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Switch to Forum Live View Venom Hand Master vs. Resist All
3 years ago  ::  Aug 26, 2010 - 8:45AM #201
TheyCallMeTomuReborn
Date Joined: Mar 5, 2009
Posts: 2,727
Dragonborn don't have the dragon keyword, so that's not an inconsistency of the rules engine.

If a DM wanted to make Dragon Breath attacks also affected, he could just give Dragonborn the Dragon keyword. Problem solved.
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3 years ago  ::  Aug 26, 2010 - 10:39AM #202
Mand12
Date Joined: Jun 17, 2010
Posts: 17,045
that wasn't really a serious complaint
D&D Next = D&D:  Quantum Edition
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3 years ago  ::  Aug 26, 2010 - 10:43AM #203
TheyCallMeTomuReborn
Date Joined: Mar 5, 2009
Posts: 2,727
Adamantine Weapon
Property: Untyped damage done with this weapon ignores a number of points of resistance equal to twice the weapon’s enhancement bonus.

It doesn't say "ignores a number of points of untyped resistance" it just says "points of resistance."

So, at the very least, we know that Resist All has to apply to untyped damage.
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3 years ago  ::  Aug 26, 2010 - 12:15PM #204
sharkpower
Date Joined: Jun 20, 2006
Posts: 445

Aug 26, 2010 -- 10:43AM, TheyCallMeTomuReborn wrote:

Adamantine Weapon
Property: Untyped damage done with this weapon ignores a number of points of resistance equal to twice the weapon’s enhancement bonus.

It doesn't say "ignores a number of points of untyped resistance" it just says "points of resistance."

So, at the very least, we know that Resist All has to apply to untyped damage.




Disclaimer... The following response is meant to be humorous and in no way is something I actually believe, but I could totally see someone saying it:

It says it "ignores a number of points of resistance" but the word points isn't used anywhere in the rules for resist so it doesn't do anything because resist 5 all isn't five points of resistance to all.

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3 years ago  ::  Aug 26, 2010 - 12:23PM #205
TheyCallMeTomuReborn
Date Joined: Mar 5, 2009
Posts: 2,727
Oh wow I never knew that Adamantine weapons were functionally useless :P

CURSE YOU POE'S LAW!
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3 years ago  ::  Aug 26, 2010 - 12:29PM #206
Mand12
Date Joined: Jun 17, 2010
Posts: 17,045
ahhh raw.  how I hate strict adherence to thee
D&D Next = D&D:  Quantum Edition
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3 years ago  ::  Aug 26, 2010 - 12:31PM #207
TheyCallMeTomuReborn
Date Joined: Mar 5, 2009
Posts: 2,727
Agreed. But I don't think that Venom Hand Master was intended to bypass Resist All either.

The main benefit of Resist All isn't just that it can resist untyped damage-it's also that it can't be easily bypassed. That's kind of the point.
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3 years ago  ::  Aug 26, 2010 - 12:36PM #208
Mand12
Date Joined: Jun 17, 2010
Posts: 17,045
But it's also the point of Venom Hand Master to get beyond resistances.  Two goals in conflict, no clue rule to settle it, hence this thread.

Unstoppable Lightning (11th level): Your lightning attacks treat  each creature that has resistance to lightning as not having that  resistance. In addition, your lightning attacks treat each creature that  is immune to lightning as instead having resistance to lightning equal  to one-half its level.


This would also not apply to resist all.
D&D Next = D&D:  Quantum Edition
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3 years ago  ::  Aug 26, 2010 - 12:41PM #209
TheyCallMeTomuReborn
Date Joined: Mar 5, 2009
Posts: 2,727
When I say "the point of resist all is that it can't be bypassed" I don't mean "Because it blocks even untyped damage." I mean "Because attacks that ignore resistance of a given type don't ignore resistance to all, because it's not the same type of resistance." But that's begging the question a bit.

The entire idea of a "Bypass Fire resistance/poison resistance" whatever is that, for purposes of determining the damage the target suffers, it is as if you were not dealing poison damage! Venom Hand Master isn't a way to make all your attacks poison just so you can overcome it's untyped resistance-it's a way to make your fire attacks deal poison damage, to overcome fire resistance, and then if you fight undead, you don't have to worry that suddenly you're completely helpless.

It's to stop assassin's who use heavy poison from being useless in fights against poison immune enemies-NOT to get around a resistance to damage type monster's ability to resist all damage.

You are correct: Unstoppable Lightning doesn't apply against Resist All. But that's my point. Creatures don't HAVE Resist All 15 as a rule of thumb. The point of typed energy resistance to to punish typed energy damage-powers that overcome typed energy resistance are to remove that punishment. Resist all is a completely different mechanical effect.
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3 years ago  ::  Aug 26, 2010 - 12:42PM #210
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,822

Aug 26, 2010 -- 12:36PM, Mand12 wrote:

But it's also the point of Venom Hand Master to get beyond resistances.  Two goals in conflict, no clue rule to settle it, hence this thread.




No, Venom Hand Master's purpose is to get around resistances and immunity to POISON.

So that a poison-specialist character, like the ones in the article VHM is from, wouldn't get shut down completely in a fight with a bunch of zombies.

Aug 26, 2010 -- 12:36PM, Mand12 wrote:

Unstoppable Lightning (11th level): Your lightning attacks treat  each creature that has resistance to lightning as not having that  resistance. In addition, your lightning attacks treat each creature that  is immune to lightning as instead having resistance to lightning equal  to one-half its level.


This would also not apply to resist all.




That's correct.  It also wouldn't get around the Collossus Of Laarn's "Immune All", either.

This is As It Should Be.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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