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3 years ago  ::  Aug 24, 2010 - 3:49PM #1
EnixDragin
Date Joined: Aug 24, 2010
Posts: 13
.

Got your attention right? Good. Because here is my stand on an issue I  will be discussing on other RPG boards in the near-future, because it's  beginning to get out of line.

My wife teaches in the inner city. She teaches in a high school with 95%  African American children. She is an alumni of TFA and has been hard at  work trying to shorten the education gap in this school, just like all  other TFA members are doing.

In a school like this, where the minorities are both lacking good  education due to both their poverty level and race, they're raised in  their neighborhoods learning only what keeps them surviving in the  streets and are not really taught anything else.

Here is my cue --- I began a D&D Club at the school. After school,  some of the students stay after to learn to play and continue playing  after school. D&D is perfect. It keeps their minds engaged, aids  their reading comprehension, gives them a wide imagination, helps with  their math, supports teamwork, and most importantly, keeps them off streets away from the violence and drugs.

My issues --- the game, even to this day, speaks to a specific  demographic beyond just "geeks" only. It specifically always seems to  speak to "white geeks" only. Which is a damn shame. Since I've been playing for almost 15 years already, and barely see any progress.

For starters, the sort of advertising D&D is streamed, it's not in  places where the non-white geeks would be normally exposed to. That  needs to change.

Maybe if WotC, and other RPG publishers, were to reach out to the   destitute areas of minorities, particularly the hispanics and blacks of   our country, and entice them to , it will kill two birds with one  stone.  More revenue for you, since you are a corporation after all, and   something to aid these kids in keeping off the streets and engaged in   purely mental activities.

But my one issue was this --- the lack of racial diversity in the images  of the D&D pictures. Why am I not seeing dark-skinned dwarves?  Darker skinned elves? The eladrin? Even more important, the HUMANS?! I  see ONE dark-skinned halfling in the 4E Player's Handbook. It looked as  if she was drawn in there as an afterthought. That's it. . I see ONE  sort-of Asian looking half-elf in the Paladin chapter. I continue to see  this trend throughout the books and magazines. Let's not get into the  fact that, well, all the dark-skinned races are considered EVIL  (granted, it's more of a fantasy jet black, obsidian color, but they're  not going to see a difference). Back in 3E, what did we have? A black  female iconic monk and...an astral deva? Two!? Oh, and that one obscure  dude in Lords of Madness, in the prestige class section.

These kids, already in an environment where they are led to believe  white people lead better lives, are more educated, and represent a  pinnacle of success they feel they don't belong in because they are  ostracized by those very same people, see these images and it can tear  them down without you even noticing. Were I a minority, and I looked  through these images to get a feel for the game, I'd notice the  subliminal message of "Look at these HEROIC lightskinned races." and be  just as offended, especially if I ever turned to the Drow Elf or Duergar  pages in another book.

Shall we go to the novels? Name one dark-skinned well known hero that's  NOT Drizz't, is human or dwarf or elf (drow DO NOT count), in the  Forgotten Realms novels? Any hero Chultans or Turmics? Nah. All the are  caucassian, or light-skinned, it seems. Wulfgar, Bruenor, Elminster,  Elaith, Mirt, Halaster, Alustriel...the list never ends. At least  Dragonlance made that progress, the darker-skinned humans were a  sea-faring race (both present and not a stereotype, kudos to the DL  folks!). Heck, I particularly remember the guy that had the silver arm  and crafted the Dragonlances for the war, a memorable character indeed.

It's silly, it's ridiculous, it's a shame, it's downright just wrong!

Step up your game, WotC, and please start to do something about it.  Maybe donating to the poor, inner city schools (and I'm not saying the  one I DM at, I have that taken care of, thank you very much) would help  with your reputation on the matter, for one. And being more diverse with  your artwork will be a BIG help in stifling the image that you only  want a specific demographic to play your game!
Moderated by ORC_Sinister on Aug 24, 2010 - 04:01PM
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3 years ago  ::  Aug 24, 2010 - 3:55PM #2
Cyber-Dave
  • I am a plot device.
Date Joined: Sep 20, 2004
Posts: 9,725
It would be nice to see some more diversified art in the game. I support that request. I don't know what they can do about the dark skinned races being evil anymore, though. They have been a part of the core D&D fluff for so long that to get rid of things like the drow might ruffle some peoples feathers in a bad way (not that I necessarily think it wouldn't be a good move. The race suffers from so much pseudo-latent/implicit racist and sexist imagery that I often find myself trying to avoid its use in my own games).

I mean, I certainly think new campaign settings should do what they can to divorce themselves of that idea! But they seem to already be doing that. The drow in Eberron are not evil. They are just a race of tribal elves on another continent. And the new FR books, despite making the very unfortunate mistake of saying that the drow's dark skin is a result of a curse due to the culture's overall evil tendency, still makes a point of noting that such stereotypes are often false. More and more drow are coming to the surface, and proving that they can be as good and heroic as anyone else (hence them making it a PC race). But simply removing the race completely, however distasteful I happen to find it personally, would probably have many of the game's fans flying into a hysterical rage. Still, at the very least they should try and clean up the race's fluff a little. Removing the claim that their dark skin is a result of their evil nature is a big step that should have happened ages ago. It would be nice if the division between good and evil stopped being so frequently represented by men vs. women as well.

All right. I am off on a tangent now. Back to the hole with me...


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3 years ago  ::  Aug 24, 2010 - 4:00PM #3
mplindustries
Date Joined: Apr 5, 2006
Posts: 3,787
Isn't the wizard girl on the cover of the PHB black?  Isn't the human male racial picture black?  There's also a darker black halfling chick.  Honestly, I kind of thought it was weird that there weren't any white humans, since the human woman was--actually how would you describe her in a world with no Asia?  "A woman of the Ki Power Source?"
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3 years ago  ::  Aug 24, 2010 - 4:05PM #4
ORC_Sinister
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3 years ago  ::  Aug 24, 2010 - 4:06PM #5
Cyber-Dave
  • I am a plot device.
Date Joined: Sep 20, 2004
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Aug 24, 2010 -- 4:00PM, mplindustries wrote:

Isn't the wizard girl on the cover of the PHB black?  Isn't the human male racial picture black?  There's also a darker black halfling chick.  Honestly, I kind of thought it was weird that there weren't any white humans, since the human woman was--actually how would you describe her in a world with no Asia?  "A woman of the Ki Power Source?"




Um, I just checked the front cover of my PHB. I see a white skinned girl with long, black, straight hair. I then looked through all of the race pictures and found a black halfling and an asian human. I did not, however, find a black male picture. I found a white male with short blond hair in full plate armor though... if the picture of the woman on the front cover of the PHB is supposed to be black, or the picture of the male in the human race writeup is supposed to be black, they are the most white-washed black people I have ever seen.

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3 years ago  ::  Aug 24, 2010 - 4:26PM #6
Veleria
Date Joined: Mar 19, 2010
Posts: 1,126
I agree I would like to see more diverse images in player sources although i have to admit there is something to be said for the eye of the beholder. when I look at the PHB1 cover the woman seems Latin to me. I can see how depending on who you know and where you live you might see her as black or white. D&D might benefit from broadening it's racial identity. D&D is a great way to socialize and I would love to see a more diverse crowd at the local conventions. Those whom I have played with in the past who come from radically different backgrounds often bring something unique to a table.
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3 years ago  ::  Aug 24, 2010 - 5:07PM #7
CelticMutt
  • Dragon Slayer
Date Joined: Jul 25, 2007
Posts: 3,016
I wish people would stop going to the PHB1 for this.  Yeah, the PHB isn't that diverse.  Look at the other books.  Every single one of them has people of various ethnicities, more than the PHB1.
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3 years ago  ::  Aug 24, 2010 - 5:17PM #8
billman
Date Joined: Jan 23, 2005
Posts: 13
I'm not convinced that adding ethnic art will bring diversity to this game, but if it might work, I say go for it. I've played D&D for 30+ years in five different states; I've played with a grand total of one black guy, one latino guy, and 3 females (two whites and one latina). Everyone else has been a white male.
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3 years ago  ::  Aug 24, 2010 - 5:23PM #9
Adun_Irving
Date Joined: Apr 23, 2009
Posts: 1,818
I think this has less to do with art and more with outside perceptions. I attend a historically black college, and many of the folks on my campus wouldn't be caught dead doing anything "too white," because of the social stigma attached to this. In minority groups there tends to be even more pressure to fit in and conform than in middle-class white society, so a lot of times people will ignore something that might interest them just because they don't want to be shunned from a social group that contractually accepts them on certain terms, because they're afraid that other groups won't accept them and it's better to be safe and unhappy than unsafe and unhappy.

The original core books said that this was our game too. It doesn't feel like that anymore.

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3 years ago  ::  Aug 24, 2010 - 5:50PM #10
Foxface
Date Joined: Aug 1, 2009
Posts: 2,332
To be fair Adun, these things that are seen as "too white" might not be if the product was presented to minorities at a younger age, as the OP is doing.

The lack of varied ethnicities in the core book makes that introduction potentially harder for disenfranchised minority youth.  So young minorities don't play, and thus the product is relegated to whites, and the cycle continues...

The OP makes a fair point, and more directly "Why not?"  It's not like I, as a middle-class enfranchised male, will be less likely to play if there were more ethnicities represented in the art.  The lack of ethnicity in the art is likely an innocent oversight, but one that is easily corrected.
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