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3 years ago ::
Apr 26, 2010 - 8:37AM
#81
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Date Joined:
Dec 18, 2009
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Q: Can a spirit companion carry anything?
Q: Can a spirit companion make basic attacks and/or charge?
Q: In PBH2 conjuration movement states they can not move through solid objects. What about murder holes, they are not solid and you still have line of sight into them?
Q: What about bloodrock and other terrain, does it effect the spirit's rolls?
1. There's indeed no ruling on this in the books, but the LV 2 utility power "assistance of the strong spirit" would be somewhat pointless, if the spirit could carry things or manipulate objects. Also, this would turn it into a (very overpowered) tool to manipulate traps from a safe distance. But you are free to alter this in roleplay.
4. Technically, the spirit doesn't make any rolls, but the shaman does them for it. The spirit can't be effected by status affects either, but it is indirectly effected if the shaman is effected. For example if some terrain gave a -2 on attack rolls to adjacent creatures and the shaman attacks a creature with the spirit inside this terrain, he had no penalty. But if the shaman was inside this terrain himself and attacked a create somewhie inside or outside the terrain with his spirit, any of his attacks were effected by the penalty.
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3 years ago ::
Apr 29, 2010 - 10:41AM
#82
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Both the PHB2 page 220 and the compendium say "If your conjuration can be attacked or physically affected, it uses your defenses." and make no mention of unmodified defenses.
Sorry. I was confusing the Conjuration keyword with the Summoning keyword. The Summoning keyword says
The summoned creature’s defenses equal yours when you summon it, not including any temporary bonuses or penalties.
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3 years ago ::
Apr 30, 2010 - 6:50PM
#83
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Date Joined:
Oct 26, 2008
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Got a question in regards to what can damage a spirit companion. Now I know what the text says, in regards to Companions being hit only by melee or ranged attacks. And I know what was said about area/close attacks. But what about auras? This came up in our last game, a white dragon has an aura that thankfully didn't do enough damage to destroy my companion anyway, but we and the DM disagreed that the companion takes damage from auras. I stood by the rules that only melee or ranged attacks can hurt the companion but our DM says that auras hit everything so companions get hit as well. Can anyone help clear this up, thanks in advance
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3 years ago ::
Apr 30, 2010 - 6:52PM
#84
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Got a question in regards to what can damage a spirit companion. Now I know what the text says, in regards to Companions being hit only by melee or ranged attacks. And I know what was said about area/close attacks. But what about auras? This came up in our last game, a white dragon has an aura that thankfully didn't do enough damage to destroy my companion anyway, but we and the DM disagreed that the companion takes damage from auras. I stood by the rules that only melee or ranged attacks can hurt the companion but our DM says that auras hit everything so companions get hit as well. Can anyone help clear this up, thanks in advance
Auras aren't melee or ranged attacks (it isn't an attack at all), and thus do not affect the spirit.
Another day, another three or four entries to my Ignore List.
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3 years ago ::
Apr 30, 2010 - 7:17PM
#85
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Date Joined:
Jul 28, 2003
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Got a question in regards to what can damage a spirit companion. Now I know what the text says, in regards to Companions being hit only by melee or ranged attacks. And I know what was said about area/close attacks. But what about auras? This came up in our last game, a white dragon has an aura that thankfully didn't do enough damage to destroy my companion anyway, but we and the DM disagreed that the companion takes damage from auras. I stood by the rules that only melee or ranged attacks can hurt the companion but our DM says that auras hit everything so companions get hit as well. Can anyone help clear this up, thanks in advance
Auras aren't melee or ranged attacks (it isn't an attack at all), and thus do not affect the spirit.
Right.
The spirit can be targeted by melee or ranged attacks, although it lacks hit points. If a single melee or ranged attack deals damage to the spirit equal to 10 + one-half your level or higher, the spirit disappears, and you take damage equal to 5 + one-half your level. Otherwise, the spirit is unaffected by the attack.
So, if something other than "a single melee or ranged attack deals damage to the spirit equal to 10 + one-half your level or higher," nothing happens.
Let's say the dragon aura does enough damage to me the spirit disappears. Well, since the damage was not from "a single melee or ranged attack," nothing happens.
I hope this helps.
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3 years ago ::
May 03, 2010 - 5:30PM
#86
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Date Joined:
Oct 26, 2008
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It does, thank you. I didn't think it damaged the SC, since the text says only melee or ranged, but figured it'd be good to double check. Now I'll just have to chat with our DM next game.
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3 years ago ::
May 04, 2010 - 5:26AM
#87
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Ask your DM for the specific wording of the aura. If it says anything about a "creature" starting or entering the aura, then the spirit companion is ignored because it isn't a creature. This also applies to attacks against "creatures." I don't think I've seen a monster attack block mention targetting "one creature" but if it does use that wording, the spirit companion is exempt from being targetted.
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3 years ago ::
May 04, 2010 - 9:49AM
#88
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Date Joined:
Jun 30, 2008
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Updated the sudden call and nimble spirit Q to reflcect the most recent errata. I think that is the only errata that is relevant to shamans. Q: So what's the deal with the feats Sudden Call (PP) and Nimble Spirit (PHB2)?A: They used to be pretty much the same, but they issued errata to make sudden call work only 1/encounter, so you should retrain it to nimble spirit in paragon. See page 267 of the PHBs for a full explanation of free actions. And you can only summon your SC during your turn with or without these feats.
my handbooks & builds
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3 years ago ::
May 05, 2010 - 3:10AM
#89
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Date Joined:
Dec 18, 2009
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I don't know if it's relevant for this FAQ, but the shaman MC feat "spirit talker" has been errated, so that you gain use of a shaman opportunity power only once per encounter, not as at will.
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3 years ago ::
May 05, 2010 - 6:25AM
#90
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Q: Aside from making it look like whatever I want, how does the spirit companion look?
Basically, we are playing against some very unintelligent undead, but they only go after things which look "living". Would they go after my spirit companion (can I make it look very solid and "living" or does it look transparent and "not-living"?
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