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2 years ago ::
Dec 06, 2010 - 3:10AM
#31
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Date Joined:
Sep 19, 2010
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Toughness, Virtuous Recovery and Paragon/Robust Defenses, I believe.
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2 years ago ::
Dec 06, 2010 - 9:06AM
#32
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Date Joined:
Nov 16, 2010
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I'm planning on taking all of the defense feats I can get my hands on, so Im skipping the Imp defenses and going straight to superior xxx. I've got the con/dex/cha to qualify for all 3 (dex is for the agile armor later on).
Also had a question about level 6 or 7, says +11 HP. Was there toughness in there and it was removed or something?
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2 years ago ::
Dec 17, 2010 - 10:21AM
#33
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Found this through the link in Litigation's signature. Very nice.
My only quibble is that I think Honored Foe is less useful than Virtuous Recovery, as you're going to start each fight with a mass tHP buffer from Virtue anyway.
I've been playing a nearly identical character, from 1st level to (currently) 14th, and I can say that it is highly effective. The combination of mass sanctioning and being incredibly tough is great. Unless you're the DM. Heh.
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2 years ago ::
Dec 17, 2010 - 11:46AM
#34
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Date Joined:
Mar 17, 2009
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I'm currently playing a build very similar to this in a Dark Sun campaign (my back-story led the DM to suggest that I play a Dragonborn Pally... we're working with a different source for the "divine" power).
For theme, the obvious choice was Gladiator.
I've been debating switching out Dragon Breath for Dragonfear to free up a couple feats, and still impose a "mark-like" penalty to a larger area. I would lose out on the punishment, but it would effect more targets. I just wish that the feats that worked with "Dragon Breath" would work for "Dragonborn racial power" instead... so that it could be recharged/used with Draconic Challenge/etc...
Any thoughts on using the Gladiator Champion PP instead of Questing Knight?
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2 years ago ::
Dec 23, 2010 - 1:32PM
#35
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Date Joined:
Jun 24, 2010
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I actually think that Dragonfear might be better than Dragon Breath here and here is my reasoning:
- Dragonfear is a burst 5 (burst 10 at Lv21) and compared to Dragon Breath's blast 3 can potentially hit more enemies in one go.
- Dragonfear uses Charisma, your highest stat, for the attack and attacks Will which might be better depending on who is being hit. Also only hit enemies so you teammates won't have to worry about being in the cross-fire.
- Dragonfear has a lot of the same feat support this build uses for Dragon Breath. Draconic Guardian is the same as Draconic Challenge except it only marks those it hits and Dragon's Rejuvination is Dragonfear's Draconic Restoration that it is available at Paragon!
So with this, do you think Dragonfear is at the very least a possibility? Either way I believe that Dragonfear at least deserves some kind of variant.
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2 years ago ::
Dec 23, 2010 - 1:46PM
#36
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Date Joined:
Jun 10, 2008
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You can't punish Dragonfear's marks, though, and the feat support for Divine Sanction wouldn't apply, either.
Also, while Dragon Breath Sanctions even on a miss, Dragonfear has to hit to mark. And since Dragonfear still uses the old, inaccurate +2/4/6 attack scaling, it's not something you can rely on past Heroic.
D&DN Paladin: Half-Fighter, half-Cleric, all useless. D&DN Ranger: Third-Fighter, third-Rogue, third-Druid, all useless. With one interesting concept that has its execution botched. My 4e Character Op work:Character guides
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2 years ago ::
Dec 23, 2010 - 2:17PM
#37
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Date Joined:
Jun 24, 2010
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You can't punish Dragonfear's marks, though, and the feat support for Divine Sanction wouldn't apply, either.
Also, while Dragon Breath Sanctions even on a miss, Dragonfear has to hit to mark. And since Dragonfear still uses the old, inaccurate +2/4/6 attack scaling, it's not something you can rely on past Heroic.
How does the Dragonfear's marks not work with Divine Challange? It's your mark so divine challenge should work against it. Am I missing something? Also with the feat support the only one I see is Weakening challange which also works divine challange.
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2 years ago ::
Dec 23, 2010 - 2:32PM
#38
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Date Joined:
Jun 10, 2008
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No, the zap only occurs explicitly on Divine Challenge and Divine Sanction. Paladins can't punish generic marks.
Also, Weakening Challenge alone is a pretty big reason the Divine Sanctions are better. Divine Challenge only works on one foe at a time unless you have a Bradaman's Weapon, which only the mounted variant has. And even then it's only 2 enemies.
D&DN Paladin: Half-Fighter, half-Cleric, all useless. D&DN Ranger: Third-Fighter, third-Rogue, third-Druid, all useless. With one interesting concept that has its execution botched. My 4e Character Op work:Character guides
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2 years ago ::
Feb 03, 2011 - 11:15PM
#39
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Date Joined:
Jan 24, 2011
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Litigation, your bard handbook helped immensely with the formation of Fansy, the fancy pansy. He owes you one.
Anyways, this looks like a very fun build, and I was interested in playing the Mounted variant. However, from both the Character Builder and the Compendium, it seems as if Call Celestial Steed is a feature unique to the Cavalier. I cannot choose it as a utility in the Builder.
Am I missing something?
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2 years ago ::
Feb 03, 2011 - 11:33PM
#40
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Date Joined:
Jun 10, 2008
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Yeah, you're missing that the Compendium and the CB have been riddled with errors. The version of the power, the one that is freely selectable by all Paladins, being a Paladin Utility 4, in the Dragon 393 compilation is still the official one.
D&DN Paladin: Half-Fighter, half-Cleric, all useless. D&DN Ranger: Third-Fighter, third-Rogue, third-Druid, all useless. With one interesting concept that has its execution botched. My 4e Character Op work:Character guides
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Builds
Show
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