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3 years ago ::
Jun 25, 2010 - 10:08AM
#21
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Date Joined:
Jun 30, 2008
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Good point. I have noticed playing leaders almost the opposite. They have lots of ways to give allies extra movement options and to remove conditions on them. They are generally pretty bad at moving themselves out of trouble or removing conditions from themselves. Shamans for instance have lots of ways to grant allies saves, but (I am pretty sure) no ways to grant themselves a save.
my handbooks & builds
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3 years ago ::
Jun 25, 2010 - 10:52AM
#22
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Date Joined:
Jan 28, 2003
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Minor Controller Most Polearm Builds for fighters and wardens
Don't forget the Paladins.
There are even Sword Mage, Avenger and Warlord builds.
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3 years ago ::
Jun 25, 2010 - 11:53AM
#23
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Date Joined:
Apr 23, 2005
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I would put down valbards and staff of defense wizards as secondary defenders, but not swarm druids since the HAE nerf. Also wrathful invoker as secondary striker and preserving invoker as secondary leader.
"Edison didn't succeed the first time he invented Benjamin Franklin, either." Albert the Alligator, Walt Kelly's Pogo Sunday BookThe Core Coliseum: test out your 4e builds and fight to the death.
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3 years ago ::
Jun 25, 2010 - 12:01PM
#24
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Date Joined:
Jun 30, 2008
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We ignored the HAE errata in our group for our swarm druid. At lower levels at least can they still perform the job decently? Would you give them a different minor or no minor?
my handbooks & builds
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3 years ago ::
Jun 25, 2010 - 1:01PM
#25
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Would a tempest fighter be considered a defender with a minor in striker? The build sacrifices damage avoidance and mitigation for mobility and damage output.
"When Friday comes, we'll all call rats fish." D&D Outsider
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3 years ago ::
Jun 25, 2010 - 9:11PM
#26
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We ignored the HAE errata in our group for our swarm druid. At lower levels at least can they still perform the job decently? Would you give them a different minor or no minor?
If I was attempting to make a strong party I would kill the Druid, and have them reroll.
They can do it decently in Heroic, eh in Paragon, and get owned severely at epic.
Also Rogues should have a minor in Controller. Stun/Daze/Blind/etc are super common Rogue abilities, and most of the abilities that do something like that (Dazing Strike, Blinding Barrage, Stunning Strike) are all sky-blue in the Rogue guide.
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3 years ago ::
Jun 25, 2010 - 9:17PM
#27
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Other minors
Striker Crippling Crush Warden
Defender Pathfinder (LDBs new melee TWF Ranger, beastly)
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3 years ago ::
Jun 25, 2010 - 10:15PM
#28
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Date Joined:
Jun 10, 2008
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Minor in Controller: Cunning and Prescient Bards, definitely.
D&DN Paladin: Half-Fighter, half-Cleric, all useless. D&DN Ranger: Third-Fighter, third-Rogue, third-Druid, all useless. With one interesting concept that has its execution botched. My 4e Character Op work:Character guides
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3 years ago ::
Jun 25, 2010 - 11:41PM
#29
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Date Joined:
Sep 17, 2007
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We ignored the HAE errata in our group for our swarm druid. At lower levels at least can they still perform the job decently? Would you give them a different minor or no minor?
If I was attempting to make a strong party I would kill the Druid, and have them reroll.
They can do it decently in Heroic, eh in Paragon, and get owned severely at epic.
Also Rogues should have a minor in Controller. Stun/Daze/Blind/etc are super common Rogue abilities, and most of the abilities that do something like that (Dazing Strike, Blinding Barrage, Stunning Strike) are all sky-blue in the Rogue guide.
Six attacks a round say hi. Don't you mean the other way around?
Mountain Cleave Rule: You can have any sort of fun, including broken, silly fun, so long as I get to have that fun too (e. g., if you can warp reality with your spells, I can cleave mountains with my blade).
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3 years ago ::
Jun 25, 2010 - 11:52PM
#30
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Date Joined:
Jul 13, 2002
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Minor in Controller: Cunning and Prescient Bards, definitely.
All Bards minor in controller, as many of the best Bard powers have control type effects. Besides, Bards have the easiest time stealing and using powers from other classes.
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