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Switch to Forum Live View ***2011*** Product Release Schedule
2 years ago  ::  Feb 09, 2011 - 7:45AM #101
Tigger11
Date Joined: Jan 8, 2004
Posts: 112

Feb 9, 2011 -- 6:52AM, Alter_Boy wrote:

Where are you getting the dates from?




Drizzt game is on Amazon now with the October Release date.  (and remember Amazon is a much more accurate source of info then WOTC, it always features the cancellations and date moves long before WOTC announces them).   The other two dates are from Mike Mearls at D&D Experience, he said that Heroes of Feywild was coming out in November and the Tiles in December.  Since all WOTC game products come out on the 3rd Tuesday of the month, those are the dates for them.  Critical Hits among other places has the info from D&D Experience.

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2 years ago  ::  Feb 14, 2011 - 10:52AM #102
Tigger11
Date Joined: Jan 8, 2004
Posts: 112

Feb 9, 2011 -- 7:45AM, Tigger11 wrote:

Feb 9, 2011 -- 6:52AM, Alter_Boy wrote:

Where are you getting the dates from?




Drizzt game is on Amazon now with the October Release date.  (and remember Amazon is a much more accurate source of info then WOTC, it always features the cancellations and date moves long before WOTC announces them).   The other two dates are from Mike Mearls at D&D Experience, he said that Heroes of Feywild was coming out in November and the Tiles in December.  Since all WOTC game products come out on the 3rd Tuesday of the month, those are the dates for them.  Critical Hits among other places has the info from D&D Experience.




From EnWorld we have the fall WOTC catalog, which features the dates above plus is claiming BOVD will be released on December 20th as well though I still have a feeling that if they really are going to do concurrent releases for the movie and the book, thats not going to happen.
          -Tig

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2 years ago  ::  Feb 15, 2011 - 7:06AM #103
Alter_Boy
Date Joined: Oct 17, 2007
Posts: 3,823
Updated for new releases and possible release dates in late 2011.
'I have had players complain about having extra rares in a pack. I’ve had players complain about getting free things. I have had players complain because they liked something “too much”.' - Mark Rosewater's Twitter, May 7th, 2013
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2 years ago  ::  Mar 01, 2011 - 7:12AM #104
Alter_Boy
Date Joined: Oct 17, 2007
Posts: 3,823
Updated for novel releases.

See you in 30 days!
'I have had players complain about having extra rares in a pack. I’ve had players complain about getting free things. I have had players complain because they liked something “too much”.' - Mark Rosewater's Twitter, May 7th, 2013
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2 years ago  ::  Mar 09, 2011 - 6:49AM #105
Alter_Boy
Date Joined: Oct 17, 2007
Posts: 3,823
Updated for Driz'zt Boardgame and Heroes of the Feywild.

*Goes back to sleep*
'I have had players complain about having extra rares in a pack. I’ve had players complain about getting free things. I have had players complain because they liked something “too much”.' - Mark Rosewater's Twitter, May 7th, 2013
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2 years ago  ::  Mar 29, 2011 - 7:10AM #106
Congzilla
Date Joined: Jul 8, 2008
Posts: 499
So besides a couple novels is Gamma World dead already?
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2 years ago  ::  Mar 29, 2011 - 8:21AM #107
MajesticMoose
Date Joined: Jul 30, 2003
Posts: 2,102
I think GW was sort of a frankenstein monster to begin with... you know... questionably alive. 

I love it, don't get me wrong, but I don't think it was designed to be an on-going game.  just a series of one shots. 
My Blog, mostly about D&D.

Feb 23, 2011 -- 12:38PM, Leo_the_Rat wrote:

I imagine that Majestic Moose plays a more "A team" type game than most of us.  By that I mean he allows his players to make tanks out of a backyard playground set since the players have more "fun" that way.


Actually I much prefer The Losers.Spoiler: Show

When I and my friends sit down we want a game of heroic fantasy.  Rare is the moment when I have cried out in a video game or RPG "that's unrealistic." (Unless there is no jump button.  Seriously makes me mad, single handedly ruined the N64 zelda series for me, but that's a digression of a digression.)

I mean, we play games with the force in galaxies far, far away, with supernatural horrors, dragons and demi-gods, alternate cosmologies, etc.

Reality and it's effects hold little sway to what makes a Heroic fantasy game fun IMO.

Just repeat after me:

You are not a beautiful or unique snowflake.
You are not how much you've spent on WotC products.
You are not whatever RPG you play.
You are one of tens of thousands of people that spend money on a hobby.
You will not always get what you want
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2 years ago  ::  Mar 29, 2011 - 9:52PM #108
Alter_Boy
Date Joined: Oct 17, 2007
Posts: 3,823
Eh. You could say that about any RPG, really. In 1978, could anyone have guessed D&D would have spawned things like Runepriests and Wardens? It's amazing to see what constant churn will give us.

I could see PHB-like books for Bio origins, Dark origins, and Psi origins. A series of adventures each focusing on one level. A campaign book for the Gamma Terra world, showing every square mile of the world from Australia to Stockholm. A flavour book for each Omega Tech faction, with monsters to fight from them and friendly origins. Gamma World Combat Tiles.

Sadly, I don't see people buying all of that.
'I have had players complain about having extra rares in a pack. I’ve had players complain about getting free things. I have had players complain because they liked something “too much”.' - Mark Rosewater's Twitter, May 7th, 2013
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2 years ago  ::  Mar 30, 2011 - 6:58AM #109
MajesticMoose
Date Joined: Jul 30, 2003
Posts: 2,102
I would.  But I hardly constitute a demographic.

Not anymore than Gary Coleman would have, R.I.P.
My Blog, mostly about D&D.

Feb 23, 2011 -- 12:38PM, Leo_the_Rat wrote:

I imagine that Majestic Moose plays a more "A team" type game than most of us.  By that I mean he allows his players to make tanks out of a backyard playground set since the players have more "fun" that way.


Actually I much prefer The Losers.Spoiler: Show

When I and my friends sit down we want a game of heroic fantasy.  Rare is the moment when I have cried out in a video game or RPG "that's unrealistic." (Unless there is no jump button.  Seriously makes me mad, single handedly ruined the N64 zelda series for me, but that's a digression of a digression.)

I mean, we play games with the force in galaxies far, far away, with supernatural horrors, dragons and demi-gods, alternate cosmologies, etc.

Reality and it's effects hold little sway to what makes a Heroic fantasy game fun IMO.

Just repeat after me:

You are not a beautiful or unique snowflake.
You are not how much you've spent on WotC products.
You are not whatever RPG you play.
You are one of tens of thousands of people that spend money on a hobby.
You will not always get what you want
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2 years ago  ::  Apr 05, 2011 - 7:18AM #110
Alter_Boy
Date Joined: Oct 17, 2007
Posts: 3,823
Updated for new novels.
'I have had players complain about having extra rares in a pack. I’ve had players complain about getting free things. I have had players complain because they liked something “too much”.' - Mark Rosewater's Twitter, May 7th, 2013
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