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Switch to Forum Live View DPR King Candidates 2.0
3 years ago  ::  Jul 27, 2010 - 12:40PM #851
Landsknecht73
Date Joined: Apr 4, 2006
Posts: 123
Topped 93.9 DPR for the Level 16 Infernal Warlock Build(Landsknecht73)...as usual, always open to criticism.
Let the righteous smite me; it shall be a kindness: and let him reprove me; it shall be an excellent oil, which shall not break my head: for yet my prayer also shall be in their calamities. Psalm 141:5

Let the Righteous smite me...Infernal Warlock Build

Red Sun Legionnaire...Paladin/Warlock Hybrid Build
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3 years ago  ::  Jul 27, 2010 - 6:57PM #852
VonLazuli
Date Joined: Dec 7, 2009
Posts: 391
I had a bit of a play with a Warlock Charger. Still room for improvement, but I am getting some nice numbers... The key trick is using polearm momentum to knock prone, which, combined with Kulkor Arms Master, gives a second Eldritch Strike as a free action. The build can charge every turn thanks to Ethereal Sidestep and Eladrin chain giving at-will teleport 4. The build relies upon isolating enemies in order to take advantage of prime punisher and called shot, so make sure your party knows about that.

Level 24 Revenant Charger
Cheese: @

DPR: 126.50
 

Using the gp value of items of level +1, level, 2x level -1 as available gp.

 DPR calcs Show

Chance to have hit last round: 0.94 (1- (0.05 +(0.05 x 0.15)))

To-Hit: +30(36) to hit AC 38

+8 Constitution
+12 Half-level
+5 Enhancement
+2 Expertise
+3 Proficiency
(+2 Combat Advantage - applies 94% of the time due to Deadly Draw)
(+1 Prime Shot)
(+2 Primed Curse)
(+1 Charging)

Charge Damage: 2d10 (3d10 with CA) + 2d6 + 2d6 + 38 thunder and cold damage (73.5 / 79)
Crit: 5d12 + 82 (92 with CA) thunder and cold damage (114.5 / 124.5)
+8 Constitution
+5 Enhancement
+3 Weapon Focus
+4 Blood Pact of Cania
+5 Dragonshard
+4 Gloves of Ice
+4 Iron Armbands of Power
+2d6 Thundergod's
+2d6 Horned Helm
(+1d10 Surprising Charge)
(+5 Called Shot)

Cold Vulnerability - 5 (applies 94% of the time and to every secondary attack)

Curse: 3d6 (11.5)
Crit: 18

Secondary Attack:
To-Hit: +30(35) to hit AC 38

+8 Constitution
+12 Half-level
+5 Enhancement
+2 Expertise
+3 Proficiency
(+2 Combat Advantage - applies 94% of the time due to Deadly Draw)
(+1 Prime Shot)
(+2 Primed Curse)

Damage: 2d10 + 38 cold damage (49)
Crit: 5d6 + 58 cold and thunder damage (75.5)
+8 Constitution
+5 Enhancement
+3 Weapon Focus
+4 Blood Pact of Cania
+5 Dragonshard
+4 Gloves of Ice
+4 Iron Armbands of Power
(+5 Called Shot)

Secondary Attack DPR:
= 0.8 x (44 + 5) + 0.05 x (75.5 + 5)
= 47.23

Total DPR:
0.94 x (0.9 x (79 + 10.5 + 5 + 47.23) + 0.05 x (124.5+ 18 + 5 + 47.23)) + 0.06 x (0.8 x (73.5 + 10.5 + 47.23) + 0.05 x (114.5 + 18 + 47.23))
=126.50


Build Show

====== Created Using Wizards of the Coast D&D Character Builder ======
Warlock Charger, level 24
Revenant, Warlock, Kulkor Arms Master, Demigod
Eldritch Pact: Infernal Pact
Eldritch Strike: Eldritch Strike Constitution
Versatile Expertise: Versatile Expertise (Spear)
Versatile Expertise: Versatile Expertise (Rod)
Arcane Admixture Damage Type: Arcane Admixture Cold
Divine Spark: Divine Spark Constitution
Divine Spark: Divine Spark Wisdom
Choose your Race in Life: Tiefling
Arcane Admixture Power: Eldritch Strike

FINAL ABILITY SCORES
Str 15, Con 27, Dex 18, Int 10, Wis 22, Cha 13.

STARTING ABILITY SCORES
Str 13, Con 16, Dex 14, Int 8, Wis 14, Cha 10.

AC: 37 Fort: 35 Reflex: 32 Will: 35
HP: 154 Surges: 14 Surge Value: 38

TRAINED SKILLS
Intimidate +20, Thievery +21, Insight +23, History +17, Endurance +27

UNTRAINED SKILLS
Acrobatics +16, Arcana +12, Bluff +13, Diplomacy +13, Dungeoneering +18, Heal +18, Nature +18, Perception +18, Religion +12, Stealth +16, Streetwise +13, Athletics +16

FEATS
Level 1: Weapon Proficiency (Greatspear)
Level 2: Battle Awareness
Level 4: Kulkor Battlearm Student
Level 6: Versatile Expertise
Level 8: Armor Proficiency (Chainmail)
Level 10: Bloodhunter's Flank (retrained to Surprising Charge at Level 11)
Level 11: Polearm Momentum
Level 12: Weapon Focus (Spear)
Level 14: Prime Punisher
Level 16: Called Shot
Level 18: Primed Curse
Level 20: Arcane Admixture
Level 21: Lasting Frost
Level 22: Blood Pact of Cania
Level 24: Deadly Draw

POWERS
Eldritch Blast: Eldritch Strike
Infernal Pact: Hellish Rebuke
Warlock utility 10: Ethereal Sidestep

ITEMS
Thundergod Greatspear +5, Eladrin Weavemail Armor +5, Horned Helm (paragon tier), Iron Armbands of Power (paragon tier), Gloves of Ice (epic tier), Badge of the Berserker +5, Rushing Cleats (heroic tier), Siberys Shard of Merciless Cold (epic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Remaining gp: 182,000 ish
 
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3 years ago  ::  Jul 27, 2010 - 7:03PM #853
VonLazuli
Date Joined: Dec 7, 2009
Posts: 391

Jul 27, 2010 -- 12:40PM, Landsknecht73 wrote:

Topped 93.9 DPR for the Level 16 Infernal Warlock Build(Landsknecht73)...as usual, always open to criticism.




Looks really good now. Just be aware that you cannot always rely on Prime Shot, especially if you are trying to focus fire with your party. You may want to work out DPR numbers for when you cannot take advantage of Prime and Called Shot, just to give a better impression of the build in less than perfectly optimal conditions. Then again, with the damage that Rebuke warlocks are capable of, the build may work fine hunting down and two-shotting all the artillery which is pestering your party, thus always be able to get prime shot.

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3 years ago  ::  Jul 27, 2010 - 9:50PM #854
mad2crazy
Date Joined: Aug 28, 2008
Posts: 461

Jul 27, 2010 -- 6:57PM, VonLazuli wrote:

I had a bit of a play with a Warlock Charger. Still room for improvement, but I am getting some nice numbers... The key trick is using polearm momentum to knock prone, which, combined with Kulkor Arms Master, gives a second Eldritch Strike as a free action. The build can charge every turn thanks to Ethereal Sidestep and Eladrin chain giving at-will teleport 4. The build relies upon isolating enemies in order to take advantage of prime punisher and called shot, so make sure your party knows about that.

Level 24 Revenant Charger
Cheese: @

DPR: 126.50
 

Using the gp value of items of level +1, level, 2x level -1 as available gp.

 DPR calcs Show


Chance to have hit last round: 0.94 (1- (0.05 +(0.05 x 0.15)))

To-Hit: +30(36) to hit AC 38

+8 Constitution
+12 Half-level
+5 Enhancement
+2 Expertise
+3 Proficiency
(+2 Combat Advantage - applies 94% of the time due to Deadly Draw)
(+1 Prime Shot)
(+2 Primed Curse)
(+1 Charging)

Charge Damage: 2d10 (3d10 with CA) + 2d6 + 2d6 + 38 thunder and cold damage (73.5 / 79)
Crit: 5d12 + 82 (92 with CA) thunder and cold damage (114.5 / 124.5)
+8 Constitution
+5 Enhancement
+3 Weapon Focus
+4 Blood Pact of Cania
+5 Dragonshard
+4 Gloves of Ice
+4 Iron Armbands of Power
+2d6 Thundergod's
+2d6 Horned Helm
(+1d10 Surprising Charge)
(+5 Called Shot)

Cold Vulnerability - 5 (applies 94% of the time and to every secondary attack)

Curse: 3d6 (11.5)
Crit: 18

Secondary Attack:
To-Hit: +30(35) to hit AC 38

+8 Constitution
+12 Half-level
+5 Enhancement
+2 Expertise
+3 Proficiency
(+2 Combat Advantage - applies 94% of the time due to Deadly Draw)
(+1 Prime Shot)
(+2 Primed Curse)

Damage: 2d10 + 38 cold damage (49)
Crit: 5d6 + 58 cold and thunder damage (75.5)
+8 Constitution
+5 Enhancement
+3 Weapon Focus
+4 Blood Pact of Cania
+5 Dragonshard
+4 Gloves of Ice
+4 Iron Armbands of Power
(+5 Called Shot)

Secondary Attack DPR:
= 0.8 x (44 + 5) + 0.05 x (75.5 + 5)
= 47.23

Total DPR:
0.94 x (0.9 x (79 + 10.5 + 5 + 47.23) + 0.05 x (124.5+ 18 + 5 + 47.23)) + 0.06 x (0.8 x (73.5 + 10.5 + 47.23) + 0.05 x (114.5 + 18 + 47.23))
=126.50


Build Show

====== Created Using Wizards of the Coast D&D Character Builder ======
Warlock Charger, level 24
Revenant, Warlock, Kulkor Arms Master, Demigod
Eldritch Pact: Infernal Pact
Eldritch Strike: Eldritch Strike Constitution
Versatile Expertise: Versatile Expertise (Spear)
Versatile Expertise: Versatile Expertise (Rod)
Arcane Admixture Damage Type: Arcane Admixture Cold
Divine Spark: Divine Spark Constitution
Divine Spark: Divine Spark Wisdom
Choose your Race in Life: Tiefling
Arcane Admixture Power: Eldritch Strike

FINAL ABILITY SCORES
Str 15, Con 27, Dex 18, Int 10, Wis 22, Cha 13.

STARTING ABILITY SCORES
Str 13, Con 16, Dex 14, Int 8, Wis 14, Cha 10.

AC: 37 Fort: 35 Reflex: 32 Will: 35
HP: 154 Surges: 14 Surge Value: 38

TRAINED SKILLS
Intimidate +20, Thievery +21, Insight +23, History +17, Endurance +27

UNTRAINED SKILLS
Acrobatics +16, Arcana +12, Bluff +13, Diplomacy +13, Dungeoneering +18, Heal +18, Nature +18, Perception +18, Religion +12, Stealth +16, Streetwise +13, Athletics +16

FEATS
Level 1: Weapon Proficiency (Greatspear)
Level 2: Battle Awareness
Level 4: Kulkor Battlearm Student
Level 6: Versatile Expertise
Level 8: Armor Proficiency (Chainmail)
Level 10: Bloodhunter's Flank (retrained to Surprising Charge at Level 11)
Level 11: Polearm Momentum
Level 12: Weapon Focus (Spear)
Level 14: Prime Punisher
Level 16: Called Shot
Level 18: Primed Curse
Level 20: Arcane Admixture
Level 21: Lasting Frost
Level 22: Blood Pact of Cania
Level 24: Deadly Draw

POWERS
Eldritch Blast: Eldritch Strike
Infernal Pact: Hellish Rebuke
Warlock utility 10: Ethereal Sidestep

ITEMS
Thundergod Greatspear +5, Eladrin Weavemail Armor +5, Horned Helm (paragon tier), Iron Armbands of Power (paragon tier), Gloves of Ice (epic tier), Badge of the Berserker +5, Rushing Cleats (heroic tier), Siberys Shard of Merciless Cold (epic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Remaining gp: 182,000 ish
 




Now THAT is a sexy warlock charger. *tips hat*
Charge optimization+Kulkor is a winner.

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3 years ago  ::  Jul 28, 2010 - 5:10PM #855
Landsknecht73
Date Joined: Apr 4, 2006
Posts: 123
Added Level 12 to my (Landsknecht73) Infernal Warlock-Hellish Rebuke build...DPR at 69.8
Let the righteous smite me; it shall be a kindness: and let him reprove me; it shall be an excellent oil, which shall not break my head: for yet my prayer also shall be in their calamities. Psalm 141:5

Let the Righteous smite me...Infernal Warlock Build

Red Sun Legionnaire...Paladin/Warlock Hybrid Build
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3 years ago  ::  Jul 28, 2010 - 7:31PM #856
borg285
Date Joined: Jan 23, 2008
Posts: 2,868

Jul 28, 2010 -- 5:10PM, Landsknecht73 wrote:

Added Level 12 to my (Landsknecht73) Infernal Warlock-Hellish Rebuke build...DPR at 69.8



slight nit pick, you forgot to select a paragon path for your level 12 summary.

DPR King Candidates 3.0
How much damage should I shoot for? Show

You're fired          : 1 Kills Per 5 Rounds = .2 KPR
Fair Striker          : 2 Kills Per 5 Rounds = .4 KPR
Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR
Nerfbat please     : 4 Kills Per 5 Rounds = .8 KPR
It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR

DPR?  KPR?  KP4R?  Bless you Show

DPR = Damage Per round ~= Chance to hit * damage on a hit
KPR = Kills Per Round.  1 Kill = 8*Level+24 damage
       = DPR/(8*level+24)
KPNR = Kills Per N Rounds.  How many standards can you kill in N rounds?
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3 years ago  ::  Jul 28, 2010 - 7:47PM #857
shampo0
Date Joined: Jun 15, 2006
Posts: 58

Jul 28, 2010 -- 7:31PM, borg285 wrote:

Jul 28, 2010 -- 5:10PM, Landsknecht73 wrote:

Added Level 12 to my (Landsknecht73) Infernal Warlock-Hellish Rebuke build...DPR at 69.8



slight nit pick, you forgot to select a paragon path for your level 12 summary.





Tis acadamy master, Arcane underpinning is used in the dpr calc.

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3 years ago  ::  Jul 28, 2010 - 7:54PM #858
Landsknecht73
Date Joined: Apr 4, 2006
Posts: 123

Jul 28, 2010 -- 7:47PM, shampo0 wrote:

Jul 28, 2010 -- 7:31PM, borg285 wrote:

Jul 28, 2010 -- 5:10PM, Landsknecht73 wrote:

Added Level 12 to my (Landsknecht73) Infernal Warlock-Hellish Rebuke build...DPR at 69.8



slight nit pick, you forgot to select a paragon path for your level 12 summary.





Tis acadamy master, Arcane underpinning is used in the dpr calc.



No offense taken on the nit pickEmbarassed..thanks for the catch..I updated the build.

Let the righteous smite me; it shall be a kindness: and let him reprove me; it shall be an excellent oil, which shall not break my head: for yet my prayer also shall be in their calamities. Psalm 141:5

Let the Righteous smite me...Infernal Warlock Build

Red Sun Legionnaire...Paladin/Warlock Hybrid Build
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3 years ago  ::  Jul 28, 2010 - 9:01PM #859
shampo0
Date Joined: Jun 15, 2006
Posts: 58
nevermind what this post said before, i misread storm pillar.
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3 years ago  ::  Jul 28, 2010 - 10:12PM #860
Zeruul
Date Joined: Nov 20, 2009
Posts: 65

I'm trying to calculate DPR for a warlock build that uses Destiny Inversion, Hellish Rebuke, and the new tiefling Lost Soul paragon path. For that damage the level 11 feature adds, would it be safe to base the incoming damage you would take based off the new updated DM tables (post July Update)?


For instance, Example one would be Warlock@Lvl12 has At Will DPR of 42 (random example number), increasing to 52.25 upon being damaged in combat? The table indicates a solo target would take on average 3D6+10, giving a 10.25 DPR increase after Destiny Inversion changes that one hit into ongoing damage.


Is there a better way to differentiate damage generated from the Infernal Retribution class feature, or a better way to calculate it?

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