|
3 years ago ::
Aug 25, 2010 - 7:53PM
#21
|
|
|
5) Healing. 6 inspiring words per encounter. If we want to spend a feat on Fight On, we get 12 heals/encounter. This is nice. With 6 double-surge dailies in our pocket, and everyone having a Ring of the Dragonborn Emporer, we can pretty much never die. We also won't mention the Reparation Apparatus, a Cincture of Vivacity and Life Thane Rage or Macetail Rage, because that would be rather unfair to our DMs. (In all seriousness, though, I'd recommend maybe two of the guys specialize in healing - things like Strength of Conviction can make a huge difference.)/quote>
Sorry to say that reparation apparatus was rendered completely useless with EPG. Warforged are now "Living Constructs". Reparation Apparatus only effects "constructs." Unfortunately Living Constructs don't count as constructs.
|
|
|
|
3 years ago ::
Aug 25, 2010 - 10:07PM
#22
|
Date Joined:
Jun 20, 2009
|
Look's good to me man, nice jorb.
|
|
|
|
3 years ago ::
Aug 25, 2010 - 10:11PM
#23
|
Date Joined:
Jan 10, 2009
|
This reminds me of King Arthur & The Knights of Justice - I'm totally going to run a one-shot with this concept now.
|
|
|
|
3 years ago ::
Aug 25, 2010 - 11:20PM
#24
|
|
|
Sorry to say that reparation apparatus was rendered completely useless with EPG. Warforged are now "Living Constructs". Reparation Apparatus only effects "constructs." Unfortunately Living Constructs don't count as constructs.
You'd be right, except you're wrong. =)
However, the apparatus is certainly not required - this party of strikers will have more healing available than most parties.
|
|
|
|
3 years ago ::
Aug 25, 2010 - 11:41PM
#25
|
|
|
This is hilarious.
|
|
|
|
3 years ago ::
Aug 26, 2010 - 9:34AM
#26
|
|
|
Multiple Free action charges per round, per Charger?
The limitation is per turn, not per round, which is why the Impromptu Attack things works. One guy goes, charges, and then one other person Impromptu Attacks. Rinse and Repeat on the next turn.
Does the wording of the new Warlord/Barb PP list them as something else, or fail to label them as Free action attacks? I haven't looked at it yet. They're not free action attacks. The warlord spends a standard action to have two adjaent allies charge as an at-will (essentially).
Fantastic fluff. This isn't quite as fun for me as Mr. Stupid, but it's close. I basically only post builds that are 1) strong and 2) amusing (to me, I guess - at least in some way)
If it helps, imagine a poor monster being tackled and pushed 24 times in one round, with lots of kicking-into-the-ribs thrown in just for good measure. Ideally while some sort of funny music is playing.
|
|
|
|
3 years ago ::
Aug 28, 2010 - 8:10PM
#27
|
|
|
This reminds me of King Arthur & The Knights of Justice - I'm totally going to run a one-shot with this concept now.
I recommend you all wear Junior Seau jerseys and yell Boom, Get Out Da Way every time a monster gets tackled twelve times in a row.
|
|
|
|
3 years ago ::
Aug 28, 2010 - 10:36PM
#28
|
Date Joined:
Aug 17, 2007
|
Well done sir, all around. 
|
|
|
|
3 years ago ::
Aug 28, 2010 - 11:31PM
#29
|
Date Joined:
Nov 15, 2005
|
If it helps, imagine a poor monster being tackled and pushed 24 times in one round, with lots of kicking-into-the-ribs thrown in just for good measure. Ideally while some sort of funny music is playing.
This calls for Yakety Sax.
|
|
|
|
2 years ago ::
Dec 12, 2010 - 11:27PM
#30
|
|
|
Updated with errata. Did they fix the core problem with the build (rechargeable double charges)? Nah. They changed the name.
|
|
|