gamble wouldn't concern me.



You have some false premises there.  First, the up to date text in shifting (as it relates to OAs) is "No Opportunity Actions Triggered: Unless the description of an effect says otherwise, shifting doesnt trigger opportunity actions, such as opportunity attacks."  So shifting avoiding OAs isn't somehow limited to "moving;" it can't trigger them at all.
Second, RC defines entering a square as moving into a square.  There's no difference between entering a square and moving.
Third, though I'm not sure how it relates to the discussion at hand, OAs are immediate interrupts; they resolve before their trigger does.  This means that the character isn't adjacent when PG's OA goes off, so you'd need reach to hit him.  (As a side note, this is necessary for OAs based on movement to work at all- if someone triggered an OA by leaving and adjacent square and entering one out of your reach, you wouldn't be able to attack him if your OA happened after his move was resolved).  This is explicitly spelled out in the PHB FAQ:

24. Where is the target of your attack when you make an opportunity attack because of Polearm Gamble?



An opportunity attack interrupts the action that triggers it, so when you make the opportunity attack,  the target is in the square it's leaving, assuming that square is within  your melee reach.







I don't have the RC, so I don't know the exact wording for shift in that book. What I do know is that the purpose of shifting is to avoid incurring OA that you would normally provoke for moving. The PHB errata is quite clear about that. That is the only purpose it serves. The trigger for PG is not IMO movement. Movement is required to fulfill the trigger, but the trigger itself is not movement. You can agree or disagree with this as you see fit, but the idea that a character can simply shift through a prismatic wall and completely avoid it's effects is silly. The triggers for PG and PW are similar, so IMO shifting would still trigger PG. The feat needs some clarification, and it needs to be brought up to speed with the essentials. The RC also should errata shifting to indicate that it only protects one from OA that movement would normally incur. The PHB errata does this already.

http://www.infernaltitans.com/
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3 years ago  ::  Sep 23, 2010 - 11:17AM #177
Severion1
Date Joined: Feb 17, 2010
Posts: 334

Sep 23, 2010 -- 10:34AM, Papagiorgio wrote:

I don't have the RC, so I don't know the exact wording for shift in that book. What I do know is that the purpose of shifting is to avoid incurring OA that you would normally provoke for moving. The PHB errata is quite clear about that. That is the only purpose it serves. The trigger for PG is not IMO movement. Movement is required to fulfill the trigger, but the trigger itself is not movement. You can agree or disagree with this as you see fit, but the idea that a character can simply shift through a prismatic wall and completely avoid it's effects is silly. The triggers for PG and PW are similar, so IMO shifting would still trigger PG. The feat needs some clarification, and it needs to be brought up to speed with the essentials. The RC also should errata shifting to indicate that it only protects one from OA that movement would normally incur. The PHB errata does this already.



That's an argument over an extremely fine distinction.  I agree it would help everyone involved if they added some clarification to Polearm Gamble.  But to be truthful, you can't Enter without Moving.  And Shifting is specifically exempted as a trigger unless explicitly excepted.  The standard for this appears to be supplimental language in a rule describing the excepting case.  And given that you're talking about so fine a point, I still don't think we can reasonably consider the term Enters to even approach that standard.

Btw, if you can tell me how you can shift and enter a square without moving, I'll give you a cookie .

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3 years ago  ::  Sep 23, 2010 - 12:12PM #178
Papagiorgio
Date Joined: Sep 14, 2007
Posts: 36

Sep 23, 2010 -- 11:17AM, Severion1 wrote:

Sep 23, 2010 -- 10:34AM, Papagiorgio wrote:

I don't have the RC, so I don't know the exact wording for shift in that book. What I do know is that the purpose of shifting is to avoid incurring OA that you would normally provoke for moving. The PHB errata is quite clear about that. That is the only purpose it serves. The trigger for PG is not IMO movement. Movement is required to fulfill the trigger, but the trigger itself is not movement. You can agree or disagree with this as you see fit, but the idea that a character can simply shift through a prismatic wall and completely avoid it's effects is silly. The triggers for PG and PW are similar, so IMO shifting would still trigger PG. The feat needs some clarification, and it needs to be brought up to speed with the essentials. The RC also should errata shifting to indicate that it only protects one from OA that movement would normally incur. The PHB errata does this already.



That's an argument over an extremely fine distinction.  I agree it would help everyone involved if they added some clarification to Polearm Gamble.  But to be truthful, you can't Enter without Moving.  And Shifting is specifically exempted as a trigger unless explicitly excepted.  The standard for this appears to be supplimental language in a rule describing the excepting case.  And given that you're talking about so fine a point, I still don't think we can reasonably consider the term Enters to even approach that standard.

Btw, if you can tell me how you can shift and enter a square without moving, I'll give you a cookie .


So should people be allowed to shift through a prismatic wall? Obviously not. The move itself isn't what provokes the attack, touching the wall does. Again moving is required to fulfill the trigger, but not the actual trigger itself. That's just how I see it. I think we are putting too much weight behind the RC description of Shift. They had to errata it in the PHB because people believed that if they shifted they couldn't provoke opportunity attacks from anything they did the rest of the round. There will be something similar for the RC if it doesn't already specify that shifting only applies to OAs from movement.
I never said you can enter a square without moving, you can btw, but that's not what I'm implying.

http://www.infernaltitans.com/
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3 years ago  ::  Sep 23, 2010 - 12:31PM #179
ChaosMage
  • Dragon Slayer
Date Joined: Apr 22, 2001
Posts: 2,838

Sep 23, 2010 -- 12:12PM, Papagiorgio wrote:

Sep 23, 2010 -- 11:17AM, Severion1 wrote:

Sep 23, 2010 -- 10:34AM, Papagiorgio wrote:

I don't have the RC, so I don't know the exact wording for shift in that book. What I do know is that the purpose of shifting is to avoid incurring OA that you would normally provoke for moving. The PHB errata is quite clear about that. That is the only purpose it serves. The trigger for PG is not IMO movement. Movement is required to fulfill the trigger, but the trigger itself is not movement. You can agree or disagree with this as you see fit, but the idea that a character can simply shift through a prismatic wall and completely avoid it's effects is silly. The triggers for PG and PW are similar, so IMO shifting would still trigger PG. The feat needs some clarification, and it needs to be brought up to speed with the essentials. The RC also should errata shifting to indicate that it only protects one from OA that movement would normally incur. The PHB errata does this already.



That's an argument over an extremely fine distinction.  I agree it would help everyone involved if they added some clarification to Polearm Gamble.  But to be truthful, you can't Enter without Moving.  And Shifting is specifically exempted as a trigger unless explicitly excepted.  The standard for this appears to be supplimental language in a rule describing the excepting case.  And given that you're talking about so fine a point, I still don't think we can reasonably consider the term Enters to even approach that standard.

Btw, if you can tell me how you can shift and enter a square without moving, I'll give you a cookie .


So should people be allowed to shift through a prismatic wall? Obviously not. The move itself isn't what provokes the attack, touching the wall does. Again moving is required to fulfill the trigger, but not the actual trigger itself. That's just how I see it. I think we are putting too much weight behind the RC description of Shift. They had to errata it in the PHB because people believed that if they shifted they couldn't provoke opportunity attacks from anything they did the rest of the round. There will be something similar for the RC if it doesn't already specify that shifting only applies to OAs from movement.



Under the current rules, you can absolutely shift through a Prismatic wall and not trigger the Opportunity Action.  Switching shifts to avoid all OActions rather than just OAttacks was a poor decision considering what they've used OActions for, but it is how the rules currently work, even if we both agree that the effect of that rule combined with Prismatic Wall is silly.

The errata to the PHB shift actually made it more powerful, not less.  The original text was "If you shift out of a square adjacent to an enemy, you don’t provoke an opportunity attack."  Under that text, someone with threatening reach or PG could take an OAttack on someone shifting as long as the shift wasn't out of an adjacent square.  The lasted pre-RC text is "Your movement doesn’t provoke opportunity attacks," which avoids any OAttack triggered by movement- and entering a square is definitely movement.  Even under the pre-RC text PG wouldn't work; Prismatic Wall did, because that was an OAction, not an OAttack, and shifts didn't stop OActions at that point.

The reason people are putting weight behind the RC is that it's the latest, most up to date rules source.  It tells us what's officially legal now.  As has been quoted many times, it's text is "No Opportunity Actions Triggered: Unless the description of an effect  says otherwise, shifting doesnt trigger opportunity actions, such as  opportunity attacks."  Again, I agree that it should have said "opportunity attacks" where it says "opportunity actions," so things like Prismatic Wall keep working, but that's what the rule is now.

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3 years ago  ::  Sep 23, 2010 - 12:32PM #180
Severion1
Date Joined: Feb 17, 2010
Posts: 334

Sep 23, 2010 -- 12:12PM, Papagiorgio wrote:

So should people be allowed to  shift through a prismatic wall? Obviously not. The move itself isn't  what provokes the attack, touching the wall does. Again moving is  required to fulfill the trigger, but not the actual trigger itself.  That's just how I see it. I think we are putting too much weight behind  the RC description of Shift. They had to errata it in the PHB because  people believed that if they shifted they couldn't provoke opportunity  attacks from anything they did the rest of the round. There will be  something similar for the RC if it doesn't already specify that shifting  only applies to OAs from movement.
I never said you can enter a square without moving, you can btw, but that's not what I'm implying.



You can't Enter without Moving.  And you can't Move without Entering - at least in the larger sense of 'entering a new state'.  Entering is a byproduct of Moving and as such, when they state you trigger Polearm Gamble when you Enter an adjacent square, Moving is an essential component of that action.  As such, the Shifting rule applies.

I agree - Prismatic Wall should trigger on a shift.  And I imagine we'll see erratta on that.  They're tightening the rules around movement and that's one that deserves attention.

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