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Locked: Gamma World 4E
3 years ago  ::  Feb 17, 2010 - 10:56AM #461
GhostStepper
Date Joined: Jun 19, 2005
Posts: 2,471

Feb 17, 2010 -- 10:49AM, mudbunny wrote:

I would argue that comparing one to the other is not a valid comparison, as not only are they different settings, they are different styles of game.

It would be like comparing Munchkin (the boardgame) to Munchkin (the card game). Any cpmarisons can be superficial at best. Once you get into the nitty-gritty, they are just too different for comparisons to really be applicable.




The setting doesn't matter one bit though. They've told us that the game is an RPG based on 4e and that characters will get some powers and items from card decks. We also know that you can "tweak everything to your advantage", make "uber powerful characters" and construct custom decks based on direct quotes from people at WotC.

Paying 30$ for X amount of options vs. paying many times that for X amount is a very, very valid comparison.

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3 years ago  ::  Feb 17, 2010 - 10:57AM #462
Cpt_Micha
Date Joined: Apr 17, 2008
Posts: 18,069

Feb 17, 2010 -- 10:56AM, bons wrote:

Feb 17, 2010 -- 10:49AM, Cyber-Dave wrote:

I don't want to have to pay 257$ multiplied by X extra dollars for the exact same quantity of content, and I am not going to buy this game if that is the price the developers are asking for it."



From what I can see, the developers are asking for $39.99. They're pretty clear that they're not expecting you to pay any more.





Right. It's not like they are ever expecting anyone to ever buy boosters and pay more than three times as much money for equal content to a supplement book or anything.   Because let me guess, the boosters are FREE?

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3 years ago  ::  Feb 17, 2010 - 11:01AM #463
bons
Date Joined: Dec 23, 2009
Posts: 786

Feb 17, 2010 -- 10:57AM, Cpt_Micha wrote:

Right. It's not like they are ever expecting anyone to ever buy boosters and pay more than three times as much money for equal content to a supplement book or anything.   Because let me guess, the boosters are FREE?



No. They're just not needed. You don't need them. It's that simple. You don't need them. Any claim that you do need them is in direct contridiction to what the people who have played the game have already said.

All the options you need to play the game. $39.99.

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3 years ago  ::  Feb 17, 2010 - 11:05AM #464
GhostStepper
Date Joined: Jun 19, 2005
Posts: 2,471

Feb 17, 2010 -- 10:53AM, bons wrote:

If you need to change the rules and the distribution model, just so you can deal with whatever person is sitting next to you, again, the problem isn't the rules or the distribution model, the problem is between you and the person sitting next to you.




If you have to get up and leave because of the person next to you is following the rules and is the exact kind of customer WotC is trying to breed here, of course the problem is with the game.

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3 years ago  ::  Feb 17, 2010 - 11:07AM #465
Cyber-Dave
  • I am a plot device.
Date Joined: Sep 20, 2004
Posts: 9,495

Feb 17, 2010 -- 10:49AM, mudbunny wrote:

Feb 17, 2010 -- 10:47AM, GhostStepper wrote:

Feb 17, 2010 -- 10:43AM, bons wrote:

If you can't control how much money you spend on a game, the game isn't the problem.




When you can spend 30$ to get 120 powers in a tradtional RPG and it costs you many times that to get the same set of 120 powers with a CCG model, the problem is clearly the game.




I would argue that comparing one to the other is not a valid comparison, as not only are they different settings, they are different styles of game.

It would be like comparing Munchkin (the boardgame) to Munchkin (the card game). Any cpmarisons can be superficial at best. Once you get into the nitty-gritty, they are just too different for comparisons to really be applicable.




I would argue that your statement is wrong. It is a valid comparison, because we are comparing a pencil and paper role playing game whose rules are based on the 4e rule set to a pencil and paper role playing game whose rules are the 4e rule set. We are comparing the cost of powers from a pencil and paper role playing game whose rules are based on the 4e rule set to the cost of powers from a pencil and paper role playing game whose rules are the 4e rule set. I think a comparison between those two are very valid...

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3 years ago  ::  Feb 17, 2010 - 11:08AM #466
GhostStepper
Date Joined: Jun 19, 2005
Posts: 2,471

Feb 17, 2010 -- 11:01AM, bons wrote:

No. They're just not needed. You don't need them. It's that simple. You don't need them. Any claim that you do need them is in direct contridiction to what the people who have played the game have already said.

All the options you need to play the game. $39.99.




But the people here obviously want the extra content! They just don't want to pay multiple times in a random system for what they would get for much less in a non-random system. Its pretty simple.

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3 years ago  ::  Feb 17, 2010 - 11:10AM #467
Cpt_Micha
Date Joined: Apr 17, 2008
Posts: 18,069

Feb 17, 2010 -- 11:01AM, bons wrote:

Feb 17, 2010 -- 10:57AM, Cpt_Micha wrote:

Right. It's not like they are ever expecting anyone to ever buy boosters and pay more than three times as much money for equal content to a supplement book or anything.   Because let me guess, the boosters are FREE?



No. They're just not needed. You don't need them. It's that simple. You don't need them. Any claim that you do need them is in direct contridiction to what the people who have played the game have already said.

All the options you need to play the game. $39.99.





Post and point are orbiting over your head buddy. Look up. You might catch it on it's next orbit cycle. (this post)

Sure they are not "needed" just like Arcane Power isn't needed. However instead of paying what you pay for Arcane power, you can pay more than three times it's cost to get the same amount of content.  And that's assuming it's a non randomized booster set up.

Now, X that amount by whatever your luck is at getting non duplicate cards.  And that's how much you'll be paying for that supplement.

Hundreds of dollars for ONE powers book supplement.

Now are you still willing to sit here and tell us that this isn't going to be expensive, or is some how a Value? Because you'd be wrong on both counts. By alot of $'s worth.

I don't know about you but frankly my pockets aren't that deep. Maybe you are the kind of customer that can blow hundreds of dollars on one book. Good for you.

But some of us are middle class or lower and have an actual budget to worry about.

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3 years ago  ::  Feb 17, 2010 - 11:11AM #468
bons
Date Joined: Dec 23, 2009
Posts: 786

Feb 17, 2010 -- 11:05AM, GhostStepper wrote:

is the exact kind of customer WotC is trying to breed here


They tell you you don't need the boosters and you claim they're trying to breed gamers who will buy the boosters. They tell you how to deal with someone who has lots of boosters (share the deck) and you're refusing to accept their suggestion.

And somehow this is their problem?

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3 years ago  ::  Feb 17, 2010 - 11:13AM #469
Salamandyr2000
Date Joined: Aug 29, 2008
Posts: 696
So outside the collectible card issue, is there anything about this game to be excited for?

I'm pretty disappointed it's intended for casual play rather than campaign based play.

I'd be pretty excited to find out if there's going to be a way to handle nonrandom character generation as well as tech/equipment.  Has anybody heard anything if they're going to be making any moves toward helping those of us who want to RP with our RPG?
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3 years ago  ::  Feb 17, 2010 - 11:17AM #470
bons
Date Joined: Dec 23, 2009
Posts: 786

Feb 17, 2010 -- 11:10AM, Cpt_Micha wrote:

Now are you still willing to sit here and tell us that this isn't going to be expensive


It's not expensive because you don't need it.

You don't need it to play.
If someone else has it, they can share.
If everyone has it, no problem.
If no one has it, no problem.
If some of you have it, share.

Control your spending habits and share. These are lessons I teach to my 10 year old son. If the people you're around can't do these simple things, I suggest you either find other people or find something else to do.

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