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3 years ago ::
Mar 02, 2010 - 9:59AM
#1
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Date Joined:
Mar 19, 2009
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3 years ago ::
Mar 02, 2010 - 10:01AM
#2
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And they're a doozy, with a wide selection of fixes and nerfs.
PHB: Righteous Brand: Nerfed! (+3 instead of +Strength. Not a big deal at low level, was INSANE at very high level) Orb Of Imposition: Nerfed! First save only! Still mean, but no longer possible to truly Stunlock, period! Blood Pulse: Nerfed! Non-rolled damage, voluntary movement only! Lasting Frost: Clarified and lightly Nerfed! Divine Miracle: Nerfed! It's 1/Encounter
Untyped Bonuses: now only stack from different sources and "source" is clarified - the same name on the source means no stacking. (This nerfs a WHOLE SHITLOAD of stuff. In a good way!) Damage types and keywords: Finally officially clarified! Changing damage type changes keywords. Adding damage adds keywords. Removing damage removes keywords.
AV: Cunning: Nerfed! First save only! Staff Of Ruin: Requires that you use THE STAFF to make the attack! No more off-handing Staves Of Ruin, plural. Boots Of Eagerness: Minor action, grants a Move, not Free grants a move (that could be converted to Minor). Still awesome! Salve Of Power: Nerfed! Restores Encounter powers, not Dailies. No level limit! Solitaires: All Daily now, not Encounter! And the AP-granting one now limits you to 1 AP/Encounter. Potion Of Clarity: Nerfed! It's got a maximum level on the power it can effect, now, to stop you from stocking up on 50GP ones and rerolling your biggest powers with them.
PHB2: EXPERTISE CHANGE! All "Expertise" Feats now provide Feat Bonuses. Most situational bonuses to hit from non-Expertise Feats are now untyped, not Feat!
AV2: Ankhmon's Bracers: Nerfed! No more +1d10 damage and regain 1d10HP every time you hit with combat advantage, Mr Sorceror Man. Diamond Cincture now costs Surges. Remember how I said it was gonna get nerfed? Yeah. It did.
Divine Power: Pacifist Healer made *stronger*, because now it requires a hit or miss and damage - ongoing/autodamage no longer included!
Dragon Mag: Student Of Caiphon no longer gives extra crits to non-Warlocks going for Radiant Weapons. Winged Horde: Removes +INT from damage.
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3 years ago ::
Mar 02, 2010 - 10:13AM
#3
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The BIGGEST changes are Expertise and and the Damage Types/Keywords changes.
Untyped bonus stacking is a very close second, along with FINALLY fixing Orb/Cunning.
I think the nastiest save-penalty combo I can think of now is:
Wizard with Spell Focus and whatever that Invoker PP is, enough temporary penalties to ensure failing the first Save, and a Warlock Doomsayer standing next to him. -4 permanently, with "roll twice and take the worse"
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3 years ago ::
Mar 02, 2010 - 10:22AM
#4
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Hide Armor Expertise also got majorly nerfed. Flat +2 AC bonus instead of getting to use Con Mod.
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3 years ago ::
Mar 02, 2010 - 10:25AM
#5
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Hide Armor Expertise also got majorly nerfed. Flat +2 AC bonus instead of getting to use Con Mod.
I did not see that one! Nice!
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3 years ago ::
Mar 02, 2010 - 10:35AM
#6
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Date Joined:
Aug 30, 2009
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Martial Power used to have errata for it. Is that undone now, or where can I find that errata now?
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3 years ago ::
Mar 02, 2010 - 10:36AM
#7
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Date Joined:
Apr 24, 2002
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The BIGGEST changes are Expertise and and the Damage Types/Keywords changes.
Untyped bonus stacking is a very close second, along with FINALLY fixing Orb/Cunning.
I think the nastiest save-penalty combo I can think of now is:
Wizard with Spell Focus and whatever that Invoker PP is, enough temporary penalties to ensure failing the first Save, and a Warlock Doomsayer standing next to him. -4 permanently, with "roll twice and take the worse"
Im very glad with the untyped bonus fix, as I believe it was seriously a big problem especially at the higher levels. And probably another reason is probably because I was one of the few advocates of them not stacking in a thread a few months ago in which many people disagreed with said notion.
All in all, the updates seem to be satisfactory, granted I'm a bit unsure about the change to solitaires from AV.
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3 years ago ::
Mar 02, 2010 - 10:38AM
#8
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Martial Power used to have errata for it. Is that undone now, or where can I find that errata now?
All the books are updated in the same document. Download that PDF and either follow the bookmark to Martial Power, or just jump ahead to Page 49.
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3 years ago ::
Mar 02, 2010 - 10:41AM
#9
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Date Joined:
Nov 15, 2007
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I'm glad they made Hellfire Blood useful. I wish that all those other themed damage feats got fixed so they'd be more attractive; right now it's better to take weapon focus with your staff rather than astral fire et. al. (which are not only situational but have some inconvenient prereqs). Hide Armor Expertise also got majorly nerfed. Flat +2 AC bonus instead of getting to use Con Mod.
Darn. I knew it was too good to last (particularly for my swarm druid)... but we have a bit of lag before we have to update our RPGA characters, right?
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3 years ago ::
Mar 02, 2010 - 10:47AM
#10
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Date Joined:
Jan 30, 2008
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...huzzay for the death of über-orb of impsition-wizards, defender-AC-hide expertise and infame frost-cheese: powergamer has left the building!  beside jokes, it's useful and welcome for all the long attended nerfing but seeing errata also for a really new Book like that one for Dragonorn makes me laugh a bit
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