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3 years ago ::
May 11, 2010 - 2:56PM
#21
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Edited Reaper's Foe as well as it's hybrid. This made it better for hybrids, and made it more clear.
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3 years ago ::
Aug 11, 2010 - 9:13AM
#22
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Its been awhile since I have been working on this class, but I have recently updated Death Count and the Implements. Death Count now mostly counts points, though can be enchanted as a holy symbol or ki focus, which the Blackguard can use as implements. What do you all think?
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3 years ago ::
Dec 09, 2010 - 10:24AM
#23
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So, I realize that Reaper's Cull is a blah power at the moment. I'm having trouble making it good against undead, but not broken in use. Maybe make it an encounter power they get for free with a bit more effect (like turn undead)? And I'm also thinking of maybe letting the class add its death count to damage rolls, though I worry that it might be too much. What do you guys think?
Additionally, I added a new feat that makes scythes a much more appealing choice for use. It makes them Brutal 1 and increases their proficiency bonus.
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2 years ago ::
Jan 25, 2011 - 4:07PM
#24
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Went through a bunch of the levels and edited a lot of the powers. Changed feats to fit new changes or to make them clearer. So, quite a bit of editing.
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2 years ago ::
Feb 11, 2011 - 3:48PM
#25
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Sorry for the missing Paragon paths and feats. Don't know why they dissappeared. I guess they needed editing anyways. I'll try to have them up soon.
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