So I started out building a fire based Gensi sorc (hence the name) and eventually ended up changing it to... something that didn't really work. SO I changed it AGAIN to... and AGAIN!
Initial stated average DPR assumes going to be attacked after I end my turn by an enemy that was hit by Burning Spray - thus unorthodox.
Triple-Cheese, level 30
Tiefling, Sorcerer|Warlock, Morninglord, Radiant One
Sorcerous Power: Sorcerous Power Strength
Eldritch Pact (Hybrid): Infernal Pact (Hybrid)
Eldritch Strike: Eldritch Strike Charisma
Hybrid Warlock: Hybrid Warlock Reflex
Versatile Expertise: Versatile Expertise (Mace)
Versatile Expertise: Versatile Expertise (Light Blade)
Arcane Admixture Damage Type: Arcane Admixture Cold
Arcane Admixture II: Arcane Admixture Cold II
Hybrid Talent: Soul of the Sorcerer
Soul of the Sorcerer: Dragon Soul
Dragon Soul: Dragon Soul Cold
Arcane Admixture Power: Burning Spray
Arcane Admixture II: Eldritch Strike
Background: Windrise Ports (Windrise Ports Benefit)
FINAL ABILITY SCORES
Str 15, Con 12, Dex 13, Int 20, Wis 18, Cha 26.
STARTING ABILITY SCORES
Str 13, Con 10, Dex 11, Int 14, Wis 12, Cha 16.
AC: 38 Fort: 36 Reflex: 40 Will: 40
HP: 169 Surges: 7 Surge Value: 42
TRAINED SKILLS
Streetwise +28, Bluff +30, Arcana +25, Religion +25
UNTRAINED SKILLS
Acrobatics +16, Diplomacy +23, Dungeoneering +19, Endurance +16, Heal +19, History +20, Insight +19, Intimidate +23, Nature +19, Perception +19, Stealth +18, Thievery +16, Athletics +17
FEATS
Level 1: White Lotus Enervation
Level 2: Hellfire of Mephistopheles - retrained at level 21
Level 4: Wintertouched
Level 6: White Lotus Riposte
Level 8: Versatile Expertise
Level 10: Disciple of Divine Wrath
Level 11: Burn Everything - Retrained at level 22
Level 12: White Lotus Master Riposte
Level 14: Lasting Frost
Level 16: Arcane Admixture
Level 18: Ice Clutch of Stygia - Retrained at level 23
Level 20: Arcane Spellfury
Level 21: Arcane Initiate
Level 22: Dual Implement Spellcaster
Level 24: Incendiary Dagger Proficiency
Level 26: Hellfire Blood
Level 28: Arcane Admixture II
Level 30: Hybrid Talent
POWERS
Arcane Initiate: Thunderwave
Hybrid at-will 1: Burning Spray
Hybrid at-will 1: Eldritch Strike
Hybrid encounter 1: Explosive Pyre
Hybrid daily 1: Dragonfang Bolt
Hybrid utility 2: Deep Shroud
Hybrid encounter 3: Frigid Darkness
Hybrid daily 5: Twilight of the Soul
Hybrid utility 6: Shroud of Black Steel4
Hybrid encounter 7: Blazing Bolts
Hybrid daily 9: Prime the Fire
Hybrid utility 10: Weave Luck
Hybrid encounter 13: Chains of Fire (replaces Explosive Pyre)
Hybrid daily 15: Spitfire Furnace (replaces Dragonfang Bolt)
Hybrid utility 16: Thunder Buffer
Hybrid encounter 17: Azure Talons (replaces Blazing Bolts)
Hybrid daily 19: Blackfire Serpent (replaces Prime the Fire)
Hybrid utility 22: Ultimate Resistance
Hybrid encounter 23: Inferno Ring (replaces Azure Talons)
Hybrid daily 25: Draconic Incarnation (replaces Blackfire Serpent)
Hybrid encounter 27: Wildfire Curse (replaces Inferno Ring)
Hybrid daily 29: Hellish Firestorm (replaces Draconic Incarnation)
ITEMS
Gloves of Ice (epic tier), Firebird (epic tier), Subtle Dagger +5, Evil Eye Fetish +6, Shadowdance Starweave Armor +6, Ring of the Radiant Storm (paragon tier), Boots of Quickness (epic tier), Subtle Incendiary dagger +6, Khyber Shard of the Fiery Depth (epic tier) (2), Dancing Dagger +4 (3), Symbol of Divine Light +4, Pelor's Sun Blessing (level 3), Belt of Vim (paragon tier)
(All to-hit is based on DM guide parameters)
To hit on first hit using Burning Spray:
+8 Charisma
+15 Half Level
+6 Enhance
+3 Versatile Dagger Focus
+1 Incendiary Dagger
+1 Hellfire blood
65% hit chance
Subsequent hits with burning spray until I miss...:
+8 Charisma
+15 Half Level
+6 Enhance
+3 Versatile Dagger Focus
+1 WL Enervation (-1 ref on target)
+2 CA
+1 Incendiary
+1 Hellfire blood
+1 Arcane Spellfury
85% hit chance
Damage on First hit: (65%)
2d8 (avg 12 with Ring of Radiant Storm)
+8 Charisma
+6 Enhancement
+5 Off-hand enhancement
+2 Draconic Power (Strengh)
+4 Draconic Power (generic Tier Bonus)
+4 Item Bonus from Firebird
+5 Siberys Shard of the Fiery Depth.
+4 Gloves of Ice
+3 Weapon Focus (Dagger)
+1 Hellfire Blood
+4 Incendiary.
73 damage + average 12
Damage on Subsequent Hits until I miss (CA from Wintertouched): (85%)
2d8 (avg 12 with Ring of Radiant Storm)
+8 Charisma
+6 Enhancement
+5 Off-hand enhancement
+2 Draconic Power (Strengh)
+4 Draconic Power (generic Tier Bonus)
+4 Item Bonus from Firebird
+5 Siberys Shard of the Fiery Depth.
+4 Gloves of Ice
+12 Subtle
+5 Frost Vuln (applied first round with Lasting Frost)
+5 from Hellfire of M (applied first round.)
+15 from radiant vuln (Applied with first attack from Morninglord and Symbol of Divine Light)
+4 Pelor
+5 Radiant one
+1 Hellfire Blood
+4 Incendiary
88 + average 12 Damage
Also applies ongoing 5 + 5 (HoM) +15 (Morning Lord and SoDL) + 5 (Radiant one) + 4 (Pelor's Boon)
34 damage every round until save (55% normal, 75% on solo), maintained by hit.
+18 (Stygia) + 5 (HoM) + 15 (Morning Lord and SoDL) + 5 (Permafrost) +4 (pelor) +5 (Radiant One) damage when they save: 52
End of turn if I haven't attacked via Dancing, using Eldritch Strike through Dancing Dagger (70%):
2d4 (avg 6 with Ring of Radiant Storm)
+8 Charisma
+4 Enhancement
+5 off-hand bonus.
+4 Item Bonus from Firebird
+5 Siberys Shard Fiery Depth.
+4 Gloves of Ice
+6 Subtle
+5 Frost Vuln (applied first round with Lasting Frost)
+15 Morning Lord with Symbol of Divine Light
+5 from HoM
+4 Pelor
+5 Radiant one
+1 Hellfire Blood
71 + average 6 Damage
Assuming I'm hit after hitting with Burning Spray:
Burning Spray: 2 + 5 Radiant One +15 Morning Lord and SoDL +5 Frost + 5 HoM +4 Pelor's Boon (activates on hit; avg def is 38.5... assuming average to hit for monsters is +34 at same level, thats 75% chance to hit me and trigger this... jeese, maybe I should make myself harder to hit?! Oh well, it's only theory.)
WLR: 8 + 5 Radiant One +15 Morning Lord and SoDL +5 Frost + 5 HoM +4 Pelor's Boon
78 damage (+1d12 if they are ranged and +6 if they have CA) if hit, 42 if missed (25% chance) followed by
WLMR:
2d8 (avg 12 with Ring or Radiant Storm) (85%)
+8 Charisma
+6 Enhancement
+6 Off-hand enhancement
+2 Draconic Power (Strengh)
+4 Draconic Power (generic Tier Bonus)
+4 Item Bonus from Firebird
+5 Siberys Shard of the Fiery Depth
+4 Gloves of Ice
+4 for being Tiefling with Hellfire Arcanist
+12 Subtle
+5 Frost Vuln (applied first round with Lasting Frost)
+5 From HoM
+15 from radiant vuln (Applied with first attack from Morninglord and SoDL)
+4 Pelor
+5 Radiant one
+1 Hellfire Blood
+4 Incendiary Dagger
88 + average 12 Damage
Okay, so the new DPR, factoring just about everything is, and assuming I'm going to be attacked, and the target has no specific fire resistance (If they do it will just take longer for DPR to take full effect.) and are not immune to fire, frost and radiant at the same time:
342
I'm also now way under budget on magic items... G9,040,680
Still assuming CA.
Thanks to everyone pointing out errors! Feel free to correct my math... lol.
Triple-Cheese is very much a glass cannon - his health and defenses kinda suck, but this was more about seeing how high I could take damage using Burning Spray by using 3 types of cheese (Frost, Fire and Radiant Cheese all employed.)
Wolf.