|
2 years ago ::
Apr 06, 2011 - 9:59AM
#31
|
|
|
*subscribe to thread*
|
|
|
|
2 years ago ::
Apr 06, 2011 - 1:27PM
#32
|
Date Joined:
Jun 27, 2004
|
*subscribe to thread*
Well hell then, I guess I should update it. It's only been, like, 8 months. 
Feedback Disclaimer
Show
Yes, I am expressing my opinions (even complaints - le gasp!) about the current iteration of the play-test that we actually have in front of us.
No, I'm not going to wait for you to tell me when it's okay to start expressing my concerns (unless you are WotC).
(And no, my comments on this forum are not of the same tone or quality as my actual survey feedback.) A Psion for Next (Playable Draft)A Barbarian for Next (Brainstorming Still)My 4e Projects
Show
|
|
|
|
2 years ago ::
Apr 06, 2011 - 7:12PM
#33
|
Date Joined:
Jul 23, 2003
|
*subscribe to thread*
"The wages of sin is death, but the gift of God is eternal life through Christ Jesus our Lord" Romans 6:23
|
|
|
|
2 years ago ::
Apr 09, 2011 - 2:17AM
#34
|
Date Joined:
Jun 27, 2004
|
As promised: I'm taking a look at this again. From the first post: ----- A long-overdue update! Just a small change for tonight - changing the writeups to just reflect the current ability bonus design (really just a format change - the alternate ability choices were already listed). In addition, I've re-worded some of the Bugbear feats, mostly dealing with Vicious Killer (I think I made them a bit more synergistic, and a bit cleaner). No changes to the Goblin at the moment (I came back to it, feeling like I should change Goblin Tactics to not be an at-will and not be an immediate action... but honestly, I think the power itself actually works great, and the feats build well with it. My one concern was how it interacts with defenders, and the Coward's Defense feat really covers that concern.) Hobgoblin's racial power is adjusted to be no action (instead of a reaction). It still feels less potent than the Mul's power, but I think it's just fine. It needed to get out of the "immediate action" slot though (I feel that Goblin can get away with it, because its racial power is at-will). I still feel like the Bugbear and Goblin are a little... empty. But when you actually stack them against existing races, I think they come out as plenty potent (and fluffy - well, as much as they can be fluffy without having any written fluff  ). Hobgoblin needs more feats - at least another Epic feat. And I would still like to put something down to build off of their Natural Leader feature. ----- For the Hobgoblin Natural Leader-based feat, what about something like... [Name Escapes Me At the Moment] Prerequisites: Hobgoblin Benefit: When you use the Aid Attack or Aid Defense action, the bonus against the chosen enemy lasts until the end of your next turn. When an ally within 10 squares of you uses the Aid Attack or Aid Defense action, the bonus against the chosen enemy lasts until the end of the ally's next turn. or... Prerequisites: Hobgoblin Benefit: When you or an ally within 10 squares of you uses the Aid Attack action, the chosen ally also gains combat advantage for its next attack against the chosen enemy. or... Benefit: When you use the Aid Attack or Aid Defense action, instead of an adjacent enemy you can choose any enemy within 10 squares of you. or... something else. Mostly just brainstorming at the moment. And given that it's pretty terribly late at this point, this all might be nonsense. Thoughts?
Feedback Disclaimer
Show
Yes, I am expressing my opinions (even complaints - le gasp!) about the current iteration of the play-test that we actually have in front of us.
No, I'm not going to wait for you to tell me when it's okay to start expressing my concerns (unless you are WotC).
(And no, my comments on this forum are not of the same tone or quality as my actual survey feedback.) A Psion for Next (Playable Draft)A Barbarian for Next (Brainstorming Still)My 4e Projects
Show
|
|
|
|
2 years ago ::
May 24, 2011 - 10:09AM
#35
|
Date Joined:
Feb 24, 2011
|
I was just talking to a buddy yesterday on how odd it felt that goblinoids didn't get more racial support in Eberron, and low, there it is! Awesome as always Greatfrito!
Suggestions: Divine support for Hobgoblins based on alignment of deity could be some fun fluff/crunch there. Say Nobler Path: Must worship unaligned or good deity, gain a bonus to diplomacy, or something of that nature.
|
|
|
|
2 years ago ::
Jul 28, 2011 - 2:19AM
#36
|
Date Joined:
Nov 17, 2009
|
I really like these guys, and consider them stolen for my home game. I can't wait to see goblins.
Thank you! I'm just glad to get some kind of feedback.
As for goblins: wish granted.
Goblin has been added to the first post. While their basic stats remain unchanged from the Monster Manual version (including goblin tactics as an at-will power), I think the feats are a lot of fun, and really give Goblins are strong niche.
I doing the same thing, Your rendition of Darguun is a major cotributor for the settings I'm using for the campaign I running also. Thx, V.
P.S. The Players' Vault Group and I has subscribed to this thread and this thread is the linked for references and information about Darguun's settings' and goblins' information.
Who/What Am I?
Show
"I might have been a hmmm... eh-eh well, y'kno but, instead" I'm a fighter... --
  -- ...not a lover. This signature concept is from "http://www.pathguy.com/index2.htm" html_removed What I Doing Here?
Show
@MTG Forums. Contestant: A Contest Like No Other hosted by Fakeartist. An Angelic Aspect In The Wild, Wild World Of The Mata Hari's Agency.
@DnD Forums. Digital Artist In Training: What Do YOU Think MY Character Looks Like's Thread - @4e Character Development forum. Player (Osborn) - Bounty Hunter (Fighter DnDNext): DnD presents The Walking Dead @Play By Post Forum. Player (Shana Zorus) - Professional Bodyguard/Adventurer (Hybrid Warden/Paladin 4e): The Unhallowed Gate @Play By Post Haven Forum (DM by ffShadow) Player (Krist Breeze) - Twiceborn War Mage/Imbuer (Hybrid Warlord/Wizard 4e): Castle Greyhawk - @Real Adventures (DM by Icanus) Player (Blyne Munro) - Happy-Go-Lucky Scout/Explorer (Warlock 4e) Domain of Shadows-Darkness Falls - Play By Post Haven (DM by WhisperMagellan) Player (Ansmril) - Vistani Blessed Psalmist (Bard/Shaman 4e) The Dragon Below Can't Have It This Good - (And I'm The DM) DM - The Young Mercenaries/Ps'V-GoodShip Drow Diplomacy. DM - The Unlikely Diplomats/Ps'V- GoodShip Drow Diplomacy. DM - The Dragon Below Can't Have It This Good/Ps'V GoodShip Diplomacy. Referee - People Of Oz @Dorothy's Kansas Games(inactive). Oz League: The Ardent Lord w/People Of Oz @Dorothy's Kansas Games(inactive). Ps'V = The Players' Vault Forum Group In Which I'm The Owner Of.
|
|
|
|
2 years ago ::
Jul 30, 2011 - 11:24AM
#37
|
Date Joined:
Oct 14, 2009
|
I think the Oversized trait has some merit as long as it is limited to simple weapons.
Also, Large size PC's don't bugger the system since they don't take up any more gameboard space than Medium creatures.
So if you wanted to make a Troll or Ogre monster race it would work well with those in mind, even the Bugbear could work with that.
How many here want to play as a Kenku, Kobold, or *gasp* Kender btw? I'm tinkering with several races on my free time and ideas would really be welcome.
|
|
|
|
2 years ago ::
Jul 30, 2011 - 11:30AM
#38
|
Date Joined:
Aug 28, 2005
|
I think the Oversized trait has some merit as long as it is limited to simple weapons.
It does not. The problem with the Oversized trait isn't just that it's overpowered. It also has the problem that it very badly pigeon-holes characters in to weapon-using classes and roles or else miss out on a great benefit of their race. Limiting Oversized to simple weapons don't really help that.
Also, Large size PC's don't bugger the system since they don't take up any more gameboard space than Medium creatures. Yes they do. What makes you think that they don't?
Why, yes, as a matter of fact I am the Unfailing Arbiter of All That Is Good Design (Even More So Than The Actual Developers) TMSpeaking of things that were badly designed, please check out this thread for my Minotaur fix. What have the critics said, you ask? "If any of my players ask to play a Minotaur, I'm definitely offering this as an alternative to the official version." - EmpactWB "If I ever feel like playing a Minotaur I'll know where to look!" - Undrave "WoTC if you are reading this - please take this guy's advice." - Ferol_Debtor_of_Torm "Really full of win. A minotaur that is actually attractive for more than just melee classes." - Cpt_Micha Also, check out my recent GENASI variant! If you've ever wished that your Fire Genasi could actually set stuff on fire, your Water Genasi could actually swim, or your Wind Genasi could at least glide, then look no further. Finally, check out my OPTIONS FOR EVERYONE article, an effort to give unique support to the races that WotC keeps forgetting about. Includes new racial feature options for the Changeling, Deva, Githzerai, Gnoll, Gnome, Goliath, Half-Orc, Kalashtar, Minotaur, Shadar-Kai, Thri-Kreen, Warforged and more!
|
|
|
|
2 years ago ::
Jul 30, 2011 - 12:31PM
#39
|
Date Joined:
Oct 14, 2009
|
Ok, for the first one point taken, but there isn't any reason that an alternative racial feature comparable to it couldn't be offered. It's not a bad deal for those classes that aren't melee oriented anyway, just not focused on them. Anyway, can anyone here imagine a Bugbear in a floppy hat and robes and NOT burst in tears from laughter!? It's hard for me for sure!....Bwahahahahaha! Hmmm...maybe I'd make one far a lark. Rofl.
For the second one, Large is one size category up right? So technically a Large creature occupies the same 5'x5' square as a Medium or Small creature does. A Huge creature takes up a 10'x10' square (basically 4 squares) and would definitely NOT be suitable for a PC race.
|
|
|
|
2 years ago ::
Jul 30, 2011 - 12:34PM
#40
|
Date Joined:
Sep 27, 2003
|
Ok, for the first one point taken, but there isn't any reason that an alternative racial feature comparable to it couldn't be offered. It's not a bad deal for those classes that aren't melee oriented anyway, just not focused on them. Anyway, can anyone here imagine a Bugbear in a floppy hat and robes and NOT burst in tears from laughter!? It's hard for me for sure!....Bwahahahahaha! Hmmm...maybe I'd make one far a lark. Rofl.
For the second one, Large is one size category up right? So technically a Large creature occupies the same 5'x5' square as a Medium or Small creature does. A Huge creature takes up a 10'x10' square (basically 4 squares) and would definitely NOT be suitable for a PC race.
I would highly recommend that anyone who wishes to do ANY homebrewing read the rules for the game thoroughly. In this case, I'd highly recommend reading the rules on creature size and space:
"Each creature falls into one of six size categories. A creature’s size determines its space and affects its reach.
Size | Space | Reach |
| Tiny |
1/2 × 1/2 |
0 |
| Small |
1 × 1 |
1 |
| Medium |
1 × 1 |
1 |
| Large |
2 × 2 |
1 or 2 |
| Huge |
3 × 3 |
2 or 3 |
| Gargantuan |
4 × 4 or larger |
3 or 4 |
"
|
|
|