Community

 
Jump Menu:
Post Reply
Page 49 of 177  •  Prev 1 ... 47 48 49 50 51 ... 177 Next
Switch to Forum Live View DPR King Candidates 2.0
3 years ago  ::  Apr 17, 2010 - 11:46PM #481
borg285
Date Joined: Jan 23, 2008
Posts: 2,868

Apr 17, 2010 -- 12:22PM, Cyrulaen wrote:

You know what they say, if at first you don't succeed... :D

Lvl 1 DPR King Submission

Longtooth Shifter Ranger 1
Hunter Fighting Style, Running Attack
Str 20, Wis 16
Feat: Manticores Fury

Setup: One melee attack (to initiate manticore), Bloodied

Trident Throw and Stab
Attack: +7 vs AC
Hit: 1d8 + 2(Shifting) +2(Manticores Fury)

Maul Marauder's Rush
Attack: +9 vs AC
Hit: 2d6 + 12        
5 (Str) + 2 (prof) + 1 (charge) + 1 (running attack)
5 (Str) + 3 (Wis) + 2 (shifting) + 2 (Manticores fury)

0.6*8.5 + 0.05*12 = 5.7
0.7*19 + 0.05*24 = 14.5
((1-(0.25*0.35)) - (1-(1-0.05)^2))*3.5 + (1-(1-0.05)^2)*6 = 3.4375

DPR (Ch): 5.7 + 14.5 + 3.4375 = 23.6375 (Ch)


EDIT: @ Styrx--Does Bugbears Oversized still increase dice size? I thought they changed that. Also Since you are using Howling Strike, you dont get 2 quarry chances, so your Quarry damage goes down to 2.1 ish.



You, my friend, have shown us the true spirit of hard core optimization.  Let's eek out that last .3 DPR!!!
I like the synergy of the feat and hurl'n'hack

DPR King Candidates 3.0
How much damage should I shoot for? Show

You're fired          : 1 Kills Per 5 Rounds = .2 KPR
Fair Striker          : 2 Kills Per 5 Rounds = .4 KPR
Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR
Nerfbat please     : 4 Kills Per 5 Rounds = .8 KPR
It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR

DPR?  KPR?  KP4R?  Bless you Show

DPR = Damage Per round ~= Chance to hit * damage on a hit
KPR = Kills Per Round.  1 Kill = 8*Level+24 damage
       = DPR/(8*level+24)
KPNR = Kills Per N Rounds.  How many standards can you kill in N rounds?
Quick Reply
Cancel
3 years ago  ::  Apr 18, 2010 - 10:41AM #482
Styrx
Date Joined: Jun 21, 2007
Posts: 45

Apr 17, 2010 -- 11:53AM, Styrx wrote:


21.89 DPR(Ch) Bugbear Barbarian/Ranger


Submission: King of Lvl 1
Revision:
1.2
Class/Race:
Hybrid Bugbear Barbarian/Ranger
Powers: Throw and Stab (Charge: Howling Strike)
Feats: Manticore's Fury
Setup: Hit to get +2 damage with Manticore's Fury
Attack: Throw and Stab/Howling Strike with large trident in main hand and large maul only holding in off-hand (so don't need Hunter Fighting Style to draw maul), throwing the trident then charge with large maul in both hands.
Intention: Get the DPR at the beginning of the encounter without waiting for be bloodied as a longtooth shifter. Increased weapon damage dices.
Based on: Longtooth Shifter Ranger 1

Revisions Show

1.1 Changed 2 changes of hunter's quarry to 1 chance because of using howling strike as charge.
1.2 Added extra rampage melee basic attack when crit with howling strike

Math Show

Large Trident (Throw and Stab):
Hit (+7 vs AC 15): 5 (Strength) + 2 (Prof.) = 60% crit 5%
DPH: 5.5 crit 10 (Large Trident) + 3.5 crit 6 (Hunter's Quarry) + 2 (Manticore's Fury) = 11 crit 18
DPR: (.6)(11) + (.05)(18) = 7.5

Large Maul (Melee Basic Attack):
Hit (+8 vs AC 15): 5 (Strength) + 2 (Prof.) = 60% crit 5%
DPH: 9 crit 12 (Large Maul) + 5 (Strength) = 14 crit 17
DPR: (.6)(14) + (.05)(17) = 9.25

Large Maul (Howling Strike):
Hit (+8 vs AC 15): 5 (Strength) + 2 (Prof.) + 1 (Charge) = 65% crit 5%
DPH: 9 crit 12 (Large Maul) + 3.5 crit 6 (Howling Strike) + 5 (Strength) + 2 (Manticore's Fury) + 0 crit 9.25 (Rampage) = 19.5 crit 34.25
DPR: (.65)(19.5) + (.05)(34.25) = 14.3875



Now 21.89 DPR

Quick Reply
Cancel
3 years ago  ::  Apr 19, 2010 - 2:33PM #483
Cyrulaen
Date Joined: Feb 25, 2010
Posts: 25
Borg, since I love you, I broke 24 DPR at Lvl1, just for you! :D

Lvl 1 DPR King Submission

Human  Sorcerer|Ranger 1

Str 20, Wis 14
Feat: Manticores  Fury, Hybrid Talent

Hybrid Talent: Soul of the Sorcerer: Soul of the Cosmic Cycle

Setup: One melee attack (to initiate manticore), Choosing Phase 1 of Cosmic Cycle after a short rest

Trident  Throw and Stab
Attack: +7 vs AC
Hit: 1d8  +2(Manticores Fury)

Maul Marauder's Rush
Attack: +8 vs AC
Hit:  2d6 + 9      
5 (Str) + 2 (prof) + 1 (charge)
5 (Str) + 2(Wis) + 2 (Manticores fury)

Throw: 0.6*6.5  + 0.05*10 = 3.9+ .5=4.4
Stab: 0.65*16 + 0.05*21 = 10.4+ 1.05= 11.45
Quarry: ((1-(0.25*0.35)) -  (1-(1-0.05)^2))*3.5 + (1-(1-0.05)^2)*6 = 3.4375

4.4+11.45+3.4375= 19.2875

+ STR Mod(+5) Fire and Radiant damage at start of our turn (Soul of the Cosmic Cycle) =

24.2875 DPR at Lvl 1

Edited: Soul of the Cosmic Cycle is at the start of our turn. Thanks Kergma!


Quick Reply
Cancel
3 years ago  ::  Apr 19, 2010 - 2:42PM #484
Kergma
Date Joined: Sep 12, 2009
Posts: 153
Phase of the Sun does damage at the start of your turn. 
Quick Reply
Cancel
3 years ago  ::  Apr 19, 2010 - 3:42PM #485
borg285
Date Joined: Jan 23, 2008
Posts: 2,868

Apr 19, 2010 -- 2:33PM, Cyrulaen wrote:


24.2875 DPR at Lvl 1



Please address the following concerns:
Shouldn't Manticores fury's damage bonus be multiplied by the chance for it to trigger.  I'm fine with leaving it, but for accuracy, you have calculated how much hunter's quarry contributes.  Shouldn't you do the same with Manticores fury?

If this is single target DPR, how are you both starting your turn adjacent to the target you're throwing a ranged weapon at (thus provoking an Opportunity Attack, a typical no-no in DPR builds) and charging(requires 2 square between you and your foe).  If this is against 2 targets(bouncing between 2 foes), wouldn't a smart monster shift away from you when his turn comes up so as to not incur the sun phase damage?  In DPR calculations we always assume the monster will choose the wisest action yet still make progress towards killing you.  Lose-Lose situations are good here, but we quote the lesser option.

DPR King Candidates 3.0
How much damage should I shoot for? Show

You're fired          : 1 Kills Per 5 Rounds = .2 KPR
Fair Striker          : 2 Kills Per 5 Rounds = .4 KPR
Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR
Nerfbat please     : 4 Kills Per 5 Rounds = .8 KPR
It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR

DPR?  KPR?  KP4R?  Bless you Show

DPR = Damage Per round ~= Chance to hit * damage on a hit
KPR = Kills Per Round.  1 Kill = 8*Level+24 damage
       = DPR/(8*level+24)
KPNR = Kills Per N Rounds.  How many standards can you kill in N rounds?
Quick Reply
Cancel
3 years ago  ::  Apr 19, 2010 - 10:31PM #486
Cyrulaen
Date Joined: Feb 25, 2010
Posts: 25
Manticore isnt a chance, its a static +2 to melee after a ranged attack until the end of your next turn, and +2 to ranged after a melee until the end of your next turn. There is no proc chance or anything sinc we are doing one thrown, then one melee attack. And as I stated awhile ago, alot of these builds contain non functional material. Shifters ability, for instance states that you gain + 2 damage WHILE bloodied, and also gives regeneration 2, so after maybe 4-5 rounds (tops) you wouldnt have +2 to damage anymore. I am merely trying my hardest to find janky stuff at level one to hit the highest dpr

But in response to your worries, lets see. Start adjacent to the mob with a defender also adjacent; preferably a paladin or something that will do damage to the creature if it attacks me. Move away 2 squares on my turn, if the creature wants to eat the defenders reaction damage, and a -2 to the opportunity attack, let it. throw and stab, end adjacent to the creature yet again. If it moves away on its turn, maybe have a party member move it back. There are at least 75% of classes with the ability to move creatures, so I guess that would work?

A little unorthodox, but I think it is still valid :p
Quick Reply
Cancel
3 years ago  ::  Apr 20, 2010 - 4:04AM #487
icedoutnerd
Date Joined: Aug 28, 2009
Posts: 57

Apr 19, 2010 -- 10:31PM, Cyrulaen wrote:

And as I stated awhile ago, alot of these builds contain non functional material. Shifters ability, for instance states that you gain + 2 damage WHILE bloodied




I suggest you reread Longtooth Shifting.

Quick Reply
Cancel
3 years ago  ::  Apr 20, 2010 - 4:39AM #488
Styrx
Date Joined: Jun 21, 2007
Posts: 45
Requirement: You must be bloodied. Effect: Until the end of the encounter, you gain a +2 bonus to damage rolls.

You must be bloodied to use this encounter power. But from now on you gain the bonus until the end of the encounter regardless of being still bloodied.
Quick Reply
Cancel
3 years ago  ::  Apr 20, 2010 - 4:45AM #489
Styrx
Date Joined: Jun 21, 2007
Posts: 45
There is another failure we made with Manticore's Fury:

Benefit: When you hit an enemy with a melee attack, you gain a +2 bonus to the damage roll of the next ranged attack you make against that enemy before the end of your next turn. When you hit an enemy with a ranged attack, you gain a +2 bonus to the damage roll of the next melee attack you make against that enemy before the end of your next turn.

So you have to multiply the +2 bonus with your previous hit chance to get this bonus. So Manticore's Fury is a chance, not static. I have to correct it in my build.

...and I think tl's Longtooth Shifter Ranger will be number 1 again.
Quick Reply
Cancel
3 years ago  ::  Apr 20, 2010 - 4:56AM #490
Styrx
Date Joined: Jun 21, 2007
Posts: 45

Apr 17, 2010 -- 11:53AM, Styrx wrote:


21.01 DPR(Ch) Bugbear Barbarian/Ranger


Submission: King of Lvl 1
Revision:
1.3
Class/Race:
Hybrid Bugbear Barbarian/Ranger
Powers: Throw and Stab (Charge: Howling Strike)
Feats: Manticore's Fury
Setup: Hit to get +2 damage with Manticore's Fury
Attack: Throw and Stab/Howling Strike with large trident in main hand and large maul only holding in off-hand (so don't need Hunter Fighting Style to draw maul), throwing the trident then charge with large maul in both hands.
Intention: Get the DPR at the beginning of the encounter without waiting for be bloodied as a longtooth shifter. Increased weapon damage dices.
Based on: Longtooth Shifter Ranger 1

Revisions Show

1.1 Changed 2 changes of hunter's quarry to 1 chance because of using howling strike as charge.
1.2 Added extra rampage melee basic attack when crit with howling strike
1.3 Math of Manticore's Fury corrected

Math Show

Large Trident (Throw and Stab):
Hit (+7 vs AC 15): 5 (Strength) + 2 (Prof.) = 60% crit 5%
DPH: 5.5 crit 10 (Large Trident) + 3.5 crit 6 (Hunter's Quarry) + (.7)(2) (Manticore's Fury) = 10.4 crit 17.4
DPR: (.6)(10.4) + (.05)(17.4) = 7.11

Large Maul (Melee Basic Attack):
Hit (+8 vs AC 15): 5 (Strength) + 2 (Prof.) = 60% crit 5%
DPH: 9 crit 12 (Large Maul) + 5 (Strength) = 14 crit 17
DPR: (.6)(14) + (.05)(17) = 9.25

Large Maul (Howling Strike):
Hit (+8 vs AC 15): 5 (Strength) + 2 (Prof.) + 1 (Charge) = 65% crit 5%
DPH: 9 crit 12 (Large Maul) + 3.5 crit 6 (Howling Strike) + 5 (Strength) + (.65)(2) (Manticore's Fury) + 0 crit 9.25 (Rampage) = 18.8 crit 33.55
DPR: (.65)(18.8) + (.05)(33.55) = 13.8975




Manticore's Fury bonus math corrected. Now only 21.01 DPR

Quick Reply
Cancel
Page 49 of 177  •  Prev 1 ... 47 48 49 50 51 ... 177 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing