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Switch to Forum Live View DPR King Candidates 2.0
2 years ago  ::  Mar 02, 2011 - 2:57PM #1241
Feralspirit
Date Joined: Nov 7, 2009
Posts: 347
Aha! In the dedicated thread there is quite a debate that follows the build regarding exactly this topic. Apparently the initial attack never loses the lightning keyword, because the Brutal Barrage isn't dealing Lightning Damage. The key is found in the Tempest Whetstone wording


Tempest Whetstone:


Power (Consumable • Lightning): Minor Action. Touch this whetstone to a melee or ranged weapon you hold. Until the end  of the encounter, any successful attack with the weapon deals an extra 2  lightning damage to each enemy within 2 squares of the target; the  target of the attack does not take this damage.

The Whetstone bestows the Lightning Keyword without doing Lightning Damage to the primary target. The Crown does not specify that Lightning Damage is changed, only that the power has the Lightning Keyword. Thus the target is hit with an attack which has the lightning keyword (Mark of Storm justified), and the damage becomes Radiant (via the Crown) which justifies Burning Radiance.

In the aforementioned thread Melos also brings up the issue of timing, to which langeweille only responds with "that's simply not how it works." Not the best argument, but langeweille cites the Arcane Slasher build (which I'm not really familiar with, except as a basic concept) as a specific example among many from this forum. While I think there may be a valid issue with timing, my question was never one for a stand for or against the build, rather simply a request for clarification, so...

In the end, I'd be willing to allow it, I believe, in a game I were running, even if it is a little shady. There are issues with it's admission as DPR goes (namely the use of Power Points, which was brought up in the original thread, and the use of the Whetstone itself, which constitutes the use of a Daily item power unless that has been changed) however the numbers are reasonable figures for at least the first 3 encounters of the day at 16th.
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2 years ago  ::  Mar 02, 2011 - 3:01PM #1242
Feralspirit
Date Joined: Nov 7, 2009
Posts: 347
Double post. There was a problem in another forum with the first post of a new page not showing up, but I had not seen evidence of the same error here until just now...
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2 years ago  ::  Mar 02, 2011 - 3:11PM #1243
Mommy_was_an_Orc
Date Joined: Apr 25, 2002
Posts: 4,982
This build seems to qualify and isn't just a damage dealer either - stealth, skills, and leader capabilities:
Annie Oakley, Crossbow Entertainer Extraordinaire 
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2 years ago  ::  Mar 03, 2011 - 2:13PM #1244
Feralspirit
Date Joined: Nov 7, 2009
Posts: 347
Corrected numbers for Landsknecht73's Warlock can be found here. While the differences are only slight, Landsknecht unfairly occupies the top spot at level 12 in this thread. Also posted are non-abusive numbers, which are impressive by themselves and I'm fairly certain would survive any errata affecting Hellish Rebuke.

I'd like to recommend adding Rebuke Abuse to the key. While very few builds (or possibly one) use it, it may have a bearing on whether a browser would like to take a second glance at the build.
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2 years ago  ::  Mar 05, 2011 - 5:36AM #1245
NeMuRiToRii
Date Joined: Nov 2, 2010
Posts: 81
forgive me, I'm new and I speak bad English. : (
Can I ask, at this moment who is king, DPR, the 16th level? (all classes)
The king Avenger, the 16th level?
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2 years ago  ::  Mar 05, 2011 - 7:07AM #1246
AirPower25
Date Joined: Sep 15, 2009
Posts: 543
It is in the very first post of the thread, under paragon.
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2 years ago  ::  Mar 06, 2011 - 5:26PM #1247
NeMuRiToRii
Date Joined: Nov 2, 2010
Posts: 81
thanks!
and avenger?
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2 years ago  ::  Mar 06, 2011 - 6:01PM #1248
erachima
Date Joined: Sep 4, 2010
Posts: 7,650
You've got this, this, and this. Though I really don't recommend playing any of them.
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2 years ago  ::  Mar 07, 2011 - 4:50AM #1249
NeMuRiToRii
Date Joined: Nov 2, 2010
Posts: 81
Thank you very much, really. You are kind. Why not recommend playing with them?
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2 years ago  ::  Mar 07, 2011 - 5:35AM #1250
erachima
Date Joined: Sep 4, 2010
Posts: 7,650
Several reasons.

First, they're all theoretical builds that don't function as well in normal gameplay as they do on paper.
Second, the numbers are generally dependent on items that would be hard to accumulate in a normal game.
Third, unless everyone else in your game is also using heavily optimized PCs, playing one will probably make things less fun for the other players.
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