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Switch to Forum Live View Miniguide to Genesi Lightning/Thunder Blaster Wizard (06-2010)
3 years ago  ::  Jun 19, 2010 - 6:57AM #21
Nelphine
Date Joined: May 30, 2005
Posts: 864
As a bit of tooting my own horn, you may want to take a look at my Marilith Summoner, page 59 of the DPR Kings 2.0 thread - kind of an epic level 'all a genasi blaster can be' style character.

Incidentally, I'd much rather pick up Fighter instead of Swordmage as a hybrid option if you want to make a Blaster Wizard - Swordmage only offers hit points/surgers and defender abilities, plus a free feat (Arcane Implement Prof) assuming you don't want a staff.  The Fighter also offers access to Weapon Talent for extra bonuses to hit, which actually boosts the strikery-ness of the blaster wizard.  And since you're pumping strength anyway, the fighter powers won't go completely to waste (and will see about as much use as most of the lowly swordmage ones too.) 
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3 years ago  ::  Jun 19, 2010 - 8:14AM #22
jabblin
Date Joined: Mar 8, 2010
Posts: 42
This is my attempt at a similar build with a wiz/sm hybrid. Lately i've been gravitating towards chosen of Eratis because the anthem of progress is just too good (16-20 crit for your whole party until end of encounter).

The at will is a bit of a loss though pulling a target closer can be useful. But the encounter 3 imm int teleporting an enemy away from your friend to twack his own friend is about as awesome as you can get. The daily at low level isn't all that but the one retrained into at lvl 17 seems decent for the build. And there's quite a few decent utilities to pick. All in all the hybrid seems better to me than the mc for picking up janisary.

====== Created Using Wizards of the Coast D&D Character Builder ======
Zappy, level 30
Genasi, Wizard|Swordmage, Malec-Keth Janissary, Chosen
Swordmage Aegis (Hybrid): Aegis of Shielding
Versatile Expertise: Versatile Expertise (Staff)
Versatile Expertise: Versatile Expertise (Orb)
Arcane Admixture Damage Type: Arcane Admixture Thunder
Devshirme Training: Gain an additional two languages
Hybrid Talent: Arcane Implement Mastery
Arcane Implement Mastery: Orb of Imposition
Divine Spark: Divine Spark Intelligence
Divine Spark: Divine Spark Strength
Elemental Manifestation: Stormsoul
Arcane Admixture Power: Winged Horde
Quickened Spellcasting: Winged Horde
Background: Thay (Thay Benefit)


FINAL ABILITY SCORES
Str 26, Con 12, Dex 15, Int 28, Wis 15, Cha 10.


STARTING ABILITY SCORES
Str 16, Con 10, Dex 12, Int 16, Wis 12, Cha 8.



AC: 41 Fort: 40 Reflex: 40 Will: 39
HP: 185 Surges: 8 Surge Value: 46


TRAINED SKILLS
Religion +33, History +33, Arcana +33


UNTRAINED SKILLS
Acrobatics +17, Bluff +15, Diplomacy +15, Dungeoneering +17, Endurance +18, Heal +17, Insight +17, Intimidate +15, Nature +19, Perception +17, Stealth +17, Streetwise +15, Thievery +17, Athletics +23


FEATS
Level 1: Elemental Empowerment
Level 2: Elemental Echo
Level 4: Versatile Expertise
Level 6: Superior Implement Training (Accurate staff)
Level 8: Enlarge Spell
Level 10: Destructive Wizardry
Level 11: Arcane Admixture (retrained to Weapon Focus (Staff) at Level 16)
Level 12: Resounding Thunder
Level 14: Dual Implement Spellcaster
Level 16: Echoes of Thunder
Level 18: Hybrid Talent
Level 20: Mark of Storm (retrained to Arcane Reach at Level 21)
Level 21: Wizard Implement Expertise
Level 22: Quickened Spellcasting
Level 24: Spell Accuracy
Level 26: Arcane Mastery
Level 28: Epic Resurgence
Level 30: Superior Initiative


POWERS
Hybrid at-will 1: Thunderwave (retrained to Winged Horde at Level 11)
Hybrid at-will 1: Lightning Lure
Hybrid encounter 1: Icy Terrain
Hybrid daily 1: Flaming Sphere
Hybrid utility 2: Channeling Shield (retrained to Shield at Level 17)
Hybrid encounter 3: Dimensional Vortex
Hybrid daily 5: Lingering Lightning
Hybrid utility 6: Wizard's Escape
Hybrid encounter 7: Twist of Space
Hybrid daily 9: Wall of Fire
Hybrid utility 10: Repelling Shield
Hybrid encounter 13: Prismatic Burst (replaces Icy Terrain)
Hybrid daily 15: Prismatic Beams (replaces Flaming Sphere)
Hybrid utility 16: Borrowed Confidence
Hybrid encounter 17: Crushing Titan's Fist (replaces Twist of Space)
Hybrid daily 19: Death's Resurgence (replaces Lingering Lightning)
Hybrid utility 22: Ghost Walk
Hybrid encounter 23: Prismatic Burst (replaces Prismatic Burst)
Hybrid daily 25: Prismatic Spray (replaces Wall of Fire)
Hybrid encounter 27: Steal Time (replaces Prismatic Burst)
Hybrid daily 29: Legion's Hold (replaces Prismatic Beams)


ITEMS
Adventurer's Kit, Staff of Ruin +6, Orb of Nimble Thoughts +6, Timeless Locket +6, Opal Ring of Remembrance (epic tier), Ring of the Radiant Storm (paragon tier), Bracelet of the Radiant Storm (paragon tier), Belt of Mountain Endurance (paragon tier), Eye of Awareness (epic tier), Magic Mindpatterned Armor +6, Dice of Auspicious Fortune (paragon tier) (3), Stone of Storms (paragon tier), Siberys Shard of the Mage (paragon tier), Resplendent Gloves (paragon tier), Boots of Unchecked Passage (paragon tier), Fireheart Tattoo (paragon tier)
RITUALS
Make Whole, Secret Page, Endure Elements, Knock, Transfer Enchantment, Disenchant Magic Item, Mordenkainen's Ascent, Secure Shelter, History Revealed, Plane Shift, Ward the True Name, Stasis Shell, Fantastic Recuperation
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

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3 years ago  ::  Jun 21, 2010 - 7:50AM #23
joemama1512
Date Joined: Apr 10, 2008
Posts: 3,288
Thanks for the replys everyone.

I will investigate and play with hybrid fighter and swordmage vs the original and see what I come up with.

At the very least I can add a section listing these as alternatives and the tradeoffs involved.
My Sorc Guide Link:
http://community.wizards.com/go/thread/view/75882/19649162/Joes_Sorcerer_Guide_AP_update_51509

My Genesi Wizard Blaster Link:
http://community.wizards.com/go/thread/view/75882/25082729/Miniguide_to_Genesi_LightningThunder_Blaster_Wizard_%2806-2010%29
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3 years ago  ::  Jun 21, 2010 - 9:40AM #24
dragon4e
Date Joined: Aug 18, 2007
Posts: 205
If you're playing with Winged Horde, you would be amiss not to pick up resplendent gloves. Nice stackable +5 damage.
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3 years ago  ::  Jun 21, 2010 - 10:36AM #25
mrsake
Date Joined: Jan 26, 2007
Posts: 266
A nice little scaling heroic tier feat I found recently is Clever Control.  It seems made for a controller turned striker like the blaster wizard.    It's great for turning the depressing 'you miss most of your targets' moment into a nice bit of burst damage on the one poor baddie you did hit.

If your DM gives you expertise feats for free, I'd totally suggest taking it at heroic and keeping it forever.
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3 years ago  ::  Jun 21, 2010 - 1:43PM #26
mneme
Date Joined: Aug 29, 2007
Posts: 47
Elemental Empowerment is -fine- -- it gives you a sub-striker ability for an offstat investment (and you're giving up the good arcane implement optiosn for it).  There's  a problem in that Sorcerers don't get enough full-striker stuff to keep ahead of a Genasi Empowerment wizard, but that's really a problem in the sorcerer design.

The comment on a swordmage multi giving you free AIP with heavy blades is wrong.  There was a comment to that effect in the Player's Guide, but it's been disavowed.  Swordmage multi only gives you the ability to use swordmage implements for -swordmage- powers.

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3 years ago  ::  Jun 22, 2010 - 3:40AM #27
Arasaka
Date Joined: Apr 15, 2004
Posts: 16
This is a nice write-up - thanks!
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3 years ago  ::  Jun 22, 2010 - 4:56AM #28
jtaylor
Date Joined: Jan 10, 2008
Posts: 652

Jun 21, 2010 -- 1:43PM, mneme wrote:


The comment on a swordmage multi giving you free AIP with heavy blades is wrong.  There was a comment to that effect in the Player's Guide, but it's been disavowed.  Swordmage multi only gives you the ability to use swordmage implements for -swordmage- powers.



That is true for Multiclass Feats, but not for Hybrids. Hybrids allow both classes of the hybrid to use all implements for both classes. Under the Hybrid Class features of each Hybrid class they get the implements listed for the class as normal. Unlike the MC feats, there is no clarification that they are for that class only.

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3 years ago  ::  Jun 22, 2010 - 8:06AM #29
joemama1512
Date Joined: Apr 10, 2008
Posts: 3,288
Ive heard both ways regarding the multiclass feats.  Especially with the new wording which simply says that you can use bla-class implements.

I am working on the hybrid section and that definitely removes any rules issues.  I also added some wording that the Multiclass thing is a bit dubious.


Keep in mind that this is not a computer RPG.   No matter what I write, some DM somewhere is going to protest about something.   Therefore, I want to discuss as many options as possible, as many DMs would probably be ok with it.  It still a good idea to make note of the legality issue though.
My Sorc Guide Link:
http://community.wizards.com/go/thread/view/75882/19649162/Joes_Sorcerer_Guide_AP_update_51509

My Genesi Wizard Blaster Link:
http://community.wizards.com/go/thread/view/75882/25082729/Miniguide_to_Genesi_LightningThunder_Blaster_Wizard_%2806-2010%29
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3 years ago  ::  Jun 23, 2010 - 4:10PM #30
joemama1512
Date Joined: Apr 10, 2008
Posts: 3,288
Updated.   I love how I cannot change the title to show the update date...  :-(
My Sorc Guide Link:
http://community.wizards.com/go/thread/view/75882/19649162/Joes_Sorcerer_Guide_AP_update_51509

My Genesi Wizard Blaster Link:
http://community.wizards.com/go/thread/view/75882/25082729/Miniguide_to_Genesi_LightningThunder_Blaster_Wizard_%2806-2010%29
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