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3 years ago  ::  Mar 25, 2010 - 1:25PM #1
ADHadh
Date Joined: Jun 10, 2007
Posts: 5,769
Because if I ever get to play I always DM and that does not stop me from coming up with player character concepts, I'll list here a few so they may see play somewhere, sometime.
Feel free to comment or add your own.

1. Halfling ranger from a swamp dwelling community
You live in a little village located in a swamp. Your neighbors make a living mostly from fishing and hunting small prey, but not you. You are a ward and a tracker. Whenever your fellow halflings spot something possibly dangerous or are feeling nearby lizardmen or bullywugs might act hostile, they go to you first - that is if you don't already know of it.
You feel good in the swamp among your kin and you're suspicious of outsiders.
Lately you've found something strange in the swamp. You don't know what might it mean and how to deal with it. You know the village needs outside help.
Surprisingly, the village council have decided that it is you who shall travel to nearby town or city and seek help. You are bound to obey the elders, so, grudgingly, you have packed your swords/bow/animal companion and gone seeking help from "tall people".

2. Unsympathetic brawny drow rogue
It's cool to be a self-centered backstabbing a-hole. Being surrounded by them is getting on your nerves. Besides, even though you revere Lolth, you don't really have stomach for some of those more vile rites and customs. So you packed your katar, donned a cloak and decided to brave the surface. From what you've learned from your kin, they should be gullible enough. Who knows, maybe you can fool them into thinking you're a legendary hero!

3. Duty-bound drow monk
While following your gang leader around the tunnels nearby your city, you've noticed a strange sitting figure. It was an elderly greenish humanoid in tattered robe sitting silently with his eyes closed. On his neck he wore an interesting amulet. Your fellows noticed him as well and decided to have some fun with him. Annoyingly, he wasn't responding to any threats or insults and seemed deaf to your taunts. Frustrated, your gang leader reached for his amulet.
You learned how great mistake did she make a few seconds later, when you were all lying on the ground, not knowing what hit you. You and your gang ran away before the old guy could deliver any more blows and kicks.
You were hurt, but you've also became fascinated in the old geezer's strength. You've gone alone to the same place and found him meditating in the same spot. You've tried to convince him to teach you, but he has not responded up until you decided to leave the drow community and meditated with him for a full day and night. After that he told you what he was - a githzerai - and he started teaching you what it is to be a monk.
After a few months you were ready to aid him in his quest - to hunt down a mind flayer tyrant hiding in those tunnels. You kept his thralls busy while your master went for the kill. He managed to land the killing blow, but not before taking fatal damage. In his dying words he asked you to take his amulet to his home monastery in the Elemental Chaos and report that he has fulfilled his mission.
Knowing that you cannot count on your former drow friends and you would surely die in the nether plane alone, you decided to seek aid on the surface, living up to your late master expectancies.



Hope you like them!
Motto - Don't Damn Me, Guns N' Roses

http://adhadh.deviantart.com/ - my dA page
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3 years ago  ::  Mar 26, 2010 - 2:07AM #2
Sillen
Date Joined: Jul 5, 2008
Posts: 1,040

Very nice, I like the halfling in particular.
I hope this thread goes on, I often struggle with concepts beyond "Me dwarf, kill with axe, drink beer !"

4. Baredsoul barbarian
You are a barbarian. You are as tough, mean and furious as they come.
You basicly wrote the book on raging. Even slight annoyances, such as a fly buzzing around the room, can set your adrenalin pumping and the red haze of the beserker grasps you.

However, anger management isnt your only problem.
Any and all emotions tend to swell and overflow within you.
You cry tears of pure joy at a beautiful wedding, or howl with tear-filled grief at a funeral.
And you didn't even know those people !
In another life you might have been a successful poet or a bard, and able to channel your emotions in a more constructive manner.
But here you are, a battlescarred brute, wandering the world.
Hoping that a life as an adventurer might harden your sensetive soul.

I am White/Green
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3 years ago  ::  Mar 26, 2010 - 3:00AM #3
ADHadh
Date Joined: Jun 10, 2007
Posts: 5,769
5. Renovator Dwarf Cleric
You've heard of Fallcrest. It's been a century since the Bloodspear invasion, but the city is still mostly in ruins. Still, when you arrived you were surprised by the scale of destruction. Fallcrest needs to be rebuilt. And, by Erathis, you will make sure it will!
Motto - Don't Damn Me, Guns N' Roses

http://adhadh.deviantart.com/ - my dA page
adhadh.png
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3 years ago  ::  Mar 26, 2010 - 3:42AM #4
erleni
Date Joined: Aug 12, 2006
Posts: 1,418
6. Newborn Revenant
You don't remember your past and you tend to take up the antics, quirks and expressions of you party members, but you seamlessly change from one to another (from the raging barbarian, to the pios cleric or whatever). As you level up you start to form your own personality and at the same time you start to remember flashes of your past life and it was not a pleasant one...
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3 years ago  ::  Mar 26, 2010 - 5:55AM #5
Breadley
Date Joined: Feb 20, 2010
Posts: 1,385
7. Displaced Hobgoblin
Hobgoblins have hatred and supremacy beat into them as part of their upbringing. This orphan of a crushed raiding party grew up among humans and short of some sharp teeth and a little bit of a temper, he doesn't see what makes him so different or special compared to the humans he's known for as long as he can remember. The implications for those who know him are hard to know think about. What makes hobgoblins so different from humans, anyway...?
The Smithy Knew

He'd Lost His Groove

When Scalding Sparks

Left His Chin Too Smooth

Dwarvenshave
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3 years ago  ::  Mar 26, 2010 - 7:08AM #6
Ian0311
Date Joined: Feb 22, 2007
Posts: 235

(for nongender specific concepts, I typically use just male or female pronouns by default)

8. The Penitent Knight
Though seeing a powerless Knight or Paladin is something of legends speaking of evil curses or divine punishment, this poor soul believes she is unworthy of the powers she was denied or has committed blasphemy against her deity.  Though she may have divine power or lack it, she can't help but seek redemption for her crimes.   Variations include: she actually did commit some sin, that the congregation considers her a sinner when she is not, or that she has begun to lose faith.

Fits for: Martial Classes, Divine Classes.

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3 years ago  ::  Mar 26, 2010 - 7:12AM #7
ADHadh
Date Joined: Jun 10, 2007
Posts: 5,769

Mar 26, 2010 -- 7:08AM, Ian0311 wrote:


(for nongender specific concepts, I typically use just male or female pronouns by default)



That's why I refer to the concepts as "you", to avoid specifying gender

Motto - Don't Damn Me, Guns N' Roses

http://adhadh.deviantart.com/ - my dA page
adhadh.png
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3 years ago  ::  Mar 26, 2010 - 7:15AM #8
sporkmaster5000
Date Joined: Jan 28, 2004
Posts: 202
9. Improvisational Barbarian
Most raging warriors find the biggest weapon they can to serve as the leading end of their fury, greataxes, mauls, anything heavy and deadly.  You are not so civilized.  You have a rock, and it suits you just fine.  If you ever lose your rock, you take whatever's at hand, broken furniture, a sufficiently sized tree limb, you're not picky.  If there's nothing to grab, fists are made for punching.  You know there is little in this world that can't be put to the task of braining your enemies.
This is the happy swamp.  Love it.

I am red/blue, I think logically and act impulsively.
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3 years ago  ::  Mar 26, 2010 - 7:15AM #9
Ian0311
Date Joined: Feb 22, 2007
Posts: 235

I prefer a character/player divorce of third person pronouns, but, whatever works is good, da?

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3 years ago  ::  Mar 26, 2010 - 8:40AM #10
aeryche
Date Joined: Jan 13, 2009
Posts: 158
10: The Wanderlust Shopkeeper
After supplying materials and provisions for countless adventurers in your hometown, curiosity has gotten the best of you. After turning over operation of the shop to your cousin, you pack up the rudimentary supplies you carry in your shop (you've heard every story and will never be caught unprepared!) and go in search of companions to defeat legendary evils. Oh yeah, you may want to go buy a sword too.

11: That Guy
A tavern brawler and storyteller of some renown, you can't help but be in awe of yourself. some people may think you're vain, but they also know that you can back up most any claim you make. You constantly tell stories of where you're from, who you are and where you'll be next. No one knows if any of them are true, or even what your real name is. whenver you walk into a tevern, the barkeep looks around and says "great. it's That Guy again."
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