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Locked: Gamma World 4E
3 years ago  ::  Feb 17, 2010 - 11:39AM #481
bons
Date Joined: Dec 23, 2009
Posts: 786

Feb 17, 2010 -- 11:24AM, Cyber-Dave wrote:

I have no desire to play a game that I will always be forced to feel is incomplete.



Me, I just have a desire to play a game that's fun, even if it's incomplete. I'll never fight every monster in the monster manual. I'll never own every magic item in Wow (heck. I'll never even level most classes to 40). I'll never play all the variations of Poker in Phil Foglio's wonderful book.

So it's not complete. If it's $40 wotth of fun, then that's good enough for me.

It's been educational. Have fun storming the castle.

And Micha: try to understand these words. "I don't mind if I don't have something I don't need." Even my children understand that concept. If someone else has it, and it's cool. Good for them. It's really that simple.

The alternative to being able to handle not getting everything you want is "If I can't have everything I want, I don't want anyone else to have any of it.". Is that really what you're fighting for?

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3 years ago  ::  Feb 17, 2010 - 11:41AM #482
Cpt_Micha
Date Joined: Apr 17, 2008
Posts: 18,074

Feb 17, 2010 -- 11:39AM, bons wrote:

Feb 17, 2010 -- 11:24AM, Cyber-Dave wrote:

I have no desire to play a game that I will always be forced to feel is incomplete.



Me, I just have a desire to play a game that's fun, even if it's incomplete. I'll never fight every monster in the monster manual. I'll never own every magic item in Wow (heck. I'll never even level most classes to 40). I'll never play all the variations of Poker in Phil Foglio's wonderful book.

So it's not complete. If it's $40 wotth of fun, then that's good enough for me.





Until the day comes where you see a really nifty mutation and decide to try and get it for yourself.

I bet you won't be too thrilled, after the fourth or fifth time that happens.

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3 years ago  ::  Feb 17, 2010 - 12:20PM #483
Cyber-Dave
  • I am a plot device.
Date Joined: Sep 20, 2004
Posts: 9,514

Feb 17, 2010 -- 11:39AM, bons wrote:

Feb 17, 2010 -- 11:24AM, Cyber-Dave wrote:

I have no desire to play a game that I will always be forced to feel is incomplete.



Me, I just have a desire to play a game that's fun, even if it's incomplete. I'll never fight every monster in the monster manual. I'll never own every magic item in Wow (heck. I'll never even level most classes to 40). I'll never play all the variations of Poker in Phil Foglio's wonderful book.

So it's not complete. If it's $40 wotth of fun, then that's good enough for me.

It's been educational. Have fun storming the castle.

And Micha: try to understand these words. "I don't mind if I don't have something I don't need." Even my children understand that concept. If someone else has it, and it's cool. Good for them. It's really that simple.

The alternative to being able to handle not getting everything you want is "If I can't have everything I want, I don't want anyone else to have any of it.". Is that really what you're fighting for?




Apparently not educational enough, or you would have realized that the reason we want to play what we feel is a complete game is because we find that to be more fun, because knowing that a game is incomplete, not because you don't want something but because its not in your means to get it, taints and ruins our fun. There is enough in real life that we simply can not get. In real life you just have to deal with it, because there is no other choice. I won't ever be able to afford a Ferrari. Life goes on. But we don't have to live with that reality in our gaming hobby as well. Just because I can't afford a Ferrari doesn't mean that my PC shouldn't be able to afford a Ferrari either. And the moment a game starts telling me that it does is the moment that game never gets purchased by me, ever.

Also, we don't need to storm any castle. All I need to do is what I am doing. All I need to do is calmly explain my position, make it public knowledge that I won't purchase this product, and then follow through with my statement. Its not hard. After that life will go on, Gamma World (under its current distribution model) won't receive a penny of money, I will have saved a lot of money for other products that I do want to spend my money on, and everything will be just grand, one way or another, for me... the question is whether it will be just grand for Gamma World. It might. But if a lot of people feel the way I do, it might not.

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3 years ago  ::  Feb 17, 2010 - 12:53PM #484
Cpt_Micha
Date Joined: Apr 17, 2008
Posts: 18,074

Feb 17, 2010 -- 11:39AM, bons wrote:


Me, I just have a desire to play a game that's fun, even if it's incomplete. I'll never fight every monster in the monster manual. I'll never own every magic item in Wow (heck. I'll never even level most classes to 40). I'll never play all the variations of Poker in Phil Foglio's wonderful book.

So it's not complete. If it's $40 wotth of fun, then that's good enough for me.

It's been educational. Have fun storming the castle.

And Micha: try to understand these words. "I don't mind if I don't have something I don't need." Even my children understand that concept. If someone else has it, and it's cool. Good for them. It's really that simple.

The alternative to being able to handle not getting everything you want is "If I can't have everything I want, I don't want anyone else to have any of it.". Is that really what you're fighting for?




No. What we are asking for is more like this. Don't charge Ferrari prices, for what's essentialy a Chevrolet Cobalt SS.

Try to understand, I don't want to be ripped off. I don't want a company that feels it's okay to do so. Even a child should be able to grasp the concept.

I don't have to do anything, I just have to do what I have continued to do, and hope that there's enough people that feel as I do to outweigh the Ridiculous High Profit Yield per customer that this could possibly bring to bear.

I really can't believe you are trying to argue against basic math and logic. But then this is the internet. I should know better by now, especially since I'm nearing the 10k post marker.

http://guild.medialoungeca.com/index.php?action=forum The Guild I'm apart of. We're in WOW, STO, Rift and soon Star Wars feel free to register and hang out.
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3 years ago  ::  Feb 17, 2010 - 1:02PM #485
Salamandyr2000
Date Joined: Aug 29, 2008
Posts: 696

Feb 17, 2010 -- 11:27AM, WolfStar76 wrote:

Feb 17, 2010 -- 11:13AM, Salamandyr2000 wrote:

So outside the collectible card issue, is there anything about this game to be excited for?

I'm pretty disappointed it's intended for casual play rather than campaign based play.

I'd be pretty excited to find out if there's going to be a way to handle nonrandom character generation as well as tech/equipment.  Has anybody heard anything if they're going to be making any moves toward helping those of us who want to RP with our RPG?




I'm not sure that you *need* rules for non-random generation - as you could easily just cherry-pick your features and powers as you see fit from the book and/or from power cards you have.

What excited me about the playtest/demo I had at DDXP was the randomness - it keeps the game interesting, even when you're getting the snot beat out of you.  

To that end, while the game seems to lend itself to silly/casual fun, I don't really see any reason you couldn't play it as a more serious game.  The rules are still only balanced out (I think) to cover 10-levels of play, but that can still be some pretty intense gaming.   




Do you think there's enough meat there to run a campaign?  To actually make it worth coming up with more than a background than "I've got 3 eyes"?  Is gear assumed to be random as well, or can it be carried over?  Continuity kind of gets broken up when you have powered armor one week, and a pointed stick the next.  RPG's need continuity.

In other words, can this be played as a roleplaying game and not a scenario based skirmish game?   If Gamma World can be played as such, I might buy the base game.  Of course I won't spend dime one on random cards, or play in any game where they're included, so that limits the amount of playtime the box would bring me. 

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3 years ago  ::  Feb 17, 2010 - 1:05PM #486
Leichenreiter
Date Joined: Dec 3, 2007
Posts: 5,851

Feb 17, 2010 -- 1:00PM, Cpt_Micha wrote:

How are you?

Good? Good.




Actially a little bored, but this thread is so hilarious it keeps me going.

And to which I counter, good luck finding a group other than your own that will let you use it, or good luck using it in RPGA.




To which I ask you: Why the fark would you need to find another group? Most DM's / Players run with their homegame and friends, and it's not really that hard to do homebrew stuff. As D&D shows since the moment it was invented.

I still fail to see how everyone will have to buy the boosters. Maybe you've spent too much time with the 40k crowd, where you will get skinned alive for bringing an unpainted mini to an official fight.

Seems I just spent enough time amongst the Battletech crowd to know that this is bogus and BS to boot. You know, in battletech even in official battles you won't need to have every mini painted, assembled and fitting to the item you use. Put down your warhammer and call it a marauder. Fín.

Don't see a problem there, and if a whole tabletop wargame-line does this, I fail to see why the community at large would try to ban it. It allows for so much more fun, if you can run non-WYSIWYG.

If you have questions about 4th Edition - don't hesitate to ask me via PMs.

Join the Community Monster Manual Group and help to collect a mass of monsters which will make your life as DM easier, and your life as Player pure hell!

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3 years ago  ::  Feb 17, 2010 - 1:07PM #487
Leichenreiter
Date Joined: Dec 3, 2007
Posts: 5,851

Feb 17, 2010 -- 1:02PM, Salamandyr2000 wrote:

So you think there's enough meat there to run a campaign?  To actually make it worth coming up with more than a background than "I've got 3 eyes"?  Is gear assumed to be random as well, or can it be carried over?  Continuity kind of gets broken up when you have powered armor one week, and a pointed stick the next.  RPG's need continuity.

In other words, can this be played as a roleplaying game and not a scenario based skirmish game?   If Gamma World can be played as such, I might buy the base game.  Of course I won't spend dime one on random cards, or play in any game where they're included, so that limits the amount of playtime the box would bring me. 




Personally, I think you'll be able to run a campaign just fine. You might need to tweak the rules regarding mutations/tech, esp. their acquiring and the continuity. It really depends on how the game's rules work.

But with a little work you'll probably be able to run a fine campaign.

If you have questions about 4th Edition - don't hesitate to ask me via PMs.

Join the Community Monster Manual Group and help to collect a mass of monsters which will make your life as DM easier, and your life as Player pure hell!

I am a cartographer. You can find some of my maps in my profile, free for non-commercial use. Also, if you happen to like maps or make them yourselves, join into the Cartographers Group!
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3 years ago  ::  Feb 17, 2010 - 1:10PM #488
johnnii
Date Joined: Dec 18, 2007
Posts: 1,390

Feb 17, 2010 -- 1:02PM, Salamandyr2000 wrote:


So you think there's enough meat there to run a campaign?  To actually make it worth coming up with more than a background than "I've got 3 eyes"?  Is gear assumed to be random as well, or can it be carried over?  Continuity kind of gets broken up when you have powered armor one week, and a pointed stick the next.  RPG's need continuity.

In other words, can this be played as a roleplaying game and not a scenario based skirmish game?   If Gamma World can be played as such, I might buy the base game.  Of course I won't spend dime one on random cards, or play in any game where they're included, so that limits the amount of playtime the box would bring me. 




I too would like the game to have continuity at least. I've a hard time seeing random daily mutations following some kind of continuity (Floppy Feet one day, and then you suddenly lose it to something else. It's extremely ridiculous to have physical mutations on the body vary daily). Aquiring new ones as you progress is one thing, but having them replaced by something thats not even remotely related as a mutation is really, really ridiculous.

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3 years ago  ::  Feb 17, 2010 - 1:10PM #489
mudbunny
Date Joined: Sep 28, 2006
Posts: 8,805
I have put in a request to close this thread until Webster gets a chance to look at it.
Mudbunny
SVCL for DDI

Before you post, think of the Monkeysphere

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3 years ago  ::  Feb 17, 2010 - 1:13PM #490
Cpt_Micha
Date Joined: Apr 17, 2008
Posts: 18,074

Feb 17, 2010 -- 1:05PM, Leichenreiter wrote:



Actially a little bored, but this thread is so hilarious it keeps me going.

To which I ask you: Why the fark would you need to find another group? Most DM's / Players run with their homegame and friends, and it's not really that hard to do homebrew stuff. As D&D shows since the moment it was invented.

I still fail to see how everyone will have to buy the boosters. Maybe you've spent too much time with the 40k crowd, where you will get skinned alive for bringing an unpainted mini to an official fight.

Seems I just spent enough time amongst the Battletech crowd to know that this is bogus and BS to boot. You know, in battletech even in official battles you won't need to have every mini painted, assembled and fitting to the item you use. Put down your warhammer and call it a marauder. Fín.

Don't see a problem there, and if a whole tabletop wargame-line does this, I fail to see why the community at large would try to ban it. It allows for so much more fun, if you can run non-WYSIWYG.




Well I am glad that this thread is so hilarious then. Though really getting charged Ferarri prices for a Chevrolet Cobalt is no laughing matter.

You do know people do game with multiple groups right? *Gasp* yes some people are intergroup social! *Shock *

Assuming you do know this, I might not have to explain this next big shocker for you. So you can skip this next part if you like.

I don't know about you, but very few groups I've played with all use the exact same homebrew material and rules, unless it's typically a Dm that is dming for more than one group and even then that's no gaurantee. *shock!*

Because most people would rather have their own copy of the cards? Just maybe? Call that a tiny tiny hunch? Most people like owning their own stuff rather than bumming it off their friends, especially when it comes to small objects which are easily lost.

Oh and most Dms would rather see the material as either printed off a site, or would rather see it in published hard copy. Especially if it can give the player a potentially huge advantage.


http://guild.medialoungeca.com/index.php?action=forum The Guild I'm apart of. We're in WOW, STO, Rift and soon Star Wars feel free to register and hang out.
http://sparkster11.deviantart.com/  my deviantart
Wheelman of the House of Trolls, "I love it when you watch" Carrier of Section 2, 3 and 6 cargo. Resident Driver Stud
God of Transportation and Lust.
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