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Switch to Forum Live View May 4, 2010: The Erratapocalypse
3 years ago  ::  May 04, 2010 - 11:18AM #61
WotC_GregB
  • Game Editor
Date Joined: Aug 22, 2007
Posts: 316

May 4, 2010 -- 10:58AM, GelatinousOctahedron wrote:

To the WOTC people reading this thread, it would be nice to get a FAQ or some sort of response to if healer's lore now works on powers that work "as if" you had spent a surge.  Combined with the new errata to healer's lore there is ambiguity there since the character is not spending a surge, but is still healing as if they spent a surge.




You don't gain the bonus to healing in powers that say "as if you had spent a healing surge."

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3 years ago  ::  May 04, 2010 - 11:22AM #62
RubioNubio
Date Joined: Oct 24, 2008
Posts: 60
Greg, I don't expect you to answer but if you do then more power to you:

Why is Frostcheese still around?  Most of these combos seem like they've been brought back down to earth, but this is the oldest...

Is it just viewed as "not a large enough problem"?  Not trying to be antagonistic, just curious. 
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3 years ago  ::  May 04, 2010 - 11:23AM #63
Roughmystics
Date Joined: Nov 30, 2009
Posts: 93
the funny thing about this is that my D&D encounters group has been breezing through the encounters with a Throw and Stab+ Marauder's Rush ranger and a Astral Seal-abusing cleric.  We're all gonna die tomorrow, I think.
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3 years ago  ::  May 04, 2010 - 11:24AM #64
elsoloistz
Date Joined: Aug 10, 2009
Posts: 255

Great, after looking through the errata, i realised rangers are once again, back to bread and butter twin strike, and a whole list of totally RED at-wills. C'mon who WANTS to take a power like throw and stab when it's basically dual-strike on a striker, with an additional weapon requirement. It doesnt serve ani purpose now. I guess it'll be sent down the drain with the crappy ranger at-wills with the names of warning shot and the likes. Not to mention that no style feat boost this power throw it faster down the drain faster than federer's serves.


On another note, some ridiculously overpowered/badly written powers miraculously survived the errata. Martial power 2's band of fellows(warlord daily) which is a reliable power with a effect of each ally around target getting a free whack (totally broken and abusable) is stil there, and the "i walk away from any melee attack that's less than reach 3 and not adjacent to me" stance, snarling wolf stance, which stil packs a free attack on top of it, is still left untouched.


Hopefully, certain erratas will be undone. It's really sad to see good powers over-killed by nerfs when errata boards decide that they are over the power curve.

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3 years ago  ::  May 04, 2010 - 11:24AM #65
Grizley
Date Joined: Oct 6, 2002
Posts: 1,926
Probably because it's not a problem at all.  It seems very much to be an intentional combo with all the components coming out of the first PHB.

It's not as effective as some people seem to think, it takes at least one "wasted" round for every target switch.  Every time you miss you lose the benefit for two rounds unless you're multi-attacking. 
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3 years ago  ::  May 04, 2010 - 11:26AM #66
renau1g
Date Joined: Aug 24, 2007
Posts: 187

May 4, 2010 -- 11:24AM, elsoloistz wrote:


On another note, some ridiculously overpowered/badly written powers miraculously survived the errata.



Like Twin Strike?
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3 years ago  ::  May 04, 2010 - 11:27AM #67
Estlor
Date Joined: May 11, 2009
Posts: 305
I agree that the nerf KIND OF kills the distinctness of a cleric... but not really.  They all still have one thing warlords do not: surgeless healing.  Yes, they had a few points shaved off, but you can curse serious wounds the party tank even when he runs out of surges.

Beyond that, Wisdom clerics still have a metric ton of burst/blast powers.  It's just now between the Runepriest and the Warlord, why play a Strength cleric?

Sad at the Spirit of Healing double nerf.  I agree it needed something - as is it was a 1/day easy button - but either the Healer's Lore OR the 1xWis nerf would have been good enough.  It makes Bastion of Health a wee bit more inviting.  Yes, it's strictly weaker than Rousing Words, but at least it benefits from Healer's Lore and, unlike Cure Serious Wounds, it doesn't require a standard action and you can use it every encounter.
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3 years ago  ::  May 04, 2010 - 11:29AM #68
RubioNubio
Date Joined: Oct 24, 2008
Posts: 60

May 4, 2010 -- 11:24AM, Grizley wrote:

Probably because it's not a problem at all.  It seems very much to be an intentional combo with all the components coming out of the first PHB.

It's not as effective as some people seem to think, it takes at least one "wasted" round for every target switch.  Every time you miss you lose the benefit for two rounds unless you're multi-attacking. 




I agree with you that it's not even on the same scale as Feycharging or Arcane Slashers, but given the opportunity cost (two feats and a weapon slot) it seems like something that can be fit into almost any build, and will make it markedly better.

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3 years ago  ::  May 04, 2010 - 11:29AM #69
Awesomologist
Date Joined: Sep 24, 2009
Posts: 1,825

May 4, 2010 -- 9:24AM, Adslahnit wrote:


• The White Lotus Riposte heroic feat and the White Lotus Master Riposte paragon feat, both of which are severely exploitable when marking is involved.



Severely? Hardly. It uses us your Immediate Action for your round. Its either this or your Aegis or some other Immediate power.
If your DM can't handle it then this is a conversation needed between the DM and player. Some errata goes to far. If we keep this up 4e will slowly become "FAILe" 

Host of the HTL Podcast Series: http://www.holdtheline.com/media/category/htl-podcast.6/
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3 years ago  ::  May 04, 2010 - 11:31AM #70
Rian_king
Date Joined: Sep 3, 2008
Posts: 4,164
did the errata the insta kill first level daily.  How did they change fey charge( I can't view the update at work)
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