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Sticky: Shaman Spirit Companion FAQ
1 year ago  ::  Feb 02, 2012 - 2:35PM #321
GelatinousOctahedron
Date Joined: Jun 30, 2008
Posts: 5,740
The spirit keyword says "If a spirit power includes “spirit” in its range, determine line of sight and line of effect from the spirit companion’s space, which is the power’s origin square." 

So it works differently than normal conjurations, even though it is a conjuration.  All of the opportunity action attacks have the spirit keyword, so for all of them you determine line of sight from the spirit companion. 

The line of sight is still blocked and the squares are still totally obscured, so your attack gets a penalty.  Also unlike PCs in the area, the spirit companion can't be blinded since its not a creature.
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1 year ago  ::  Feb 02, 2012 - 2:55PM #322
ritymeez
Date Joined: Jan 18, 2012
Posts: 15
So, I have another question.  If I multiclassed as an invoker and got the daily power below, do attacks made on the SC cause the attacker to recieve 5 psychic damage also?


Fourfold Invocation of Doom


As you speak the four verses of doom, your foes wilt in fear, their enthusiasm for the battle doused.


Daily        Divine, Fear, Implement, Psychic
Standard Action      Close burst 10


Target: Each enemy in the burst


Attack: Wisdom vs. Will


Hit: The target is dazed (save ends).


Miss: The target is dazed until the end of your next turn.


Effect: Until the end of the encounter, any creature that hits or misses you takes 5 psychic damage.

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1 year ago  ::  Feb 02, 2012 - 2:59PM #323
GelatinousOctahedron
Date Joined: Jun 30, 2008
Posts: 5,740
No because you are not your companion.  Its a conjuration.
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1 year ago  ::  Feb 02, 2012 - 3:08PM #324
ritymeez
Date Joined: Jan 18, 2012
Posts: 15

Feb 2, 2012 -- 2:59PM, GelatinousOctahedron wrote:

No because you are not your companion.  Its a conjuration.




What if the SC was destroyed, will the effect affect the attacker then?

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1 year ago  ::  Feb 02, 2012 - 3:30PM #325
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,648
No.  You still were not hit or missed by an attack.  Your spirit companion was.

You are not your spirit companion.
Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
The Blinker - teleport everywhere. An Eladrin Knight/Eldritch Knight.

CB != rules source.
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1 year ago  ::  Feb 02, 2012 - 8:28PM #326
RisingZan
Date Joined: Aug 20, 2003
Posts: 688

Feb 2, 2012 -- 3:30PM, thespaceinvader wrote:

No.  You still were not hit or missed by an attack.  Your spirit companion was.

You are not your spirit companion.


Likewise, if you were injured by an aura effect, or an enemy attack that does not have an attack roll, the creature causing the damage did not hit or miss you and likewise takes no retributive damage.

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1 year ago  ::  Feb 02, 2012 - 8:30PM #327
RisingZan
Date Joined: Aug 20, 2003
Posts: 688

Feb 2, 2012 -- 2:35PM, GelatinousOctahedron wrote:

The spirit keyword says "If a spirit power includes “spirit” in its range, determine line of sight and line of effect from the spirit companion’s space, which is the power’s origin square." 

So it works differently than normal conjurations, even though it is a conjuration.  All of the opportunity action attacks have the spirit keyword, so for all of them you determine line of sight from the spirit companion. 

The line of sight is still blocked and the squares are still totally obscured, so your attack gets a penalty.  Also unlike PCs in the area, the spirit companion can't be blinded since its not a creature.


I'm not 100% confident in my statement here, but I believe that while the SC cannot be blinded, if the Shaman is blinded, it would still apply the penalty.  While Line of Sight is coming from the SC, the SC has the same vision abilities as the Shaman.

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12 months ago  ::  Jun 08, 2012 - 8:39AM #328
Rob1001001
Date Joined: May 24, 2012
Posts: 31

Apr 8, 2010 -- 7:54AM, warrl wrote:

Apr 8, 2010 -- 3:56AM, crayne wrote:

Mechanically, the spirit does not have a will of it's own, so it's just a puppet controlled by the shaman.


Fluff-wise... our shaman's Spirit Companion is opinionated and stubborn. The two of them argue frequently. (On the other hand, the SC is rather amused by how much the appearance of a "ghost" terrifies most of the locals folks.)


I loe this kind of thing SO hard.  :D

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12 months ago  ::  Jun 24, 2012 - 1:14AM #329
Undrhil
  • Dragon Slayer
Date Joined: Jan 2, 2007
Posts: 4,251
This came up in a LFR game on Friday and I got shot down by the DM.  I wanted to run it through here to see what everyone else thought.

The mod we went through includes a "Siege Tower" which is a huge "creature".  It is an enemy, though, so I said that since I put my spirit companion in front of it, the siege tower would have to go around the spirit companion.  The DM said that since the siege tower is a huge creature, it could still move through the spirit companion.  I pointed out that the spirit companion power specifically says enemies cannot enter its square and the DM said he didn't care, he wasn't going to let me break the mod that easily.  And he continued to have the siege tower move forward.

I looked at the stat block afterwards and realized that the power he used couldn't have targetted the spirit companion (since it isn't a creature, and the power specifically says "creature whose square the tower moved through") but the DM never read out the power so I couldn't call him on that one, so that's 12 points of damage my Shaman shouldn't have taken.)

Anyway, I'm not interested in the first part of this post: can a huge enemy move through a spirit companion, even though the spirit companion power says that enemies cannot move through it's square?
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12 months ago  ::  Jun 25, 2012 - 1:39PM #330
Alcestis
Date Joined: Oct 7, 2009
Posts: 7,882
SvG. Normally everything can walk through a Conjuration. SC says Enemies cannot go through the SC's square.

Though the attack might also work by RAW, if it was melee or ranged... most walkthrough attacks are melee.
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