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3 years ago  ::  Jul 05, 2010 - 10:10PM #31
Aegeri
  • Dungeon Keeper
Date Joined: Apr 21, 2001
Posts: 2,099
I didn't miss that at all, but what got to me immediately was that they are not just new builds on existing classes they are entire variant classes from the ground up. A class that has no daily powers is a scary and interesting idea. Hopefully it won't have worked out as poorly as psionics did, which is why I use the term "scary" there.
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3 years ago  ::  Jul 05, 2010 - 10:13PM #32
ppaladin123
  • Dragon Slayer
Date Joined: Feb 21, 2008
Posts: 1,572

Jul 5, 2010 -- 10:10PM, Aegeri wrote:

I didn't miss that at all, but what got to me immediately was that they are not just new builds on existing classes they are entire variant classes from the ground up. A class that has no daily powers is a scary and interesting idea. Hopefully it won't have worked out as poorly as psionics did, which is why I use the term "scary" there.





It might be more like Book of 9 Swords from 3.5. All at-will or encounter abilities and different classes had different ways to refresh those encounter abilities.

Edit: I expect them to fix psionics in the errata tomorrow. I doubt we'll be spamming level 1 at-wills with augment 2s throughout epic tier.

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3 years ago  ::  Jul 05, 2010 - 10:24PM #33
socksieboy01
Date Joined: Mar 17, 2008
Posts: 190

Bingo.

Ever wonder why we don't know if a PHB4 and a DMG4 are coming out?




I was so surprised (but not really why they didn't even come out with a DMG3, since the first one was dedicated to Heroic and just plain getting started, DMG2 was for Paragon, I assumed a DMG3 was going to be for Epic tiered play...instead they came out with the Essentials line. Kinda depressing to be honest.

And true they aren't calling it 4.5, but even the packaging looks different and has a different feeel to it...I mean look at the modules now they are going back to the classic way of doing them. One thing I loved about 4e was the new style of the adventures...it just makes me sad that's all. Why can't they just leave well enough alone?

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3 years ago  ::  Jul 05, 2010 - 10:28PM #34
socksieboy01
Date Joined: Mar 17, 2008
Posts: 190

Jul 2, 2010 -- 2:38PM, Ranadiel wrote:

Eh, a new version hardly means that you have to jump up .5 in version numbers. I'd say that Essentials is the 4.1 patch if even that high. It will be making some changes to the rules(most of which are already covered in the Errata), but we shouldn't be getting the complete overhaul of several classes and game systems like we saw in 3.5. Heck most of the material we are getting in the Essentials line will actually be new and not reprints from what I understand.




But if you look very carefully to what they wrote in this article: "Commencing Countdown!", the classes have been designed in a way we can still use them but somehow will be different. They classes are designed for the Essential line but are compatible (basically) with 4e core classes aside from Wizrds. So, in a sense it is a 4.5 ya?

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3 years ago  ::  Jul 05, 2010 - 10:32PM #35
socksieboy01
Date Joined: Mar 17, 2008
Posts: 190

Jul 3, 2010 -- 1:01AM, Haldrik wrote:

4e v1.7?

I think we should start the count at version 0 being the first release.

I wouldv said, were currently at v0.5, but v0.7 seems like a decent estimate.

Shorthand notation?

4e007




4e007? LOL *Brittsh accent* "Hello there, I'm Dragons, Dungeons and Dragons"

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3 years ago  ::  Jul 05, 2010 - 10:46PM #36
socksieboy01
Date Joined: Mar 17, 2008
Posts: 190

Jul 5, 2010 -- 11:46AM, ZaxonDMir wrote:

www.randomhouse.biz/international/PDFs/w...

Scroll down to Heroes of Shadow. If you read the selling points you will notice it has been dubbed a Players' Option accessory and is part of an expanded line linked to Essentials. The PO is suppose to take the players to the "next level" of the game. Why? I thought that's when the more advanced rules of PHB1-3,DMG1-2, MM1-3 come in. Evidently, not. So, the next level after Essentials is called Players' Option. That's interesting.

WOTC will never admit they are pulling a .5 job because it will go over like a lead balloon.

Why is WOTC spending good money on a watered down version of the 4e rules to bring in a younger crowd? I bet Rob Heinsoo would have loved to have kept his job with this cash they're pushing into Essentials. Besides, I thought one of the big selling points of 4e was it's simple enough for old gamer and young gamer alike?

I'm having a blast with 4e. I haven't been this happy with D&D since my 1e days back in the 80's. However, you don't have be Hamlet to know something is fishy in Denmark.




This is exactly how I feel. I think everyone is being to analytical on this thread, though I do appreciate all the input; it's what I was looking forwhen I posted this. However, the above quote really emphasises the true grit-hard fact, that they did a twist-round-about and are covering it all up with fancy and politically correct verbiage so as not to stir the 'hornets nest' of gamers that would be up in arms about vs4.5 after only 2 1/2 yrs. of 4e's release.

4e was just fine with the way it was done at the beginning, from the core mechanics to the packaging of the minis.

I loved 4e just the way it is and have a grand ol time just like I did back in the 70's and 80's with 1e!

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3 years ago  ::  Jul 05, 2010 - 10:49PM #37
socksieboy01
Date Joined: Mar 17, 2008
Posts: 190

Jul 5, 2010 -- 9:56PM, ppaladin123 wrote:

Jul 5, 2010 -- 9:25PM, Aegeri wrote:

Well the plot thickens!

We decided to embrace something similar to the old sub-class concept from bygone editions. The classes presented in Essentials are different takes on existing classes, ones that share a similar place in the Dungeons & Dragons world but that use different mechanics. By embracing this approach, we could produce a “new” fighter with new mechanics without having to change the existing fighter class.




DUN.

DUN.

DUNNNNNNNNNNNNN.





Did you miss the part where they mention that some classes will no longer have daily powers? This is pretty nuts.




SEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE! Points finger! SEEEEEEEEEEEEEEEEEEEEEEEEEE!

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3 years ago  ::  Jul 05, 2010 - 11:16PM #38
Janx_14
Date Joined: Sep 19, 2007
Posts: 3,448

Aaaaaand psionic classes dont have encounter powers.

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3 years ago  ::  Jul 05, 2010 - 11:27PM #39
Neutronium_Dragon
Date Joined: Aug 11, 2006
Posts: 5,777
They do, just not attack powers - there are plenty of psionic encounter utilities.
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3 years ago  ::  Jul 06, 2010 - 12:04AM #40
Nyronus
Date Joined: Aug 4, 2008
Posts: 757

Jul 5, 2010 -- 10:46PM, socksieboy01 wrote:


This is exactly how I feel. I think everyone is being to analytical on this thread, though I do appreciate all the input; it's what I was looking forwhen I posted this. However, the above quote really emphasises the true grit-hard fact, that they did a twist-round-about and are covering it all up with fancy and politically correct verbiage so as not to stir the 'hornets nest' of gamers that would be up in arms about vs4.5 after only 2 1/2 yrs. of 4e's release.

4e was just fine with the way it was done at the beginning, from the core mechanics to the packaging of the minis.

I loved 4e just the way it is and have a grand ol time just like I did back in the 70's and 80's with 1e!




Or maybe they were so specific with their language to avoid people trying to using the meaningless "4.5" buzz term to try and gank them like they did duringing the Edition Wars, and try to smear their attempts to expand the game as a money grab or a design failure. You know. Kind of like what is happening now.

From what we know the Essentials line, it will not change the usability of current material, it will not change the way the game works on any fundamental level. Most people still get their daily powers. All of your old books are still good. At best it just makes a few new ways to play old classes based on improved design philosophy. You know. Like the Power books. Which we've been getting for two years.

Calm down. This is not 4.5. You're all being silly.

At best this is a great new way to work on the game. At worst? Something to be swept under the rug and continue on with all of the toys you have and will get in the future.

I am a: Lawful Good Dragonborn Paladin
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