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3 years ago ::
Mar 23, 2010 - 3:37PM
#1
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Date Joined:
Sep 27, 2003
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Dragon 385 Channel Divinity: MoradinBy Michael Haneline Today in Dragon, we get details on three sacred callings of Moradin, as well as new feats, magic items, and a paragon path for followers of the Soul Forger! With his hammer and his pick, Moradin struck the primordial earth and formed mountains. With his hammer and the Soul Forge, he fashioned the firstborn dwarves from bedrock, iron, and diamonds. With his hammer and his tenacity, he struck down each primordial that would think to destroy his creations. And so, the dwarves and men and other peoples of the world were inspired. They learned the value of patience, stoicism, loyalty, and honor. They discovered mining, smithing, and the crafts of the artisan. The creations became creators, and the Soul Forger was pleased. Talk about this article here.  Update: Here is a list of small issues I am aware of and will request to have fixed in the compilation:1. The 5 ongoing damage in Refire the Forge was supposed to be radiant and fire and be (save ends). 2. The "level 21" in the Belt of Sonnlinor Righteousness should be "level 26" like in the pricing. 3. The Dwarven Thrower should do +1d6 per crit.
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3 years ago ::
Mar 23, 2010 - 3:39PM
#2
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Date Joined:
Sep 27, 2003
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PS: This is my first contribution to Dragon magazine. I am eager to get whatever feedback I can on my article!
By the way, here is a fun suggested build using material from the article and PHB3! The SoulHammer Hurler is a devotee of Moradin who can cast range and area prayers, heal and buff allies, and throw a giant hammer at his enemies! The SoulHammer HurlerClass: Hybrid Cleric | Seeker of Moradin Seeker's Bond: Spiritbond Suggested Races: Human, Dwarf, or Kalashtar Primary Ability Score: Wisdom (18+) Secondary Ability Score: Strength (15+) Tertiary Ability Score: Charisma (13+) At-Will Powers: Sonnlinor's Hammer and/or Sacred Flame, Biting Swarm (rename "Staggering Avalanche") Encounter Powers: 1- Divine Glow, 3- Winter Spirit or Escaping Shot, 7- Windstorm Strike Daily Powers: 1- Beacon of Hope, 5- Corralling Shot, 9- Flame Strike Utility Powers: 2- Stone Spirit Ward, 6- Bastion of Health, 10- Burrowing Stride or Word of Vigor Recommended Feat Selections:Radiant Hammer (better healer): Symbol of the Sonnlinor (Maul), Hybrid Talent (Channel Divinity: Healer's Mercy), Armor Proficiency (chainmail), Shared Vitality Vengeful Hammer (better attacker): Symbol of the Sonnlinor (Maul), Hybrid Talent (True Seeker's Bond), Divine Channeler (Abjure Undead), Strengthened Bond Required Weapon: Dwarven Thrower Maul Suggested Paragon Path: Soul-Forged
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3 years ago ::
Mar 23, 2010 - 4:07PM
#3
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Date Joined:
Aug 11, 2006
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I'm really looking forward to this article as my character is Madrik Forgehammer, dwarven cleric of Moradin.  I'm a bit disappointed that there won't be any new, thematic powers, but mainly I'm hoping for a lot of fluff (similar to the Bahamut article long ago). Hooray for a new paragon path! Nice, that will make it a three-way choice between Hammer of Moradin, Warpriest and something else of Moradin. Can we get any mini spoilers a day in advance? How many pages does the article feature? And is there new dwarven character artwork?
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3 years ago ::
Mar 23, 2010 - 4:19PM
#4
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Date Joined:
Sep 27, 2003
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I'm really looking forward to this article as my character is Madrik Forgehammer, dwarven cleric of Moradin. 
I'm a bit disappointed that there won't be any new, thematic powers, but mainly I'm hoping for a lot of fluff (similar to the Bahamut article long ago).
The Bahamut article a while back was when articles were about twice as long. Now articles are limited to 1500-2000 words mostly, so authors can only put so much in a single article.
Hooray for a new paragon path! Nice, that will make it a three-way choice between Hammer of Moradin, Warpriest and something else of Moradin.
Can we get any mini spoilers a day in advance? How many pages does the article feature? And is there new dwarven character artwork?
I can't really discuss anything until the article is published because of the NDA. But you'll see soon!
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3 years ago ::
Mar 23, 2010 - 6:26PM
#5
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Date Joined:
Aug 11, 2006
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I didn't know there was a word limit these days and thought it is just due to authors having to stick to deadlines.
It's been a nice month for D&D dwarves with Hammerfast, shield fighters today (my wife's dwarven fighter will love it) and Moradin tomorrow.
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3 years ago ::
Mar 24, 2010 - 5:05PM
#6
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Date Joined:
Sep 27, 2003
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Article is up! I am aware of the mistake with ommitting crit from Dwarven Thrower. a d6 per plus should be added by compilation.
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3 years ago ::
Mar 24, 2010 - 7:01PM
#7
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Date Joined:
Apr 22, 2009
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Ok, seriously good article. Strikes a perfect balance being fluffy, having good strong options, yet not being overpowered in any way. Well done!
There was a sig here. It's gone now.
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3 years ago ::
Mar 24, 2010 - 10:06PM
#8
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Giving Clerics a melee At-Will based on Wisdom thats also a melee basic attack, as well as throwing Execution Axes and Mordenkrads will make you a hero to a lot of people. Also nice is using Hammers, Axes and Picks as Divine Implements.
...whatever
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3 years ago ::
Mar 24, 2010 - 10:13PM
#9
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Date Joined:
Sep 27, 2003
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Ok, seriously good article. Strikes a perfect balance being fluffy, having good strong options, yet not being overpowered in any way. Well done!
Thankyou!
Giving Clerics a melee At-Will based on Wisdom thats also a melee basic attack, as well as throwing Execution Axes and Mordenkrads will make you a hero to a lot of people. Also nice is using Hammers, Axes and Picks as Divine Implements.
Not a hero, sir. Just a man doing what a man's gotta do. :P
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3 years ago ::
Mar 24, 2010 - 10:15PM
#10
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Date Joined:
Aug 11, 2006
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Very nice article! The Great Carver would be proud of you.  The paragon path is very thematic and useful, too. I'm a bit undecided about the cleric at-will power. It's a nice addition to existing powers. However, the battle cleric build seems to become more and more redundant. Why would anybody split their attribute points between strength and wisdom when you can use wisdom to attack at range and at melee? I have never heard of the Kuldar and Nalauk before (Sonnlinor are mentioned in a book). So this is a very nice addition to the fluff surrounding the Soul Forger. And my favourite part has to be a certain feat. I love feats that are useful out of combat, and Pupil of the All-Father certainly is (one could argue that it's also useful in combat - at least indirectly). When I roleplay my cleric working the Heart Forge in Hammerfast day after day, I can back up this accumulated expertise in crafting items. This feat will find the way onto my character sheet with the next level.
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