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3 years ago ::
May 06, 2010 - 11:30AM
#31
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Date Joined:
Jun 17, 2003
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One thing about using or not using errata, it isn't about nerf of powers or clarifications that bothers me. It's the rewrites of core rules like skills and combat. Maybe I should just get the Rules Compendium like what WOTC intended us all to do...
Indeed. A simple charge from a 5' tall platform is complelely different now than it was 4 days ago and unless you know about the errata, you'd have no way to know about it if the situation came up in play and you had to reference the books....it's this which makes the books largely useless IMHO.
-Polaris
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3 years ago ::
May 06, 2010 - 11:33AM
#32
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You've obviously never played an Orb-Wizard. That entire concept has been essentially destroyed and it's not the only one.
... snip ... If you weren't stacking save penalties then you were wasting your orb and playing a weaker wizard then you had to....in which case your case doesn't really count when discussing errata.
-Polaris
Ah, so the "concept" was to be exceedingly powerful...?
"At a certain point, one simply has to accept that some folks will see what they want to see..." Dragon 387
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3 years ago ::
May 06, 2010 - 11:34AM
#33
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I will bring up that you don't have to use the errata. It maybe me, but I don't get when people cry foul when erratas come out. Use them or don't use them the option is up to you.
I see this argument all the time, and quite frankly, it's bunk.
If your DM is using the errata, you have to use it.
If you're playing RPGA, you have to use it.
If you want to play the same game as everyone else on the forums, you have to use it.
sooo those are the two times you have to use erratas.
To fix the second problem first don't go to those events.
getting back to the first, how much will it really impact your game. I think most erratas are hardly noticeable even when you play by them or you can DM your own game
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3 years ago ::
May 06, 2010 - 11:37AM
#34
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Date Joined:
Oct 28, 2003
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I will bring up that you don't have to use the errata. It maybe me, but I don't get when people cry foul when erratas come out. Use them or don't use them the option is up to you.
I see this argument all the time, and quite frankly, it's bunk.
If your DM is using the errata, you have to use it.
If you're playing RPGA, you have to use it.
If you want to play the same game as everyone else on the forums, you have to use it.
sooo those are the two times you have to use erratas.
To fix the second problem first don't go to those events.
getting back to the first, how much will it really impact your game. I think most erratas are hardly noticeable even when you play by them or you can DM your own game
So basiclly, if you don't like it, pack up your toys and go home? Nice, really helpful.
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3 years ago ::
May 06, 2010 - 11:37AM
#35
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Date Joined:
Jun 17, 2003
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You've obviously never played an Orb-Wizard. That entire concept has been essentially destroyed and it's not the only one.
... snip ... If you weren't stacking save penalties then you were wasting your orb and playing a weaker wizard then you had to....in which case your case doesn't really count when discussing errata.
-Polaris
Ah, so the "concept" was to be exceedingly powerful...?
Not at all...at least not more than any character dreams of being exceeding powerful. I had the concept of a wizard that would inspire dread in his enemies by making it impossible for them to suceed. In short, wanted what Treantmonk20 once called a Master of Puppets and there is nothing wrong with that.
My point about the Orb is this: If you are going to take the Orb of Imposition over another Arcane Mastery, then you have an obligation not just to yourself but the rest of your party to pull your weight, i.e. be as effective as possible in whatever it is you want to do well (which varies greatly from character to character). LFK's wizard was clearly (by his own statement) not pulling his weight.
It's not up to me, the player, to balance the game. It's up to Wotc to do that, and the DM to step in when Wotc falls down on the job.
-Polaris
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3 years ago ::
May 06, 2010 - 11:44AM
#36
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There is no conflict between being as effective as possible and having an class ability nerfed. You're still as effective as you can be.
It's like saying the entire concept of healing clerics has been destroyed because Healer's Lore was nerfed.
(edit) Both the penalty inflicting Wizard and healing cleric concepts exist. They have just been reduced from their excessive levels.
"At a certain point, one simply has to accept that some folks will see what they want to see..." Dragon 387
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3 years ago ::
May 06, 2010 - 11:47AM
#37
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I will bring up that you don't have to use the errata. It maybe me, but I don't get when people cry foul when erratas come out. Use them or don't use them the option is up to you.
I see this argument all the time, and quite frankly, it's bunk.
If your DM is using the errata, you have to use it.
If you're playing RPGA, you have to use it.
If you want to play the same game as everyone else on the forums, you have to use it.
sooo those are the two times you have to use erratas.
To fix the second problem first don't go to those events.
getting back to the first, how much will it really impact your game. I think most erratas are hardly noticeable even when you play by them or you can DM your own game
So basiclly, if you don't like it, pack up your toys and go home? Nice, really helpful.
I did say DM your own game. and I did say how much do the erratas affect your home game
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3 years ago ::
May 06, 2010 - 11:57AM
#38
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because all of this errata literally does make the books worthless and gives the impression that you guys at WoTC were sloppy when you wrote them
So all you care about is the impression that they were sloppy? You realize that the inherent quality of the original material isn't changed by later errata, right? If it really was sloppy and they didn't errata it then it would still be sloppy.
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3 years ago ::
May 06, 2010 - 12:01PM
#39
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Date Joined:
Jun 17, 2003
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because all of this errata literally does make the books worthless and gives the impression that you guys at WoTC were sloppy when you wrote them
So all you care about is the impression that they were sloppy? You realize that the inherent quality of the original material isn't changed by later errata, right? If it really was sloppy and they didn't errata it then it would still be sloppy.
The problem is that there were blatently obvious errors that a trained monkey that actually played DnD could have seen on a simple first read....and WERE SEEN on a simple first read once the game was released publically. In fact if I am to believe some in Brilliant Gameologists, they were caught significantly before release and Wotc told them to take a hike (paraphrasing).
Fixing errata that is due to an unforeseen consequence of a serious of events is one thing. All games (or logical constructs) will have such holes. Fixing errata that should have been caught by a simple proofread months if not more than a year later (Blade Cascade, Orb of Imposition, etc) are indications of sloppy work the first time.
-Polaris
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3 years ago ::
May 06, 2010 - 12:08PM
#40
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Date Joined:
Aug 27, 2009
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I believe a lot of the changes that have taken place since 4E released (especially in errata) is because of the lack of playtesting WotC did with 4E before it was released.
Simple.
Now, you have two choices.
Accept this and consider the new errata improvements to the system and adapt them in your game. You can easily download and print out errata to keep with your PHB and PHBII (since a lot of errata was published in there too...). Use sticky notes for errata'd items so you can reference the errata doc for the latest version of the rule.
Or,
Ignore the changes entirely and run the game by the book. It's still your choice.
You can still have fun with the game either way.
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