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3 years ago  ::  Jun 24, 2010 - 6:33PM #11
Kerrus
  • Dragon Slayer
Date Joined: Jan 29, 2008
Posts: 1,428
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Oh Content, where art thou?
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3 years ago  ::  Jun 24, 2010 - 7:30PM #12
mudbunny
Date Joined: Sep 28, 2006
Posts: 8,805

Jun 23, 2010 -- 10:32PM, Orcboss wrote:

Jun 21, 2010 -- 7:25PM, lacodia wrote:


Wizards, you've got until November to get the game table out.





Wait, what?  That's all we had to do?  If we just set an arbitrary deadline they'll do stuff?

Wizards, you have until Friday to get me free copies of the new Dark Sun books.





If me threatening to mail-bomb Trevor Kidd's inbox with pictures of WolfStar76 in a mankini isn't going to get *me* the Dark Sun books, I highly doubt your threat will do anything.

Mudbunny
SVCL for DDI

Before you post, think of the Monkeysphere

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3 years ago  ::  Jun 24, 2010 - 7:55PM #13
Orcboss
Date Joined: Jul 15, 2002
Posts: 326

Jun 24, 2010 -- 7:30PM, mudbunny wrote:

If me threatening to mail-bomb Trevor Kidd's inbox with pictures of WolfStar76 in a mankini isn't going to get *me* the Dark Sun books, I highly doubt your threat will do anything.




Sorry, I'm still kind of new to extortion.

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3 years ago  ::  Jun 25, 2010 - 1:02PM #14
The_Jester
  • Stampeding Hybrid
Date Joined: Nov 1, 2003
Posts: 3,573

Jun 21, 2010 -- 7:25PM, lacodia wrote:

Wizards, you've got until November to get the game table out.




Just found this dated April 2008. They had to know they were having problems yet still devoted the majority of the interview to plugging the new tools (and, not the tools they eventually released) and seemed purposely vague on the release date (in that they didn't say they'd be ready, but didn't say they wouldn't). 
It's kind of impressive how far along the visualizer looked (even if the character models looked sub-par two years ago). 

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3 years ago  ::  Jun 25, 2010 - 6:14PM #15
KM.549
Date Joined: Sep 24, 2002
Posts: 959
I forgot how long before the relase of 4th ed it was. But there is a video on you tube from WOTC showing the character maker, viewer, dungeon builder and virtual game table. They all looked very good. They guy from WOTC said without a doubt that those tools would be ready to go on the same day the 4th ed books were in the stores.
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3 years ago  ::  Jun 25, 2010 - 10:24PM #16
Herrozerro
Date Joined: Aug 13, 2007
Posts: 5,133
Yes when you put it like that without the details it sounds horrible, but before the launch the deal with the third party developer fell out.

Unforeseen circumstances happen and things change.
Play whatever the **** you want.

Never Point a loaded party at a plot you are not willing to shoot.

Arcane Rhetoric. My Blog.
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3 years ago  ::  Jun 26, 2010 - 4:22AM #17
Jharii
Date Joined: May 3, 2008
Posts: 6,136

Jun 25, 2010 -- 10:24PM, Herrozerro wrote:

Yes when you put it like that without the details it sounds horrible, but before the launch the deal with the third party developer fell out.

Unforeseen circumstances happen and things change.




Exactly.

Besides, look how long it took for us to get Pretzel M&M's!!  (editor's note: delicious, btw!)

I am actually a bit surprised that no one has created a similar 3d VTT in the spirit of the DDI version, if not an obvious clone.  Who was the developer?

Reflavoring: the change of flavor without changing any mechanical part of the game, no matter how small, in order to fit the mechanics to an otherwise unsupported concept.
Retexturing: the change of flavor (with at most minor mechanical adaptations) in order to effortlessly create support for a concept without inventing anything new.
Houseruling: the change, either minor or major, of the mechanics in order to better reflect a certain aspect of the game, including adapting the rules to fit an otherwise unsupported concept.
Homebrewing: the complete invention of something new that fits within the system in order to reflect an unsupported concept.

Default module =/= Core mechanic.
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3 years ago  ::  Jun 26, 2010 - 6:47AM #18
Dane_McArdy
Date Joined: Nov 6, 2008
Posts: 4,756
You know what's awesome. Because I'm not upset about the VTT and Character Visualizer not being out. I'm a happy person, not twisted into a gollum like creature for carring around two years worth of anger and bitterness.
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3 years ago  ::  Jun 26, 2010 - 7:24AM #19
Nibelung_ajr
Date Joined: Jun 10, 2007
Posts: 340

Since Fantasy Grounds incorporated the 4e ruleset, I think the Wizards VTT will hardly be good enough to convince me to drop out from it. 3D is fine and all, but will be a hell to program a single session.


A Map Builder (using all tilesets since 3e) and the Character Mini Builder, on the other hand...

[<()>]Proud Brazilian. Typos are free bonuses.

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Jun 27, 2010 -- 3:28AM, Duskweaver wrote:

Metaplot is to DMs what railroading is to players.



May 21, 2011 -- 8:56AM, Timmeh wrote:

There are really three types of feats, in my opinion. My ratings are based on how much they add flavorwise to your character:

Feats that you pick because they fit your character: For instance, Jack of All Trades, Disciple of Lore, Skill Focus, Potent Restorables. In my game, my Artificer studied healing and magic extensively. He had a strong belief that while it wasn't possible to be the best at everything, it was important to understand a bit of everything. These feats didn't add any more opportunity to roleplay; they reinforced the ideas already presented with mechanics to back them up.

Feats that you pick because they represent what your character is becoming:For instance, Multiclass feats, White Lotus Evasion. My rogue is taking a Warden multiclass; representing him overcoming his fears of primal spirits. My artificer is taking White Lotus Evasion, because it represents him returning to his elven roots. These feats accompany adding ideas to your character, and add mechanics that allow these ideas to function where if they were missing, it would not.

Feats You Pick Because You Need Them Or Solely Because of a Mechanical Bonus: For instance, Weapon Proficency, Arcane Implement Proficency, Expertise. If you need to take a feat in order either 1. Complete a reasonable archetype (Enchanter who fights with Sword and Spell) or 2. Meet the expectations that the group puts on you (ie; In order to play in this Super Optimized group, I need to have X otherwise I'm pulling the group down), then it fits this. On the same end, sometimes you're going to pick a feat because it makes combat more fun; not because it adds to your character in any way. Expanded critical hit range? Makes the game more fun; but other than "My character got better", there's not much to it.

I would say that general feats often fall more often into the "Solely Because of a Mechanical Bonus" column. There's exceptions of course (Skill Power), but that's generally how I perceive things.



My DDI subscription is renewed. I really missed the compendium on my table.
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3 years ago  ::  Jun 26, 2010 - 7:59AM #20
KM.549
Date Joined: Sep 24, 2002
Posts: 959

Jun 25, 2010 -- 10:24PM, Herrozerro wrote:



Unforeseen circumstances happen and things change.




I understand that. I am really not upset about things changing. But WOTC did a terrible job of getting that info out to people. Plus add to that its been almost a year since WOTC said anything about any new tools makes me feel like WOTC has not learned anything about commucating with the public.

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