Community

 
Jump Menu:
Post Reply
Page 10 of 17  •  Prev 1 ... 8 9 10 11 12 ... 17 Next
Switch to Forum Live View ok now im a little ticked off
3 years ago  ::  Apr 18, 2010 - 4:22PM #91
Rian_king
Date Joined: Sep 3, 2008
Posts: 4,164

Apr 18, 2010 -- 1:52PM, Artoomis wrote:

Apr 18, 2010 -- 1:27PM, Rian_king wrote:

he is talking about what the power actually does and how it the power should be played.

We are saying if you take word for word the power instantly kills

we all know the intent was not to instanly kill

we all know it should be played that it doesn't instantly kill something

but only looking at raw it does instantly kill something




Incorrect.  Only looking at RAW it may act in one of two ways.  Instakill is only one of the two legitimate ways to interpret this power.  Once gain, the initial complaint is without merit because the DM used one of  two legitimate interpretations, though maybe he used a third, not legitimate one, but the game effect was the same.




I will say incorrect.  There is only one RAW way of reading it.  You can try to interrupt another way but it makes a lot less sense.

When one of the targets takes damage, the other target takes thunder  damage equal to your Strength modifier. This effect lasts until the end  of the encounter or until one of the targets drops to 0 hit points.

This is what the effect says.  Since the power hits two targets.  The both took damage the other one takes damage.  I just can't see how in can be taken any other way

Quick Reply
Cancel
3 years ago  ::  Apr 18, 2010 - 4:42PM #92
Pentagram
Date Joined: Sep 12, 2004
Posts: 245
Bah, D&D is a roleplaying game, not a computer game. The rule systems works more like legislation than programming code, meaning RAI always trump RAW. No one with at least a basic understanding of the D&D 4th ed. system (which should include all RPGA judges) can fail to understand that the intention of this power is NOT to create an infinite damage loop. It doesn't matter the power has a poor wording. As far as I'm concerned, the only acceptable interpretation of the power a RPGA judge can do is to disallow such a loop. Anything else would be houseruling.
Quick Reply
Cancel
3 years ago  ::  Apr 18, 2010 - 9:31PM #93
DropThemBones
Date Joined: Oct 12, 2009
Posts: 2,110
You cannot go off of RaI because you do not actually know what the intention was. You can guess, but you have to know what the rules actually are. To use RaI only is to set yourself up with creating houserules where youare not allowed to make them (if you are a RPGA judge).

As Written is the only clear way to run things, especially in a formal tournament.
Quick Reply
Cancel
3 years ago  ::  Apr 18, 2010 - 9:37PM #94
DropThemBones
Date Joined: Oct 12, 2009
Posts: 2,110

Apr 18, 2010 -- 12:31PM, Artoomis wrote:



You misconstrue my intent.

I was simply stating that RAW there are two readings whereas you said there is a loop - even though you agreed that it should not be played that way.



Then your intent was very unclear.

I said there was a loop becasue there is a loop as it is written. You see a differing reading (and I do to, and we both know that this is the way it is supposed to be)..ok, cool, but there is still an "as written" loop in reading it, you have seen it and acknowledge it, but your post leans in a way as to say that there is no loop in any reading of it.

Quick Reply
Cancel
3 years ago  ::  Apr 19, 2010 - 12:35AM #95
Franger
Date Joined: Dec 20, 2009
Posts: 166
I can't believe no one has jumped on the very obvious way to shut this down.  If you want to go by ridiculously strict RAW then do it properly. 

Effect: When one of the targets takes damage, the  other target  takes thunder damage equal to your Strength modifier. This  effect lasts  until the end of the encounter or until one of the targets  drops to 0  hit points.




Underline is mine obviously.  Stricly speaking, the power says that when the first target takes untyped damage then the other target takes thunder damage.  Not only have you shut down the stupidity of the recursive loop but you can laugh at the obvious munchkin that his daily will probably be much less useful unless he has a very martial (and maybe primal) heavy party.

Quick Reply
Cancel
3 years ago  ::  Apr 19, 2010 - 12:41AM #96
Pluisjen
Date Joined: May 13, 2009
Posts: 14,168
That doesn't work, "damage" is a collection of different types, and "thunder damage" is a part of that group, as is "untyped damage". But in this case, both would work. 
Epic Dungeon Master



Want to give your players a kingdom of their own? I made a 4e rule system to make it happen!

Your Kingdom awaits!


Update 5th Sep 2011: Added a sample kingdom, as well as sample of play.
Quick Reply
Cancel
3 years ago  ::  Apr 19, 2010 - 12:52AM #97
Franger
Date Joined: Dec 20, 2009
Posts: 166
Please show me where it states that wording in the books.  PHB276 states "If a power doesn't specify a damage type, then the damage has no type."  This is following a few sentences after stating there is such a thing as "normal damage". 

Don't get me wrong, what I'm trying to state here is completely ludicrous and theres no way in a million years I would think this is how it works, but if you have someone whos obviously trying to use over the top strict RAW to ruin the game then use over the top strict RAW to ruin their plan.
Quick Reply
Cancel
3 years ago  ::  Apr 19, 2010 - 1:04AM #98
Pentagram
Date Joined: Sep 12, 2004
Posts: 245

Apr 18, 2010 -- 9:31PM, DropThemBones wrote:

You cannot go off of RaI because you do not actually know what the intention was. You can guess, but you have to know what the rules actually are. To use RaI only is to set yourself up with creating houserules where youare not allowed to make them (if you are a RPGA judge).

As Written is the only clear way to run things, especially in a formal tournament.




RAW is supposed to express RAI in a clear way but don't always do that. A judge isn't expected to be a unthinking code processor though, but be knowable about the system and be able to identify instances where RAW does NOT express RAI. There is no guesswork involved here, even the perpetrator himself understood the intent of the power and knowingly tried to make a case where the judge should rule by RAW rather than RAI when RAI was obvious.

Quick Reply
Cancel
3 years ago  ::  Apr 19, 2010 - 2:56AM #99
DropThemBones
Date Joined: Oct 12, 2009
Posts: 2,110

Apr 19, 2010 -- 1:04AM, Pentagram wrote:

Apr 18, 2010 -- 9:31PM, DropThemBones wrote:

You cannot go off of RaI because you do not actually know what the intention was. You can guess, but you have to know what the rules actually are. To use RaI only is to set yourself up with creating houserules where youare not allowed to make them (if you are a RPGA judge).

As Written is the only clear way to run things, especially in a formal tournament.




RAW is supposed to express RAI in a clear way but don't always do that. A judge isn't expected to be a unthinking code processor though, but be knowable about the system and be able to identify instances where RAW does NOT express RAI. There is no guesswork involved here, even the perpetrator himself understood the intent of the power and knowingly tried to make a case where the judge should rule by RAW rather than RAI when RAI was obvious.



I disagree with your interpretation of a judge. A judge is there to adjudicate the actual rules of the game, not an implied intent of the rules.

RAI:
Versatile was specifically stated by the lead designer of 4e to give its weapon the ability to qualify as a 1 and a 2 handed weapon simultaneously, and thus would have allowed small PCs to use barbarian powers that required 2 handed weapons.

RAW:
Small PCs could not use Versatile weapons to qualify for those weapons

RAI:
Minions are destroyed when they take any damage (except on a miss), though THP is supposed to help them survive. Thsi has been shown to work through adventures and designer comments forums

RAW:
Minions are destroyed when they take any damage (except on a miss).

It is not the judge's job to try and figure out intent, only to use what is written. It is the company's job to get them the right rules to work with, and there is where eratta steps in.

Quick Reply
Cancel
3 years ago  ::  Apr 19, 2010 - 5:28AM #100
Johnny_Angel
Date Joined: Oct 13, 2005
Posts: 2,218
I'd allow it to work as the OP wants if as his DM I were allowed to use the Herald of Hadar's Hungry Claws attack against the party as literally written.


Hungry Claws (standard; at-will)
+18 vs. AC; 1d10 + 5 damage. Effect: The herald of Hadar makes
one more hungry claws attack against the same target or a
different one.


...ok, cool, so my monster -hit or miss- makes one more Hungry Claws attack which again has "Effect: The herald of Hadar makes one more hungry claws attack against the same target or a different one."

...sweet, so now it makes one more Hungry Claws attack which yet again has "Effect: The herald of Hadar makes one more hungry claws attack against  the same target or a different one."


DM: ok, so, let's see... that will be a never ending amount of attacks against you this round.  I have a 5% chance to critical.  What's 5% of a never ending amount?  Answer - Here's a new character sheet.  Oh, but wait, he still gets to make one more attack, so let's move to the next PC in range and do it again.  Woohoo! TPK again!

Player: Cry
I am White/Black
I am White/Black
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.
I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.


Pyramid: The Best in Gaming!
Quick Reply
Cancel
Page 10 of 17  •  Prev 1 ... 8 9 10 11 12 ... 17 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing