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Adventures tools.
2 months ago  ::  Jan 19, 2010 - 8:57AM #1
Bloddsbane
Posts: 248
Date Joined: 12/17/07

   My question about the adventures tools. When u load up the tools there are 6 buttons. Right now there is only  the MB. Does anyone know that will be linked to the other buttons?
    As a DM the MB has made it alot more fun running my games. No more mixing monster just to get the lvl monster I need. Or even trying to figure out how to make them the lvl that suits the players. Any info would be very helpful

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2 months ago  ::  Jan 19, 2010 - 12:18PM #2
Style75
Posts: 76
Date Joined: 10/25/09
I'm still waiting for ANY sort of official confirmation about what will go in those other 5 slots. Obviously they've got something planned, so my friends and I have bets going on what will be included.

Top bets so far.....
1. Magic Item builder, hopefully for integration with character builder
2.  Mapping tools, complete with official dungeon tiles.
3.  Campaign organizer, probably a simplified version of MasterPlan (check THAT out, amazing)
4.  Character visualizer, although this should really be a part of character builder
5. *drumrole*  The virtual game table!

ha ha ha ha!  Okay #5 is a joke (can anyone say DukeNukem?). But I think the other 4 are easily doable. Personally, Masterplan meets most of my DM needs but a future integration between D&D Adventure Tools and Character Builder would be worth the cost of subscription.
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2 months ago  ::  Jan 19, 2010 - 12:42PM #3
mdonais
Posts: 918
Date Joined: 03/05/02
Things we have mentioned in the past:
Encounter builder
Map builder
Trap Builder
Duke Nuke'm
Mike Donais.
Wizards of the Coast R&D
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2 months ago  ::  Jan 19, 2010 - 1:39PM #4
Avin
Posts: 350
Date Joined: 01/09/02

Jan 19, 2010 -- 12:42PM, mdonais wrote:


Duke Nuke'm




forever?

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2 months ago  ::  Jan 19, 2010 - 5:17PM #5
Bloddsbane
Posts: 248
Date Joined: 12/17/07
 I know this might sound stupid but what is Masterplan?  From what me and my friends have seen I think the vurtial tabletop looked  good from what they showed everyone on the video..
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2 months ago  ::  Jan 20, 2010 - 7:23AM #6
VaultDweller
Posts: 486
Date Joined: 08/03/09

Jan 19, 2010 -- 12:42PM, mdonais wrote:

Things we have mentioned in the past:
Encounter builder
Map builder
Trap Builder
Duke Nuke'm



Item Builder?  With the ability to use the created items in the CB?  Please please pretty please?

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2 months ago  ::  Jan 20, 2010 - 3:10PM #7
Bloddsbane
Posts: 248
Date Joined: 12/17/07
  I agree 100% I love my CB and MB
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2 months ago  ::  Jan 29, 2010 - 11:33PM #8
Kalnaur
Posts: 767
Date Joined: 10/19/08

Jan 20, 2010 -- 7:23AM, VaultDweller wrote:

Jan 19, 2010 -- 12:42PM, mdonais wrote:

Things we have mentioned in the past:
Encounter builder
Map builder
Trap Builder
Duke Nuke'm



Item Builder?  With the ability to use the created items in the CB?  Please please pretty please?





I would think about subscribing for another month just to gain access to an item builder that worked with the CB.  And for me, right now ten bucks is a hell of a lot.

Vanador: OK. You ripped a gateway to Hell, killed half the town, and raised the dead as feral zombies. We're going to kill you. But it can go two ways. We want you to run as fast as you possibly can toward the south of the town to draw the Zombies to you, and right before they catch you, I'll put an arrow through your head to end it instantly. If you don't agree to do this, we'll tie you this building and let the Zombies rip you apart slowly.
Dimitry: God I love being Neutral.
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2 months ago  ::  Feb 01, 2010 - 3:59AM #9
NathanGrey
Posts: 10
Date Joined: 06/18/08
I hope an Encounterbuilder comes real soon. So I can track my encounters easier.
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2 months ago  ::  Feb 05, 2010 - 4:09PM #10
snowdrift
Posts: 1
Date Joined: 02/01/10
Seeing anything fills those other slots will make the adventure tools more interesting. The Monster builder is a great thing to have but, there has to be more. When is the question.Sealed
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