|
3 years ago ::
Jul 26, 2010 - 2:24PM
#181
|
Date Joined:
Jun 10, 2002
|
"Must bring the creature closer to the target", the only way to determine if the creature is closer to the target is for the creature to be one point of reference.
And the creature is getting closer to the target by the rules for distance and movement. Not physically being in the squares isn't a requirement for that.
And yes, I agree we can interpret it all sorts of ways. Unfortunately the way you interpret it breaks several rules, including completely breaking teleport speed, since that is the number of squares you move by teleporting (as opposed to a power that says teleport 5 squares, which isn't specifically referencing the teleport as moving). The way I interpret it doesn't break any except your concept of space-time and physically occupying it. :p
|
|
|
|
3 years ago ::
Jul 26, 2010 - 2:38PM
#182
|
Date Joined:
Jun 20, 2006
|
Well, let's not forget that I'm also the crazy guy who considers teleportation to be another form of increased cost for movement to move one square (which I can reword to mean the same thing without using the word cost, but I don't want to right now). IE: I teleport X squares (whether through a power or using a teleport speed). I spend X squares of my allotted teleportation movement to move one square (from origin space todestination space). So using my interpretation teleport speed isn't broken. But I concede 100% that this is only an interpretation.
|
|
|
|
3 years ago ::
Jul 26, 2010 - 9:10PM
#183
|
Date Joined:
Apr 16, 2009
|
"Must bring the creature closer to the target", the only way to determine if the creature is closer to the target is for the creature to be one point of reference.
And the creature is getting closer to the target by the rules for distance and movement. Not physically being in the squares isn't a requirement for that.
By that basis, charging is never possible, because when you're in certain squares you're never in you aren't closer to the target.
And yes, I agree we can interpret it all sorts of ways. Unfortunately the way you interpret it breaks several rules Which have never been successfully identified
, including completely breaking teleport speed, which does not apply because nothing involved in this has a teleport speed
since that is the number of squares you move by teleporting (as opposed to a power that says teleport 5 squares, which isn't specifically referencing the teleport as moving). You mean like Fey Charge doesn't specifically reference the teleport as moving?
In fact, "Teleport is one square movement per square of distance traversed, and you have to check all these other conditions for each such square" violates the rules. Specifically, it violates the rules for teleporting: "• Instantaneous: Teleportation is instantaneous. The target disappears and immediately appears in the destination space you choose. The movement is unhindered by intervening creatures, objects, or terrain."
"The world does not work the way you have been taught it does. We are not real as such; we exist within The Story. Unfortunately for you, you have inherited a condition from your mother known as Primary Protagonist Syndrome, which means The Story is interested in you. It will find you, and if you are not ready for the narrative strands it will throw at you..." - from Footloose
|
|
|
|
3 years ago ::
Jul 27, 2010 - 8:27AM
#184
|
Date Joined:
Jun 10, 2002
|
"Must bring the creature closer to the target", the only way to determine if the creature is closer to the target is for the creature to be one point of reference.
And the creature is getting closer to the target by the rules for distance and movement. Not physically being in the squares isn't a requirement for that.
By that basis, charging is never possible, because when you're in certain squares you're never in you aren't closer to the target.
Those random squares aren't part of the teleportation movement though. So they are irrelevent.
which does not apply because nothing involved in this has a teleport speed Except for, y'know, the parts of this thread where we talked about teleport in general including teleport speed charges.
You mean like Fey Charge doesn't specifically reference the teleport as moving? Some powers don't reference the teleport as movement specifically. Look at Fey Step for example. You teleport 5 squares. You don't move your teleport speed.
You seemed to do a good job of totally misunderstanding every point in my post. :p
In fact, "Teleport is one square movement per square of distance traversed, and you have to check all these other conditions for each such square" violates the rules. Specifically, it violates the rules for teleporting: "• Instantaneous: Teleportation is instantaneous. The target disappears and immediately appears in the destination space you choose. The movement is unhindered by intervening creatures, objects, or terrain." It doesn't violate that rule at all. That rule 1) primarily talks about where you physically are; 2) makes no reference to movement "spent" directly; 3) actually backs up what I am saying.
"The movement is unhindered by intervening creatures, objects, or terrain."
That's a specific reference to the fact that those intervening creatures, objects or terrain as part of the movement. It's just unhindered by them. They are still part of "the movement" though.
|
|
|