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3 years ago  ::  Aug 26, 2010 - 5:19PM #21
Alphastream1
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Date Joined: Jan 31, 2006
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If I try to step back and be objective, a game like Ravenloft is less geeky. It really is a board game and has wider appeal. I could play it with my non-nerd-adult friends on one of our couples board game nights. I can't do that with LFR, D&D Encounters, etc.

This means that the need for organized play for board games is lessened. Obviously, you want to promote the game so that cool WotC board games get attention and high sales... but do enough people that would buy the Ravenloft set need to have organized play for it? I'm not sure. Now, we may want it because it is cool - this is more likely if it has extra stuff, as others mentioned. Otherwise, the typical WotC customer needs to look at their available playing time and think "what do I want to do?". For some demographics (student, unemployed, not married), the answer may be that they can play everything organized play offers. But, for myself I would need to choose between LFR and Encounters and board games, board games will be my last priority.

For Gamma World, it is a bit different. This is more like D&D and I would welcome a periodic gameday. New scenarios, new rules, all of these could actually be enhanced by a gameday.
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3 years ago  ::  Aug 26, 2010 - 5:33PM #22
goldomark
Date Joined: Feb 23, 2007
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I am realy curious to know how many times we will be able to play this game before we get tied of it. If it's less then 3, why would we have a forum about it?
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3 years ago  ::  Aug 26, 2010 - 10:22PM #23
gold_piece
Date Joined: Jun 4, 2008
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Aug 26, 2010 -- 5:33PM, goldomark wrote:

I am realy curious to know how many times we will be able to play this game before we get tied of it. If it's less then 3, why would we have a forum about it?




Well go over to board game geek forums.  Ravenloft board game is getting about 20 posts per day.  I would think WOTC would want to provide a common forum on their own website.

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3 years ago  ::  Aug 27, 2010 - 8:13AM #24
AgainstOne
Date Joined: Aug 13, 2009
Posts: 360
Chris, i think, as you think, the potential is huge.  I wouldn't go the route of reward cards like LFR and Encounters gives.  For something similar, but unique to organized board game play, consider having the players receive power cards for new cool powers that you can only get by playing in organized play.

As for bonuses for the organizers of such events, perhaps exclusive new scenarios that include new monsters and their corresponding monster cards (like the Grey Hag monster card that was mailed out as the most recent activity reward).
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3 years ago  ::  Aug 27, 2010 - 8:45AM #25
goldomark
Date Joined: Feb 23, 2007
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Aug 26, 2010 -- 10:22PM, gold_piece wrote:

Aug 26, 2010 -- 5:33PM, goldomark wrote:

I am realy curious to know how many times we will be able to play this game before we get tied of it. If it's less then 3, why would we have a forum about it?




Well go over to board game geek forums.  Ravenloft board game is getting about 20 posts per day.  I would think WOTC would want to provide a common forum on their own website.


The game is brand new. What about it in a year?

Some dude once said: "If WotC would put crap in boxes with the DnD logo on them, some people would still call it the best product WotC has made."

Resident Pervert.

Don't flame me for my writen errors, English is my second language.
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3 years ago  ::  Aug 27, 2010 - 11:19PM #26
WotC_Tulach
Date Joined: Jul 17, 2003
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Aug 27, 2010 -- 8:45AM, goldomark wrote:

The game is brand new. What about it in a year?




By this time next year, there will be at least 3 D&D board games. Castle Ravenloft is probably the first of many to come. So any support would wind up rolling into new board games as well.

Chris Tulach
D&D Program Manager
Wizards of the Coast
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3 years ago  ::  Aug 27, 2010 - 11:59PM #27
goldomark
Date Joined: Feb 23, 2007
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Aug 27, 2010 -- 11:19PM, WotC_Tulach wrote:

Aug 27, 2010 -- 8:45AM, goldomark wrote:

The game is brand new. What about it in a year?




By this time next year, there will be at least 3 D&D board games. Castle Ravenloft is probably the first of many to come. So any support would wind up rolling into new board games as well.


Are these games like the old HeroQuest? That game had some support but the interest was rather limited after a while.

Some dude once said: "If WotC would put crap in boxes with the DnD logo on them, some people would still call it the best product WotC has made."

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Don't flame me for my writen errors, English is my second language.
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3 years ago  ::  Aug 28, 2010 - 5:37PM #28
Sans_Serif
Date Joined: Sep 20, 2004
Posts: 154
A resounding "no."

I'm looking forward to Castle Ravenloft.  But no.  I plan on whipping out Castle Ravenloft when there's not enough time or people for an actual D&D game.  I'll buy it at launch from the FLGS.  But no.

I'd like organized play to concentrate of organized play of D&D - not a mutated form of it.  This includes chopping up games into 90 minutes.

I don't really have a problem with the Encounters program either - hell, I've organized and DM'd for it over here.  But that's not my issue.

The issue is organized play abandoning LFR, while the equivalent organized play system the competitors offer is growing.

I'd like to see organized play focus on convention play (not just the big four), and building gaming communities.  Let's say someone tries encounters and likes D&D - that's where they should be moved to something like LFR... and we've done that relatively successfully in my area.  Only now, WotC's marketing wants to concentrate on board games?!?

wth, WotC?  Seriously.... wth?
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3 years ago  ::  Aug 29, 2010 - 2:29AM #29
MerricB
Date Joined: Mar 17, 2001
Posts: 142
Chris, you want me to spend more of my time playing board games?

Well, ok then. It's a tough ask, but I'm up for it!

After running four demo games last weekend of Castle Ravenloft, I'd think it'd be a fascinating game to use as the centrepiece of some Organised Play events. The exact form would be interesting: certainly "beat the new scenario" comes to mind. Have you looked at what Fantasy Flight Games does with its seasons of Arkham Horror? Co-operative games need something more than "Win the game to...", especially as the game has a fair swag of luck involved.

(Dream prize: "I conquered Castle Ravenloft and all I got was this lousy t-shirt!")

Speaking as someone who doesn't live in the biggest D&D centre in the world, I think we'll probably have more combined D&D Game Day + Board Game side event days going on. One really nice thing about the Castle is its play time: if you're early (or late) for a game of the RPG, you can play a game of Castle Ravenloft before the next slot opens up.

(Of course, I'm also eager to see what the new haunts of Betrayal at House on the Hill are like...)

Cheers,
Merric 
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3 years ago  ::  Aug 30, 2010 - 2:35PM #30
mrpopstar
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Date Joined: May 22, 2003
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Aug 24, 2010 -- 6:10PM, WotC_Tulach wrote:

Castle Ravenloft has the makings of a bona-fide hit, and we've been getting a lot of questions about what sort of support Wizards will be providing to the D&D board game line. Since I'm the D&D Organized Play guy, I have a lot of interest in what you think.

Would you like to see Organized Play support the D&D board game line? What kinds of support would you like to see? Post your thoughts here!


I think that organized play support for the boardgames is a GREAT idea!

I know that the students at my institution would be very eager to get involved. Especially if there were incentives along the lines of new player options, new monster minis, new board expansions, and continuing support for new delves. We've had a few student organizations try and forge a D&D group but class schedules, study hours and personal funds always seem to get in the way.

I see these boardgames as the new gateway drug to the Essential D&D experience! (pun intended)

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