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Switch to Forum Live View Minions Becoming Bloodied, Triggers
3 years ago  ::  Feb 15, 2010 - 2:01PM #1
Spengler
Date Joined: Oct 6, 2005
Posts: 1
I have what should be a simple question: Does killing a minion trigger allow a player to use a power that triggers when they bloody an enemy?

The barbarian in my game has a power that pushes back and deals a few points of thunder damage to adjacent enemies when he bloodies a foe. I don't remember what it's called or if that's the exact power, to be honest, but it's not that important. The jumped into the midst of four minions, killed one, and asked if his power triggered. When unsure I usually favor the players until I can find an official ruling, so I said it did. This automatically wiped out the other three minions. A potent combo! Was I correct in my ruling?
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3 years ago  ::  Feb 15, 2010 - 2:08PM #2
CowboyJosh
Date Joined: Sep 17, 2009
Posts: 76
I would think no. Every other creature has a bloodied value listed even though it is always one half total hp, since minions do not (and can not since their hp is 1) I would rule that they can not become blooded. They just die.
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3 years ago  ::  Feb 15, 2010 - 2:09PM #3
FitzNighteyes
Date Joined: Jun 10, 2002
Posts: 8,989
I'm going to go with no.  Minions don't lose hit points.  They are just destroyed if they take any damage.

From the compendium glossary entry for Minion:
A minion is destroyed when it takes any damage.

Edit: OTOH, I guess you can make an argument that this doesn't stop them from also take the damage and going into negative hit points.
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3 years ago  ::  Feb 15, 2010 - 2:23PM #4
RtrnofdMax
Date Joined: Jul 24, 2007
Posts: 387
I agree with you that this shouldn't trigger the bloodied trigger, but I disagree that minions don't lose hit points. The Kobold Wyrmpriest gives temps to his allies. No reason to say minions wouldn't get such temps, so in this case, a minion would have 6 (1 + 5 temp) hit points to lose.
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3 years ago  ::  Feb 15, 2010 - 2:33PM #5
FitzNighteyes
Date Joined: Jun 10, 2002
Posts: 8,989

Temp hit points don't do a minion any good.  It is destroyed if it takes any damage.  Damage that reduces temp hit points is still taking damage.

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3 years ago  ::  Feb 15, 2010 - 2:46PM #6
chaosfang
Date Joined: May 1, 2009
Posts: 4,877

Feb 15, 2010 -- 2:23PM, RtrnofdMax wrote:

I agree with you that this shouldn't trigger the bloodied trigger, but I disagree that minions don't lose hit points. The Kobold Wyrmpriest gives temps to his allies. No reason to say minions wouldn't get such temps, so in this case, a minion would have 6 (1 + 5 temp) hit points to lose.




Even if FitzNighteyes was wrong and temp HP prevented minions from taking damage because when you have to deplete the temp HP first before the minion actually gets harmed by it, the fact of the matter is they still don't lose hit points: either they take damage and die, or they don't take damage at all; all temp HP does is give them a buffer that delays their taking of damage. And if FitzNighteyes is right, they still don't lose hit points because it's either take-damage-and-die or no damage at all.

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3 years ago  ::  Feb 15, 2010 - 3:01PM #7
Sagil123
Date Joined: Jul 11, 2009
Posts: 139
I'd have to go with "yes, minons do get bloodied". They are creatures, and nothing says that they don't take damage (on a hit). So this should get them below half hit point (0 or negative is below half of 1), thus bloodying them. Dying doesn't stop you from loosing hitpoints.
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3 years ago  ::  Feb 15, 2010 - 3:29PM #8
Yarlen
Date Joined: Jan 25, 2010
Posts: 84
I'm gonna go with no as well.

Only because bloody triggers open up all kinds of abuse when killing minions en mass.

For:
While it is true that I have never seen a minion on 0 HP, I have never seen a standard mob on 0 either. There are some rules wordings (ie pact boon trigger) which actually say when it goes down to 0 hp, even though we never see this.

Against:
It tells us to remove standard mobs as if destroyed on 0, yet tells us minions are destroyed and going from 1-destroyed never reaches 0.
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3 years ago  ::  Feb 15, 2010 - 6:42PM #9
jovani
Date Joined: Jul 2, 2008
Posts: 188

Minions do go to 0 HP or lower when they take damage there by triggering things that happen when a monster dies (including warlock pact boons).


Minions do not have a listed bloodied value, therefore don't become bloodied when they take damage. They merely die.

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3 years ago  ::  Feb 15, 2010 - 8:07PM #10
Damon_Tor
Date Joined: Jun 20, 2009
Posts: 3,590
I houserule: minions are always considered bloodied.  Minor effects, generally beneficial for the PCs could result but who cares: they're minions.
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