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Switch to Forum Live View DPR King Candidates 2.0
1 year ago  ::  Dec 09, 2011 - 12:49PM #1571
Illeist
Date Joined: Sep 24, 2010
Posts: 248

Dec 9, 2011 -- 9:46AM, borg285 wrote:

Dec 9, 2011 -- 2:10AM, RX-75 wrote:

this is not a dpr build but it can be fun to play

if you go hybrid ranger/shaman and take hybrid talent beast master you get a spirit and a beast den you get the theme fay beast tamer and you get a fay beast then you multiclass arcane class and get the familiar feat

you can ad a mount in the mix if you want a bigger flock

now in play you got

you
your spirit companion
your beast
your fay beast
your familiar

spend a 1 move action and move 4 i think you and the familiar cant move simultaneously if your not in the same square

it can make interesting game play

fun? what do you think



Sounds fun.  Looks like too many chess pieces and book keeping.  You only have 1 standard action to distribute to yourself and your pets.  Any area attack on your horde will put you back quite a bit.  

Please use punctuation, and less lolcat.  I know english isn't your native language, but a little more effort would be appreciated.  Capitolize the first letter of every sentance.  Instead of saying, "fun? what do you think" , you could say, "It looks fun to me.  What do you think?"  Although "fey" sounds like "fay" we don't spell it that way.  When you don't use punctuation it makes it hard to read and seperate out distinct ideas.

You've contributed some good builds and I encourage your participation.  I just want to offer some pointers so your future communications with english speakers is better.


Borg, you just made my day substantially brighter.

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1 year ago  ::  Dec 11, 2011 - 1:36PM #1572
ethaenn1
Date Joined: Sep 9, 2009
Posts: 50
Is this thread still updated?
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1 year ago  ::  Dec 11, 2011 - 8:08PM #1573
Nelphine
Date Joined: May 30, 2005
Posts: 864
Yes. But the last few pages of submissions have had various problems (although it's still possible borg missed some good submissions).  Also, there really isn't that much 'new' stuff that can actually be formed.  Want to be a DPR king?  Be something with strong melee basic attacks, take KAM, take a good epic destiny (and this is the only place where one choice doesn't leap out and scream I am the only choice), and then hit stuff a lot.  There are a few other interesting possibilities, but most are either controversial (zone abuse) or epic level only (marilith summoner) or heroic only (mounted chargers) or paragon only (hellish rebuke).
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1 year ago  ::  Dec 12, 2011 - 9:34AM #1574
Anihilation
Date Joined: Oct 15, 2009
Posts: 87
I'm pretty sure my submission for level 16 is a new King that doesn't include KAM, and is ranged:

community.wizards.com/go/thread/view/758...



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1 year ago  ::  Dec 12, 2011 - 12:53PM #1575
borg285
Date Joined: Jan 23, 2008
Posts: 2,868
I read up on it, and struggle to gather the focus to track back on the posts and update the thread.  Sometimes I simply let a new candidate simmer for a little to let those really interested in DPR pick at it before I add it in to the main page.
I do know that there are quite a few people that are subscribed to this thread.
I will update this week sometime.  Call it my christmas gift to you all.  

Any feature/format requests? 
DPR King Candidates 3.0
How much damage should I shoot for? Show

You're fired          : 1 Kills Per 5 Rounds = .2 KPR
Fair Striker          : 2 Kills Per 5 Rounds = .4 KPR
Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR
Nerfbat please     : 4 Kills Per 5 Rounds = .8 KPR
It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR

DPR?  KPR?  KP4R?  Bless you Show

DPR = Damage Per round ~= Chance to hit * damage on a hit
KPR = Kills Per Round.  1 Kill = 8*Level+24 damage
       = DPR/(8*level+24)
KPNR = Kills Per N Rounds.  How many standards can you kill in N rounds?
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1 year ago  ::  Dec 15, 2011 - 1:10PM #1576
Illeist
Date Joined: Sep 24, 2010
Posts: 248
Here's another look at the level 12 multitarget monk: now with 20% more cheese! Just trying to give Archer Arrow a run for his money. ^^

This build drops one equal level creature in two rounds and simultaneously kills 3 others within four rounds. In short, 5 monsters in four rounds.
Build Show
====== Created Using Wizards of the Coast D&D Character Builder ======
level 12
Half-Elf, Monk, Unseen Hand
Monastic Tradition Option: Stone Fist
Half-Elf Power Selection Option: Dilettante
Associate: Trained Young Owlbear
Theme: Fey Beast Tamer
 
FINAL ABILITY SCORES
STR 18, CON 16, DEX 11, INT 11, WIS 22, CHA 9
 
STARTING ABILITY SCORES
STR 15, CON 13, DEX 10, INT 10, WIS 17, CHA 8
 
 
AC: 18 Fort: 21 Ref: 17 Will: 25
HP: 83 Surges: 10 Surge Value: 20
 
TRAINED SKILLS
Heal +17, Insight +19, Perception +17, Stealth +11
 
UNTRAINED SKILLS
Acrobatics +6, Arcana +6, Athletics +10, Bluff +5, Diplomacy +7, Dungeoneering +12, Endurance +9, History +6, Intimidate +5, Nature +12, Religion +6, Streetwise +5, Thievery +6
 
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Monk Feature: Stone Fist Flurry of Blows
Ranger Attack 1: Twin Strike
Unseen Hand Attack 11: Unseen Hunter's Pounce
Unseen Hand Utility 12: Unseen Scrutiny
 
FEATS
Level 1: Ki Focus Expertise
Level 2: Implement Focus (Ki focuses)
Level 4: Disciple of Destruction
Level 6: Light Blade Expertise
Level 8: Adept Dilettante
Level 10: Nimble Blade
Level 11: Versatile Master
Level 12: Starblade Flurry
 
ITEMS
Monk unarmed strike
Blurred Strike Ki Focus +3 x1
Ki Dagger +1 x1
Ki Hand crossbow +1 x1
Hand Crossbow x3
Battle Harness Cloth Armor (Basic Clothing) +2 x1
Elven Cloak +2 x1
Jade Sea Snake x1
Lancing Gloves x1
Ki Wrist Razors x1
Battle Standard of the Hungry Blade x1
Siberys Shard of the Mage x1 (attached to Ki Dagger)
====== End ======


The Schtick Show
Twin Strike:
+23 to hit
  +6 Level
  +6 Wis (Adept Dilettante)
  +3 Proficiency (Dagger)
  +3 Enhancement (Ki Focus)
  +2 Expertise
  +2 CA (Owlbear)
  +1 (Nimble Blade)

+14.5 damage
  +2.5 (Dagger)
  +3 (Enhancement)
  +2 (Focus)
  +2 (Lancing Gloves)
  +2 (Light Blade Expertise)
  +2 (Owlbear)
  +1 (Dragonshard)

+72 Damage (First Flurry)
 
+15 on target of attack
    +7 (Base Flurry)
    +2 (Ki Dagger)
    +2 (Ki Hand Crossbow)
    +2 (Ki Wrist Razors)
    +2 (Lancing Gloves)
  +19 on adjacent enemy
    +7 (Base Flurry)
    +2 (Ki Dagger)
    +2 (Ki Hand Crossbow)
    +2 (Ki Wrist Razors)

    +2 (Lancing Gloves)
    +4 (Not targeted by triggering attack)
  +19 on enemy within 5 (Starblade Flurry)
  +19 on enemy within 10 (Unseen Hand)

+48 Damage (Second Flurry)

+13.5 damage (Jade Sea Snake: Free action attack)
 
+13 to hit
    +11.5 (Bite)
    +2 (Owlbear)

First attack DPR: .9(14.5) = 13.05
Second attack DPR: .9(14.5) = 13.05
First Flurry: (1-(.1*.1))*72 = 71.28
Second Flurry: (1-(.1))*48 = 43.2
Crit DPR: (15*.05)*2 = 1.5
Sea Snake: (13.5*.45 + 4.5*.05) = 6.3


Total DPR:
148.38

EDIT: Kind of missed a few posts around Christmas. Sorry there.

Damage per Target:
  First target: 56.85
  (26.1+14.85+8.1+1.5+6.3)
  Second, Third, and Fourth Targets: 30.51
  (18.81+11.7)

Assumptions:
Two enemies adjacent, one of which is also adjacent to my Owlbear.
One enemy within 5.
One enemy within 10.
If enemies don't naturally meet this qualification, then a Battle Standard of the Hungry Blade can certainly coerce them into it.
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1 year ago  ::  Dec 15, 2011 - 3:37PM #1577
borg285
Date Joined: Jan 23, 2008
Posts: 2,868

Dec 15, 2011 -- 1:10PM, Illeist wrote:

Here's another look at the level 12 multitarget monk: now with 20% more cheese! Just trying to give Archer Arrow a run for his money. ^^
Build Show

====== Created Using Wizards of the Coast D&D Character Builder ======
level 12
Revenant, Monk, Unseen Hand
Monastic Tradition Option: Stone Fist
Choose your Race in Life: Half-Elf
Associate: Trained Young Owlbear
Theme: Fey Beast Tamer
 
FINAL ABILITY SCORES
STR 18, CON 16, DEX 22, INT 11, WIS 11, CHA 9
 
STARTING ABILITY SCORES
STR 15, CON 13, DEX 17, INT 10, WIS 10, CHA 8
 
 
AC: 26 Fort: 23 Ref: 25 Will: 21
HP: 83 Surges: 10 Surge Value: 20
 
TRAINED SKILLS
Acrobatics +17, Endurance +16, Stealth +19, Thievery +17
 
UNTRAINED SKILLS
Arcana +6, Athletics +10, Bluff +5, Diplomacy +5, Dungeoneering +6, Heal +6, History +6, Insight +6, Intimidate +7, Nature +6, Perception +6, Religion +6, Streetwise +5
 
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Revenant Utility: Dark Reaping
Monk Feature: Stone Fist Flurry of Blows
Ranger Attack 1: Twin Strike
Unseen Hand Attack 11: Unseen Hunter's Pounce
Unseen Hand Utility 12: Unseen Scrutiny
 
FEATS
Level 1: Half-Elf Soul
Level 2: Ki Focus Expertise
Level 4: Weapon Focus (Crossbow)
Level 6: Sneak of Shadows
Level 8: Two-Fisted Shooter
Level 11: Versatile Master
Level 11: Steady Shooter
Level 12: Starblade Flurry
 
ITEMS
Monk unarmed strike
Blurred Strike Ki Focus +2 x1
Ki Dagger +1 x1
Ki Hand crossbow +1 x1
Shimmering Cloth Armor (Basic Clothing) +2 x1
Elven Cloak +2 x1
Jade Sea Snake
Lancing Gloves x1
Bracers of Archery (heroic tier) x1
====== End ======


Twin Strike:
+21 to hit
  +6 Level
  +6 Dex
  +2 Proficiency (Hand Crossbow)
  +3 Enhancement (Ki Focus)
  +2 Expertise
  +2 CA (Owlbear)

+18.5 damage (First Attack)
  +3.5 (Hand Crossbow)
  +2 (Enhancement)
  +2 (Focus)
  +2 (Bracers)
  +2 (Owlbear)
  +2 (Lancing Gloves)
  +3 (Steady Shooter)

+18.5 damage (Second Attack)

+64 Damage (First Flurry)
 
+13 on target of attack
    +7 (Base Flurry)
    +4 (Ki Weapons)
    +2 (Lancing Gloves)
  +17 on adjacent enemy
    +7 (Base Flurry)
    +4 (Ki Weapons)
    +4 (Not targeted by triggering attack)
    +2 (Lancing Gloves)
  +17 on enemy within 5 (Starblade Flurry)
  +17 on enemy within 10 (Unseen Hand)

+48 Damage (Second Flurry)
 
Previous damage -16 from Ki Weapons

+ 13.5 damage (Jade Sea Snake: Free action attack)
 
+11 to hit (-2 from not having Mounted Combat)
    +11.5 (Bite)
    +2 (Owlbear)

First attack DPR: .8(18.5) = 14.8
Second attack DPR: .75(18.5) = 14.8
First Flurry: (1-(.2^2))*64 = 61.44
Second Flurry: (1-(.2))*48 = 38.4
Crit DPR: (16*.05)*2 = 1.6
Two-Fisted Shooter: 2(.05((.8(24.5)+.05(16)))=2.04
Sea Snake: (13.5*.35 + 4.5*.05) = 4.95

Total DPR:
138.03

EDIT: Hey, I can afford a +3 implement! ...That's a terrifyingly huge difference.



I understand flurry of blows now.  How are you getting around the rule that you can only have 1 free action attack / round?

And also, this build has nice single target DPR
Target 1:  14.8(Twin 1) + 14.8(Twin 2) + 13(Flurry 1) + 13(Flurry 2) + 1.6(crit) + 2.04(TFS) + 4.95(snake) = 64 DPR
Target 2:  2*17 = 34
Target 3:  2*17 = 34 (dagger from Starblade Flurry)
Target 2 or 3:  2*17 = 34 (crossbow from Unseen Hand)
This is starting to get closer to an AOE attacker, but this build never worries about friendly fire.

Just realized that you deal more damage to your secondary target (34+34 = 68) than your primary target(64).  

DPR King Candidates 3.0
How much damage should I shoot for? Show

You're fired          : 1 Kills Per 5 Rounds = .2 KPR
Fair Striker          : 2 Kills Per 5 Rounds = .4 KPR
Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR
Nerfbat please     : 4 Kills Per 5 Rounds = .8 KPR
It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR

DPR?  KPR?  KP4R?  Bless you Show

DPR = Damage Per round ~= Chance to hit * damage on a hit
KPR = Kills Per Round.  1 Kill = 8*Level+24 damage
       = DPR/(8*level+24)
KPNR = Kills Per N Rounds.  How many standards can you kill in N rounds?
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1 year ago  ::  Dec 15, 2011 - 4:16PM #1578
IxidorRS
Date Joined: Sep 3, 2011
Posts: 2,167

Dec 15, 2011 -- 3:37PM, borg285 wrote:


I understand flurry of blows now.  How are you getting around the rule that you can only have 1 free action attack / round?

And also, this build has nice single target DPR
Target 1:  14.8(Twin 1) + 14.8(Twin 2) + 13(Flurry 1) + 13(Flurry 2) + 1.6(crit) + 2.04(TFS) + 4.95(snake) = 64 DPR
Target 2:  2*17 = 34
Target 3:  2*17 = 34 (dagger from Starblade Flurry)
Target 2 or 3:  2*17 = 34 (crossbow from Unseen Hand)
This is starting to get closer to an AOE attacker, but this build never worries about friendly fire.

Just realized that you deal more damage to your secondary target (34+34 = 68) than your primary target(64).  




Isn't Flurry of Blows a no action? You've got two attacks from a standard action, to no action feature powers (Flurry is not an attack), and the Jade Sea Snake for the free action attack. What am I missing?

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1 year ago  ::  Dec 15, 2011 - 4:18PM #1579
borg285
Date Joined: Jan 23, 2008
Posts: 2,868

Dec 15, 2011 -- 4:16PM, IxidorRS wrote:

Dec 15, 2011 -- 3:37PM, borg285 wrote:


I understand flurry of blows now.  How are you getting around the rule that you can only have 1 free action attack / round?

And also, this build has nice single target DPR
Target 1:  14.8(Twin 1) + 14.8(Twin 2) + 13(Flurry 1) + 13(Flurry 2) + 1.6(crit) + 2.04(TFS) + 4.95(snake) = 64 DPR
Target 2:  2*17 = 34
Target 3:  2*17 = 34 (dagger from Starblade Flurry)
Target 2 or 3:  2*17 = 34 (crossbow from Unseen Hand)
This is starting to get closer to an AOE attacker, but this build never worries about friendly fire.

Just realized that you deal more damage to your secondary target (34+34 = 68) than your primary target(64).  




Isn't Flurry of Blows a no action? You've got two attacks from a standard action, to no action feature powers (Flurry is not an attack), and the Jade Sea Snake for the free action attack. What am I missing?



I'm away from my books so don't know the latest on what type of action flurry is.  If it's a no action, then I see no problems.  68 to one target, 64 to another, 34 to another.  Pretty mean at level 12.  Still I think we can eek out some more from this puppy.

DPR King Candidates 3.0
How much damage should I shoot for? Show

You're fired          : 1 Kills Per 5 Rounds = .2 KPR
Fair Striker          : 2 Kills Per 5 Rounds = .4 KPR
Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR
Nerfbat please     : 4 Kills Per 5 Rounds = .8 KPR
It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR

DPR?  KPR?  KP4R?  Bless you Show

DPR = Damage Per round ~= Chance to hit * damage on a hit
KPR = Kills Per Round.  1 Kill = 8*Level+24 damage
       = DPR/(8*level+24)
KPNR = Kills Per N Rounds.  How many standards can you kill in N rounds?
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1 year ago  ::  Dec 15, 2011 - 4:21PM #1580
IxidorRS
Date Joined: Sep 3, 2011
Posts: 2,167

Dec 15, 2011 -- 4:18PM, borg285 wrote:

Dec 15, 2011 -- 4:16PM, IxidorRS wrote:

Dec 15, 2011 -- 3:37PM, borg285 wrote:


I understand flurry of blows now.  How are you getting around the rule that you can only have 1 free action attack / round?

And also, this build has nice single target DPR
Target 1:  14.8(Twin 1) + 14.8(Twin 2) + 13(Flurry 1) + 13(Flurry 2) + 1.6(crit) + 2.04(TFS) + 4.95(snake) = 64 DPR
Target 2:  2*17 = 34
Target 3:  2*17 = 34 (dagger from Starblade Flurry)
Target 2 or 3:  2*17 = 34 (crossbow from Unseen Hand)
This is starting to get closer to an AOE attacker, but this build never worries about friendly fire.

Just realized that you deal more damage to your secondary target (34+34 = 68) than your primary target(64).  




Isn't Flurry of Blows a no action? You've got two attacks from a standard action, to no action feature powers (Flurry is not an attack), and the Jade Sea Snake for the free action attack. What am I missing?



I'm away from my books so don't know the latest on what type of action flurry is.  If it's a no action, then I see no problems.  68 to one target, 64 to another, 34 to another.  Pretty mean at level 12.  Still I think we can eek out some more from this puppy.




Not only is it a No Action, it's not even an Attack power as far as I can tell.

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