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3 years ago  ::  Jan 12, 2010 - 5:32AM #1
AsmodeusLore
  • D&DI News Guide
Date Joined: Aug 24, 2005
Posts: 3,874



Dragon 174
Scales of War Adventure Path: Test of Fire

by Scott Fitzgerald Gray

Tiamat's last stronghold in the planes is the legendary City of Brass. Your job is to take it away from her.

Talk about this Article here.

174_sow_test_of_fire.jpg



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3 years ago  ::  Jan 12, 2010 - 8:34AM #2
307Ale
Date Joined: Sep 6, 2007
Posts: 39
The link posted above works, but the link from the content calendar is broken.  This is probably because the calendar link goes to 2010January and the above link goes to 2009January.  I think the article was uploaded to the wrong year.  Embarassed
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3 years ago  ::  Jan 12, 2010 - 10:36AM #3
Herrozerro
Date Joined: Aug 13, 2007
Posts: 5,133
AsmodeusLore It's Dungeon actually.
Play whatever the **** you want.

Never Point a loaded party at a plot you are not willing to shoot.

Arcane Rhetoric. My Blog.
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3 years ago  ::  Jan 14, 2010 - 5:42AM #4
Imruphel
Date Joined: Jan 8, 2004
Posts: 561
The best thing about this adventure? We're now only one more instalment from the end of Scales of War. Not so much an adventure path but a series of disappointments after disappointments and proof that, even though the idea of recreating Dungeon and Dragon as digital products was a great idea that suits me perfectly, Dungeon adventures without Paizo talent is a really bad combination. Oh, and an adventure path should be, um, coherent. Or even a path. Of adventures. Not a collection of random encounters.

The second best thing about this adventure? I needed a good picture of an efreet for my own adventure and I also needed one of a blue dragon. The fact that both are in the same picture is even better.

The third best thing about this adventure? Nothing. Yet another crappy instalment in the Scales of War series of loosely-linked encounters (no, not adventure path).
Cheers
Imruphel
aka Scrivener of Doom
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3 years ago  ::  Jan 14, 2010 - 8:08AM #5
307Ale
Date Joined: Sep 6, 2007
Posts: 39

Jan 14, 2010 -- 5:42AM, Imruphel wrote:

The third best thing about this adventure? Nothing. Yet another crappy instalment in the Scales of War series of loosely-linked encounters (no, not adventure path).



I hate to feed the trolls, but I think you're being a bit harsh.  Some of the modules tie in better than others, but there are plot elements that run from beginning to end.  The modules are far more than a "collection of random encounters".

I don't really have any hope of changing your mind, but I wanted to post just in case one of the authors drops by the forums.  I want them to know that your response doesn't speak for all of us.

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3 years ago  ::  Jan 15, 2010 - 9:01AM #6
307Ale
Date Joined: Sep 6, 2007
Posts: 39
Note:  The article on the main site has been moved to the correct year, so the above link no longer works.  This is the correct link:

Scales of War: Test of Fire

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3 years ago  ::  Jan 16, 2010 - 2:21PM #7
sfgray
Date Joined: Oct 10, 2005
Posts: 6

Jan 14, 2010 -- 8:08AM, 307Ale wrote:

…I wanted to post just in case one of the authors drops by the forums.




Yeah, what are the chances of that happening?

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3 years ago  ::  Jan 16, 2010 - 4:21PM #8
Imruphel
Date Joined: Jan 8, 2004
Posts: 561

Jan 14, 2010 -- 8:08AM, 307Ale wrote:

Jan 14, 2010 -- 5:42AM, Imruphel wrote:

The third best thing about this adventure? Nothing. Yet another crappy instalment in the Scales of War series of loosely-linked encounters (no, not adventure path).



I hate to feed the trolls, but I think you're being a bit harsh.   (snip)




No, mate, I am really not a troll nor am I trolling.

I honestly believe that Scales of War is just a mess, not an adventure path. And because I don't think WotC can do a good adventure path I am posting my opinion as part of the feedback that will, I hope, convince them not to attempt another adventure path again.

That said, I am delighted with my DDi subscription. I consider the two Builders and Compendium access to be worth the price of my subscription, together with the ability to grab all of the art and maps used in both Dungeon and Dragon. So while you will never find me complaining about the price of my subscription, or even the price of D&D books, I will bag Scales of War at every opportunity (except the bits I like: I love the goblin attack in the first adventure with the ogre throwing barrels of oil- that rocked!).

Cheers
Imruphel
aka Scrivener of Doom
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3 years ago  ::  Jan 18, 2010 - 12:37PM #9
Maelora
Date Joined: May 6, 2009
Posts: 76
I concur. SoW is a horrible, incoherent mess. It feels like they're just not trying.  And an endless series of unconnected fights does not an 'adventure path' make.

And uncritical fanboyism helps nobody, particularly the authors.

Are WotC ever going to produce an 'adventure' worthy of the name?  
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3 years ago  ::  Jan 19, 2010 - 7:00AM #10
cerestus
Date Joined: Jul 11, 2008
Posts: 249
I have enjoyed playing in the SoW adventure path.  Granted I haven't read them because I am a PC in them since the 4th quest came out or so.  There is something to be said for the value of receiving an out of the box campaign that you can run for a year.  To be fair though, I never played through one of Pazio's.

I think they probably need a little (a lot) editing because a non optimized party can run into a few TPKs.  I know we did not enjoy being tossed into lava that did 10d10 fire (when you enter and when you start your turn) and ongoing 15 while vulnerable 5 to fire.  I had 70 HP max as a cleric.  

Fighting a level 17 encounter at level 8 was pretty silly too.  It was supposed to be a three faction battle, but we murdered faction 1 before faction 2 appeared with the heavy use of daily powers.  We weren't just defeated, we were massacred.

 
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