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Switch to Forum Live View Lords of Creation WorldWarp OOC Thread
3 years ago  ::  Oct 11, 2010 - 9:11PM #651
joran1313
Date Joined: Jan 7, 2009
Posts: 1,597
So, I have a question.... how do we want to wrap this up? End of the world apocolypse style, or are we just going to phase it all out or what?
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3 years ago  ::  Oct 12, 2010 - 7:47AM #652
Veok
Date Joined: Jan 2, 2008
Posts: 2,481
I'm personally a fan of everything just starting to drift away again. A realm of rapidly departing earthmotes, if you will.
If you look past the plot and the voice acting, Metroid: Other M was an okay game. Not a great game, but an adequate one.

Not using the Metroid item collect jingle though? That, was a mistake.
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3 years ago  ::  Oct 12, 2010 - 2:23PM #653
Topheh
Date Joined: May 28, 2008
Posts: 3,820
Oh, I dunno, Sina... I could imagine a nice endgame with you and Camu's gods being the horsemen of the apocolypse or the like :D

And yes, I *did* notice that.  Did you notice that my god started rambling a bit more to give you more words to choose from? 
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3 years ago  ::  Oct 23, 2010 - 11:05PM #654
Topheh
Date Joined: May 28, 2008
Posts: 3,820
Okay, well... its time.  

Not tonight, but next week will be the last reset of WorldWarp.  We'll be doing the usual 2x PP at that point, so... you have been warned!

That said, please start wrapping things up, and check on the group forums for a discussion of how to end it all.  

~Toph 
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3 years ago  ::  Oct 25, 2010 - 5:57PM #655
Xeadin
Date Joined: Feb 26, 2009
Posts: 3,726

Sep 27, 2010 -- 12:57PM, Veok wrote:

Hey Xeadin -- how 'bout instead of making another exarch (that looks exactly like yourself) you make an avatar instead -- isn't that sort of what you're going for anyway?




Damn... I've been out for quite a long time...

Well, to answer your question veok-- no. I had purposefully made it an exarch so that it could spring Harkon's trap. Of course now since the game's ending, it's probably a little late for that...  

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3 years ago  ::  Oct 29, 2010 - 1:49PM #656
Topheh
Date Joined: May 28, 2008
Posts: 3,820
Its rough, but I've finished updating the game history to be current.  Not exactly expecting it to promt a sudden influx of interest, but re-reading the thread... we did some really cool stuff this time around.  Go us!


locworldwarp.wikia.com/wiki/Game_History 
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3 years ago  ::  Oct 29, 2010 - 2:56PM #657
Nerdzul
Date Joined: May 1, 2009
Posts: 1,080
nice
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3 years ago  ::  Nov 03, 2010 - 2:09AM #658
Topheh
Date Joined: May 28, 2008
Posts: 3,820
This was needed:

The Leviathan    Level 35 Solo Brute
Gargantuan aberrant beast     XP 235,000
HP 1280; Bloodied 640
Regeneration 10
AC 53; Fortitude 51; Reflex 43; Will 44
Speed 4, swim 6
Immune cold; Resist 10 force /20 against blunt weapons
Saving Throws +5; Action Points 2
Initiative +18
Perception +20

Traits
O Acid Cloud • Aura 10 Creatures that start their turn in the aura take 10 acid damage

Standard Actions
m Bite • At-Will
Attack: Reach 4; +38 vs. AC
Hit: 4d8 + 14 damage.
M Crushing Bite • Recharge 5 6,6
Attack: Reach 4; +36 vs. Fortitude
Hit: 2d12 + 14 damage, and the target is dazed (save ends).
Aftereffect: Target is weakened (save ends).
M Slam Flurry • Encounter
Attack: Reach 4; +37 vs. AC
Hit: 4d8 + 14 damage.
Effect: The Leviathan makes three slam attacks against three different opponents.
M Swallow Whole • At-Will
Attack: +36 vs. Reflex
Hit: 2d12 + 14 damage, and a Large or smaller target is swallowed. A swallowed target is grabbed and restrained. A swallowed creature has line of sight and line of effect only to the leviathan swallowing it, and no creatures has line of sight or line of effect to it. A creature that escapes the grab is no longer swallowed and appears in a space adjacent to the leviathan. A leviathan can move normally while it has a target grabbed in this way.  When the leviathan dies, the target can escape as a move action, appearing in the leviathan’s former space. Sustain Minor: The leviathan sustains the grab, and the target takes 20 damage.
C Tentacle Burst (acid) • Encounter
Attack: Close burst 5 (All creatures in burst); +36 vs. Reflex
Hit: 2d6 + 12 Acid Damage, and the target is pushed 5 squares.
Aftereffect: 10 Acid Damage (SE).
Triggered Actions
C Tidal Flood • Encounter
Trigger: The Leviathan is Bloodied.
Attack (Immediate Interrupt): 5 (All Creatures in Blast); +36 vs. Reflex
Hit: 9d8 + 11 And creaturs are pushed back 10 squares by the torrent of water.
Skills Endurance +33
Str 34 (+29)    Dex 12 (+18)    Wis 16 (+20)
Con 32 (+28)    Int 10 (+17)    Cha 11 (+17)
Alignment unaligned     Languages —

© 2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All rights reserved. This formatted statistics block has been generated using the D&D Adventure Tools.

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3 years ago  ::  Nov 04, 2010 - 8:15PM #659
Topheh
Date Joined: May 28, 2008
Posts: 3,820
Whoa... Superior Spawn drop!  

Good thing I'm not going to be a stickler and declare that by your definition, the beast will defend the triskelion from anyone, including those people that already live there


Anyways... time's running out to post, folks.  Get posts in if you want to get htem in.

On sunday, we'll start to talk about what we're gonna do next. 
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3 years ago  ::  Nov 05, 2010 - 4:00AM #660
Nerdzul
Date Joined: May 1, 2009
Posts: 1,080
oki I'll look forward to sunday (yes I'm still lurking around), btw toph if you want a few points take all of mine :p
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