The Warfiend – Fighter / Tiefling Warfiend / Ceaseless Guardian
Intro Note
This particular build has 2 slightly different version based on a different racial selection. The first build which I believe to be the slightly more power use the Revenant Race to gain a starting better stat array. The second build found in the second post use the Tiefling Race and while it doesn't have the best stat array it is a very functional build which makes full effect of everything a Tiefling brings to the table.
This build uses the following sources: AV - Adventurer's Vault AV 2 - Adventurer's Vault 2 EPG - Eberron Player’s Guide D XXX - Dragon Magazine, issue XXX MP - Martial Power MP 2 - Martial Power 2 PHB - Player's Handbook PHB 2 - Player's Handbook 2 PHB 3 - Player's Handbook 3 PHH 1 - Player's Handbook Heroes: Series 1 PHR: TF - Player's Handbook Races: Tiefling
Gear (Expected GP = 100): Khopesh (AV) (20gp) Scale Armor (PHB) (45gp) Heavy Shield (PHB) (10gp) Javelin (2) (PHB) (5gp Each, 10gp total) Standard adventurer's kit (PHB) (15gp) Total: 100gp
Discussion:
The ability score breakdown will be important for the build. Strength receive most of the points (16 out of 22 each, for a 18 before racial modifiers) because most all of your attack rolls will involve Strength. Constitution takes the majority of the rest (3 of 22, for a 13 before racial modifiers) for some added toughness. Dexterity receives almost as much as Constitution (2 of 22, for a 12 before racial modifiers) for Initiative, Reflex, and Feat Qualification. Finally, Wisdom receives the last point (1 out of 22, for an 11 before racial modifiers) for a bit of extra will defense.
Early on the builds life you play like any other fighter and have most of the same tricks that you would expect for a Sword and Board fighter. You use the Khopesh as you primary weapon due to the racial feat support you have for the weapon, and the fact that it is both a Heavy Blade and Axe makes some option available that would not be otherwise. You pick up Shield Push here to make your Combat Challenge effective at stopping opponent attacks with a push.
At this level you gain Blade Opportunist to help make you more sticky by increasing the accuracy with your OA attacks. You also get Dwarven Armor to help the builds overall toughness, and the first neck slot item to help out your defenses. Finally you get increased maneuverability with the Pass Forward Utility allowing you to more easily position ourselves were you can be most effective.
At this level, we pick up Sweeping blow a nice accurate close burst 1 attack. On the item side of things you pick up Casque of Tactics for a boost to initiative.
Changes: +7 HP +1 to attacks, defenses, and checks Ability Score Boosts: +1 Strength (19), +1 Constitution (16) New Feat: Thurathi Weapon Training (PHR: TF)
At this level you gain the powerful Thurathi Weapon Training Feat that ups your damage by a substantial amount. On the stats side you invest in Strength and Constitution to advance your primary and secondary stat.
Changes: +6 HP New Daily Attack Power: Rain of Steel (PHB)
Magic Items (Expected GP = 4,480): L6 (1,800gp): Iron Armbands of Power (Heroic Tier) (AV) L4 (840gp): Casque of Tactics (Heroic Tier) (AV) L3 (680gp): +1 Inescapable Khopesh (AV) L2 (520gp): +1 Scale Dwarven Armor (PHB) L1 (360gp): +1 Amulet of Protection (PHB) TOTAL: 4,200gp
Discussion:
At this level, Rain of Steel gives you a way to punish enemies adjacent to us helping to get rid of them just that much faster. Meanwhile, the Iron Armbands of Power gives you a very welcome bonus to damage.
Changes: +6 HP +1 to attacks, defenses, and checks New Feat: Helfire Blood (PHB) New Utility Power: Daring Shout (PHH 1)
Magic Items (Expected GP = 6,400): L6 (1,800gp): Iron Armbands of Power (Heroic Tier) (AV) L5 (1,000gp): +1 Flaming Khopesh (PHB) L4 (840gp): Casque of Tactics (Heroic Tier) (AV) L2 (520gp): +1 Scale Dwarven Armor (PHB) L2 (520gp): Khyber Shard of Fiery Depth (EPG) L1 (360gp): +1 Amulet of Protection (PHB) TOTAL: 5,040gp
Discussion:
Here you add in Hellfire blood giving you +1 to hit and damage with fire attacks which thanks to your new Flaming Weapon is all your attacks. You also pick up a Khyber Shard of Fiery Depth for +1 untyped fire damage. You also gain the utility Daring Shout which gives you a encounter based multi-marking and some strong THP which fits wonderfully with this build, or any build for that matter.
At this point you get a boost to Strength to further increase your primary stat meanwhile you put a point into Wisdom to help solidify your will defense for future levels. Meanwhile you pick up Vigilant Justice Style allowing you to use your powerful Brash Strike At-Will on Combat Challenges Instead of a Melee Basic Attack. Finally you upgrade your Neck slot item from a generic Amulet of Protection to the much better Steadfast Amulet. You also upgrade your armor to +2 giving a welcome boost to AC.
Here you gain the powerful daily Thicket of Blades that combined with you solid accuracy can deal strong multi-target damage and makes you more sticky for a round. You then upgrade your Flaming Khopesh to +2 further increasing your accuracy and damage.
Here you pick up Fighters Grit a utility that will help you to shrug off effects that would normally shut your defending ability down. Here you pick up your Weapon Expertise making you accuracy just that much higher. For items you pick up a Diamond Cincture for a bonus to fortitude, and another way to use a Healing Surge when needed.
Okay here your strategy and tactics change a bit as you gain access to Hellfire Retribution. This class feature makes your marks more deadly and allows you to punish people for disobeying your mark with out any action on your part by dealing fire damage based on Constitution to your marked enemies. When you add in Hell Fire of Mepholes cutting through fire resistance and giving out fire vulnerability it makes for a powerful combo. On top of that you gain Tail Trip which makes your Combat Challenges and Opportunity Attacks not only deal solid damage but also knock the target prone. Overall this is the level where the build really begins to take off and separate itself from you run of the mill fighter. For items you pick up an upgrade to your secondary weapon as well as the nice reprisal item Strikebacks.
Changes: +6 HP +1 to attacks, defenses, and checks New Feat: Ubiquitous Shield (D 385) New Utility Power: Infernal Resurgence (MP)
Magic Items (Expected GP = 48,000): L12 (13.000gp): +3 Wyvernscale Dwarven Armor (PHB) L10 (5,000gp): +2 Flaming Khopesh (PHB) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2 L10 (5,000gp): Strikebacks (AV) L8 (3,400gp): +2 Steadfast Amulet (AV) L7 (2,600gp): +2 Farbond Spellblade Khopesh (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) L6 (1,800gp): Iron Armbands of Power (Heroic Tier) (AV)) L4 (840gp): Casque of Tactics (Heroic Tier) (AV) L2 (520gp): Khyber Shard of Fiery Death (Heroic Tier) (EPG) TOTAL: 39,760gp
Discussion:
At this level you pick up an answer to that side effect of Brash Strike in Ubiquitous shield allowing you to ignore the +2 to hit you keep granting your enemies with your combat challenge. With items you upgrade your armor and pick up Boots of the Fencing Master which gives you a nice boost to defense and mobility.
Changes: +7 HP +1 to attacks, defenses, and checks Ability Score Boosts: +1 Strength (22), +1 Constitution (18) New Feat: Heavy Blade Opportunity (PHB)
Magic Items (Expected GP = 80,000): L15 (25,000gp): +3 Flaming Khopesh (PHB) L13 (17,000gp): +3 Steadfast Amulet (AV L12 (13,000gp): +3 Wyvernscale Dwarven Armor (PHB) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): +2 Farbond Spellblade Khopesh (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) L6 (1,800gp): Iron Armbands of Power (Heroic Tier) (AV)) L4 (840gp): Casque of Tactics (Heroic Tier) (AV) L2 (520gp): Khyber Shard of Fiery Death (Heroic Tier) (EPG) TOTAL: 77,560gp
Discussion:
At this level, you bump your main ability score in Strength and continue to push your secondary stat Constitution up to increase your durability, your Hellfire Reprisal damage, and your Brash Strike damage. Speaking of Brash Strike you get to now use it on Opputunity Attacks now as well as you combat challenge attack thanks to your Khopesh. Finally you get the Backlash Tattoo for some solid reprisal when the opponents Bloodies you. You also upgrade your primary weapon for more damage and accuracy.
Changes: +6 HP New Daily Attack Power: Unyielding Avalanche (PHB) (Replaces Thicket of Blades)
Magic Items (Expected GP = 112,000): L15 (25,000gp): +3 Flaming Khopesh (PHB) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L13 (17,000gp): +3 Steadfast Amulet (AV) L12 (13,000gp): +3 Wyvernscale Dwarven Armor (PHB) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): +2 Farbond Spellblade Khopesh (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) L6 (1,800gp): Iron Armbands of Power (Heroic Tier) (AV)) L2 (520gp): Khyber Shard of Fiery Death (Heroic Tier) (EPG) TOTAL: 97,760gp
Discussion:
At this level you add the Unyielding Avalanche daily attack power giving you another way to punish your enemies for staying close to you, and providing you with added healing ability. Finally you upgrade your Casque of Tactics for a bit more initiative.
Changes: +6 HP +1 to attacks, defenses, and checks New Feat: Encouraging Shield (D 385) New Utility Power: Iron Warrior (PHB)
Magic Items (Expected GP = 160,000): L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): +3 Flaming Khopesh (PHB) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L13 (17,000gp): +3 Steadfast Amulet (AV) L12 (13,000gp): +3 Wyvernscale Dwarven Armor (PHB) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): +2 Farbond Spellblade Khopesh (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 153,400gp
Discussion:
At this level you pick up the Encouraging Shield helping to sure up you lower Will Defense. You also upgrade your Iron Armbands of Power and Khyber Shard of Fiery Death for a nice boost to damage. Finally you continue with the trend of increasing durability by pick up the Iron Warrior Utility.
Magic Items (Expected GP = 240,000): L17 (65,000gp): +4 Wyrmscale Dwarven Armor(PHB) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): +3 Flaming Khopesh (PHB) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L13 (17,000gp): +3 Steadfast Amulet (AV) L12 (13,000gp): +3 Farbond Spellblade Khopesh (AV 2) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 215,800gp
Discussion:
Here you do not switch out a power as normal. Nothing on the list works as well as the highly accurate Sweeping Blow you currently have. You also get an upgrade to your armor for more AC and a bit more bonus to Endurance. Finally you upgrade your secondary weapon for better ranged attacks. Also at this level you pick up the Burning Opportunism class feature greatly enhancing your Combat Challenge and Opportunity Attack.
Changes: +7 HP +1 to attacks, defenses, and checks Ability Score Boosts: +1 Strength (23), +1 Constitution (19) New Feat: Armor Specialization: Scale (PHB)
Magic Items (Expected GP = 320,000): L18 (85,000gp): +4 Steadfast Amulet (AV) L17 (65,000gp): +4 Wyrmscale Dwarven Armor (PHB) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): +3 Flaming Khopesh (PHB) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L12 (13,000gp): +3 Farbond Spellblade Khopesh (AV 2) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 283,800gp
Discussion:
At this level you pick up Armor Specialization giving you +1 to AC and eliminates the penalty to movement from your armor. Meanwhile for items you upgrade Steadfast Amulet for higher defenses.
Changes: +6 HP New Daily Attack Power: Battlefield Challenge (MP 2) (Replaces Driving Attack)
Magic Items (Expected GP = 400,000): L20 (125,000gp): +4 Flaming Khopesh (PHB) L18 (85,000gp): +4 Steadfast Amulet (AV) L17 (65,000gp): +4 Wyrmscale Dwarven Armor (PHB) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L12 (13,000gp): +3 Farbond Spellblade Khopesh (AV 2) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 387,800gp
Discussion:
Here you get the powerful Battlefield Challenge allowing you to throw around marks with ease On the items front you upgrade your Khopesh for more accuracy and damage.
Changes: +6 HP +1 to attacks, defenses, and checks New Daily Attack Power: Burning Wraith Strike (MP) New Feat: Paragon Defense (PHB 2)
Magic Items (Expected GP = 560,000): L20 (125,000gp): +4 Flaming Khopesh (PHB) L18 (85,000gp): +4 Steadfast Amulet (AV) L17 (65,000gp): +4 Wyrmscale Dwarven Armor (PHB) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 464,800gp
Discussion:
For items you pick up a Ring of the Dragon Emperor allowing for a nice daily reprisal power as well as a nice bonus to your Close attacks. You also upgrade your secondary weapon to a +4. Finally you pick up Paragon Defense giving you a further boost defenses.
Magic Items (Expected GP = 800,000): L20 (125,000gp): +4 Flaming Khopesh (PHB) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L18 (85,000gp): +4 Steadfast Amulet (AV) L17 (65,000gp): +4 Wyrmscale Dwarven Armor (PHB) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 685,800gp
Discusssion:
Okay so you are finally at the epic tier here you get a big boost to Strength from your Epic Destiny. Meanwhile your passive mark punishment gets a nice boost in the form of Hell’s Burning mark which now has your mark handing out fire vulnerability 5 like candy. You defense gets a boost with switching out Paragon Defense with Robust defense for another +1 to Fortitude, Reflex, and Will. Finally you get some nice upgrades to your items. You start by increasing the tier of you Diamond Cincture. You also add on the Foe Binder ring making the -2 to hit from your marks work even when you enemy uses an Area attack that includes you as a target, and once per day upping the mark penalty to -3 for an encounter or more.
Changes: +6 HP +1 to attacks, defenses, and checks New Feats: Rapid Combat Challenge (D 387), Epic Will (Replaces Encouraging Shield) New Utility Power: Martial Supremacy (D 382)
Magic Items (Expected GP = 1,200,000): L22 (325,000gp): +5 Nagascale Dwarven Armor (PHB) L20 (125,000gp): +4 Flaming Khopesh (PHB) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L18 (85,000gp): +4 Steadfast Amulet (AV) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 945,800gp
Discussion:
At this level, you pick up Rapid Combat Challenge allowing to use your substantial combat challenge attack twice per turn instead of just once. You retrain Encouraging Shield into Epic Will which nets you a +2 bonus to your will defense. For powers you pick up the utility power Martial Supremacy that allows you to reroll your at will and melee basic attack rolls drastically increasing your accuracy. Finally with items you upgrade your armor.
Changes: +6 HP New Encounter Attack Power: Warriors Urging (PHB) (replaces Come and Get it)
Magic Items (Expected GP = 1,600,000): L23 (425,000gp): +5 Steadfast Amulet (AV) L22 (325,000gp): +5 Nagascale Dwarven Armor (PHB) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L20 (125,000gp): +4 Flaming Khopesh (PHB) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 1,597,800gp
Discussion:
Here you upgrade Come and Get it to its big brother power Warrior’s Urging. For items you upgrade the Steadfast Amulet for even more defense boosting, and upgrade your Khyber Shard for a nice damage boost.
Changes: +7 HP +1 to attacks, defenses, and checks Ability Score Boosts: +1 Strength (27), +1 Constitution (21) New Feat: Irresistible Flame (PHB)
Magic Items (Expected GP = 2,100,000): L25 (625,000gp): +5 Flaming Khopesh (PHB) L23 (425,000gp): +5 Steadfast Amulet (AV) L22 (325,000gp): +5 Nagascale Dwarven Armor (PHB) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 2,097,800gp
Discussion:
At this level you pick up Irresistible Flame a feat that allows you to punch through Fire Resistance like it wasn’t even there. Speaking of fire you upgrade your primary weapon for even more accuracy and damage. Finally up bump Strength and Constitution up again.
Changes: +6 HP New Daily Power: Marking Barrage (MP 2) (Replacing Rain of Steel)
Magic Items (Expected GP = 2,800,000): L25 (625,000gp): +5 Flaming Khopesh (PHB) L23 (425,000gp): Eye of Awareness (AV) L23 (425,000gp): +5 Steadfast Amulet (AV) L22 (325,000gp): +5 Nagascale Dwarven Armor (PHB) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 2,513,800gp
Discussion:
Here, you add Marking Barrage to your bag of tricks allowing you to lay down encounter long marks which can make you life much easier. With items you upgrade replace your old Casque of Tactics with an Eye of Awareness which gives you a better boost to Initiative and a bonus to Will Defense. You also pick up Stone of Earth and item that allows you to reroll an attack roll once per day, but now you have to be careful as you have more daily item powers then you can use in a single day.
Changes: +6 HP +1 to attacks, defenses, and checks New Feat: Epic Reflexes (PHB 2) New Utility Power: Always Ready (D 387)
Magic Items (Expected GP = 4,000,000): L26 (1,125,000 gp): Iron Armbands of Power (Epic Tier) (AV) L25 (625,000gp): +5 Flaming Khopesh (PHB) L23 (425,000gp): Eye of Awareness (AV) L23 (425,000gp): +5 Steadfast Amulet (AV) L22 (325,000gp): +5 Nagascale Dwarven Armor (PHB) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 3,594,800gp
Discussion:
At this level you pick up the powerful Always Ready allowing you guaranty that you go first once per day. Meanwhile you get a boost to your Reflex defense with Epic Reflexes. Finally you get a strong bonus to damage from upgrading your Iron Armbands of Power.
Changes: +6 HP New Encounter Attack Power: Cruel Reaper (PHB) (Replaces Come and Get It)
Magic Items (Expected GP = 6,000,000): L27 (1,625,000gp): +6 Elderscale Dwarven Armor (PHB) L26 (1,125,000 gp): Iron Armbands of Power (Epic Tier) (AV) L25 (625,000gp): +5 Flaming Khopesh (PHB) L23 (425,000gp): Eye of Awareness (AV) L23 (425,000gp): +5 Steadfast Amulet (AV) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L22 (325,000gp): +5 Farbond Spellblade Khopesh (AV 2) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 5,154,800gp
Discussion:
At this level you pick up the powerful Cruel Reaper allowing you to close burst 1 attacks to mark enemies with, deal damage, and cut through fire resistance with. For items you upgrade your armor for a final time and your secondary weapon to a +5 Farbond Spellblade.
Changes: +7 HP +1 to attacks, defenses, and checks Ability Score Boosts: +1 Strength (28), +1 Constitution (22) New Feat: Superior Initiative (PHB 3)
Magic Items (Expected GP = 8,000,000): L28 (2,125,000gp): +6 Steadfast Amulet (AV) L27 (1,625,000gp): +6 Elderscale Dwarven Armor (PHB) L26 (1,125,000 gp): Iron Armbands of Power (Epic Tier) (AV) L25 (625,000gp): +5 Flaming Khopesh (PHB) L23 (425,000gp): Eye of Awareness (AV) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L22 (325,000gp): +5 Farbond Spellblade Khopesh (AV 2) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 6,854,800gp
Discussion:
At this level, you cash in on your final ability score investments bumping you primary and secondary stat. For feat you pick up Superior Initiative helping to secure your position closer to the top of the action order. When it comes to items you upgrade your neck slot item for a final time securing your defenses across the board.
Changes: +6 HP New Daily Attack Power: Force of Battle (PHB) (replaces Rain of Steel)
Magic Items (Expected GP = 10,000,000): L30 (3.125,000gp): +6 Flaming Khopesh (PHB)) L28 (2,125,000gp): +6 Steadfast Amulet (AV) L27 (1,625,000gp): +6 Elderscale Dwarven Armor (PHB) L26 (1,125,000 gp): Iron Armbands of Power (Epic Tier) (AV) L23 (425,000gp): Eye of Awareness (AV) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L22 (325,000gp): +5 Farbond Spellblade Khopesh (AV 2) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 9,354,800gp Discussion:
Here you pick up the awesomely powerful Force of Battle allowing you to deal more damage with your attacks as well as punishing those who stand adjacent to you with an At Will attack. Finally you max out your weapon at a +6 leaving you primary slots all maxed out.
Changes: +6 HP +1 to attacks, defenses, and checks New Feat: Epic Reflexes (PHB 2)
Magic Items (Expected GP = 14,625,000): L30 (3,125,000gp): Diamond Cincture (Epic Tier) (AV 2) L30 (3.125,000gp): +6 Flaming Khopesh (PHB) L28 (2,125,000gp): +6 Steadfast Amulet (AV) L27 (1,625,000gp): +6 Elderscale Dwarven Armor (PHB) L27 (1,625,000gp): +6 Farbond Spellblade Khopesh (AV 2) L26 (1,125,000 gp): Iron Armbands of Power (Epic Tier) (AV) L23 (425,000gp): Eye of Awareness (AV) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L19 (105,000gp): Foe Binder Ring (D 381) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 13,654,800gp
Discussion: Well here you are level 30. Enjoy watching you enemies burn as the fall before you.
Build Goal and Tactics
The idea here is to use the Tiefling Warfiend and Tiefling racial support to punish your enemies for daring to attack you allies or yourself. On top of that to make sure that you can stand there and take what ever damage comes your way. To that end you use some of the awesome racial support Tiefling’s have to burn you enemies alive. Now since Tiefling’s Racial stat adjustments don’t match up with what a fighter needs you use the Revenant race to get the racial support with a more favorable stat array.
When it comes to mark punishment you can’t get much better with highly accurate attacks that deal massive amounts of damage, and debuff the enemy with the prone status. This punishment extends to your Opportunity Attacks as well which do nearly as much damage and are drastically more accurate, stop movement, and knock prone. Escaping your wrath is not an easy task for any enemy that cannot teleport, and even then thanks to your passive punishment in Hell’s Retribution they will still feel some of your sting no matter how far they run.
Meanwhile your strong focus on Constitution has made you very tough to take down, and while your defense are not excellent thay are very strong. Overall you are able to take the beating that is coming you way and thanks to your powerful attack you won't have to take it for long.
Questions, thoughts, and comments are welcome.
Special Thanks: Lordduskblade - For his awesome fighter guide, and for the build format. To Everyone - For the awesome community and resources.
The following is the Warfiend that uses the Tiefling Race instead of the Revenant race. It plays a bit differently, but is pretty much the same. Hope you enjoy the build.
This build uses the following sources: AV - Adventurer's Vault AV 2 - Adventurer's Vault 2 EPG - Eberron Player’s Guide D XXX - Dragon Magazine, issue XXX MP - Martial Power MP 2 - Martial Power 2 PHB - Player's Handbook PHB 2 - Player's Handbook 2 PHB 3 - Player's Handbook 3 PHH 1 - Player's Handbook Heroes: Series 1 PHR: TF - Player's Handbook Heroes: Series 1
Gear (Expected GP = 100): Khopesh (AV) (20gp) Scale Armor (PHB) (45gp) Heavy Shield (PHB) (10gp) Javelin (2) (PHB) (5gp Each, 10gp total) Standard adventurer's kit (PHB) (15gp) Total: 100gp
Discussion:
The ability score breakdown will be important for the build. Strength receive most of the points (16 out of 22 each, for a 18 before racial modifiers) because most all of your attack rolls will involve Strength. Constitution takes the majority of the rest (3 of 22, for a 13 before racial modifiers) for some added toughness. Dexterity receives as much as Constitution (3 of 22, for a 13 before racial modifiers) for Initiative, Reflex, and Feat Qualification.
Early on the builds life you play like any other fighter and have most of the same tricks that you would expect for a Sword and Board fighter. You use the Khopesh as you primary weapon due to the racial feat support you have for the weapon, and the fact that it is both a Heavy Blade and Axe makes some option available that would not be otherwise. You pick up Shield Push here to make your Combat Challenge effective at stopping opponent attacks with a push.
At this level you gain Blade Opportunist to help make you more sticky by increasing your accuracy with your OA attacks. You also get Dwarven Armor to help up out the builds overall toughness, and the first neck slot item to help out your defenses. Finally you get increased maneuverability with the Pass Forward Utility allowing you to more easily position ourselves were you can be most effective.
At this level, we pick up Sweeping blow a nice accurate close burst 1 attack. On the item side of things we pick up Casque of Tactics to help our initiative.
Changes: +7 HP +1 to attacks, defenses, and checks Ability Score Boosts: +1 Strength (19), +1 Constitution (14) New Feat: Thurathi Weapon Training (PHR: TF)
At this level you gain the powerful Thurathi Weapon Training Feat that ups your damage by a substantial amount. On the stats side you invest in Strength and Constitution to advance your primary and secondary stats.
Changes: +6 HP New Daily Attack Power: Rain of Steel (PHB)
Magic Items (Expected GP = 4,480): L6 (1,800gp): Iron Armbands of Power (Heroic Tier) (AV) L4 (840gp): Casque of Tactics (Heroic Tier) (AV) L3 (680gp): +1 Inescapable Khopesh (AV) L2 (520gp): +1 Scale Dwarven Armor (PHB) L1 (360gp): +1 Amulet of Protection (PHB) TOTAL: 4,200gp
Discussion:
At this level, Rain of Steel gives you a way to punish enemies adjacent to us helping to get rid of them just that much faster. Meanwhile, the Iron Armbands of Power gives you a very welcome bonus to damage.
Changes: +6 HP +1 to attacks, defenses, and checks New Feat: Helfire Blood (PHB) New Utility Power: Daring Shout (PHH 1)
Magic Items (Expected GP = 6,400): L6 (1,800gp): Iron Armbands of Power (Heroic Tier) (AV) L5 (1,000gp): +1 Flaming Khopesh (PHB) L4 (840gp): Casque of Tactics (Heroic Tier) (AV) L2 (520gp): +1 Scale Dwarven Armor (PHB) L2 (520gp): Khyber Shard of Fiery Depth (EPG) L1 (360gp): +1 Amulet of Protection (PHB) TOTAL: 5,040gp
Discussion:
Here you add in Hellfire blood giving you +1 to hit and damage with fire attacks which thanks to your new Flaming Weapon is all your attacks. You also pick up a Khyber Shard of Fiery Depth for +1 untyped fire damage. You also gain the utility Daring Shout which gives you a encounter based multi-marking and some strong THP which fits wonderfully with this build, or any build for that matter.
At this point you get a boost to Strength to further increase your primary stat meanwhile you put a point into Wisdom to help solidify your will defense for future levels. Meanwhile you pick up Vigilant Justice Style allowing you to use your powerful Brash Strike At-Will on Combat Challenges Instead of a Melee Basic Attack. Finally you upgrade your Neck slot item from a generic Amulet of Protection to the much better Steadfast Amulet. You also upgrade your armor to +2 giving a welcome boost to AC.
Here you gain the powerful daily Thicket of Blades that combined with you solid accuracy can deal strong multi-target damage and makes you more sticky for a round. You then upgrade your Flaming Khopesh to +2 further increasing your accuracy and damage.
Here you pick up Fighters Grit a utility that will help you to shrug off effects that would normally shut your defending ability down. Here you pick up your Weapon Expertise making you accuracy just that much higher. For items you pick up a Diamond Cincture for a bonus to fortitude, and another way to use a Healing Surge when needed.
Okay here your strategy and tactics change a bit as you gain access to Hellfire Retribution. This class feature makes your marks more deadly and allows you to punish people for disobeying your mark with out any action on your part by dealing fire damage based on Constitution to your marked enemies. When you add in Hell Fire of Mepholes cutting through fire resistance and giving out fire vulnerability it makes for a powerful combo. On top of that you gain Tail Trip which makes your Combat Challenges and Opportunity Attacks not only deal solid damage but also knock the target prone. Overall this is the level where the build really begins to take off and separate itself from you run of the mill fighter. For items you pick up an upgrade to your secondary weapon as well as the nice reprisal item Strikebacks.
Changes: +6 HP +1 to attacks, defenses, and checks New Feat: Wrath of the Crimson Legion (D 381) New Racial Power: Ubiquitous Shield (D 385) New Utility Power: Infernal Resurgence (MP)
Magic Items (Expected GP = 48,000): L12 (13.000gp): +3 Wyvernscale Dwarven Armor (PHB) L10 (5,000gp): +2 Flaming Khopesh (PHB) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2 L10 (5,000gp): Strikebacks (AV) L8 (3,400gp): +2 Steadfast Amulet (AV) L7 (2,600gp): +2 Farbond Spellblade Khopesh (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) L6 (1,800gp): Iron Armbands of Power (Heroic Tier) (AV)) L4 (840gp): Casque of Tactics (Heroic Tier) (AV) L2 (520gp): Khyber Shard of Fiery Death (Heroic Tier) (EPG) TOTAL: 39,760gp
Discussion:
At this level you pick up an answer to that side effect of Brash Strike in Ubiquitous shield allowing you to ignore the +2 to hit you keep granting your enemies with your combat challenge. With items you upgrade your armor and pick up Boots of the Fencing Master which gives you a nice boost to defense and mobility.
Changes: +7 HP +1 to attacks, defenses, and checks Ability Score Boosts: +1 Strength (22), +1 Constitution (16) New Feat: Heavy Blade Opportunity (PHB)
Magic Items (Expected GP = 80,000): L15 (25,000gp): +3 Flaming Khopesh (PHB) L13 (17,000gp): +3 Steadfast Amulet (AV L12 (13,000gp): +3 Wyvernscale Dwarven Armor (PHB) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): +2 Farbond Spellblade Khopesh (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) L6 (1,800gp): Iron Armbands of Power (Heroic Tier) (AV)) L4 (840gp): Casque of Tactics (Heroic Tier) (AV) L2 (520gp): Khyber Shard of Fiery Death (Heroic Tier) (EPG) TOTAL: 77,560gp
Discussion:
At this level, you bump your main ability score in Strength and continue to push your secondary stat Constitution up to increase your durability, your Hellfire Reprisal damage, and your Brash Strike damage. Speaking of Brash Strike you get to now use it on Opputunity Attacks now as well as you combat challenge attack thanks to your Khopesh. Finally you get the Backlash Tattoo for some solid reprisal when the opponents Bloodies you. You also upgrade your primary weapon for more damage and accuracy.
Changes: +6 HP New Daily Attack Power: Unyielding Avalanche (PHB) (Replaces Thicket of Blades)
Magic Items (Expected GP = 112,000): L15 (25,000gp): +3 Flaming Khopesh (PHB) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L13 (17,000gp): +3 Steadfast Amulet (AV) L12 (13,000gp): +3 Wyvernscale Dwarven Armor (PHB) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): +2 Farbond Spellblade Khopesh (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) L6 (1,800gp): Iron Armbands of Power (Heroic Tier) (AV)) L2 (520gp): Khyber Shard of Fiery Death (Heroic Tier) (EPG) TOTAL: 97,760gp
Discussion:
At this level you add the Unyielding Avalanche daily attack power giving you another way to punish your enemies for staying close to you, and providing you with added healing ability. Finally you upgrade your Casque of Tactics for a bit more initiative.
Changes: +6 HP +1 to attacks, defenses, and checks New Feat: Encouraging Shield (D 385) New Utility Power: Iron Warrior (PHB)
Magic Items (Expected GP = 160,000): L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): +3 Flaming Khopesh (PHB) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L13 (17,000gp): +3 Steadfast Amulet (AV) L12 (13,000gp): +3 Wyvernscale Dwarven Armor (PHB) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): +2 Farbond Spellblade Khopesh (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 153,400gp
Discussion:
At this level you pick up the Encouraging Shield helping to sure up you lower Will Defense. You also upgrade your Iron Armbands of Power and Khyber Shard of Fiery Death for a nice boost to damage. Finally you continue with the trend of increasing durability by pick up the Iron Warrior Utility.
Magic Items (Expected GP = 240,000): L17 (65,000gp): +4 Wyrmscale Dwarven Armor(PHB) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): +3 Flaming Khopesh (PHB) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L13 (17,000gp): +3 Steadfast Amulet (AV) L12 (13,000gp): +3 Farbond Spellblade Khopesh (AV 2) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 215,800gp
Discussion:
Here you do not switch out a power as normal. Nothing on the list works as well as the highly accurate Sweeping Blow you currently have. You also get an upgrade to your armor for more AC and a bit more bonus to Endurance. Finally you upgrade your secondary weapon for better ranged attacks. Also at this level you pick up the Burning Opportunism class feature greatly enhancing your Combat Challenge and Opportunity Attack.
Changes: +7 HP +1 to attacks, defenses, and checks Ability Score Boosts: +1 Strength (23), +1 Constitution (17) New Feat: Armor Specialization: Scale (PHB)
Magic Items (Expected GP = 320,000): L18 (85,000gp): +4 Steadfast Amulet (AV) L17 (65,000gp): +4 Wyrmscale Dwarven Armor (PHB) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): +3 Flaming Khopesh (PHB) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L12 (13,000gp): +3 Farbond Spellblade Khopesh (AV 2) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 283,800gp
Discussion:
At this level you pick up Armor Specialization giving you +1 to AC and eliminates the penalty to movement from your armor. Meanwhile for items you upgrade Steadfast Amulet for higher defenses.
Changes: +6 HP New Daily Attack Power: Battlefield Challenge (MP 2) (Replaces Driving Attack)
Magic Items (Expected GP = 400,000): L20 (125,000gp): +4 Flaming Khopesh (PHB) L18 (85,000gp): +4 Steadfast Amulet (AV) L17 (65,000gp): +4 Wyrmscale Dwarven Armor (PHB) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L12 (13,000gp): +3 Farbond Spellblade Khopesh (AV 2) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 387,800gp
Discussion:
Here you get the powerful Battlefield Challenge allowing you to throw around marks with ease On the items front you upgrade your Khopesh for more accuracy and damage.
Changes: +6 HP +1 to attacks, defenses, and checks New Daily Attack Power: Burning Wraith Strike (MP) New Feat: Paragon Defense (PHB 2)
Magic Items (Expected GP = 560,000): L20 (125,000gp): +4 Flaming Khopesh (PHB) L18 (85,000gp): +4 Steadfast Amulet (AV) L17 (65,000gp): +4 Wyrmscale Dwarven Armor (PHB) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Diamond Cincture (Heroic Tier) (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 464,800gp
Discussion:
For items you pick up a Ring of the Dragon Emperor allowing for a nice daily reprisal power as well as a nice bonus to your Close attacks. You also upgrade your secondary weapon to a +4. Finally you pick up Paragon Defense giving you a further boost defenses.
Magic Items (Expected GP = 800,000): L20 (125,000gp): +4 Flaming Khopesh (PHB) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L18 (85,000gp): +4 Steadfast Amulet (AV) L17 (65,000gp): +4 Wyrmscale Dwarven Armor (PHB) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 685,800gp
Discusssion:
Okay so you are finally at the epic tier here you get a big boost to Strength from your Epic Destiny. Meanwhile your passive mark punishment gets a nice boost in the form of Hell’s Burning mark which now has your mark handing out fire vulnerability 5 like candy. You defense gets a boost with switching out Paragon Defense with Robust defense for another +1 to Fortitude, Reflex, and Will. Finally you get some nice upgrades to your items. You start by increasing the tier of you Diamond Cincture. You also add on the Foe Binder ring making the -2 to hit from your marks work even when you enemy uses an Area attack that includes you as a target, and once per day upping the mark penalty to -3 for an encounter or more.
Changes: +6 HP +1 to attacks, defenses, and checks New Feats: Rapid Combat Challenge (D 387), Epic Will (Replaces Encouraging Shield) New Utility Power: Martial Supremacy (D 382)
Magic Items (Expected GP = 1,200,000): L22 (325,000gp): +5 Nagascale Dwarven Armor (PHB) L20 (125,000gp): +4 Flaming Khopesh (PHB) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L18 (85,000gp): +4 Steadfast Amulet (AV) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L12 (13,000gp): Khyber Shard of Fiery Death (Paragon Tier) (EPG) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 945,800gp
Discussion:
At this level, you pick up Rapid Combat Challenge allowing to use your substantial combat challenge attack twice per turn instead of just once. You retrain Encouraging Shield into Epic Will which nets you a +2 bonus to your will defense. For powers you pick up the utility power Martial Supremacy that allows you to reroll your at will and melee basic attack rolls drastically increasing your accuracy. Finally with items you upgrade your armor.
Changes: +6 HP New Encounter Attack Power: Warriors Urging (PHB) (replaces Come and Get it)
Magic Items (Expected GP = 1,600,000): L23 (425,000gp): +5 Steadfast Amulet (AV) L22 (325,000gp): +5 Nagascale Dwarven Armor (PHB) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L20 (125,000gp): +4 Flaming Khopesh (PHB) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 1,597,800gp
Discussion:
Here you upgrade Come and Get it to its big brother power Warrior’s Urging. For items you upgrade the Steadfast Amulet for even more defense boosting, and upgrade your Khyber Shard for a nice damage boost.
Changes: +7 HP +1 to attacks, defenses, and checks Ability Score Boosts: +1 Strength (27), +1 Constitution (19) New Feat: Irresistible Flame (PHB)
Magic Items (Expected GP = 2,100,000): L25 (625,000gp): +5 Flaming Khopesh (PHB) L23 (425,000gp): +5 Steadfast Amulet (AV) L22 (325,000gp): +5 Nagascale Dwarven Armor (PHB) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L14 (21,000gp): Casque of Tactics (Paragon Tier) (AV) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 2,097,800gp
Discussion:
At this level you pick up Irresistible Flame a feat that allows you to punch through Fire Resistance like it wasn’t even there. Speaking of fire you upgrade your primary weapon for even more accuracy and damage. Finally up bump Strength and Constitution up again.
Changes: +6 HP New Daily Power: Marking Barrage (MP 2) (Replacing Rain of Steel)
Magic Items (Expected GP = 2,800,000): L25 (625,000gp): +5 Flaming Khopesh (PHB) L23 (425,000gp): Eye of Awareness (AV) L23 (425,000gp): +5 Steadfast Amulet (AV) L22 (325,000gp): +5 Nagascale Dwarven Armor (PHB) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L16 (45,000gp): Iron Armbands of Power (Paragon Tier) (AV) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 2,513,800gp
Discussion:
Here, you add Marking Barrage to your bag of tricks allowing you to lay down encounter long marks which can make you life much easier. With items you upgrade replace your old Casque of Tactics with an Eye of Awareness which gives you a better boost to Initiative and a bonus to Will Defense. You also pick up Stone of Earth and item that allows you to reroll an attack roll once per day, but now you have to be careful as you have more daily item powers then you can use in a single day.
Changes: +6 HP +1 to attacks, defenses, and checks New Feat: Epic Reflexes (PHB 2) New Utility Power: Always Ready (D 387)
Magic Items (Expected GP = 4,000,000): L26 (1,125,000 gp): Iron Armbands of Power (Epic Tier) (AV) L25 (625,000gp): +5 Flaming Khopesh (PHB) L23 (425,000gp): Eye of Awareness (AV) L23 (425,000gp): +5 Steadfast Amulet (AV) L22 (325,000gp): +5 Nagascale Dwarven Armor (PHB) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L17 (65,000gp): +4 Farbond Spellblade Khopesh (AV 2) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 3,594,800gp
Discussion:
At this level you pick up the powerful Always Ready allowing you guaranty that you go first once per day. Meanwhile you get a boost to your Reflex defense with Epic Reflexes. Finally you get a strong bonus to damage from upgrading your Iron Armbands of Power.
Changes: +6 HP New Encounter Attack Power: Cruel Reaper (PHB) (Replaces Come and Get It)
Magic Items (Expected GP = 6,000,000): L27 (1,625,000gp): +6 Elderscale Dwarven Armor (PHB) L26 (1,125,000 gp): Iron Armbands of Power (Epic Tier) (AV) L25 (625,000gp): +5 Flaming Khopesh (PHB) L23 (425,000gp): Eye of Awareness (AV) L23 (425,000gp): +5 Steadfast Amulet (AV) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L22 (325,000gp): +5 Farbond Spellblade Khopesh (AV 2) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 5,154,800gp
Discussion:
At this level you pick up the powerful Cruel Reaper allowing you to close burst 1 attacks to mark enemies with, deal damage, and cut through fire resistance with. For items you upgrade your armor for a final time and your secondary weapon to a +5 Farbond Spellblade.
Changes: +7 HP +1 to attacks, defenses, and checks Ability Score Boosts: +1 Strength (28), +1 Constitution (20) New Feat: Superior Initiative (PHB 3)
Magic Items (Expected GP = 8,000,000): L28 (2,125,000gp): +6 Steadfast Amulet (AV) L27 (1,625,000gp): +6 Elderscale Dwarven Armor (PHB) L26 (1,125,000 gp): Iron Armbands of Power (Epic Tier) (AV) L25 (625,000gp): +5 Flaming Khopesh (PHB) L23 (425,000gp): Eye of Awareness (AV) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L22 (325,000gp): +5 Farbond Spellblade Khopesh (AV 2) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 6,854,800gp
Discussion:
At this level, you cash in on your final ability score investments bumping you primary and secondary stat. For feat you pick up Superior Initiative helping to secure your position closer to the top of the action order. When it comes to items you upgrade your neck slot item for a final time securing your defenses across the board.
Changes: +6 HP New Daily Attack Power: Force of Battle (PHB) (replaces Rain of Steel)
Magic Items (Expected GP = 10,000,000): L30 (3.125,000gp): +6 Flaming Khopesh (PHB)) L28 (2,125,000gp): +6 Steadfast Amulet (AV) L27 (1,625,000gp): +6 Elderscale Dwarven Armor (PHB) L26 (1,125,000 gp): Iron Armbands of Power (Epic Tier) (AV) L23 (425,000gp): Eye of Awareness (AV) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L22 (325,000gp): +5 Farbond Spellblade Khopesh (AV 2) L20 (125,000gp): Diamond Cincture (Paragon Tier) (AV 2) L19 (105,000gp): Foe Binder Ring (D 381) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 9,354,800gp Discussion:
Here you pick up the awesomely powerful Force of Battle allowing you to deal more damage with your attacks as well as punishing those who stand adjacent to you with an At Will attack. Finally you max out your weapon at a +6 leaving you primary slots all maxed out.
Changes: +6 HP +1 to attacks, defenses, and checks New Feat: Axe Mastery (PHB)
Magic Items (Expected GP = 14,625,000): L30 (3,125,000gp): Diamond Cincture (Epic Tier) (AV 2) L30 (3.125,000gp): +6 Flaming Khopesh (PHB) L28 (2,125,000gp): +6 Steadfast Amulet (AV) L27 (1,625,000gp): +6 Elderscale Dwarven Armor (PHB) L27 (1,625,000gp): +6 Farbond Spellblade Khopesh (AV 2) L26 (1,125,000 gp): Iron Armbands of Power (Epic Tier) (AV) L23 (425,000gp): Eye of Awareness (AV) L22 (325,000gp): Khyber Shard of Fiery Death (Epic Tier) (EPG) L19 (105,000gp): Foe Binder Ring (D 381) L15 (25,000gp): Ring of the Dragon Emperor (AV) L12 (13.000gp): Stone of Earth (AV 2) L10 (5,000gp): Strikebacks (AV) L9 (4,200gp): Backlash Tattoo (AV 2) L7 (2,600gp): Boots of the Fencing Master (AV) TOTAL: 13,654,800gp
Discussion: Well here you are level 30. Enjoy watching you enemies burn as the fall before you.
Build Goal and Tactics
The idea here is to use the Tiefling Warfiend and Tiefling racial support to punish your enemies for daring to attack you allies or yourself. This build employs the dual nature of its primary weapon the Khopesh allowing it to replaces it MBAs on OA attacks, and CC attacks with the more powerful Brash Strike. This combined with the punishment features of the Warfiend PP makes the builds OA and CC attacks something to be feared easily.
On the other side of the equation the build gets nice mileage out of Infernal Wrath to punish any enemy who would dare attack it. This combines with the other punishment base items it has to make this build able to respond to being attacked multiple times through out a given encounter with out much effort. Meanwhile the builds powerful fire based attacks easily cut down any enemies left standing. Overall this build compares well with the Revenant version losing only a little bit of accuracy in OA attacks, and a bit of base DPR for the ability to not only punish those who attack you allies but to also punish those who would dare to attack you.
A big part of a Fighter's effectiveness is how powerful their mark punishment is, so we will be looking at this build's Combat Challenge and opportunity attacks to determine how powerful the disincentive for disobeying the Fighter is. With this build we also incorporates some passive mark effects with Hellfire Retribution and Hell’s Burning Mark which effects it’s ability to control the battlefield and stack with its standard Combat Challenge attacks
Melee Basic Attack: +19 vs. AC Hit: 1d8+20 fire damage, and the target is knocked prone, and has its fire resistance reduced by 5. Critical:Hit: 2d6+28 fire damage, and the target is knocked prone, and has its fire resistance reduced by 5.
Melee Basic Attack: +30 vs. AC Hit: 2d8+36 fire damage, and the target is knocked prone, and has its fire resistance reduced by 5. Critical: 4d6+52 fire damage, and the target is knocked prone, and has its fire resistance reduced by 5.
Melee Basic Attack: +39 vs. AC Hit: 2d8+46 fire damage, and the attack ignores up to 20 points of the targets fire resistance, target is knocked prone, and has its fire resistance reduced by 5. Critical: 6d6+62 fire damage, and the attack ignores up to 20 points of the targets fire resistance, target is knocked prone, and has its fire resistance reduced by 5.
Melee Basic Attack: +21 vs. AC Hit: 1d8+20 fire damage, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends Critical: 2d6+28 fire damage, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends.
Melee Basic Attack: +35 vs. AC Hit: 2d8+36 fire damage, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends. Critical: 4d6+52 fire damage, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends.
Melee Basic Attack: +44 vs. AC Hit: 2d8+46 fire damage, you ignore up to 20 points of the targets fire resistance, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends. Critical: 6d6+62 damage, you ignore up to 20 points of the targets fire resistance, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends.
Melee Basic Attack: +19 vs. AC Hit: 1d8+19 fire damage, and the target is knocked prone, and has its fire resistance reduced by 5. Critical:Hit: 2d6+27 fire damage, and the target is knocked prone, and has its fire resistance reduced by 5.
Melee Basic Attack: +30 vs. AC Hit: 2d8+34 fire damage, and the target is knocked prone, and has its fire resistance reduced by 5. Critical: 4d6+50 fire damage, and the target is knocked prone, and has its fire resistance reduced by 5.
Melee Basic Attack: +39 vs. AC Hit: 2d8+44 fire damage, and the attack ignores up to 20 points of the targets fire resistance, target is knocked prone, and has its fire resistance reduced by 5. Critical: 6d6+60 fire damage, and the attack ignores up to 20 points of the targets fire resistance, target is knocked prone, and has its fire resistance reduced by 5.
Melee Basic Attack: +20 vs. AC Hit: 1d8+19 fire damage, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends Critical: 2d6+28 fire damage, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends.
Melee Basic Attack: +34 vs. AC Hit: 2d8+34 fire damage, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends. Critical: 4d6+50 fire damage, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends.
Melee Basic Attack: +43 vs. AC Hit: 2d8+44 fire damage, you ignore up to 20 points of the targets fire resistance, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends. Critical: 6d6+60 damage, you ignore up to 20 points of the targets fire resistance, the target is knocked prone, has its fire resistance reduced by 5 and the target’s movement ends.
Fun build...I have been thinking about a good way to make a fighter tiefling build work as well. I will look over in more detail when I have more time...but one thing I found with a melee build is that Turathi Weapon training is not as effective as I hoped due to the weapon selection.
The -1 to attack with the kopesh may not be worth the damage gain of +1 over weapon focus for a longsword. Also since you need to use a flaming weapon, you cannot take advantage of some of the axe weapons (like rending)
Just using simple math: Longsword with Weapon Focus- 65% to hit with 40 Damage potential=26 DPR Kopesh with Turathi Weapon Training - 60% with 41 Damage Potential=24.6
I am looking forward to reading additional comments.
Let the righteous smite me; it shall be a kindness: and let him reprove me; it shall be an excellent oil, which shall not break my head: for yet my prayer also shall be in their calamities. Psalm 141:5
Would Revenant Tiefling work? It seems like Int is your dump stat so it looks like +2 Con would be pretty useful. I am not sure how valuable you find Infernal Wrath and Bloodhunt though...
Some thing to note. "When you add in Hellfire of Mepholes cutting through fire resistance and giving out fire vulnerability it makes for a powerful combo."
Hellfire doesn't work that way any more it was errattaed back in july(not sure if this is correct) to no longer give vulnerability it just cuts through fire resistance.
It looks like Hell's Burning Mark is applying the Fire vulnerability, not Hellfire of Mephostles.
O didn't see that i only looked at his 11th level snap shot which mentions the quote i had. Though i agree at 21st level he can get fire vuln that way.
Yes I could use a long sword to potentially generate more DPR but I do actually use the dual Heavyblade and Axe feature of the Khopesh in the build to great effect. Picking up Blade Oppurtunist to fix my OA attacks and Brash Strike to make great single target damage and a couple other things that I play off of that help the build out. Also do your DPR calculations take the brutal 1 property into acount?
@VonLazuli
Yes a Revenant Tiefling would work and possibly be better overall. I went with the actual race as I just generally don't like the flavor of the Revenant for most campaigns and I would also lose on out my Racial Power Paladin's Wrath which is just is awesome
@Chosenofragnarok
You are correct I caught the errata later in the build process and forgot to update it is still a very useful feat for the build helping to make sure it fire centric damage doesn't get stuffed by resistence.
@jtaylor
Yep Hell's Burning mark give the enemies fire vulnerability for the build to exploit.
@Isenhertz
I definatly looked at Secrets of Belial, but didn't feel the need to switch up the builds utilities. While the build definatly has some striker leanings it is a Primary Defender first and foremost. Also from a DPR perspective I like Martial Supremacy for its ability to drasticly effect my accuracy each and ever combat.