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Switch to Forum Live View Energy Keywords: CO debates what, if anything, the rules mean
3 years ago  ::  May 06, 2010 - 3:39PM #1
DeAnno
Date Joined: Jul 3, 2008
Posts: 168
Recently there has been much gnashing of teeth and scratching of claws in ##4e on IRC about interpretations of energy keyword inheritance rules.  I was personally hoping these to be settled by May errata, but alas, it was not to be.  These center around questions about when a keyword can be inherited due to new energy damage added to a power, in situations such as:

1) When a critical hit adds energy damage to a power.
2) When energy damage is added on top of a power by a feat, an item, a PP ability, or a buffing power.
3) When a post-attack Striker damage effect such as Sneak Attack or Warlock's Curse applies energy damage.

Which of these acts, if any, adds keywords to a power for use with feats such as Radiant Advantage and Winter's Touch?  It certainly has been a thorny debate, and I'd like to try to get a CO consensus here, using both our own logic and attempting to Divine answers from Custserv.  I'm going to post my own Custserv conversation which I had just after the March errata, and I encourage others to post their own and bring up any points they wish in the quest to better understand energy keyword relationships.

The relevant rules were first printed on pg 276 of the PHB and then updated on page 17 of this document www.wizards.com/dnd/files/UpdatesArchive...

I asked Custserv :


There's been some confusion lately about how keyword-replacement  elemental powers on Weapons interact with elemental damage riders from  various sources.

The least complicated example involves using a  Frozen Whetstone on a Radiant Weapon with Radiant damage activated.  A  Frozen Whetstone causes any successful attack with the weapon to deal an  "extra" 2 cold damage.  As discussed in the recent errata, a Radiant  Weapon causes "all damage dealt by the weapon" to be radiant damage.

Do  attacks with the Weapon deal the normal amount of radiant damage, and  an extra 2 cold damage (therefore having the radiant and cold keywords),  or do attacks deal the normal amount of radiant damage+2 (and have only  the radiant keyword)?  The question seems to depend on if the whetstone's damage is sourced by the weapon, or  specifically the whetstone.

In a related example, an Artificer  with the Battle Engineer Paragon Path (Ebberon Player's Guide pg 59)  uses the Utility 12 power Fleeting Dweomer on a Radiant Weapon held by  his Ranger friend, and chooses to apply extra fire damage.  Does the  Weapon deal Radiant damage with a Fire rider, or Radiant damage plus the  bonus damage, also converted to radiant?  Is the Artificer effectively  the source of the fire damage, only causing it to trigger whenever the  Radiant weapon hits? 

If a monster has a special ability with  negative consequences for damaging it (example: any creature that  damages the monster takes 3d6 damage), does the Artificer also take  damage when the Ranger shoots the monster, due to being the source of the fire damage?

Lastly,  if the same Artificer instead applied his Fire typed fleeting Dweomer  to a Flaming Weapon, and then the Flaming weapon was used to attack a  creature vulnerable to fire, would the creature take double  vulnerability damage due to the flaming weapon and fire rider being  separate pools of fire damage?

The crux of what all these come  down to, is do "extra damage" elemental riders count as separate pools  of damage with their own different sources, or does a damage rider get  folded into the attack it is used with and lose its original source  (possibly another creature)?

Thanks for helping out with these  rather tricky questions.




Troy replied, on March 4th:



1. Do attacks with the Weapon deal the normal amount of radiant  damage, and an extra 2 cold damage (therefore having the radiant and  cold keywords)...

A. Correct.

2. an Artificer with the  Battle Engineer Paragon Path (Ebberon Player's Guide pg 59) uses the  Utility 12 power Fleeting Dweomer on a Radiant Weapon held by his Ranger  friend, and chooses to apply extra fire damage?

A. Same as  above, it would do X radiant damage + the fleeting dweomer's int  modifier in the other kind of damage.

3. If a monster has a  special ability with negative consequences for damaging it (example: any  creature that damages the monster takes 3d6 damage), does the Artificer  also take damage when the Ranger shoots the monster, due to being the source of the fire damage?

A, The  source of the damage is who's dealing the damage, not the artificer.

4.  Lastly, if the same Artificer instead applied his Fire typed fleeting  Dweomer to a Flaming Weapon, and then the Flaming weapon was used to  attack a creature vulnerable to fire, would the creature take double  vulnerability damage due to the flaming weapon and fire rider being  separate pools of fire damage?

A. No in the end it's one source,  so they'll only take the vulnerability once.

Please let me know  if you need anymore help!




Please include the name of the agent and the date of reply when possible, as it may help us disentangle any contradictions our divining may produce.

The Direct Damage Sorcerer of 3.5e: The Mailman
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3 years ago  ::  May 06, 2010 - 3:44PM #2
kilpatds
Date Joined: Nov 23, 2003
Posts: 4,979
There's a third option on question 1: A radiant keyword attack deals normal radiant damage, and two cold damage.  That's the 3.5 answer, more or less, but doesn't fit well into the 4e "keyword blender" model.

But Troy was being pretty consistent with "keyword blender" in his answers.  (add all the keywords together, the attack does damage of type "all keywords")
"Nice assumptions. Completely wrong assumptions, but by jove if being incorrect stopped people from making idiotic statements, we wouldn't have modern internet subculture." Kerrus

Practical gameplay runs by neither RAW or RAI, but rather "A Compromise Between The Gist Of The Rule As I Recall Getting The Impression Of It That One Time I Read It And What Jerry Says He Remembers, Whatever, We'll Look It Up Later If Any Of Us Still Give A Damn." Erachima
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3 years ago  ::  May 06, 2010 - 3:57PM #3
kilpatds
Date Joined: Nov 23, 2003
Posts: 4,979
So I asked the following question:
Spoiler: Show

I'm trying to figure out how damage types, keywords, and "extra damage" all interact.

Build, for purposes of the question: 16th level Half-Elf Avenger/Morninglord, Twin Strike Dilletante power, and the Painful Oath feat.

I have two frost weapons, one in each hand. I attack a monster with no relevant vulnerabilities or resistances with Twin Strike. I use the Frost Weapon's at will power to turn all the damage to Cold damage. My first attack hits, and I apply Painful Oath.

My normal damage with the attack is, let's say, 20 damage. Because of the Frost weapon, it's 20 cold damage. Painful Oath deals an "extra" 5 "radiant and necrotic".

Morninglord's 16th level feature reads:

Whenever you hit with a power that has the radiant keyword, the target gains vulnerability 10 to radiant damage until the end of your next turn.

Does the target become vulnerable to Radiant Damage?
1. Did I do radiant damage to the target?
2. Does the attack have the radiant keyword?
3. Are the answers to 1&2 definitionally linked?
I then added the following "clarification" to attempt to make sure I got an answer to the real questions
Spoiler: Show

At the risk of confusing things further...

The attack may not have done radiant damage, because the Cold Weapon's "changes the damage type" could have changed the damage type. That would sidestep the actual question I'm trying to get answered, but it is a possibility with this setup.

If it does radiant damage, it still might not have the radiant keyword. No rules text anywhere that I know of actually says that doing "extra" damage adds the keyword. This IS what I'm actually trying to get answered.

(Extra damage being outside the original damage bundle would hint that it can double-activate vulnerabilities, which is not true as far as I know. But I don't know if it being inside the overall damage bundle (and thus one chunk of damage as far as resistances and vulnerabilities are concerned) means that it adds the damage keywords to the overall damage bundle)
And I got the following answer
Spoiler: Show
Hi Douglas,

Thank you for contacting us. This is a good question. 

So first off, using the Frost weapon in the way you have described would indeed negate the Necrotic and Radiant Damage.

To answer the real question:

1) You you deal extra radiant and necrotic damage equal to your Wisdom modifier.
2) the power does gain the keyword . anytime you do a damage type (Necrotic, Radiant etc..) that type gets added as a keyword to the power. That being said it does not mean that all damage done by that power is that kind of damage. So in answer 1 I have let you know that you will be specifically doing that amount of radiant damage.
3) they are linked "definitionally " 

I hope this has answered your question. please let me know if there is more clarification needed.
So as clear an answer as I can get... adding "extra" damage does add the relevant keywords, but elemental weapons may confuse the issue.  According to Don.
"Nice assumptions. Completely wrong assumptions, but by jove if being incorrect stopped people from making idiotic statements, we wouldn't have modern internet subculture." Kerrus

Practical gameplay runs by neither RAW or RAI, but rather "A Compromise Between The Gist Of The Rule As I Recall Getting The Impression Of It That One Time I Read It And What Jerry Says He Remembers, Whatever, We'll Look It Up Later If Any Of Us Still Give A Damn." Erachima
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3 years ago  ::  May 06, 2010 - 4:02PM #4
SanityFaerie
Date Joined: Apr 7, 2009
Posts: 2,698
I started out trying to correct kilpatds here, and then realized that I was actually agreeing with him.  Your question assumes that the whetstone can add a keyword.  I am not convinced that this is the case (and I suspect that by asking the question in the manner you did, you may have led the CustServ guy to take it as given that that's the way that stuff worked, when it's not necessarily the case).

- Anything that changes all of the base damage to a new damage type eliminates all previous damage type keywords and adds a keyword of the new type.
- Anything that changes some fraction fo the base damage adds the new damage type without removing the old.
- Added damage does not necessarily add damage types at all.
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3 years ago  ::  May 06, 2010 - 4:04PM #5
Dielzen
Date Joined: Jun 4, 2004
Posts: 1,505
Part of this topic stems from a CS response I got, which I pasted into my Elemental Guide

community.wizards.com/go/thread/view/758...
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3 years ago  ::  May 06, 2010 - 4:11PM #6
SanityFaerie
Date Joined: Apr 7, 2009
Posts: 2,698
Thank you, Diez - so from that one...
- keywords for powers are not added by crit damage (or anything else that happens after the damage roll - which I suspect knocks out curse damage, for example).

We still have a question about things like whetstones (among others) but it's certainly a start.  Of course, this is CustServ.  Consistentcy would be nice, but shouldn't be too keenly expected.
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3 years ago  ::  May 06, 2010 - 4:13PM #7
kilpatds
Date Joined: Nov 23, 2003
Posts: 4,979
Dielzen: could you edit your post to include the CS question/reply?  It's a good one.

So the answer could have been "it doesn't retroactively get bigger because damage came after target selection", or it could have been "extra damage doesn't add the keyword".

The earlier answer he refers to, If I read it correctly, said that the power did get retroactively bigger... but it wasn't quite clear that it was actually answering the question.
"Nice assumptions. Completely wrong assumptions, but by jove if being incorrect stopped people from making idiotic statements, we wouldn't have modern internet subculture." Kerrus

Practical gameplay runs by neither RAW or RAI, but rather "A Compromise Between The Gist Of The Rule As I Recall Getting The Impression Of It That One Time I Read It And What Jerry Says He Remembers, Whatever, We'll Look It Up Later If Any Of Us Still Give A Damn." Erachima
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3 years ago  ::  May 06, 2010 - 4:23PM #8
Dielzen
Date Joined: Jun 4, 2004
Posts: 1,505
No, the earlier answer had to do with using the item daily, which has the Thunder keyword.

The first responder, literally, had no clue what he was answering, and I won't taint the well-formed reply of Kelly by posting the reponse of Andrew S
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3 years ago  ::  May 06, 2010 - 4:52PM #9
DeAnno
Date Joined: Jul 3, 2008
Posts: 168
Hmmm, from Dielzen's Q:

Kelly, May 6th


I apologize for the  confusion.  When you use the Orb of Harmonic Agony  with a power that  does blast or burst damage (but does not do thunder  damage or does not  have the thunder damage keyword) and you get a  critical hit, the  critical damage is added after the power's damage (it  is added on top of  the power's damage).  It does not add the thunder  damage type to the  keywords for the power and you would not be able to  retroactively  increase the size of the power's blast or burst.  So you  would not be  able to use Resounding Thunder to increase the size of the  blast or  burst when you do a critical hit with the Orb of Harmonic  Agony.





It does not add the thunder  damage type to the  keywords for the power




I wonder why not.  As you make the attack roll(s) for the power, are the keywords locked in somehow, preventing further changes?  There is nothing about this in the rules, but it would clarify things if there was.  Would this mean any effect that is applied as a result of a "when you hit" or a "when you make a successful attack" doesn't change keywords? (Crits, Sneak attack, Curse, Painful Oath, Frozen Whetstone).  Confusing the matter further, some of these effects (whetstones, Painful Oath) could concievably help with dealing half damage on a miss, and would presumably be dealing energy damage in these cases. (Does Painful Oath/Frozen Whetstone deal half damage on a Miss when used with a Miss: Half  Attack Power?)

Note that this would not exclude keywords with language such as "your attacks deal _ extra damage", as seen in Malec-Keth Janissary level 16 ability, Fleeting Dweomer of the Battle Engineer PP, and the post-errata Weapon of Summer.

The Direct Damage Sorcerer of 3.5e: The Mailman
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3 years ago  ::  May 06, 2010 - 7:34PM #10
psk20
Date Joined: Jun 17, 2007
Posts: 2,226
I was caught up in a rules debate about these issues a couple of months ago. I emailed CS a couple of times, FWIW, the thread can be found here if you want to see my questions and their responses:


html_removed
community.wizards.com/go/thread/view/758...

Check post #26 and #29 for my question/response. 
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