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3 years ago  ::  Jul 06, 2010 - 9:19PM #1
Marandahir
Date Joined: Nov 9, 2008
Posts: 4,240
DnDi_Large.png   Dragon 389
Origin Stories
Strong Entrances, Strong Characters

By Steve Townshend

In today's Dragon article, Steve looks at Character backstory archetypes, which can be defining conflicts for your entire campaign arc, through heroic, paragon, and epic tiers, as well as giving examples of two particular archetypes, with scaling legendary boons to follow the examples.

If you ever needed help making your bland character stronger in roleplaying rather than rollplaying, here's your chance to jump at ideas.  Check out the Player's Strategy Guide for more guidance, as well.

Talk about this article here.
389-origin-stories.jpg
A great man once said "If WotC put out boxes full of free money there'd still be people complaining about how it's folded." – Boraxe

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3 years ago  ::  Jul 07, 2010 - 2:35AM #2
beej_silver
  • Dragon Slayer
Date Joined: Sep 1, 2007
Posts: 351
I'm loving this article so far, and it's quite timely as we're just about to start a game. ^_^

As I noted in the errata forum, however, the Demonbound boon needs some tweaking for it to work as well as the designer wanted to. >.>
Me Kruzko, me bard... And me sing song for you!

Explore Philippine Mythology for your 4E game, and visit us at Nosfecatu Publishing!
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3 years ago  ::  Jul 07, 2010 - 4:44AM #3
Duck_of_Doom
Date Joined: Jul 14, 2008
Posts: 27
Good fluff (if you want to use it) and crunch, start twisting your players as early as possible.

I started playing in a new game last night and I already want to swap in ghostfoot.  Ghostfoot and lighter than wind fit in perfectly with the mark of passage i have Laughing
To be or not to be.......Bill couldn't decide if he like the idea of being a Bard or possibly a Warlord or maybe a Spell singer........
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3 years ago  ::  Jul 30, 2010 - 2:54PM #4
Quarindel
Date Joined: Jun 2, 2009
Posts: 30
Just read this in the monthly compilation, and I love it. As a DM who often works with new players (because I move around a lot), this is just the kind of thing that can help new people get into the game. I'd love to see a sequel to this article exploring some of the other example archetypes he gave.
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