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3 years ago ::
Sep 03, 2010 - 3:07PM
#91
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Date Joined:
May 20, 2010
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Offering: Hornswoggler (spell)
Magic has always been an institution of prestige, of honor, and of courtesy... for the magely types, that is. For everyone else savvy enough to know their way around davenports and vellum, magic is always the right tool for the job. The most commonly used among these serendipitous utilities is the Hornswoggler spell. The vast majority of rogues with an arcane bent--if not every single one--knows this wonderfully charming spell. Think lending 500 gold pieces to the hooded figure to mount the resuce of Princess Buttercup from the Fire Swamp is a good idea? Presto--you do now! Having second thoughts about investing in the construction of a whirlygig bridge from the Wind Continent to Taldonia? Zap--not anymore!
What once was unbelievable and fanciful is now probable and/or tragic. The downside is finding a copy of the spell for a resonable price...
Offering: the Macabre Cavort (codex)
Life will knock you down. It is up to you whether to get back up.
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3 years ago ::
Sep 15, 2010 - 11:37AM
#92
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Date Joined:
Sep 18, 2009
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Offering: The Macbre Cavort codex
The Codex of the Macabre Cavort was first created and widely disseminated by the Archlich Veridian almost a millenia ago. The codex seemingly destroyed undead and was very widely used by avengers, wizards and clerics who thought it an ingenious and unique tool to fight them. The Codex detailed a ritual that forced the undead to cavort in a dance that was said to be quite a thriller to watch and at it's conclusion the undead would fall to the ground and disappear into the earth. However, the avenger Belanna near the end of her famed career, discovered the true purpose hidden within the Codex. Yes, it did indeed force undead into a macabre cavort, but hidden within the ritual was a portal spell. When the undead fell to the earth they didn't disappear into the earth, but rather into a portal that transported them to a pocket dimension of Veridians making. There he had all the time and privacy he needed to subvert them to his own purpose and plans. Belanna devoted the rest of her career to destroying the Archlich and charged her followers with destroying the codex's in existence. Nowadays when the Macabre Cavort is found, it is in the form of a ritual scroll hidden in an early level of a dungeons where it's been seeded to allow a lich to gain his undead followers from the ignorance of young adventurers.
Offering : detritus of hope
smiles
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3 years ago ::
Sep 15, 2010 - 12:51PM
#93
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Date Joined:
May 20, 2010
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This is great fluff, I_smile_alot. I think I may use this as the basis for a campaign.
I'm loving the Thriller reference. Well done.
Life will knock you down. It is up to you whether to get back up.
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3 years ago ::
Sep 15, 2010 - 3:36PM
#94
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Date Joined:
Sep 18, 2009
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TY, I couldn't help but add the Thriller reference, stayed away for days afraid of the cheese factor inherent in it. Sorry about the length, it's the fatal flaw of my Irish tongue. I can make a story longer, but not shorter.
smiles
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3 years ago ::
Sep 15, 2010 - 11:30PM
#95
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Date Joined:
Jan 14, 2006
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Offering : detritus of hope
Gently and slowly rolling in the windswept altitudes of Emeria, the floating Detritus of Hope are a landmark (or skymark...) of mind-boggling origin. It is said that they were once a cloud castle of incredible beauty and home to an angelic ruler, and that by virtue of this origin they now have such an awe-inspiring appearance despite being little more than big chunks of granitic rock. Truth is, there was really an angelic being, called Em, but there was no castle. Em was the first angel (of a now forgotten god) to make contact with the primal spirits of the world, when the primordials were on the verge of taking over and destroying the natural world. It agreed to incarnate into a mortal being, giving up its angelic nature, but being the first to try such a transfiguration, and being an angel of non-humanoid form and gargantuan proportions, Em incarnated into a strange amalgam of spirit-infused rock-like material that was completely impervious to gravity. In this form it fighted with the most dangerous primordial that a non godly being had ever fought. the battle was riddled with a mighty clangour similar to that of rock chipped by metal while the two entities wrestled in the sky, and Em in its new form was loosing the battle, but with each strike of the engine of destruction that the primordial was, a glowing and fine stony powder rained softly from Em's rocky body onto those few scared mortals that were spectators of that furious event. Soon after, they were blessed with pure, driving hope, as that which was probably the essence of Em or its godly patron. Those first heroes among the mortals that were imbued with that primeval hope, arose from their impotency and charged the primordial, riding majestic winged beasts, finally destroying the furious world-eater, but Em's body was sacrificed, reduced to just small pieces without a true form. As stipulated by the pact with primal spirits though, the angel's soul endured in the world and in its body, even if fragmented as the detritus of it, and even if diluted and faded, the essence of the divine hope of Em never abandoned its ruined mineral detritus, that was thus always known as Detritus of Hope, because it never ceased to grant a bit of its heartening spirit to the people living on the earth below, which in fact nurtured a great number of heroic adventurers during history.
[Em, Emeria and the idea of floating motes of rock are all taken from Zendikar, but the story is mine You can take a look at the marvellous world of Zendikar clicking on the link in my sig!]
Offering: Kutulkyria Device (arcane engine thing)
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3 years ago ::
Sep 18, 2010 - 2:54PM
#96
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Offering: Kutulkyria Device (arcane engine thing)
"So what's so interesting about this Curdle...cuttle..."
"Kutulkyria Device? Well, for one, it almost completely revolutionizes our understanding of the scope of the Tippeian Empire. We thought that Tippy ruled over what essentially amounted to a large, agrarian kobold tribe, otherwise similar to kobold organizations of the modern day. What we found at the Kutulkyria site, though..."
"It's a trap of some kind?"
"Yes, but astonishingly unlike any that anyone in our age has designed...it's certainly beyond the ken of today's kobolds, at least. Kobolds are excellent trapsmiths, and their traps can maim, kill, inconvenience...this trap, though...it makes food. When you walk into it, food appears in front of you."
"And the food is poisoned?"
"No, no, it's perfectly healthy food! The village ruins we found are designed so that this thing is almost at the focal point...like it was designed to be walked into by kobold children, farmers on their way to work...well, if there were any farmers at all. We think these kobolds might, by creative use of a trap, have solved hunger completely! Perhaps those mysterious kobold hieroglyphs that speak of a god beginning with P have some truth..."
Offering: Numinous Whetstone
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3 years ago ::
Sep 28, 2010 - 12:43PM
#97
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Date Joined:
May 20, 2010
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Offering: Numinous Whetstone
At first glance, a numinous whetstone appears to be like every other sharpening stone; it tables water, it is a dark steel gray, and its heft feels common enough. Yet beneath its unassuming facade lies two potent and unnatural properties.
Each stroke of a metal blade or tool along its surface fills the item with some spectral or perhaps divine essence. The metal begins to blur, whisps of an offwhite blue trickle from its edges like heavy steam, and slowly the material becomes translucent. Completely phased, the metal object will pass through any inorganic material of the natural world.
The second property is far less known. Vecna, the god of secrets, is inextricably linked to each and every whetstone. The wielder of any tool or arm sharpened upon one of the many numinous whetstones scattered throughout the world by the god of undeath's cultists is slowly and noninvasively sapped of all of their memories, all of their secrets. The effect for the wielder appears to be greater focus as their mind begins to clear.
Offering: primal obsidian
Life will knock you down. It is up to you whether to get back up.
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3 years ago ::
Oct 07, 2010 - 4:12AM
#98
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Date Joined:
Sep 18, 2009
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Primal Obsidian was the name of a mathematical code discovered by the mathmatician's of the Sokkoth era in the Empire of Nerr. The Obsidian Order was the name of the empire's most elite scientists and mathmaticians. They discovered a code hidden within the very fabric of the universe which they named Primal-for its appearance in every facet of existence and Obsidian in honor of their order. The code which consisted of simple mathematical sequence 0,1,1,2,3,5,8,13,21,34,55,89,144... was the basis for the Empires stunning advances in architecture, weapons, medicine, art and magic. When the empire fell the code was lost. Bu,t it's recent rediscovery has made possible a renaissance in our society of Kern for which we have our heroes, today's honoree's to thank. We present Garrick of daShaham, Tain of daOolamm and Shisehan of daOnak with these medals to honor them for their part in recovering this vital bit of history.
Offering : Tiny teeth
smiles
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3 years ago ::
Oct 12, 2010 - 10:00PM
#99
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Date Joined:
Dec 31, 2007
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Offering : Tiny teeth
The unflattering nickname given to kobold followers of Gruumsh, the name Tiny Teeth is said to be first used by a dragonborn warrior by the name of Krell Flontaine, member of a group of adventurers, as a quote from one of his first adventures. When they were told that the small hamlet of Corkshen was being attacked by kobolds they expected the trap-using variety, so they were more than surprised when a bunch of kobolds started charging with hand axes. After the initial shock, the adventures quickly took care of them with Krell saying between chuckles, "This is adorable! It's like a baby trying to eat a walnut! It's got tiny teeth!" As Krell and his comrades gained notoriety, the word started to be used often to describe these certain kobolds, much to their humiliation. Eventually the Gruumsh kobolds decided to use the name for their elite, better to strike fear into the hearts. So far it hasn't really worked.
Offering: Luminous Engineer
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3 years ago ::
Oct 13, 2010 - 7:54AM
#100
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Date Joined:
May 20, 2010
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Offering: Luminous Engineer
Of the many arks which set sail from Hestavar into the misty gray body of the Astral Sea, none are more finely tuned than those repaired, designed, or built by Pelor's own personal artisans, the Luminous Engineers. Known for their precision work in highly responsive steering mechanisms and their meticulous layering of ray-born mithril on the hull of astral-faring vessels, the Luminous Engineers have built quite the reputation for themselves spanning several planes. Seen by many to be the acme of shipwrighting, a vessel constructed by the Sun God's core of carpenters, architects, and smiths fetches an ungodly price many times that of similar skiffs. Intellectually brilliant inventors and designers in life, Luminous Engineers enjoy a luxurious existence as Pelor's exalted in the hereafter--their every need seen to, the finest materials and tools provided to them.
Offering: draconic corruption (ritual)
Life will knock you down. It is up to you whether to get back up.
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