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Dungeons & Dra.. 4e Rules Q&A Can a dominated creature be made to attack itself?
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3 years ago  ::  Apr 16, 2010 - 1:42PM #1
ShadowbiteNecro
Date Joined: Sep 27, 2009
Posts: 14
As the title says, if you dominate a monster can you have it attack itself?


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3 years ago  ::  Apr 16, 2010 - 1:47PM #2
Salla
Date Joined: Apr 3, 2003
Posts: 23,525
Yes.
Another day, another three or four entries to my Ignore List.
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3 years ago  ::  Apr 16, 2010 - 1:48PM #3
mellored
Date Joined: Jul 8, 2008
Posts: 19,516
Can it be made to charge itself?
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F-111 Interdictor Long (200+ squares) distance ally teleporter.  With some warlord stuff.  Broken in a plot way, not a power way.
Thought Switch   Higher level build that grants upto 14 attacks on turn 1.  If your allies play along, it's broken.
Elven Critters Crit op with crit generation.  5 of these will end anything.  Broken.
King Fisher Does an excellent job at keeping an enemy disabled in a few ways.  Strong.
Boominator Fun catch-22 booming blade build with either strong or completely broken damage depending on your reading.
Very Distracting Warlock Lot's of dazing and major penalties to hit.  Overpowered.
Pocket Protector Pixie Stealth Knight. Maximizing the defender's aura by being in an ally's/enemy's square.
Yakuza NinjIntimiAdin: Perma-stealth Striker that offers a little protection for ally's, and can intimidate bloodied enemies. Very Strong.
Chargeburgler with cheese Ranged attacks at the end of a charge along with perma-stealth. Solid, could be overpowered if tweaked.
Void Defender Defends giving a penalty to hit anyone but him, then removing himself from play. Can get somewhat broken in epic.
Scry and Die Attacking from around corners, while staying hidden. Moderate to broken, depending on the situation.
Skimisher Fly in, attack, and fly away. Also prevents enemies from coming close. Moderate to Broken depending on the enemy, but shouldn't make the game un-fun, as the rest of your team is at risk, and you have enough weaknesses.
Indestructible Simply won't die, even if you sleep though combat.
Sir Robin (Bravely Charge Away) He automatically slows and pushes an enemy (5 squares), while charging away. Hard to rate it's power level, since it's terrain dependent.
Death's Gatekeeper A fun twist on a healic, making your party "unkillable". Overpowered to Broken, but shouldn't actually make the game un-fun, just TPK proof.
Death's Gatekeeper mk2, (Stealth Edition) Make your party "unkillable", and you hidden, while doing solid damage. Stronger then the above, but also easier for a DM to shut down. Broken, until your DM get's enough of it.
Domination and Death Dominate everything then kill them quickly. Only works @ 30, but is broken multiple ways.
Battlemind Mc Prone-Daze Protecting your allies by keeping enemies away. Quite powerful.
The Retaliator Getting hit deals more damage to the enemy then you receive yourself, and you can take plenty of hits. Heavy item dependency, Broken.
Dead Kobold Transit Teleports 98 squares a turn, and can bring someone along for the ride. Not fully built, so i can't judge the power
Psilent Guardian Protect your allies, while being invisible. Overpowered, possibly broken
Unnamed Avenger|Runepriest/Hammer of Vengance Do lot's of damage while boosting your teams. Strong to slightly overpowered.
Charedent BarrageA charging ardent. Fine in a normal team, overpowered if there are 2 together, and easily broken in teams of 5.
Super Knight A tough, sticky, high damage knight. Strong.
Super Duper Knight Basically the same as super knight, only far more broken.
Mora, the unkillable avenger Solid damage, while being neigh indestuctable. Overpowered, but not broken.
Swordburst Maximus At-Will Close Burst 3 that slide and prones.  Protects allies with off actions. Strong, possibly over powered with the right party.
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3 years ago  ::  Apr 16, 2010 - 1:52PM #4
jaelis
Date Joined: Apr 12, 2004
Posts: 2,990

Apr 16, 2010 -- 1:48PM, mellored wrote:

Can it be made to charge itself?



No, since it doesn't start two squares away from the target.

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3 years ago  ::  Apr 16, 2010 - 2:08PM #5
dslatimore
Date Joined: Nov 11, 2009
Posts: 1,412

Apr 16, 2010 -- 1:52PM, jaelis wrote:

Apr 16, 2010 -- 1:48PM, mellored wrote:

Can it be made to charge itself?



No, since it doesn't start two squares away from the target.




What if the creature is Huge size or larger?!

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3 years ago  ::  Apr 16, 2010 - 2:08PM #6
Salla
Date Joined: Apr 3, 2003
Posts: 23,525

Apr 16, 2010 -- 2:08PM, dslatimore wrote:

Apr 16, 2010 -- 1:52PM, jaelis wrote:

Apr 16, 2010 -- 1:48PM, mellored wrote:

Can it be made to charge itself?



No, since it doesn't start two squares away from the target.




What if the creature is Huge size or larger?!




What in the world does that have to do with anything?  It's still not two squares away from itself.

Another day, another three or four entries to my Ignore List.
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3 years ago  ::  Apr 16, 2010 - 2:28PM #7
jaelis
Date Joined: Apr 12, 2004
Posts: 2,990

Apr 16, 2010 -- 2:08PM, Salla wrote:

Apr 16, 2010 -- 2:08PM, dslatimore wrote:

Apr 16, 2010 -- 1:52PM, jaelis wrote:

Apr 16, 2010 -- 1:48PM, mellored wrote:

Can it be made to charge itself?



No, since it doesn't start two squares away from the target.




What if the creature is Huge size or larger?!




What in the world does that have to do with anything?  It's still not two squares away from itself.



I guess it is in a way, but it is not two squares away from the nearest square from which it can attack itself, which is what matters.

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3 years ago  ::  Apr 16, 2010 - 2:39PM #8
dslatimore
Date Joined: Nov 11, 2009
Posts: 1,412

Apr 16, 2010 -- 2:08PM, Salla wrote:

Apr 16, 2010 -- 2:08PM, dslatimore wrote:

Apr 16, 2010 -- 1:52PM, jaelis wrote:

Apr 16, 2010 -- 1:48PM, mellored wrote:

Can it be made to charge itself?



No, since it doesn't start two squares away from the target.




What if the creature is Huge size or larger?!




What in the world does that have to do with anything?  It's still not two squares away from itself.




I'm not going to argue that it is.  I guess it just depends on whether you believe you can "be away from yourself" or not.  Like, my foot is about 5 or 6 feet from my hair. Am I 5 or 6 feet away from myself? 

It's a silly thing.  I was just making a (bad) joke.

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3 years ago  ::  Apr 16, 2010 - 2:43PM #9
dslatimore
Date Joined: Nov 11, 2009
Posts: 1,412

Apr 16, 2010 -- 2:28PM, jaelis wrote:

Apr 16, 2010 -- 2:08PM, Salla wrote:

Apr 16, 2010 -- 2:08PM, dslatimore wrote:

Apr 16, 2010 -- 1:52PM, jaelis wrote:

Apr 16, 2010 -- 1:48PM, mellored wrote:

Can it be made to charge itself?



No, since it doesn't start two squares away from the target.




What if the creature is Huge size or larger?!




What in the world does that have to do with anything?  It's still not two squares away from itself.



I guess it is in a way, but it is not two squares away from the nearest square from which it can attack itself, which is what matters.




If you agree that it is two squares away from itself, the it must also be two squares away from the nearest square from which it can attack itself, since that square is a square it already occupies, and if it is two squares away from itself, it must also be two squares away from the squares it is occupying.  It would need to move to one of those squares and then attack itself.

Right?

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3 years ago  ::  Apr 16, 2010 - 3:42PM #10
mvincent
Date Joined: Jun 15, 2004
Posts: 8,291

Apr 16, 2010 -- 2:39PM, dslatimore wrote:

It's a silly thing.


Can a dominated creature be made to grab himself? Is he then prevented from leaving his square until released?

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Dungeons & Dra.. 4e Rules Q&A Can a dominated creature be made to attack itself?
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